Surround yourself with a net of magic negation to absorb up to
9864
damage over
6
seconds.
While active, up to three times when spell damage is absorbed, you restore
870
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Harness Magicka
PASSIVES
Evocation
Reduces the Magicka cost of spells by
3
% per piece of Light Armor equipped.
Current bonus:
18
%.
Evocation 3
Recovery
Increases Magicka Recovery by
4
% per piece of Light Armor equipped.
Current bonus:
24
%.
Recovery 2
Spell Warding
Increases your Spell Resistance for each piece of Light Armor equipped.
Current bonus:
2178
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
Aedric Spear
SKILLS
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 meters
Radius
2106 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing
890
Magic Damage with each strike.
The nearest enemy takes
140
% additional damage each strike, and their movement speed is reduced by
70
% for
2
seconds on the final hit.
Also heals you for
35
% of the damage done.
Puncturing Sweep
PASSIVES
Piercing Spear
WHILE AN AEDRIC SPEAR ABILITY IS SLOTTED
Increases the damage bonus for your critical strikes by
10
% and your damage against blocking targets by
10
%.
Piercing Spear 0
Spear Wall
WHILE AN AEDRIC SPEAR ABILITY IS SLOTTED
Increases the amount of damage you can block against melee attacks by
15
%.
Spear Wall 0
Burning Light
Whenever you strike an enemy with an Aedric Spear ability, you have a
25
% chance to cause an extra
1517
Physical Damage or
3270
Magic Damage, whichever is higher. This effect can occur once every
0.5
seconds.
Burning Light 0
Balanced Warrior
Increases your Weapon Damage by
3
% and your Spell Resistance by
1320
.
Balanced Warrior 0
Dawn's Wrath
SKILLS
Reflective Light
Instant
Cast Time
Enemy
Target
4.5 meters
Radius
28 meters
Range
1926 Magicka
Cost
Blast up to three enemies with a charge of radiant heat, dealing
3788
Flame Damage, an additional
5888
Flame Damage over
6.5
seconds, and reducing their movement speed by
40
%.
Upon activation you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Reflective Light
Dark Flare
1.1 seconds
Cast Time
Enemy
Target
28 meters
Range
2312 Magicka
Cost
Conjure a ball of solar energy to heave at an enemy, dealing
10881
Magic Damage.
Afflicts the target and nearby enemies with Major Defile, reducing the effectiveness of healing on them by
30
% for
6
seconds.
Also grants you Empower, increasing the damage of your next attack by
20
%.
Dark Flare
Purifying Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1348 Magicka
Cost
Summon an expanding beam of pure sunlight to doom an enemy, copying their damage taken for
6
seconds and releasing
18
% of it as additional Magic Damage to them.
Maximum damage:
17409
.
When the effect ends, a pool of sunlight remains attached to the enemy, healing nearby allies for
2955
Health every
2
seconds for
6
seconds.
Purifying Light
Radiant Glory
2.85 seconds
Channel Time
Enemy
Target
28 meters
Range
3275 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
13606
Magic Damage over
2.8
seconds and healing you for
20
% of the damage inflicted.
Targets below
50
% Health take up to
330
% additional damage.
Radiant Glory
PASSIVES
Enduring Rays
Increases the duration of your Sun Fire, Eclipse, and Nova abilities by
30
%.
Enduring Rays 0
Prism
WHILE GAINING ULTIMATE
Activating a Dawn's Wrath ability grants
3
additional Ultimate. This can only occur once every
6
seconds.
Prism 0
Illuminate
|cffffffACTIVATING A DAWN'S WRATH ABILITY|r Grants Minor Sorcery to you and your group, increasing Spell Damage by
5
% for
10
seconds.
Illuminate 0
Restoring Spirit
Reduces Magicka, Stamina, and Ultimate ability costs by
4
%.
Restoring Spirit 0
Fighters Guild
ULTIMATES
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
96 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution,dealing
8254
Physical Damage to enemies in front of you and an additional
9260
Physical Damage over
5
seconds. Enemies hit are also knocked down for
2.5
seconds.
Dawnbreaker of Smiting
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Also reduces the Stamina costs of Fighters Guild abilities by
20
%.
Intimidating Presence 0
Banish the Wicked
Grants you
9
extra Ultimate when killing Undead, Daedra and Werewolves.
Banish the Wicked 0
Skilled Tracker
WHILE USING FIGHTERS GUILD ABILITIES
Your Fighters Guild abilities that deal damage deal an additional
20
% damage to Undead, Daedra and Werewolves
Skilled Tracker 0
Mages Guild
ULTIMATES
Ice Comet
Instant
Cast Time
Enemy
Target
28 meters
Range
192 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
11797
Cold Damage to all enemies in the area, knocking them back, and reducing their Movement Speed by
50
% for
8
seconds.
After impact, enemies in the target area take
3420
Cold Damage every second for
10
seconds.
Ice Comet
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3853 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted, your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Inner Light
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1156 Magicka
Cost
Bind an enemy with chaotic magic, dealing
6180
Magic Damage over
14.4
seconds and restoring
1938
Health to you and an additional
1938
Health every
6
seconds.
Also grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
While slotted, your Max Health is increased by
8
%.
Structured Entropy
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 0
Mage Adept
WHILE USING MAGES GUILD ABILITIES
Reduces the Magicka and Health costs of Mages Guild abilities by
15
%.
Mage Adept 0
Everlasting Magic
WHILE USING MAGES GUILD ABILITIES
Increases the duration of Mages Guild abilities by
20
%.
Everlasting Magic 0
Magicka Controller
WITH A MAGES GUILD ABILITY SLOTTED
Increases your Max Magicka and your Magicka Recovery by
2
% for each Mages Guild ability slotted.
Magicka Controller 2
Might of the Guild
WHILE USING MAGES GUILD ABILITIES
Casting a Mages Guild ability grants you Empower, increasing the damage of your next attack by
20
% as long as it's activated within
5
seconds.
Might of the Guild 0
Imperial Skills
PASSIVES
Diplomat
Increases your experience gain with the One Hand and Shield skill line by
15
%.
Increases your gold gained by
1
%
Diplomat 0
Tough
Increases your Max Health by
12
%.
Tough 0
Red Diamond
Your melee attacks have a
10
% chance to restore
6
% of your Max Health.
Red Diamond 0
Redguard Skills
PASSIVES
Conditioning
Increases your Max Stamina by
10
%.
Conditioning 0
Dual Wield
PASSIVES
Twin Blade and Blunt
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for
3380
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
2.5
%.
Each dagger increases your Weapon Critical rating. Current bonus:
0
.
Twin Blade and Blunt 0
Destruction Staff
SKILLS
Destructive Reach
Instant
Cast Time
Enemy
Target
28 meters
Range
2713 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
3567
Magic Damage and an additional
4719
Magic Damage over
8
seconds.
Also applies an effect based on your staff's attack element:
Flame Reach knocks back the enemy.
Frost Reach immobilizes the enemy.
Shock Reach stuns the enemy.
Destructive Reach
Elemental Blockade
Instant
Cast Time
8 seconds
Duration
2328 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
1486
Magic Damage to enemies in the target area every
1
second.
Blockade of Fire deals extra damage to burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes chilled enemies.
Blockade of Storms sets concussed enemies off balance.
Elemental Blockade
Crushing Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
1926 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1703
Flame Damage,
1703
Cold Damage, and
1703
Shock Damage.
Enemies hit while casting are interrupted, set off balance and stunned for
3
seconds.
Crushing Shock
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
0 Magicka
Cost
Send the elements to sap an enemy's defenses, afflicting them with Major Breach, which reduces Spell Resistance by
5280
for
21
seconds.
While the effect is active, attacks with Flame, Shock, or Frost Damage restore
377
Magicka to the attacker.
Elemental Drain
Pulsar
Instant
Cast Time
Area
Target
6 meters
Radius
2312 Magicka
Cost
Release a surge of elemental energy to deal
3678
Magic Damage to nearby enemies and afflict them with Minor Mangle, which reduces their Max Health by
10
% for
33
seconds.
Pulsar
PASSIVES
Tri Focus
Grants bonus effects based on the element used:
Fully-charged Flame Heavy Attacks deal
12
% additional damage.
Fully-charged Frost Heavy Attacks grant a damage shield that absorbs
1465
damage.
Fully-charged Shock Heavy Attacks damage nearby enemies for
100
% of the damage done.
Tri Focus 0
Penetrating Magic
WITH DESTRUCTION STAFF EQUIPPED
Allows your Destruction Staff spells to ignore
10
% of an enemy's Spell Resistance.
Penetrating Magic 0
Elemental Force
WITH DESTRUCTION STAFF EQUIPPED
Increases your chance of afflicting enemies with Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 0
Ancient Knowledge
WITH DESTRUCTION STAFF EQUIPPED
Reduces the time it takes to charge a Heavy Attack by
10
%.
Ancient Knowledge 0
Destruction Expert
WITH DESTRUCTION STAFF EQUIPPED
Restores
3600
Magicka when you kill a target with a Destruction Staff spell or weapon attack.
Destruction Expert 0
Vampire
PASSIVES
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.
Supernatural Recovery 0
Undeath
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces damage dealt to you when you fall below
50
% Health.
Lower health increases the effect, reducing damage by up to
33
%.
Undeath 0
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Unnatural Resistance 0
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by
50
% during the night.
Dark Stalker 0
The Apprentice
31 Blessed
Increases the effectiveness of healing done by 11%.
30 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage by 10.8%.
30 Elfborn
Increases damage and healing dealt by Spell Criticals by 10.8%.
Foresight
Reduces the Magicka cost of your next spell by 80% after you drink a potion.
Spell Precision
Increases your Spell Critical rating by 12%.
Vengeance
Guarantees your next spell will be a critical hit after you block three spells within 10 seconds of each other.
The Lady
Critical Leech
Restore 330 Health when you hit with a direct damage critical strike. This can only occur once every 5 seconds.
60 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 17.5%.
31 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 11%.
Shield Expert
Increases the Armor of equipped Shields by 75%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
The Lover
56 Arcanist
Increases your Magicka Recovery by 16.7%.
Plentiful Harvest
Grants you a 10% chance to double the yield from normal resource nodes.
Synergizer
Grants 2 Ultimate any time you activate a Synergy while in combat.
The Tower
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
91
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
7.91
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
12.57
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
91
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
7.71
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
12.78
%.
Blessed
Increases your healing done by
7.91
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
56
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
12.08
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.