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LEVEL
50
CHAMPION POINTS 1491
EBONHEART PACT RANK 11
Tweets-Not-Beats
Argonian Warden (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

Skill Points:
11 / 162

Skyshards:
0 / 3
498 / 617
50
Animal Companions

SKILLS
Cutting Dive
Instant
Cast Time
Enemy
Target
28 meters
Range
2364 4
Cost
Command a cliff racer to dive bomb an enemy, dealing
5928
Bleed Damage immediately and then causing them to bleed for
6460
Bleed Damage over
10
seconds.

If you are more than
7
meters away from the target, you set them Off Balance for
7
seconds.
Cutting Dive
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
9 seconds
Duration
2835 1
Cost
Stir a group of shalk that attack after
3
seconds, dealing
7055
Magic Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
6
seconds and then resurface again, dealing
9799
Magic Damage to enemies in front of you.

Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by
5948
and
2974
for
10
seconds.
Deep Fissure
Blue Betty
Instant
Cast Time
Self
Target
25 seconds
Duration
0 1
Cost
Call a betty netch to your side, which restores
4992
Magicka to you over
25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.

Every
5
seconds, the netch removes
1
negative effect from you. If no negative effects are removed you instead increase your damage done by
5
% for
5
seconds.
Blue Betty
Deceptive Predator
Instant
Cast Time
Self
Target
6 seconds
Duration
2835 1
Cost
Invoke the spirit of agility to gain Major Expedition for
6
seconds, increasing your Movement Speed by
30
%.

Gain immunity to snares and immobilizations for
4
seconds.

While slotted you gain Minor Evasion, reducing damage from area attacks by
10
%.
Deceptive Predator
PASSIVES
Bond With Nature
Anytime one of your Animal Companion skills end, you are healed for
1487
Health.
Bond With Nature 2
Savage Beast
When you cast an Animal Companions ability while you are in combat, you generate
4
Ultimate. This effect can occur once every
8
seconds.
Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
Advanced Species
Increases your Critical Damage by
4
% for each Animal Companion ability slotted.

Current Bonus:
4
%.
Advanced Species 2
CLASS
Animal Companions
Green Balance
Winter's Embrace
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
0
Health
0
Stamina
0

Magicka Recovery
956
Health Recovery
268
Stamina Recovery
608

Spell Damage
3193
4346
Spell Critical
14.3%
50%
Weapon Damage
3193
3654
Weapon Critical
14.3%
50%

Spell Resistance
23538
Physical Resistance
23538
Critical Resistance
1320

Spell Penetration
700
Physical Penetration
700
Boon: The Atronach
Major Gallop
Vampire Stage 2
Bar 1
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
9 seconds
Duration
2835 1
Cost
Stir a group of shalk that attack after
3
seconds, dealing
7055
Magic Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
6
seconds and then resurface again, dealing
9799
Magic Damage to enemies in front of you.

Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by
5948
and
2974
for
10
seconds.
Cutting Dive
Instant
Cast Time
Enemy
Target
28 meters
Range
2364 4
Cost
Command a cliff racer to dive bomb an enemy, dealing
5928
Bleed Damage immediately and then causing them to bleed for
6460
Bleed Damage over
10
seconds.

If you are more than
7
meters away from the target, you set them Off Balance for
7
seconds.
Barbed Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
20 seconds
Duration
2884 4
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
20
seconds.

When triggered, the trap deals
4323
Bleed Damage, an additional
11360
Bleed Damage over
20
seconds, and grants you Minor Force, increasing your Critical Damage by
10
% for the duration.

Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect.

Enemies who activate the trap are immobilized for
2
seconds.
Force Pulse
Instant
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
2835 1
Cost
Focus all the elemental energies with your staff and blast an enemy for
2011
Flame Damage,
2011
Frost Damage, and
2011
Shock Damage.

Up to 2 nearby enemies will take
6924
Magic Damage if they were already afflicted with a status effect.
Winter's Revenge
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
12 seconds
Duration
3402 1
Cost
Conjure icy shards at the target location to skewer enemies in the area, dealing
850
Frost Damage every
1
second for
12
seconds. This damage increases by
30
% if cast with a Destruction Staff equipped.

Enemies hit are overcome with bitter cold, reducing their Movement Speed by
30
% for
3
seconds.

This ability has a higher chance to apply the Chilled status effect.
       
Permafrost
Instant
Cast Time
Area
Target
10 meters
Radius
13 seconds
Duration
210 8
Cost
Twist a violent storm around you, dealing
457
Frost Damage every
1
second for
13
seconds to enemies around you and reducing their Movement Speed by
70
% and applying the Chilled status effect.

You and nearby allies gain Major Protection, reducing your damage taken by
10
%.
Bar 2
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
29 seconds
Duration
4253 1
Cost
Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by
5948
for
29
seconds.

You gain Minor Protection, reducing your damage taken by
5
% for
29
seconds.
Blue Betty
Instant
Cast Time
Self
Target
25 seconds
Duration
Call a betty netch to your side, which restores
4992
Magicka to you over
25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.

Every
5
seconds, the netch removes
1
negative effect from you. If no negative effects are removed you instead increase your damage done by
5
% for
5
seconds.
Arctic Blast
Instant
Cast Time
Area
Target
6 meters
Radius
18 seconds
Duration
3969 1
Cost
Envelop yourself in winter winds, instantly dealing
4899
Frost Damage to nearby enemies. If no enemies are hit, you heal for
7065
Health.

The winds persist for
20
seconds and chill your foes to the bone, dealing
865
Frost Damage every
2
seconds, after
2
seconds. The damage has a higher chance to apply the Chilled status effect.

Stuns enemies after the delay for
3
seconds.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
3074 4
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
15888
Health over
5
seconds.

After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Lotus Blossom
Instant
Cast Time
Area
Target
28 meters
Radius
57 seconds
Duration
1417 1
Cost
Embrace the lotus blessing, causing your Light Attacks to restore
1610
Health and your fully-charged Heavy Attacks to restore
4831
Health to you or a nearby ally for
57
seconds.

While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by
2629
.
       
Enchanted Forest
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
94 8
Cost
Swell a healing forest at the target location, instantly healing the most injured friendly target for
8312
Health. The forest continues to heal you and your allies in the area for
2770
Health every
1
second for
6
seconds.

You generate
20
Ultimate if the initial heal is used on a friendly target under
50
% Health.
Overload
       
Werewolf
       
Character data Exported on 2024-09-11 04:12:23

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