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LEVEL
50
CHAMPION POINTS 171
ALDMERI DOMINION RANK 3
Adobe Creative Cloud
Khajiit Nightblade (Stamina)
0 Magicka
0 Health
64 Stamina

Skill Points:
0 / 147

Skyshards:
2 / 3
78 / 617
50
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 8
Cost
Ravage an enemy with a swift strike, dealing
11204
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
120
or more Ultimate, you instead deal
12325
Disease Damage, stun the enemy for
3
seconds, and increase the duration of the damage taken effect to
12
seconds.
Incapacitating Strike
SKILLS
Surprise Attack
Instant
Cast Time
Enemy
Target
7 meters
Range
1974 4
Cost
Slash an enemy, dealing
7003
Physical Damage and applying the Sundered status effect.

If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every
3
seconds.
Surprise Attack
Relentless Focus
Instant
Cast Time
Enemy
Target
28 meters
Range
1184 4
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by
80
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
12204
Disease Damage, and heal for
33
% of the damage dealt if you are within melee range.
Relentless Focus
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
1314
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
17787
Health
22469
Stamina
30146

Magicka Recovery
727
Health Recovery
662
Stamina Recovery
1280

Spell Damage
3091
4330
Spell Critical
39.4%
60%
Weapon Damage
3380
5657
Weapon Critical
39.4%
60%

Spell Resistance
8235
Physical Resistance
8235
Critical Resistance
1320

Spell Penetration
2974
Physical Penetration
2974
Boon: The Warrior
Food: 4462 Health, 4105 Magicka, 4105 Stamina
Leeching Strikes
Major Prophecy
Major Savagery
Bar 1
Brawler
Instant
Cast Time
Cone
Target
6 meters
Radius
2597 4
Cost
Focus your strength into a mighty swing, dealing
5084
Physical Damage to enemies in front of you.

You also gain a damage shield that absorbs
5251
damage for
6
seconds. Each enemy hit increases the damage shield's strength by
50
%, up to
300
%.
Relentless Focus
Instant
Cast Time
Enemy
Target
28 meters
Range
1184 4
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by
80
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
12204
Disease Damage, and heal for
33
% of the damage dealt if you are within melee range.
Surprise Attack
Instant
Cast Time
Enemy
Target
7 meters
Range
1974 4
Cost
Slash an enemy, dealing
7003
Physical Damage and applying the Sundered status effect.

If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every
3
seconds.
Wrecking Blow
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
1998 4
Cost
Slam an enemy with an upward swing, dealing
8054
Physical Damage.

Grants you Empower and Major Berserk for
3
seconds, increasing the damage of your Heavy Attacks against monsters by
70
% and your damage done by
10
%.
Reverse Slice
Instant
Cast Time
Enemy
Target
5 meters
Radius
7 meters
Range
1798 4
Cost
Spin around and strike an enemy down, dealing
3501
Physical Damage to them and all nearby enemies. Deals up to
300
% more damage to enemies with less than
50
% Health.
       
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
120 8
Cost
Ravage an enemy with a spinning strike, dealing
12325
Disease Damage, causing them to take
20
% more damage from your attacks for
12
seconds, and stunning them for
3
seconds.
Bar 2
Shadowy Disguise
Instant
Cast Time
Self
Target
Cloak yourself in shadow to become invisible. When moving your Magicka Recovery is disabled and when not moving Shadowy Disguise is half cost. Your next direct damage attack will Critically Strike.

When Shadowy Disguise begins or ends, you gain Born From Shadow for
10
seconds, increasing your damage done to monsters by
10
%.

While slotted on either bar, gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical rating by
2629
.
Dark Shade
Instant
Cast Time
Self
Target
21 seconds
Duration
2970 1
Cost
Summon a shade version of yourself to attack an enemy and fight at your side for
21
seconds.

The shade attacks nearby enemies within
9
meters of it, dealing
1762
Magic Damage once every
2
seconds and afflicting them with Minor Maim for
4
seconds, reducing their damage done by
5
%.
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
28 meters
Range
15 seconds
Duration
2322 4
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1004
Physical Damage to enemies in the target area every
1
second for
13
seconds, after a
2
second delay.
Leeching Strikes
Instant
Cast Time
Self
Target
4000 32
Cost
Channel a portion of your soul to convert Health to
2000
Magicka and Stamina.

While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for
1800
Health and reduces the cost of your next Leeching Strikes by
10
%, stacking up to
10
times. This effect can occur once every
1
second.
Mirage
Instant
Cast Time
Self
Target
21 seconds
Duration
3510 1
Cost
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by
20
% and increasing your Physical and Spell Resistance by
2974
for
21
seconds.

While active, taking direct damage reduces the cost of your next Roll Dodge by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
       
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
150 8
Cost
Ravage nearby enemies' souls with a night rune, dealing
10505
Magic Damage, healing for half the damage, and stunning them for
4
seconds.

Ravaged enemies are tethered to you for
8
seconds, and while they remain within
10
meters, you siphon
1829
Health from them every second.

An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing
9108
Magic Damage to them and healing for the damage caused.
Overload
       
Werewolf
       
Character data Exported on 2025-05-10 00:13:27

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