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LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
Dark Elf Nightblade (Health)
Vampire
0 Magicka
45 Health
19 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 260

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
75 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
15127
Disease Damage and causing them to take
20
% more damage from your attacks for
6
seconds.

If cast with
120
or more Ultimate, the enemy is stunned for
3
seconds.

While slotted you gain
Reave
, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Incapacitating Strike
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2575 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
4727
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Impale
Ambush
0.4 seconds
Cast Time
Enemy
Target
22 meters
Range
3148 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
5859
Physical Damage and afflicting them with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.

Also grants you Empower for
3
seconds, increasing the damage of your Light and Heavy Attacks by
40
%.
Ambush
Mirage
Instant
Cast Time
Self
Target
26 seconds
Duration
3720 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by
20
% and increasing your Physical and Spell Resistance by
2974
for
26
seconds.
Mirage
Piercing Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
30 seconds
Duration
0 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
30
seconds.

You can detect marked enemies even if they use stealth or invisibility for
3
seconds. When a marked enemy dies, you heal for
12263
. This portion of the ability scales off your Max Health.

You can only have one
Piercing Mark
active at a time.
Piercing Mark
Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2862 Magicka
Cost
Focus your senses for
40
seconds, increasing your Weapon and Spell Damage by
60
with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into |cffffffAssassin's Will|r, allowing you to fire a spectral arrow for half cost that deals
19337
Magic Damage, and heals for
50
% of the damage dealt if you are within melee range.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
0
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
19361
Health
31408
Stamina
26958

Magicka Recovery
1372
Health Recovery
85
Stamina Recovery
2222

Spell Damage
4418
4847
Spell Critical
13.8%
60%
Weapon Damage
6150
6971
Weapon Critical
19.8%
60%

Spell Resistance
21619
Physical Resistance
20893
Critical Resistance
1444

Spell Penetration
6657
Physical Penetration
6657
Battle Spirit
Boon: The Lover
Lava Foot Soup-and-Saltrice
Major Brutality
Major Gallop
Major Resolve
Minor Courage
Minor Mending
Minor Resolve
Minor Savagery
Vampire Stage 3
Bar 1
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4257 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Savagery
and Prophecy, increasing your Weapon and Spell Critical rating by
2629
. You also gain
Minor Berserk
for
5
seconds after dealing Critical Damage from an enemy's flank.
Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2862 Magicka
Cost
Focus your senses for
40
seconds, increasing your Weapon and Spell Damage by
60
with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into |cffffffAssassin's Will|r, allowing you to fire a spectral arrow for half cost that deals
19337
Magic Damage, and heals for
50
% of the damage dealt if you are within melee range.
Surprise Attack
Instant
Cast Time
Enemy
Target
5 meters
Range
2249 Stamina
Cost
Slash an enemy, dealing
9454
Physical Damage and applying the Sundered status effect.

Attacking with
Surprise Attack
from the flank stuns the enemy for
3
seconds and sets them Off Balance.
Dark Cloak
Instant
Cast Time
Self
Target
3 seconds
Duration
4293 Magicka
Cost
Shroud yourself in protective shadow to heal for
3641
every
1
second, over
3
seconds. This portion of the ability scales off your Max Health.

You gain Minor Protection for
10
seconds, reducing your damage taken by
5
%.
Whirling Blades
Instant
Cast Time
Area
Target
6 meters
Radius
3439 Stamina
Cost
Launch yourself into a lethal spin, dealing
7323
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies with less than
50
% Health.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
135 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
16115
Physical Damage to enemies in front of you, an additional
19332
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Healthy Offering
Instant
Cast Time
Cone
Target
28 meters
Radius
3720 Magicka
Cost
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for
18459
Health, while draining
1080
Health from yourself over
3
seconds.

After casting, gain Minor Mending for
8
seconds, increasing your healing done by
8
%.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2924 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
25625
Health over
4
seconds.
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
3137 Stamina
Cost
Focus your strength and resolve to gain
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
15
% for
20
seconds.

You heal for
6151
Health when Rally ends. The final heal is increased by
15
% every
1
second, up to a maximum of
300
%.
Leeching Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
860 Stamina
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1829
Health and restore
106
Stamina for
20
seconds. Fully-charged Heavy Attacks restore twice the value.

You restore up to
4270
additional Stamina when the effect ends, based on the length of time
Leeching Strikes
was active.
Elude
Instant
Cast Time
Self
Target
16 seconds
Duration
3148 Stamina
Cost
Requires 5 pieces of medium armor equipped

Shroud yourself in mist to gain
Major Evasion
, reducing damage from area attacks by
20
% for
26
seconds.

While this effect is active, when you take damage from a direct area of effect attack you gain
Major Expedition
for
5
seconds, increasing your Movement Speed by
30
%.

Each piece of Medium Armor worn increases the duration of this ability.
       
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
162 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
14650
Magic Damage, healing for half the damage, and stunning them for
4
seconds.

Ravaged enemies are tethered to you for
8
seconds, and while they remain within
10
meters, you siphon
2551
Health from them every second.

An ally can target a ravaged enemy and activate the
Soul Tether
synergy, dealing
12702
Magic Damage to them and healing for the damage caused.
Overload
       
Werewolf
       
Character data Edited on 2022-02-12 18:38:39

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