Online:Twin Slashes

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ON-icon-skill-Dual Wield-Twin Slashes.png Twin Slashes
Line Dual Wield
Line Rank 4 Cost 2700 Stamina
Cast Time Instant Duration 20 seconds
Target Enemy
Range 7 meters
Morphs
Morph ON-icon-skill-Dual Wield-Rending Slashes.png Rending Slashes
Increases the initial damage, applies the Hemorrhaging status effect, and reduces the enemy's Movement Speed.
ON-icon-skill-Dual Wield-Blood Craze.png Blood Craze
Whenever an enemy is damaged from the attack you are healed.
Notes
Values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000.
Twin Slashes
Twin Slashes: Slice an enemy with both weapons to cause deep lacerations, dealing [1536 / 1552 / 1568 / 1585] Bleed Damage with each weapon and causing them to bleed for an additional [9232 / 9323 / 9432 / 9522] Bleed Damage over 20 seconds.
Rending Slashes: Slice an enemy with both weapons to cause deep lacerations, dealing [1906 / 1926 / 1948 / 1969] Bleed Damage with each weapon and causing them to bleed for an additional 9533 Bleed Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by 30% for 4 seconds.
Blood Craze: Slice an enemy with both weapons to cause deep lacerations, dealing 1588 Bleed Damage with each weapon and causing them to bleed for an additional 9533 Bleed Damage over 20 seconds. You heal for [953 / 963 / 974 / 985] Health anytime this ability deals damage.

Twin Slashes deals Bleed Damage and damage over time. The Rending Slashes morph increases the damage, reduces your target's Movement Speed and applies the Hemorrhaging status effect, while Blood Craze also restores your Health any time this ability does damage.

Notes[edit]

Patch Notes[edit]

  • Fixed an issue where you could get a movement speed bonus if this ability was activated when your target was out of range.
  • This ability no longer gives you a speed bonus when activated with an enemy targeted that is out of melee range.
  • Increased the tick damage for this ability by approximately 10%.
  • The morphs for this ability now increase in damage as the ability is ranked up.
  • Camouflaged Hunter (Expert Hunter morph): This ability now only applies to the first hit of the ability Twin Slashes.
  • The second hit caused by this ability is now able to crit.
  • Increased the cost of this ability and its morphs by approximately 60%.
  • Rending Slashes: The snare applied by this morph now reduces Movement Speed by 40%, down from 50%.
  • Rending Slashes: Decreased the duration of the snare to 4 seconds from 9 seconds.
  • The Damage over Time from Twin Slashes and its morphs can no longer proc Weapon Enchantments or poisons.
  • Adjusted this ability and its morphs to follow our standardized Damage over Time ruleset.
  • Increased the total duration to 10 seconds from 9 seconds.
  • Increased the delay to 2 seconds from 1 second.
  • Increased the damage per tick by approximately 15% to make up for the loss of the first tick. This will result in roughly the same overall DPS, but with less burst damage.
  • Blood Craze: Increased the heal per tick by approximately 27%, and fixed an issue where this ability was being calculated with bonuses as an offensive attack rather than a heal.
  • Increased the Damage over Time from this ability and its morphs by approximately 37%.
  • Decreased the damage per tick of this ability and its morphs damage over time by approximately 50%.
  • Blood Craze (morph):
    • The healing for this morph is now equal to the coefficient of the damage.
  • The following abilities will now deal purely Bleed Damage rather than Physical Damage or a mix of Physical and Bleed Damage.
    • Bloodthirst (morph of Flurry)
    • Carve (morph of Cleave)
    • Cutting Dive (morph of Dive)
    • Pounce and morphs
    • Trap Beast and morphs
    • Twin Slashes and morphs
  • Blood Craze (morph): Fixed an issue where the heal from this morph was not considered a Dual Wield ability or a Weapon ability.
  • This ability and its morphs now last for 20 seconds, up from 10.
  • Decreased the damage per tick by 25%.
    • Rending Slashes (morph): This morph now also applies Hemorrhaging from the initial hit's damage.
    • Blood Craze (morph):
      • This morph now heals anytime the ability deals damage, rather than only when the Damage over Time deals damage.
      • Reduced the healing coefficient to match the Damage over Time coefficient.
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