Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally.
Rapid Maneuver
42
Assassination
SKILLS
Grim Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.
While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
9496
Magic damage.
Grim Focus
39
Shadow
SKILLS
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2700 Magicka
Cost
Slash an enemy, dealing
5437
Magic damage.
Attacking with Concealed Weapon while Sneaking or invisible stuns the enemy and sets them Off Balance for
4
seconds.
While slotted, your Movement Speed while Sneaking or invisible is increased by
25
%.
Concealed Weapon
Dark Cloak
Instant
Cast Time
Self
Target
2.5 seconds
Duration
4050 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.
After the invisibility ends you gain Minor Protection, reducing your damage taken by
8
% for
2
seconds.
Dark Cloak
38
Siphoning
ULTIMATES
Soul Siphon
Instant
Cast Time
Area
Target
15 meters
Radius
3.5 seconds
Duration
150 Ultimate
Cost
Sanctify your soul and the souls of nearby allies with a night rune, healing for
6595
Health and an additional
17584
Health over
3.5
seconds.
You and your allies will also receive Major Vitality, increasing your healing received by
30
% for
4
seconds.
An ally can target an enemy and activate Soul Leech to steal
7321
Health.
Soul Siphon
SKILLS
Crippling Grasp
Instant
Cast Time
Enemy
Target
28 meters
Range
8 seconds
Duration
3240 Magicka
Cost
Sap an enemy's agility and bolster your own, dealing
1616
Magic damage and an additional
9865
Magic damage over
8
seconds, immobilizing them for
1.5
seconds, and reducing their movement speed by
40
%.
You also gain Major Expedition, increasing your Movement Speed by
30
%.
You can only have one Crippling Grasp active at a time.
Crippling Grasp
Leeching Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
1148 Stamina
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Stamina for
20
seconds.
You restore up to
4270
additional Stamina when the effect ends, based on the length of time Leeching Strikes was active.
Leeching Strikes
50
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Lorkhan's Tears and Alkahest to make Champion 150 potions and poisons.
Solvent Proficiency 8
Master Writ Chance:
15%
50
Blacksmithing
PASSIVES
Metalworking
Allows the use of Rubedite Ingots.
Metalworking 10
Miner Hireling
A Miner hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Miner Hireling 3
Metallurgy
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Metallurgy 4
Hireling:
Ready!
Master Writ Chance:
7.8%
50
Clothing
PASSIVES
Tailoring
Allows the use of Ancestor Silk and Rubedo Leather.
Tailoring 10
Outfitter Hireling
An Outfitter hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Outfitter Hireling 3
Stitching
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Stitching 4
Hireling:
Ready!
Master Writ Chance:
7.8%
50
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Rejera, Repora, Jehade, and Itade Potency Runestones to make Glyphs of Champion 150 and 160.
Potency Improvement 10
Hireling
An Enchanter hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Hireling 3
Hireling:
Ready!
Master Writ Chance:
14.7%
50
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to Champion 150 Recipes.
Recipe Improvement 6
Hireling
A Provisioner hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Hireling 3
Hireling:
Ready!
50
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Ruby Ash.
Woodworking 10
Lumberjack Hireling
A Lumberjack hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Lumberjack Hireling 3
Hireling:
Ready!
1
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 1
5
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Swiftly Forgotten
Bounty is decreased by
40
after 3 minutes. Heat is decreased by
27
after 3 seconds.
Swiftly Forgotten 2
Clemency
When a guard accosts you, you may use Clemency once per day. If used, the Guard will not arrest you or take your money and stolen goods. Additionally, Guards will not attempt to accost you for 1 minute after you use Clemency unless you commit other crimes.
Clemency 1
39
Khajiit Skills
PASSIVES
Cutpurse
Increases your experience gain with the Medium Armor skill line by
15
%.
Increases your chance to successfully pickpocket by
5
%.
Cutpurse 1
Stealthy
Reduces your detection radius in stealth by
2
meters. Increases your damage done while in stealth by
6
%.
Stealthy 2
20
Legerdemain
PASSIVES
Light Fingers
Increases your chances of successfully Pickpocketing by
50
%
Light Fingers 4
Trafficker
Increases the number of fence interactions you can use each day by
120
%.
Trafficker 1
1
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2700 Magicka
Cost
Lay claim to enemy souls, dealing
4630
Magic damage to the target and one other nearby enemy over
10
seconds.
Fills a empty Soul Gem if an affected enemy dies.
Soul Trap
10
Vampire
PASSIVES
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by
50
% during the night.
Dark Stalker 1
120
The Apprentice
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
2654
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
37 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
9.09
%.
44 Elfborn
Increases the damage and healing of your Critical Strikes with Magicka abilities by
17.17
%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
39 Spell Erosion
Increases your Spell Penetration by
3315
.
Spell Precision
Increases your Spell Critical by
12
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
14
The Atronach
11 Master-at-Arms
Increases your damage done with direct damage attacks by
5.23
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
3 Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves by
2.09
%.
120
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
43 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
10.15
%.
43 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
10.15
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
34 Thick Skinned
Reduces your damage taken from damage over time effects by
14.14
%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
92
The Lover
49 Arcanist
Increases your Magicka Recovery by
11.10
%.
Master Gatherer
Reduces your gathering time by
50
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
43 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
10.15
%.
31
The Ritual
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
12
%.
31 Thaumaturge
Increases your damage done with damage over time effects by
13.13
%.
75
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
31 Shadow Ward
Reduces the cost of Block by
13.13
%.
Treasure Hunter
Increases the quality of items you find in treasure chests.
44 Tumbling
Reduces the cost of Roll Dodge by
17.17
%.
47
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
751
Health.
37 Ironclad
Reduces your damage taken against direct damage attacks by
15.1
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
120
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
14.14
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
10.15
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
10.15
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
47
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
15.1
%.
Spell Shield
Increases your Spell Resistance by
1003
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
31
Thaumaturge
Increases your damage done with damage over time effects by
13.13
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
14
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
5.23
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
2.09
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
120
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
9.09
%.
Spell Erosion
Increases your Spell Penetration by
3315
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
17.17
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
75
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
13.13
%.
Tumbling
Reduces the cost of Roll Dodge by
17.17
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
92
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
11.10
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
10.15
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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287,951
0
10
6,350
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500,000
506
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4,418,134
1,384
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826,431
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RIDING SKILL
60%
Speed
60
Stamina
60
Inventory
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
26541
Health
15034
Stamina
13382
Magicka Recovery
1326
Health Recovery
102
Stamina Recovery
644
Spell Damage
1660
Spell Critical
65.9%
Weapon Damage
1117
Weapon Critical
54.3%
Spell Resistance
8193
Physical Resistance
7190
Critical Resistance
0
Spell Penetration
5495
Physical Penetration
2180
Magicka
26541
Health
15034
Stamina
13382
Magicka Recovery
1326
Health Recovery
102
Stamina Recovery
644
Spell Damage
1660
Spell Critical
65.9%
Weapon Damage
1117
Weapon Critical
54.3%
Spell Resistance
8193
Physical Resistance
7190
Critical Resistance
0
Spell Penetration
5495
Physical Penetration
2180
Magicka
19340
Health
13465
Stamina
12329
Magicka Recovery
714
Health Recovery
408
Stamina Recovery
644
Spell Damage
1660
Spell Critical
65.9%
Weapon Damage
1117
Weapon Critical
54.3%
Spell Resistance
8193
Physical Resistance
7190
Critical Resistance
0
Spell Penetration
5495
Physical Penetration
2180
Magicka
26541
Health
15034
Stamina
13382
Magicka Recovery
1326
Health Recovery
102
Stamina Recovery
644
Spell Damage
1660
Spell Critical
65.9%
Weapon Damage
1117
Weapon Critical
54.3%
Spell Resistance
8193
Physical Resistance
7190
Critical Resistance
0
Spell Penetration
5495
Physical Penetration
2180
Stats are only correct for bar #1.
Magicka
26541
Health
15034
Stamina
13382
Magicka Recovery
1326
Health Recovery
102
Stamina Recovery
644
Spell Damage
1660
Spell Critical
65.9%
Weapon Damage
1117
Weapon Critical
54.3%
Spell Resistance
8193
Physical Resistance
7190
Critical Resistance
0
Spell Penetration
5495
Physical Penetration
2180
Stats are only correct for bar #1.
Boon: The Apprentice
Stage 4 Vampirism
Bar 1
Grim Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.
While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
7544
Magic damage.
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2700 Magicka
Cost
Slash an enemy, dealing
4320
Magic damage.
Attacking with Concealed Weapon while Sneaking or invisible stuns the enemy and sets them Off Balance for
4
seconds.
While slotted, your Movement Speed while Sneaking or invisible is increased by
25
%.
Rapid Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
8100 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally.
Dark Cloak
Instant
Cast Time
Self
Target
2.5 seconds
Duration
4050 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.
After the invisibility ends you gain Minor Protection, reducing your damage taken by
8
% for
2
seconds.
Leeching Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
1148 Stamina
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Stamina for
20
seconds.
You restore up to
4270
additional Stamina when the effect ends, based on the length of time Leeching Strikes was active.
Soul Siphon
Instant
Cast Time
Area
Target
15 meters
Radius
3.5 seconds
Duration
150 Ultimate
Cost
Sanctify your soul and the souls of nearby allies with a night rune, healing for
5515
Health and an additional
14704
Health over
3.5
seconds.
You and your allies will also receive Major Vitality, increasing your healing received by
30
% for
4
seconds.
An ally can target an enemy and activate Soul Leech to steal
5816
Health.
Bar 2
Grim Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.
While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
7544
Magic damage.
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2700 Magicka
Cost
Slash an enemy, dealing
4320
Magic damage.
Attacking with Concealed Weapon while Sneaking or invisible stuns the enemy and sets them Off Balance for
4
seconds.
While slotted, your Movement Speed while Sneaking or invisible is increased by
25
%.
Rapid Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
8100 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally.
Dark Cloak
Instant
Cast Time
Self
Target
2.5 seconds
Duration
4050 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.
After the invisibility ends you gain Minor Protection, reducing your damage taken by
8
% for
2
seconds.
Leeching Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
1148 Stamina
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Stamina for
20
seconds.
You restore up to
4270
additional Stamina when the effect ends, based on the length of time Leeching Strikes was active.
Soul Siphon
Instant
Cast Time
Area
Target
15 meters
Radius
3.5 seconds
Duration
150 Ultimate
Cost
Sanctify your soul and the souls of nearby allies with a night rune, healing for
5515
Health and an additional
14704
Health over
3.5
seconds.
You and your allies will also receive Major Vitality, increasing your healing received by
30
% for
4
seconds.
An ally can target an enemy and activate Soul Leech to steal