Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally.
Rapid Maneuver
41
Daedric Summoning
ULTIMATES
Summon Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
200 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
4952
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
3005
Shock Damage every
1
second.
An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
25
% for
8
seconds.
Summon Storm Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Area
Target
6 meters
Radius
3495 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
258
Shock Damage plus an additional
30
% damage.
Once summoned, you can activate the familiar's special ability, causing the familiar to pulse for
829
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.
The familiar remains until killed or unsummoned.
Summon Volatile Familiar
28
Dark Magic
SKILLS
Crystal Shard
1 seconds
Cast Time
Enemy
Target
28 meters
Range
3929 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
3832
Magic Damage.
Crystal Shard
PASSIVES
Unholy Knowledge
Reduces the Magicka and Stamina costs of your abilities
3
%.
Unholy Knowledge 1
38
Storm Calling
SKILLS
Mages' Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
2358 Magicka
Cost
Call down lightning to strike an enemy, dealing
1022
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
3631
Shock Damage to them and
659
Shock Damage to other enemies nearby.
Mages' Fury
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
3339 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
577
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.
While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Hurricane
PASSIVES
Energized
Increases your Physical and Shock Damage by
3
%.
Energized 1
1
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
2
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
5
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
50
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Artifact (purple) Aspect Runestones.
Aspect Improvement 3
Potency Improvement
Allows the use of Rejera, Repora, Jehade, and Itade Potency Runestones to make Glyphs of Champion 150 and 160.
Potency Improvement 10
Master Writ Chance:
3.5%
1
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
50
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
1
Imperial Skills
PASSIVES
Conditioning
Increases your Max Stamina by
4
%.
Conditioning 1
37
Redguard Skills
PASSIVES
Wayfarer
Increases your experience gain with the One Hand and Shield skill line by
15
%.
Increases the duration of any eaten food by
15
minutes.
Wayfarer 1
Exhilaration
Increases your Stamina Recovery by
6
%.
Exhilaration 2
Conditioning
Increases your Max Stamina by
4
%.
Conditioning 1
30
Two Handed
SKILLS
Wrecking Blow
1 seconds
Cast Time
Enemy
Target
7 meters
Range
3143 Stamina
Cost
Slam an enemy with an upward swing, dealing
8190
Physical Damage.
Grants you Empower for
5
seconds, increasing the damage of your next attack by
20
%.
Wrecking Blow
Critical Charge
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3667 Stamina
Cost
Launch across the earth and smash an enemy, dealing
3390
Physical Damage.
This attack is always a Critical Strike.
Critical Charge
Brawler
Instant
Cast Time
Cone
Target
7 meters
Radius
3143 Stamina
Cost
Swat enemies in front of you with a mighty swing, dealing
2826
Physical Damage and causing them to bleed for an additional
5905
Physical Damage over
10
seconds.
You also gain a damage shield that absorbs
1682
damage for
8
seconds. Each enemy hit increases the damage shield's strength by
100
%.
Brawler
Reverse Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2096 Stamina
Cost
Spin around and strike an enemy down, dealing
2740
Physical Damage. Deals up to
300
% more damage to enemies with less than
50
% Health.
Reverse Slash
30
Dual Wield
SKILLS
Rending Slashes
Instant
Cast Time
Enemy
Target
5 meters
Range
2096 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
1626
Physical Damage with each weapon and causing them to bleed for an additional
8170
Physical Damage over
9
seconds.
You also reduce their Movement Speed by
50
% for the duration.
Rending Slashes
Blade Cloak
Instant
Cast Time
Self
Target
15 seconds
Duration
3667 Stamina
Cost
Create a ring of floating razors around you, dealing
990
Physical Damage to all nearby enemies every
3
seconds for
15
seconds.
The razors shield you from shrapnel, reducing the damage you take from area of effect attacks by
25
%.
Blade Cloak
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
10
% against enemies with under
25
% Health.
Slaughter 1
34
Bow
SKILLS
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
10 seconds
Duration
3406 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
865
Physical Damage to enemies in the target area every
0.5
seconds for
10
seconds.
Endless Hail
PASSIVES
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
657
.
Accuracy 1
1
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2619 Magicka
Cost
Lay claim to enemy souls, dealing
2335
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills a empty Soul Gem if an affected enemy dies.
Soul Trap
146
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
49 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
11.10
%.
49 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.10
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
48 Thick Skinned
Reduces your damage taken from damage over time effects by
18.24
%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
165
The Lover
Master Gatherer
Reduces your gathering time by
50
%.
65 Mooncalf
Increases your Stamina Recovery by
13.12
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
100 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
15
%.
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by
10
% while Sprinting.
230
The Ritual
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
8
seconds. This effect can occur once every
20
seconds.
49 Mighty
Increases your Physical, Poison, and Disease Damage done by
11.10
%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
12
%.
49 Piercing
Increases your Physical Penetration by
3906
.
66 Precise Strikes
Increases the damage and healing of your Critical Strikes with Stamina abilities by
22.08
%.
66 Thaumaturge
Increases your damage done with damage over time effects by
22.08
%.
84
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
686
Health.
31 Ironclad
Reduces your damage taken against direct damage attacks by
13.13
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Resilient
When you take Critical Damage, you heal for
137
Health.
53 Spell Shield
Increases your Spell Resistance by
4113
.
65
The Tower
5 Bashing Focus
Reduces the cost of Bash by
3.44
%.
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
10 Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
2.90
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
16.02
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
146
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
18.24
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.10
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
11.10
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
84
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
13.13
%.
Spell Shield
Increases your Spell Resistance by
4113
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
230
Thaumaturge
Increases your damage done with damage over time effects by
22.08
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
22.08
%.
Piercing
Increases your Physical Penetration by
3906
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
11.10
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
165
Mooncalf
Increases your Stamina Recovery by
13.12
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
15
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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RIDING SKILL
15%
Speed
0
Stamina
32
Inventory
Ready to Train!
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
12582
Health
13731
Stamina
29328
Magicka Recovery
653
Health Recovery
415
Stamina Recovery
1319
Spell Damage
1244
Spell Critical
32.3%
Weapon Damage
1787
Weapon Critical
85.6%
Spell Resistance
13927
Physical Resistance
9814
Critical Resistance
0
Spell Penetration
100
Physical Penetration
4006
Magicka
17585
Health
19165
Stamina
35399
Magicka Recovery
658
Health Recovery
419
Stamina Recovery
1328
Spell Damage
1497
Spell Critical
21.5%
Weapon Damage
2059
Weapon Critical
68.9%
Spell Resistance
14193
Physical Resistance
10080
Critical Resistance
0
Spell Penetration
100
Physical Penetration
4006
Magicka
12582
Health
13731
Stamina
29328
Magicka Recovery
653
Health Recovery
415
Stamina Recovery
1319
Spell Damage
1244
Spell Critical
32.3%
Weapon Damage
1787
Weapon Critical
85.6%
Spell Resistance
13927
Physical Resistance
9814
Critical Resistance
0
Spell Penetration
100
Physical Penetration
4006
Magicka
12582
Health
13731
Stamina
29328
Magicka Recovery
653
Health Recovery
415
Stamina Recovery
1319
Spell Damage
1244
Spell Critical
32.3%
Weapon Damage
1787
Weapon Critical
85.6%
Spell Resistance
13927
Physical Resistance
9814
Critical Resistance
0
Spell Penetration
100
Physical Penetration
4006
Stats are only correct for bar #2.
Magicka
12582
Health
13731
Stamina
29328
Magicka Recovery
653
Health Recovery
415
Stamina Recovery
1319
Spell Damage
1244
Spell Critical
32.3%
Weapon Damage
1787
Weapon Critical
85.6%
Spell Resistance
13927
Physical Resistance
9814
Critical Resistance
0
Spell Penetration
100
Physical Penetration
4006
Stats are only correct for bar #2.
Breda's Magnificent Mead
Summon Volatile Familiar
Bar 1
Crystal Shard
1 seconds
Cast Time
Enemy
Target
28 meters
Range
3929 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
4976
Magic damage.
Summon Volatile Familiar
1.5 seconds
Cast Time
Area
Target
6 meters
Radius
3495 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
361
Shock damage plus an additional
30
% damage.
Once summoned, you can activate the familiar's special ability, causing the familiar to pulse for
1158
Shock damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.
The familiar remains until killed or unsummoned.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
3339 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
685
Physical damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.
While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Uppercut
1 seconds
Cast Time
Enemy
Target
7 meters
Range
3143 Stamina
Cost
Slam an enemy with an upward swing, dealing
9709
Physical damage.
Cleave
Instant
Cast Time
Cone
Target
7 meters
Radius
3143 Stamina
Cost
Swat enemies in front of you with a mighty swing, dealing
3350
Physical damage and causing them to bleed for an additional
7000
Physical damage over
10
seconds.
Summon Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
18 seconds
Duration
200 Ultimate
Cost
Summon a storm atronach at the target location. The atronach's arrival deals
5871
Shock damage and stuns nearby enemies for
3
seconds. The atronach cannot move but attacks the nearest enemy.
An ally can activate Charged Lightning, giving both the ally and the atronach Major Berserk, increasing their damage by
25
% for
8
seconds.
Bar 2
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
10 seconds
Duration
3406 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
688
Physical Damage to enemies in the target area every
0.5
seconds for
10
seconds.
Mages' Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
2358 Magicka
Cost
Call down lightning to strike an enemy, dealing
1022
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
3631
Shock Damage to them and
659
Shock Damage to other enemies nearby.
Summon Volatile Familiar
Instant
Cast Time
Area
Target
6 meters
Radius
3495 Magicka
Cost
Command your familiar to pulse waves of volatile electricity, dealing
829
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
3339 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
460
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.
While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Rapid Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
7857 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally.
Summon Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
200 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
3935
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
2387
Shock Damage every
1
second.
An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by