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LEVEL
50
CHAMPION POINTS 1860
EBONHEART PACT RANK
Khajiit Nightblade (Health)
Vampire
10 Magicka
40 Health
14 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 258

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
75 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
15270
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
120
or more Ultimate, you instead deal
16797
Disease Damage, stun the enemy for
3
seconds, and increase the duration of the damage taken effect to
12
seconds.
Incapacitating Strike
SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
7 meters
Range
2024 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
1230
Disease Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.

Heals you for
3430
if the enemy dies within
2
seconds of being struck.
Killer's Blade
Lotus Fan
0.4 seconds
Cast Time
Enemy
Target
6 meters
Radius
22 meters
Range
4006 Magicka
Cost
Flash through the shadows and ambush an enemy, dealing
5542
Magic Damage.

After teleporting you unleash a fan of knives, dealing an additional
12652
Magic Damage over
20
seconds to the target and nearby enemies.

All enemies hit are afflicted with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.
Lotus Fan
Phantasmal Escape
Instant
Cast Time
Self
Target
20 seconds
Duration
4006 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
20
% for
20
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Phantasmal Escape
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2862 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
20
seconds.

When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by
10
% for
10
seconds.

You can only have one |cffffffReaper's Mark|r active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
2003 Magicka
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Merciless Resolve
, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
18897
Magic Damage, and heal for
71
% of the damage dealt if you are within melee range.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
1314
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
18863
Health
37119
Stamina
18010

Magicka Recovery
1287
Health Recovery
116
Stamina Recovery
2480

Spell Damage
5843
9228
Spell Critical
18.4%
92%
Weapon Damage
5843
10423
Weapon Critical
36.4%
92%

Spell Resistance
21719
Physical Resistance
20993
Critical Resistance
2112

Spell Penetration
20356
Physical Penetration
20356
Battle Spirit
Boon: The Lover
Jewels of Misrule
Major Brutality
Major Endurance
Major Evasion
Major Expedition
Major Gallop
Major Resolve
Major Savagery
Major Sorcery
Minor Courage
Minor Endurance
Minor Expedition
Minor Force
Minor Intellect
Minor Mending
Minor Protection
Minor Resolve
Minor Savagery
Minor Toughness
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Sap Essence
Instant
Cast Time
Area
Target
8 meters
Radius
30 seconds
Duration
3720 Magicka
Cost
Siphon the vigor from your enemies' blood, dealing
6929
Magic Damage to all nearby enemies and healing you and your allies for
2844
plus
20
% more for each enemy hit.

If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
30
seconds.
Mass Hysteria
Instant
Cast Time
Area
Target
6 meters
Radius
3 seconds
Duration
4006 Magicka
Cost
Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for
5
seconds and be afflicted with
Major Cowardice
for
10
seconds, reducing their Weapon and Spell Damage by
430
.
Lotus Fan
0.4 seconds
Cast Time
Enemy
Target
6 meters
Radius
22 meters
Range
4006 Magicka
Cost
Flash through the shadows and ambush an enemy, dealing
5542
Magic Damage.

After teleporting you unleash a fan of knives, dealing an additional
12652
Magic Damage over
20
seconds to the target and nearby enemies.

All enemies hit are afflicted with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.
Concealed Weapon
Instant
Cast Time
Enemy
Target
7 meters
Range
2432 Magicka
Cost
Slash an enemy, dealing
10163
Magic Damage.

If you strike an enemy from their flank you set them Off Balance.

When you leave Sneak or invisibility while in combat, increase your damage done with this ability by
10
% for
15
seconds.

While slotted on either bar, you gain
Minor Expedition
, increasing your Movement Speed by
15
%.
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
2003 Magicka
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Merciless Resolve
, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
18897
Magic Damage, and heal for
71
% of the damage dealt if you are within melee range.
       
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
75 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
15270
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
120
or more Ultimate, you instead deal
16797
Disease Damage, stun the enemy for
3
seconds, and increase the duration of the damage taken effect to
12
seconds.
Bar 2
Refreshing Path
Instant
Cast Time
Area
Target
17 x 7 meters
Area
17 meters
Radius
10 seconds
Duration
3720 Magicka
Cost
Create a corridor of shadows for
10
seconds, granting you and allies in the area
Major Expedition
,
Minor Endurance
, and
Minor Intellect
, increasing Movement Speed by
30
%, as well as Stamina and Magicka Recovery by
15
%. Effect persists for
4
seconds after leaving the path.

Heals
2068
Health to you and allies in the area every
1
second.
Healthy Offering
Instant
Cast Time
Cone
Target
28 meters
Radius
3720 Magicka
Cost
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for
18358
Health, while draining
1080
Health from yourself over
3
seconds.

After casting, gain Minor Mending for
10
seconds, increasing your healing done by
8
%.
Shadowy Disguise
Instant
Cast Time
nil
Target
3 seconds
Duration
4006 Magicka
Cost
Cloak yourself in shadow to become invisible for
3
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.

While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by
2629
.
Phantasmal Escape
Instant
Cast Time
Self
Target
20 seconds
Duration
4006 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
20
% for
20
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2924 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
27522
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
       
Eye of the Storm
Instant
Cast Time
Area
Target
8 meters
Radius
7 seconds
Duration
270 Ultimate<div class='esovsChargeFreq'>&nbsp;/ 1s</div>
Cost
Create a cataclysmic storm above you that builds for
2
seconds then lays waste to all enemies nearby, dealing
6752
Magic Damage every
1
second for
7
seconds.
Overload
       
Werewolf
       
Character data Edited on 2024-08-03 12:27:10

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