Sound your war horn to rally your forces, increasing Max Magicka, Health, and Stamina for you and your allies by
10
%.
You and your allies also gain Major Force, increasing your Critical Strike damage by
30
% for
9.5
seconds.
Aggressive Horn
SKILLS
Retreating Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
7686 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations, removing any already applied.
The effect ends if you cast any spell on an enemy or ally.
Retreating Maneuver
Echoing Vigor
Instant
Cast Time
Area
Target
15 meters
Radius
2562 Stamina
Cost
Renew your forces' resolve, healing yourself and nearby allies for
5516
Health over
5
seconds.
Echoing Vigor
Razor Caltrops
Instant
Cast Time
Ground
Target
28 meters
Range
30 seconds
Duration
7686 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
1091
Physical Damage and an additional
533
Physical Damage each second.
Also reduces Movement Speed for enemies in the target area by
70
% for
3
seconds and even after that, continues to reduce Movement Speed by
30
% until the caltrops expire.
Razor Caltrops
Magicka Detonation
1.8 seconds
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
4 seconds
Duration
4050 Magicka
Cost
Curse enemy with a magical bomb that explodes after
4
seconds, dealing
2189
Magic Damage to all enemies in the area.
Each enemy within the bomb's radius increases the damage by
25
%, up to a maximum of
250
% increased damage.
Magicka Detonation
Support
ULTIMATES
Reviving Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
200 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to
19879
damage.
The wards also heal you and your allies for
14642
Health over
30
seconds.
Reviving Barrier
SKILLS
Guard
Instant
Cast Time
15 meters
Range
4099 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
30
% of the damage they take is instead redistributed to you.
The bond will remain until you recast the spell or move more than
15
meters away from your ally.
Guard
Medium Armor
SKILLS
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
4099 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
20
% for
23
seconds.
Each piece of Medium Armor worn grants immunity to snares and immobilizations for
.5
seconds.
Shuffle
Heavy Armor
PASSIVES
Resolve
Increases your Physical Resistance and Spell Resistance for each piece of Heavy Armor equipped.
Current bonus:
2536
.
Resolve 3
Constitution
Increases Health Recovery by
4
% per piece of Heavy Armor equipped. Current bonus:
28
%.
Also restores Magicka and Stamina each time you are hit, but only once every
4
seconds. Amount restored is increased per piece of Heavy Armor equipped. Current bonus:
1302
.
Constitution 2
Juggernaut
Increases Max Health by
2
% per piece of Heavy Armor equipped.
Current bonus:
14
%.
Juggernaut 2
Wrath
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Gain
20
Weapon and Spell Damage for
6
seconds when you take damage, stacking up to
10
times.
Wrath 2
Rapid Mending
WITH 5 OR MORE PIECES OF HEAVY ARMOR EQUIPPED
Increases your healing received by
8
% and increases the Magicka or Stamina your Heavy Attacks restore by
50
%.
Rapid Mending 2
Ardent Flame
ULTIMATES
Shifting Standard
Instant
Cast Time
Self
Target
8 meters
Radius
15 seconds
Duration
200 Ultimate
Cost
Call down a flaming battle standard that deals
1670
Flame Damage each second to nearby enemies and afflicts them with Major Defile, which reduces the effectiveness of healing on them by
30
%. Call the standard again to move it to a new location.
While the standard is up, an ally can activate Shackle to deal
6436
Flame Damage and immobilize enemies in range.
Shifting Standard
SKILLS
Lava Whip
Instant
Cast Time
Enemy
Target
8 meters
Range
2700 Magicka
Cost
Lash an enemy with flame, dealing
3010
Flame Damage.
If you strike an enemy that is immobile or stunned, you also set them off balance. You can only set an enemy off balance once every
5
seconds.
Lava Whip
Venomous Claw
Instant
Cast Time
Enemy
Target
5 meters
Range
1020 Stamina
Cost
Rake an enemy with your claw, dealing
2181
Poison Damage and an additional
6937
Poison Damage over
10.5
seconds, with damage increasing by
12
% every
2
seconds.
Venomous Claw
Noxious Breath
Instant
Cast Time
Cone
Target
10 meters
Radius
2041 Stamina
Cost
Exhale a corrosive blast, dealing
1093
Poison Damage to enemies in front of you and an additional
4616
Poison Damage over
10
seconds.
Also afflicts enemies with Major Fracture, reducing their Physical Resistance by
5280
.
Noxious Breath
Unrelenting Grip
Instant
Cast Time
Enemy
Target
22 meters
Range
3780 Magicka
Cost
Launch a fiery chain to grasp and pull an enemy to you, dealing
1725
Flame Damage.
Also grants Major Expedition, increasing your Movement Speed by
30
% for
2
seconds.
If the target cannot be pulled, you restore
100
% of the ability's cost as Magicka.
Unrelenting Grip
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
3240 Magicka
Cost
Activate an aura of flames which launches a fireball at the nearest enemy every
5
seconds, dealing
3106
Flame Damage.
While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
Flames of Oblivion
PASSIVES
Combustion
Increases the damage of the Burning and Poisoned status effects by
66
%.
Combustion 2
Warmth
Damaging enemies with Ardent Flame abilities also reduces their movement speed
30
% for
4
seconds.
Warmth 2
Searing Heat
Increases the damage of Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by
2
seconds.
Searing Heat 2
World in Ruin
Increases the damage of Flame and Poison area of effect abilities by
6
%.
World in Ruin 2
Draconic Power
ULTIMATES
Take Flight
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
28 meters
Range
110 Ultimate
Cost
Launch yourself at an enemy, dealing
8905
Physical Damage to all enemies in the area and knocking them back.
Take Flight
SKILLS
Volatile Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
3240 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also release a spray of spikes around you, causing any enemies hit to take
3087
Magic Damage over
10
seconds.
While active, the armor returns
548
Magic Damage to melee attackers.
Volatile Armor
Choking Talons
Instant
Cast Time
Area
Target
6 meters
Radius
4050 Magicka
Cost
Call forth talons from the ground to deal
1996
Physical Damage and immobilize nearby enemies for
4
seconds.
Talons also afflict enemies with Minor Maim, reducing their damage by
15
% for
7
seconds.
While enemies are held, allies can activate Impale to deal
3858
Magic Damage.
Choking Talons
Green Dragon Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
4320 Magicka
Cost
Draw on your draconic blood to heal for
33
% of your missing Health.
You also gain Major Fortitude and Major Endurance, increasing your Health Recovery and Stamina Recovery by
20
% for
23
seconds.
Green Dragon Blood
Reflective Plate
Instant
Cast Time
Self
Target
4 seconds
Duration
3780 Magicka
Cost
Flex your scales, reflecting up to
4
projectiles for
4
seconds.
You also gain Minor Ward, increasing your Spell Resistance
1320
for
23
seconds.
Reflective Plate
Inhale
Instant
Cast Time
Area
Target
8 meters
Radius
4320 Magicka
Cost
Channel draconic energy to suck in the air around you, dealing
939
Magic Damage to nearby enemies and healing you for
100
% of the damage caused.
After
2.5
seconds, you exhale fire, dealing
2339
Flame Damage to nearby enemies.
Inhale
PASSIVES
Iron Skin
Block an additional
10
% damage.
Iron Skin 2
Burning Heart
WHILE USING DRACONIC POWER ABILITIES
Increases healing received by
12
% while a Draconic Power ability is active.
Burning Heart 2
Elder Dragon
WITH DRACONIC POWER ABILITIES SLOTTED
Increases Health Recovery by
5
% for each Draconic Power ability slotted.
Elder Dragon 2
Scaled Armor
Increases Spell Resistance by
3300
.
Scaled Armor 2
Earthen Heart
ULTIMATES
Corrosive Armor
Instant
Cast Time
Self
Target
9 seconds
Duration
200 Ultimate
Cost
Oxidize the green dragon blood in your veins, limiting incoming damage to
3
% of your Max Health and dealing
634
Poison Damage to nearby enemies each second for
9
seconds.
While active, your attacks ignore
100
% of an enemy's Physical Resistance.
Corrosive Armor
SKILLS
Stone Giant
Instant
Cast Time
Enemy
Target
28 meters
Range
3240 Magicka
Cost
Slam an enemy with solid rock, dealing
1875
Magic Damage and stunning them for
3
seconds. If the enemy is knocked down, Stone Giant deals
1875
Magic Damage more damage to them.
You also gain Minor Resolve, increasing your Physical Resistance by
1320
for
18
seconds.
Stone Giant
Igneous Weapons
Instant
Cast Time
Area
Target
28 meters
Radius
33 seconds
Duration
4320 Magicka
Cost
Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by
20
% for
33
seconds.
Igneous Weapons
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
4050 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
4526
damage. Your own damage shield absorbs
100
% additional damage.
You also gain Major Mending, increasing your healing done by
25
% for
6
seconds.
Igneous Shield
Petrify
Instant
Cast Time
Enemy
Target
15 meters
Range
20 seconds
Duration
3510 Magicka
Cost
Encase an enemy in stone, disorienting them for
20
seconds. When the disorient ends, they take
1515
Magic Damage.
Affected enemy can take
2273
damage before the disorient is broken.
Petrify
Ash Cloud
Instant
Cast Time
Ground
Target
5 meters
Radius
22 meters
Range
15 seconds
Duration
4590 Magicka
Cost
Summon a scorching cloud of ash at the target location, dealing
421
Flame Damage to nearby enemies every
1
second.
Also reduces enemy Movement Speed by
70
%.
Ash Cloud
PASSIVES
Eternal Mountain
Increases duration of Earthen Heart abilities by
20
%.
Eternal Mountain 2
Battle Roar
WHEN ACTIVATING AN ULTIMATE ABILITY
Activating an Ultimate restores Health, Magicka, and Stamina in amounts increased by
70
% of the Ultimate's cost.
Battle Roar 2
Mountain's Blessing
Activating an Earthen Heart ability grants Minor Brutality to you and nearby allies, increasing Weapon Damage by
5
% for
20
seconds.
If you are in combat, you also gain
3
Ultimate. This can only occur every
6
seconds.
Mountain's Blessing 2
Helping Hands
WHILE USING EARTHEN HEART ABILITIES
Activating an Earthen Heart ability restores
5
% Stamina.
Helping Hands 2
Blacksmithing
PASSIVES
Metalworking
Allows the use of Rubedite Ingots.
Metalworking 10
Metal Extraction
Maximizes the chances of extracting Blacksmithing ingredients and allows the refining of the most powerful tempers from raw materials.
Metal Extraction 3
Metallurgy
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Metallurgy 4
Temper Expertise
More than doubles the chances to improve items with tempers.
Temper Expertise 3
Clothing
PASSIVES
Tailoring
Allows the use of Ancestor Silk and Rubedo Leather.
Tailoring 10
Unraveling
Maximizes the chances of extracting Clothing ingredients and allows the refining of the most powerful tannins from raw materials.
Unraveling 3
Stitching
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Stitching 4
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Legendary (gold) Aspect Runestones.
Aspect Improvement 4
Potency Improvement
Allows the use of Rejera, Repora, Jehade, and Itade Potency Runestones to make Glyphs of Champion 150 and 160.
Potency Improvement 10
Provisioning
PASSIVES
Recipe Quality
Allows the use of Legendary (gold) Recipes.
Recipe Quality 4
Recipe Improvement
Allows the making of up to Champion 150 Recipes.
Recipe Improvement 6
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Ruby Ash.
Woodworking 10
Wood Extraction
Maximizes the chances of extracting Woodworking ingredients and allows the refining of the most powerful resins from raw materials.
Wood Extraction 3
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 1
Undaunted
SKILLS
Inner Beast
Instant
Cast Time
Enemy
Target
28 meters
Range
3331 Stamina
Cost
Ignite the fires of hate in an enemy's heart, dealing
2118
Physical Damage and forcing them to attack you for
15
seconds.
Grants a
15
% chance that allies targeting this enemy can activate the Radiate synergy, dealing
1471
Magic Damage to a target enemy over
2
seconds, and then causing the target to explode for
4430
Magic Damage to all nearby enemies.
Inner Beast
PASSIVES
Undaunted Command
Activating an ally's synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
1170
Health,
955
Stamina, and
652
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
2
%.
Undaunted Mettle 2
Dark Elf Skills
PASSIVES
Ashlander
Increases your experience gain with the Dual Wield skill line by
15
%.
Reduces your damage taken from environmental lava by
50
%.
Ashlander 1
Dynamic
Increases your Max Magicka and Max Stamina by
6
%.
Dynamic 3
Resist Flame
Increases your Max Magicka by
3
% and Flame Resistance by
2079
.
Resist Flame 3
Destructive Ancestry
Increases your Flame Damage by
7
%. Increases your Frost and Shock Damage by
2
%.
Destructive Ancestry 3
Two Handed
SKILLS
Brawler
Instant
Cast Time
Cone
Target
7 meters
Radius
3074 Stamina
Cost
Swat enemies in front of you with a mighty swing, dealing
2183
Physical Damage and causing them to bleed for an additional
3187
Physical Damage over
10
seconds.
You also gain a damage shield that absorbs
1394
damage for
8
seconds. Each enemy hit increases the damage shield's strength by
100
%.
Brawler
Critical Charge
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3587 Stamina
Cost
Launch across the earth and smash an enemy, dealing
2863
Physical Damage.
This attack is always a Critical Strike.
Critical Charge
Dizzying Swing
1 seconds
Cast Time
Enemy
Target
7 meters
Range
3074 Stamina
Cost
Slam an enemy with an upward swing, dealing
6327
Physical Damage, stunning them for
3.5
seconds, and knocking them back
4
meters.
Dizzying Swing
Reverse Slice
Instant
Cast Time
Enemy
Target
5 meters
Radius
5 meters
Range
2818 Stamina
Cost
Spin around and strike an enemy down, dealing
2121
Physical Damage. Deals up to
300
% more damage to enemies with less than
50
% Health.
Other enemies nearby take
65
% of the damage inflicted to the primary target.
Reverse Slice
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3844 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You also heal yourself for
577
Health every
2
seconds while active, and an additional
894
Health when Rally expires. The final heal is increased in proportion to the length of time Rally has been active.
Rally
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
2
other nearby enemies for
25
% of the damage inflicted to the primary target.
Forceful 2
Heavy Weapons
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
5
%.
Axes grant your melee attacks
16
% chance to apply a bleed dealing
5042
Physical Damage over
6
seconds.
Maces cause your attacks to ignore
20
% of your target's Physical Resistance.
Heavy Weapons 2
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
20
%.
Balanced Blade 2
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
Your successful fully-charged Heavy Attacks increase the damage of your next attack by
10
% for
7
seconds.
Follow Up 2
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for
10
seconds after killing a target.
Battle Rush 2
One Hand and Shield
ULTIMATES
Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
100 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.
Spell Wall
SKILLS
Ransack
Instant
Cast Time
Enemy
Target
5 meters
Range
1614 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
3492
Physical Damage and taunting them to attack you for
15
seconds.
Also afflicts the enemy with Major Fracture, reducing their Physical Resistance by
5280
for
12
seconds.
You also gain Minor Resolve, increasing your Physical Resistance by
1320
for
12
seconds.
Ransack
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2818 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
3818
Physical Damage and reducing their Movement Speed by
60
% for
12
seconds.
Also afflicts the enemy with Minor Maim, reducing their damage done by
15
% for
12
seconds.
You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
9
seconds.
Heroic Slash
Absorb Magic
Instant
Cast Time
Self
Target
30 seconds
Duration
2306 Stamina
Cost
Bolster your defenses, absorbing up to
14627
Damage from the next spell projectile cast at you and healing for
15
% of your Max Health.
While slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
Absorb Magic
Invasion
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3587 Stamina
Cost
Rush an enemy and ram them, dealing
3181
Physical Damage and stunning them for
3
seconds.
Stuns up to
88
% longer based on the distance traveled.
Invasion
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
10
% and reduces the cost of blocking by
36
%.
Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Bashing deals
100
% additional damage and costs
40
% less Stamina.
Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
15
%.
Deflect Bolts 2
Dual Wield
SKILLS
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
1281 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
1097
Physical Damage and causing them to bleed for an additional
5139
Physical Damage over
9
seconds.
You also heal for
598
Health every
2
seconds for the duration.
Blood Craze
Bloodthirst
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2562 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
545
Physical Damage.
The final hit deals
300
% more damage and heals you for
60
% of the damage caused.
Bloodthirst
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
3587 Stamina
Cost
Launch yourself into a lethal spin, dealing
2183
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Steel Tornado
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under
25
% Health.
Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
20
%.
Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Ruffian 2
Twin Blade and Blunt
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for
5042
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
2.5
%.
Each dagger increases your Weapon Critical rating. Current bonus:
0
.
Twin Blade and Blunt 2
Bow
SKILLS
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2306 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
2546
Poison Damage and an additional
4899
Poison Damage over
10
seconds.
The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Poison Injection
Arrow Barrage
Instant
Cast Time
Ground
Target
7 meters
Radius
33 meters
Range
8 seconds
Duration
3331 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
637
Physical Damage to enemies in the target area every
0.5
seconds for
8
seconds.
Arrow Barrage
Acid Spray
Instant
Cast Time
Area
Target
20 meters
Radius
3843 Stamina
Cost
Fire a burst of arrows in one shot, dealing
2878
Poison Damage to enemies in front of you.
Also reduces enemies' Movement Speed by
40
% and deals an additional
1539
Poison Damage over
5
seconds.
Acid Spray
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
6
% against enemies at longer range.
Long Shots 1
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
10
%.
Ranger 1
Hawk Eye
WITH BOW EQUIPED
Your successful Light and Heavy Attacks increase the damage of your Bow abilities by
2
% for
4
seconds, stacking up to
3
times.
Hawk Eye 1
Legerdemain
PASSIVES
Improved Hiding
Reduces the cost of Sneak by
20
%.
Improved Hiding 2
Light Fingers
Increases your chance of successfully Pickpocketing by
10
%.
Light Fingers 1
Locksmith
Improves your chances of forcing locks by
45
%.
Locksmith 3
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
10 seconds
Duration
2700 Magicka
Cost
Lay claim to enemy souls, dealing
2497
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills a soul gem if an affected enemy dies.
Soul Trap
Werewolf
ULTIMATES
Pack Leader
Instant
Cast Time
Self
Target
30 seconds
Duration
300 Ultimate
Cost
Transform into a beast, fearing up to
3
nearby enemies for
4
seconds. While transformed, your Light Attacks cause enemies to bleed for
5139
Physical Damage over
8
seconds and your Physical and Spell Resistance are increased by
9966
.
Summon
2
wolf companions for the duration of your transformation. If killed, they will return after
10
seconds.
While slotted, your Stamina Recovery is increased by
15
%.
Pack Leader
SKILLS
Pounce
Instant
Cast Time
Enemy
Target
5 - 22 meters
Range
3843 Stamina
Cost
Pounce on an enemy with primal fury, dealing
3814
Physical Damage and stunning them for
0
seconds if they are off balance.
Pounce
Hircine's Bounty
Instant
Cast Time
Self
Target
4590 Magicka
Cost
Invoke the Huntsman's blessing, healing you for
7493
Health.
Hircine's Bounty
Roar
1 seconds
Cast Time
Area
Target
8 meters
Radius
3950 Stamina
Cost
Roar with bloodlust to terrify up to 3 nearby enemies, afflicting them with fear and setting them off balance for
4.3
seconds.
Roar
The Lady
25 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 9.5%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
The Lord
25 Expert Defender
Reduce damage taken from Light and Heavy Attacks by 9.5%.
Field Physician
Reduces damage received while resurrecting another player by 15%.
39 Heavy Armor Focus
Increases your Physical Resistance by 2238 while wearing 5 or more pieces of Heavy Armor.
Infusion
Increases another player's Magicka Recovery by 363 for 8 seconds after you resurrect them.
1 Quick Recovery
Increases the effectiveness of healing received by 1%.
The Lover
10 Mooncalf
Increases your Stamina Recovery by 5%.
Plentiful Harvest
Grants you a 10% chance to double the yield from normal resource nodes.
The Ritual
15 Mighty
Increases your Physical, Poison, and Disease Damage by 6.6%.
Opportunist
Increases the damage of your next physical attack by 15% after you interrupt a target.
Perfect Strike
Increases your Weapon Critical rating by 12%.
37 Piercing
Increases Physical Penetration by 2133.
The Steed
Invigorating Bash
Gives you a 20% chance to restore 437 Health when you bash an enemy.
25 Spell Shield
Increases Spell Resistance by 1492.
The Tower
9 Bashing Focus
Reduces the Stamina cost of bash attacks by 4.6%.
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
15 Warlord
Reduces the Stamina cost of spells and abilities by 5.1%.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
6.97
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
65
Heavy Armor Focus
Increases your Physical Resistance by
3315
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
15.38
%.
Quick Recovery
Increases your healing received by
0.30
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
25
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
6.63
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
25
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
2310
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
52
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
3184
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
4.22
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
10
Mooncalf
Increases your Stamina Recovery by
2.90
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
16301
Health
29255
Stamina
23886
Magicka Recovery
514
Health Recovery
410
Stamina Recovery
539
Spell Damage
1335
2200
Spell Critical
9.9%
50%
Weapon Damage
1401
3093
Weapon Critical
22%
50%
Spell Resistance
34108
Physical Resistance
35615
Critical Resistance
0
Spell Penetration
100
Physical Penetration
2233
Magicka
16301
Health
29255
Stamina
23886
Magicka Recovery
514
Health Recovery
410
Stamina Recovery
539
Spell Damage
1335
2200
Spell Critical
9.9%
50%
Weapon Damage
1401
3093
Weapon Critical
22%
50%
Spell Resistance
34108
Physical Resistance
35615
Critical Resistance
0
Spell Penetration
100
Physical Penetration
2233
Magicka
15669
Health
29844
Stamina
23283
Magicka Recovery
514
Health Recovery
410
Stamina Recovery
539
Spell Damage
1358
2398
Spell Critical
9.9%
50%
Weapon Damage
1425
3370
Weapon Critical
22%
50%
Spell Resistance
27918
Physical Resistance
31292
Critical Resistance
0
Spell Penetration
5080
Physical Penetration
7213
Magicka
16301
Health
29255
Stamina
23886
Magicka Recovery
514
Health Recovery
410
Stamina Recovery
539
Spell Damage
1335
2200
Spell Critical
9.9%
50%
Weapon Damage
1401
3093
Weapon Critical
22%
50%
Spell Resistance
34108
Physical Resistance
35615
Critical Resistance
0
Spell Penetration
100
Physical Penetration
2233
Stats are only correct for bar #1.
Magicka
16301
Health
29255
Stamina
23886
Magicka Recovery
514
Health Recovery
410
Stamina Recovery
539
Spell Damage
1335
2200
Spell Critical
9.9%
50%
Weapon Damage
1401
3093
Weapon Critical
22%
50%
Spell Resistance
34108
Physical Resistance
35615
Critical Resistance
0
Spell Penetration
100
Physical Penetration
2233
Stats are only correct for bar #1.
Boon: The Lady
Lycanthropy
Major Protection
Minor Defile
Withered Tree Inn Venison Pot Roast
Bar 1
Unrelenting Grip
Instant
Cast Time
Enemy
Target
22 meters
Range
3780 Magicka
Cost
Launch a fiery chain to grasp and pull an enemy to you, dealing
1725
Flame Damage.
Also grants Major Expedition, increasing your Movement Speed by
30
% for
2
seconds.
If the target cannot be pulled, you restore
100
% of the ability's cost as Magicka.
Ransack
Instant
Cast Time
Enemy
Target
5 meters
Range
1614 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
3492
Physical Damage and taunting them to attack you for
15
seconds.
Also afflicts the enemy with Major Fracture, reducing their Physical Resistance by
5280
for
12
seconds.
You also gain Minor Resolve, increasing your Physical Resistance by
1320
for
12
seconds.
Absorb Magic
Instant
Cast Time
Self
Target
30 seconds
Duration
2306 Stamina
Cost
Bolster your defenses, absorbing up to
14627
Damage from the next spell projectile cast at you and healing for
15
% of your Max Health.
While slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
Choking Talons
Instant
Cast Time
Area
Target
6 meters
Radius
4050 Magicka
Cost
Call forth talons from the ground to deal
1996
Physical Damage and immobilize nearby enemies for
4
seconds.
Talons also afflict enemies with Minor Maim, reducing their damage by
15
% for
7
seconds.
While enemies are held, allies can activate Impale to deal
3858
Magic Damage.
Echoing Vigor
Instant
Cast Time
Area
Target
15 meters
Radius
2562 Stamina
Cost
Renew your forces' resolve, healing yourself and nearby allies for
5516
Health over
5
seconds.
Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
100 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.
Bar 2
Razor Caltrops
Instant
Cast Time
Ground
Target
28 meters
Range
30 seconds
Duration
7686 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
1091
Physical Damage and an additional
533
Physical Damage each second.
Also reduces Movement Speed for enemies in the target area by
70
% for
3
seconds and even after that, continues to reduce Movement Speed by
30
% until the caltrops expire.
Bloodthirst
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2562 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
545
Physical Damage.
The final hit deals
300
% more damage and heals you for
60
% of the damage caused.
Igneous Weapons
Instant
Cast Time
Area
Target
28 meters
Radius
33 seconds
Duration
4320 Magicka
Cost
Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by
20
% for
33
seconds.
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
3587 Stamina
Cost
Launch yourself into a lethal spin, dealing
2183
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Green Dragon Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
4320 Magicka
Cost
Draw on your draconic blood to heal for
33
% of your missing Health.
You also gain Major Fortitude and Major Endurance, increasing your Health Recovery and Stamina Recovery by
20
% for
23
seconds.
Reviving Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
200 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to