Surround yourself with a net of magic negation to absorb up to
13841
damage over
6
seconds.
While active, up to three times when spell damage is absorbed, you restore
1221
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Harness Magicka
PASSIVES
Recovery
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
20
%.
Recovery 3
Evocation
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
10
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
1815
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
46
Heavy Armor
PASSIVES
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
2
%.
Juggernaut 2
50
Assassination
ULTIMATES
Soul Harvest
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
12488
Magic Damage and increasing your damage against them by
20
% for
6
seconds.
Also afflicts the enemy with Major Defile, reducing the effectiveness of healing done to them by
30
%.
While slotted, any time you kill an enemy you gain
9
Ultimate.
Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
1701 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
3967
Magic Damage. Deals
300
% more damage to targets at or below
25
% Health.
Impale
Lotus Fan
Instant
Cast Time
Enemy
Target
6 meters
Radius
22 meters
Range
3645 Magicka
Cost
Flash through the shadows and ambush an enemy, dealing
5950
Magic Damage and reducing their movement speed by
70
% for
8
seconds.
After teleporting you unleash a fan of knives, dealing an additional
4224
Magic Damage over
8
seconds to the target and nearby enemies.
Lotus Fan
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2430 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.
When a marked enemy dies, you heal for
63
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.
You can only have one Reaper's Mark active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2430 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.
While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
15866
Magic Damage and reduce their Movement Speed by
40
% for
3
seconds.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.
Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
You restore
1876
Magicka over
6
seconds when you kill an enemy with an Assassination ability.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.
Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED
Increases your Critical Damage done by
10
%.
Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
50
Shadow
SKILLS
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2430 Magicka
Cost
Slash an enemy, dealing
7932
Magic Damage.
Attacking with Concealed Weapon while Sneaking or invisible stuns the enemy and sets them Off Balance for
4
seconds.
While slotted, your Movement Speed while Sneaking or invisible is increased by
25
%.
Concealed Weapon
Shadowy Disguise
Instant
Cast Time
Self
Target
2.875 seconds
Duration
3402 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.9
seconds.
Your next attack within
3
seconds will always be a Critical Strike.
Shadowy Disguise
Refreshing Path
Instant
Cast Time
Self
Target
11.5 seconds
Duration
3159 Magicka
Cost
Create a corridor of shadows, dealing
1336
Magic Damage to enemies in the target area every
1
second.
While on the path and for up to
2
seconds after leaving it you and your allies are healed for
1210
Health every
1
second. You also gain Major Expedition, increasing your movement speed by
30
%.
Refreshing Path
PASSIVES
Refreshing Shadows
Increases your Health, Stamina, and Magicka Recovery by
15
%.
Refreshing Shadows 2
Shadow Barrier
Casting a Shadow ability grants you Major Resolve and Major Ward for
6
seconds, increasing your Physical and Spell Resistance by
5280
. This duration is increased by
25
% for each piece of Heavy Armor equipped.
Current Bonus:
25
%.
Shadow Barrier 2
Dark Vigor
Increases your Max Health by
3
% for each Shadow ability slotted.
Current bonus:
3
%.
Dark Vigor 2
Dark Veil
Increases the duration of your Shadow abilities by
15
%.
Dark Veil 2
50
Siphoning
SKILLS
Funnel Health
Instant
Cast Time
Enemy
Target
15 meters
Radius
28 meters
Range
10 seconds
Duration
1702 Magicka
Cost
Steal an enemy's life force, dealing
7351
Magic Damage and healing you and
1
other nearby ally for
26
% of the damage inflicted every
2
seconds for
10
seconds.
Funnel Health
Crippling Grasp
Instant
Cast Time
Enemy
Target
28 meters
Range
8 seconds
Duration
2916 Magicka
Cost
Sap an enemy's agility and bolster your own, dealing
2382
Magic Damage and an additional
12410
Magic Damage over
8
seconds, immobilizing them for
1.5
seconds, and reducing their movement speed by
40
%.
You also gain Major Expedition, increasing your Movement Speed by
30
%.
You can only have one Crippling Grasp active at a time.
Crippling Grasp
Sap Essence
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
2916 Magicka
Cost
Siphon the vigor from your enemies' blood, dealing
4585
Magic Damage to all nearby enemies and healing you and your allies for
1683
plus
20
% more for each enemy hit.
If an enemy is hit, you gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
20
seconds.
Sap Essence
PASSIVES
Catalyst
After drinking a potion you gain
20
Ultimate.
Catalyst 2
Magicka Flood
Increases your Max Magicka by
8
% while a Siphoning ability is slotted.
Magicka Flood 2
Soul Siphoner
Increases your healing done by
3
% for each Siphoning ability slotted.
Current bonus:
6
%.
Soul Siphoner 2
Transfer
Casting a Siphoning ability generates
2
Ultimate. This effect can occur once every
4
seconds.
Transfer 2
5
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
50
Blacksmithing
PASSIVES
Metalworking
Allows the use of Rubedite Ingots.
Metalworking 10
Miner Hireling
A miner hireling will send you more ore and possibly better items every day.
Miner Hireling 2
Metal Extraction
Maximizes the chances of extracting Blacksmithing ingredients and allows the refining of the most powerful tempers from raw materials.
Metal Extraction 3
Master Writ Chance:
1.6%
50
Clothing
PASSIVES
Tailoring
Allows the use of Ancestor Silk and Rubedo Leather.
Tailoring 10
Outfitter Hireling
An outfitter hireling will send you will send you more cloth or leather and possibly better items every day.
Outfitter Hireling 2
Unraveling
Maximizes the chances of extracting Clothing ingredients and allows the refining of the most powerful tannins from raw materials.
Unraveling 3
Tannin Expertise
More than doubles the chances to improve items with tannins.
Tannin Expertise 3
Master Writ Chance:
1.5%
8
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
7
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
50
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Ruby Ash.
Woodworking 10
Lumberjack Hireling
A lumberjack hireling will send you more wood and possibly better items every day.
Lumberjack Hireling 2
Wood Extraction
Maximizes the chances of extracting Woodworking ingredients and allows the refining of the most powerful resins from raw materials.
Wood Extraction 3
2
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 1
10
Fighters Guild
SKILLS
Trap Beast
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
3213 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute.
When triggered, the trap deals
1225
Physical Damage, an additional
3168
Physical Damage over
6
seconds, immobilizes the enemy for
6
seconds, and grants you Minor Force, increasing your Critical Damage done by
10
%.
Trap Beast
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 3
10
Mages Guild
ULTIMATES
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
200 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
13767
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
After impact, enemies in the target area take
4390
Flame Damage every
1
second for
10
seconds.
You generate
12
Ultimate for each enemy hit by the initial blast.
Shooting Star
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4860 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Inner Light
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1458 Magicka
Cost
Bind an enemy with chaotic magic, dealing
6440
Magic Damage over
12
seconds and healing you for
1817
Health and an additional
1817
Health every
6
seconds.
Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
While slotted, your Max Health is increased by
7
%.
Structured Entropy
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
2
% for each Mages Guild ability slotted.
Current bonus:
0
%.
Magicka Controller 2
Might of the Guild
Casting a Mages Guild ability grants you Empower, increasing the damage of your next direct damage attack by
20
% for
5
seconds.
Might of the Guild 2
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
8
Undaunted
SKILLS
Inner Rage
Instant
Cast Time
Enemy
Target
28 meters
Range
3646 Magicka
Cost
Ignite the fires of hate in an enemy's heart, dealing
3963
Magic Damage and forcing them to attack you for
15
seconds.
Grants a
37
% chance that allies targeting this enemy can activate the Radiate synergy, dealing
2697
Magic Damage to a target enemy over
2
seconds, and then causing the target to explode for
8339
Magic Damage to all nearby enemies.
Inner Rage
PASSIVES
Undaunted Command
Activating an ally's synergy restores
2
% of your Max Health, Stamina, and Magicka.
Current Bonus:
363
Health,
208
Stamina, and
814
Magicka.
Undaunted Command 1
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
1
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
3
%.
Undaunted Mettle 1
50
Dark Elf Skills
PASSIVES
Ashlander
Increases your experience gain with the Dual Wield skill line by
15
%.
Reduces your damage taken from environmental lava by
50
%.
Ashlander 1
Dynamic
Increases your Max Magicka and Max Stamina by
6
%.
Dynamic 3
Resist Flame
Increases your Max Magicka by
3
% and Flame Resistance by
2079
.
Resist Flame 3
Destructive Ancestry
Increases your Flame Damage by
7
%. Increases your Frost and Shock Damage by
2
%.
Destructive Ancestry 3
50
Dual Wield
PASSIVES
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Ruffian 2
Twin Blade and Blunt
WHILE DUAL WIELDING
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for
2946
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
2.5
%.
Each dagger increases your Weapon Critical rating. Current bonus:
0
.
Twin Blade and Blunt 2
50
Destruction Staff
ULTIMATES
Elemental Rage
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
7 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
7255
Magic Damage every
1
second for
7
seconds.
Fiery Rage increases the damage by
10
%.
Icy Rage immobilizes enemies for
3
seconds.
Thunderous Rage increases the duration by
2
seconds.
Elemental Rage
SKILLS
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
2430 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
2501
Flame Damage,
2406
Frost Damage, and
2406
Shock Damage.
Up to 2 nearby enemies will take
2793
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Force Pulse
Elemental Blockade
Instant
Cast Time
8 seconds
Duration
2936 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
1538
Magic Damage to enemies in the target area every
1
second.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
Pulsar
Instant
Cast Time
Area
Target
6 meters
Radius
2916 Magicka
Cost
Release a surge of elemental energy, dealing
3809
Magic Damage to nearby enemies and afflicting them with Minor Mangle, reducing their Max Health by
10
% for
33
seconds.
Pulsar
PASSIVES
Tri Focus
Gain bonus effects based on your staff type:
Fully-charged Flame Heavy Attacks deal
12
% additional damage.
Shock Heavy Attacks damage nearby enemies for
119
% of the damage done.
Fully-charged Frost Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
1372
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
% while you have a Destruction Staff equipped.
Elemental Force 2
Ancient Knowledge
Gain bonus effects based on your staff type while you have a Destruction Staff ability slotted:
Flame Staff increases your damage done with single target abilities by
8
%.
Lightning Staff increases your damage done with area of effect abilities by
8
%.
Frost Staff reduces the cost of blocking by
30
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
You restore
3600
Magicka when you kill an enemy with a Destruction Staff ability.
Destruction Expert 2
40
Restoration Staff
SKILLS
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
3159 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
2020
Health and an additional
2020
Health every
1
second for
3
seconds.
You restore
300
Magicka for each friendly target hit by the initial heal, up to a maximum of
3
targets.
Healing Springs
Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
1944 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
15059
Health over
20
seconds.
Regeneration
Blessing Of Restoration
Instant
Cast Time
Area
Target
20 x 10 meters
Area
20 meters
Radius
15 seconds
Duration
3402 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
6530
Health.
Also grants Minor Resolve and Minor Ward, increasing you and your allies' Physical Resistance and Spell Resistance by
1320
for
15
seconds.
Blessing Of Restoration
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4131 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
5607
damage while also healing the target for
2609
Health.
The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.
When the shield expires, the target is healed for
106
% of the ward's remaining strength.
Healing Ward
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
25
%.
You also heal yourself or a nearby ally to the target for
31
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Restores an additional
30
% Magicka when you complete a heavy attack.
Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
288
Magicka when you block a spell.
Absorb 1
9
Legerdemain
PASSIVES
Light Fingers
Increases your chance of successfully Pickpocketing by
20
%.
Light Fingers 2
5
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2430 Magicka
Cost
Lay claim to enemy souls, dealing
5430
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills a empty Soul Gem if an affected enemy dies.
Soul Trap
PASSIVES
Soul Lock
Killing an enemy with a Weapon ability has a
10
% chance of automatically filling an empty Soul Gem.
Soul Lock 2
4
Vampire
SKILLS
Drain Essence
3 seconds
Channel Time
Enemy
Target
12 meters
Range
2430 Magicka
Cost
Consume an enemy's life force, dealing
4602
Magic Damage and restoring
21
% of your missing Health every
1
second for
3
seconds.
When you activate the drain, the enemy is stunned for
3
seconds.
Drain Essence
79
The Apprentice
30 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
7.71
%.
30 Elfborn
Increases the damage and healing of your Critical Strikes with Magicka abilities by
12.78
%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
19 Spell Erosion
Increases your Spell Penetration by
1815
.
Spell Precision
Increases your Spell Critical by
12
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
25
The Atronach
25 Master-at-Arms
Increases your damage done with direct damage attacks by
10.98
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
75
The Lady
Critical Leech
When you deal direct Critical Damage, you heal for
349
Health. This effect can occur once every
5
seconds.
25 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
6.63
%.
25 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
6.63
%.
Shield Expert
Increases the armor of any Shield you equip by
75
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
25 Thick Skinned
Reduces your damage taken from damage over time effects by
10.98
%.
104
The Lover
52 Arcanist
Increases your Magicka Recovery by
11.54
%.
Master Gatherer
Reduces your gathering time by
50
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
52 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
11.54
%.
29
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
908
Health.
29 Ironclad
Reduces your damage taken against direct damage attacks by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
75
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
10.98
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
6.63
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
6.63
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
29
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
12.43
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
25
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
10.98
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
79
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
7.71
%.
Spell Erosion
Increases your Spell Penetration by
1815
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
12.78
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
104
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
11.54
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
11.54
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
Loading...
Space:
158 / 167
91,692
0
0
0
0
Loading...
Space:
203 / 210
0
0
Loading...
Loading...
Space:
470 / 377
91,692
0
0
0
0
Loading...
RIDING SKILL
60%
Speed
1
Stamina
27
Inventory
Ready to Train!
Loading...
Loading...
Loading...
GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
40714
Health
17159
Stamina
10409
Magicka Recovery
979
Health Recovery
355
Stamina Recovery
591
Spell Damage
1988
Spell Critical
61.4%
Weapon Damage
1132
Weapon Critical
33.3%
Spell Resistance
11030
Physical Resistance
9215
Critical Resistance
0
Spell Penetration
6799
Physical Penetration
100
Magicka
40714
Health
17159
Stamina
10409
Magicka Recovery
979
Health Recovery
355
Stamina Recovery
591
Spell Damage
1988
Spell Critical
61.4%
Weapon Damage
1132
Weapon Critical
33.3%
Spell Resistance
11030
Physical Resistance
9215
Critical Resistance
0
Spell Penetration
6799
Physical Penetration
100
Magicka
41508
Health
15545
Stamina
9348
Magicka Recovery
1066
Health Recovery
355
Stamina Recovery
591
Spell Damage
1915
Spell Critical
44.4%
Weapon Damage
1132
Weapon Critical
25.4%
Spell Resistance
10352
Physical Resistance
7811
Critical Resistance
498
Spell Penetration
6033
Physical Penetration
100
Magicka
40714
Health
17159
Stamina
10409
Magicka Recovery
979
Health Recovery
355
Stamina Recovery
591
Spell Damage
1988
Spell Critical
61.4%
Weapon Damage
1132
Weapon Critical
33.3%
Spell Resistance
11030
Physical Resistance
9215
Critical Resistance
0
Spell Penetration
6799
Physical Penetration
100
Stats are only correct for bar #1.
Magicka
40714
Health
17159
Stamina
10409
Magicka Recovery
979
Health Recovery
355
Stamina Recovery
591
Spell Damage
1988
Spell Critical
61.4%
Weapon Damage
1132
Weapon Critical
33.3%
Spell Resistance
11030
Physical Resistance
9215
Critical Resistance
0
Spell Penetration
6799
Physical Penetration
100
Stats are only correct for bar #1.
Boon: The Thief
Food: 5395 Health, 4936 Magicka
Stage 1 Vampirism
Bar 1
Funnel Health
Instant
Cast Time
Enemy
Target
15 meters
Radius
28 meters
Range
10 seconds
Duration
1702 Magicka
Cost
Steal an enemy's life force, dealing
7351
Magic Damage and healing you and
1
other nearby ally for
26
% of the damage inflicted every
2
seconds for
10
seconds.
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
1701 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
3967
Magic Damage. Deals
300
% more damage to targets at or below
25
% Health.
Refreshing Path
Instant
Cast Time
Self
Target
11.5 seconds
Duration
3159 Magicka
Cost
Create a corridor of shadows, dealing
1336
Magic Damage to enemies in the target area every
1
second.
While on the path and for up to
2
seconds after leaving it you and your allies are healed for
1210
Health every
1
second. You also gain Major Expedition, increasing your movement speed by
30
%.
Sap Essence
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
2916 Magicka
Cost
Siphon the vigor from your enemies' blood, dealing
4585
Magic Damage to all nearby enemies and healing you and your allies for
1683
plus
20
% more for each enemy hit.
If an enemy is hit, you gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
20
seconds.
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
2430 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
2501
Flame Damage,
2406
Frost Damage, and
2406
Shock Damage.
Up to 2 nearby enemies will take
2793
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Fiery Rage
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
7 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
7689
Flame Damage every
1
second for
7
seconds.
Bar 2
Drain Power
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
2346 Magicka
Cost
Siphon the vigor from your enemies' blood, dealing
4598
Magic Damage to all nearby enemies.
If an enemy is hit, you gain Major Brutality, increasing your Weapon Damage by
20
% for
20
seconds.
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3323 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
14111
damage over
6
seconds.
While active, up to three times when spell damage is absorbed, you restore
1245
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Blockade of Fire
Instant
Cast Time
Self
Target
8 seconds
Duration
2346 Magicka
Cost
Slam your staff down to create a flaming barrier in front of you, dealing
1978
Flame Damage to enemies in the target area every
1
second.
Burning enemies take
20
% more damage from this ability.
Refreshing Path
Instant
Cast Time
Self
Target
11.5 seconds
Duration
2542 Magicka
Cost
Create a corridor of shadows, dealing
1365
Magic Damage to enemies in the target area every
1
second.
While on the path and for up to
2
seconds after leaving it you and your allies are healed for
1164
Health every
1
second. You also gain Major Expedition, increasing your movement speed by
30
%.
Trap Beast
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
3780 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute.
When triggered, the trap deals
1145
Physical Damage, an additional
3207
Physical Damage over
6
seconds, immobilizes the enemy for
6
seconds, and grants you Minor Force, increasing your Critical Damage done by
10
%.
Fiery Rage
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
7 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing