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LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
High Elf Nightblade (Magicka)
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 186

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
11676
Disease Damage, stunning them for
4.5
seconds, and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.
Incapacitating Strike
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
1323 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
3704
Magic Damage. Deals
300
% more damage to targets at or below
25
% Health.
Impale
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
2624 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
2776
Physical Damage and stunning them for
2
seconds.

Also grants you Empower, increasing the damage of your next attack by
20
%.

If the target is a player, they are briefly snared instead of being stunned.
Ambush
Double Take
Instant
Cast Time
Self
Target
26 seconds
Duration
2457 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your dodge chance by
15
% for
26
seconds.

Grants Major Expedition, increasing your Movement Speed
30
% for
4
seconds.
Double Take
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
1890 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.

When a marked enemy dies, you heal for
60
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.

You can only have one Reaper's Mark active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
1890 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
13736
Magic Damage and reduce their Movement Speed by
40
% for
3
seconds.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
You restore
1876
Magicka over
6
seconds when you kill an enemy with an Assassination ability.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
876
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage done by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
GUILD
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
40728
Health
23819
Stamina
16151

Magicka Recovery
1272
Health Recovery
367
Stamina Recovery
611

Spell Damage
2468
6003
Spell Critical
30.4%
60%
Weapon Damage
1535
2471
Weapon Critical
18%
60%

Spell Resistance
11163
Physical Resistance
9348
Critical Resistance
2412

Spell Penetration
4984
Physical Penetration
100
Battle Spirit
Boon: The Atronach
Boon: The Mage
Longfin Pasty with Melon Sauce
Major Sorcery
Minor Vitality
Bar 1
Swallow Soul
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
1324 Magicka
Cost
Steal an enemy's life force, dealing
6872
Magic Damage and healing you for
25
% of the damage inflicted every
2
seconds for
10
seconds.

While slotted, you gain Minor Vitality, increasing your healing received by
8
%.
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
1323 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
3704
Magic Damage. Deals
300
% more damage to targets at or below
25
% Health.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
945 Magicka
Cost
Bind an enemy with chaotic magic, dealing
7479
Magic Damage over
14.4
seconds and healing you for
1912
Health and an additional
1912
Health every
6
seconds.

Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.

While slotted, your Max Health is increased by
8
%.
Flame Reach
Instant
Cast Time
28 meters
Range
2662 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
4158
Flame Damage and an additional
5501
Flame Damage over
8
seconds.

Also knocks enemy back
5
meters.
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
1890 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
13736
Magic Damage and reduce their Movement Speed by
40
% for
3
seconds.
       
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
200 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
13455
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.

After impact, enemies in the target area take
4290
Flame Damage every
1
second for
10
seconds.

You generate
12
Ultimate for each enemy hit by the initial blast.
Bar 2
Crippling Grasp
Instant
Cast Time
Enemy
Target
28 meters
Range
8 seconds
Duration
2268 Magicka
Cost
Sap an enemy's agility and bolster your own, dealing
2226
Magic Damage and an additional
12606
Magic Damage over
8
seconds, immobilizing them for
1.5
seconds, and reducing their movement speed by
40
%.

You also gain Major Expedition, increasing your Movement Speed by
30
%.

You can only have one Crippling Grasp active at a time.
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3213 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
6185
damage while also healing the target for
2665
Health.

The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.

When the shield expires, the target is healed for
100
% of the ward's remaining strength.
Refreshing Path
Instant
Cast Time
Self
Target
10 seconds
Duration
2457 Magicka
Cost
Create a corridor of shadows, dealing
1237
Magic Damage to enemies in the target area every
1
second.

While on the path and for up to
2
seconds after leaving it you and your allies are healed for
1237
Health every
1
second. You also gain Major Expedition, increasing your movement speed by
30
%.
Dampen Magic
Instant
Cast Time
Self
Target
6 seconds
Duration
3213 Magicka
Cost
Surround yourself with a net of magic negation, gaining a damage shield that absorbs
13846
damage for
6
seconds.

Each piece of Light Armor worn increases the amount of damage absorbed by
6
%.
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
757 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Magicka for
20
seconds.

You restore up to
4270
additional Magicka when the effect ends, based on the length of time Siphoning Attacks was active.
       
Light's Champion
Instant
Cast Time
Self
Target
5 seconds
Duration
100 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
8829
Health every
1
second for
5
seconds.

Any friendly target you heal gains Major Force and Major Protection for
5
seconds, increasing their Critical Damage done by
15
% and reducing their damage taken by
30
%.
Overload
       
Werewolf
       
Character data Edited on 2017-09-05 04:34:04

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