Surround yourself with a net of magic negation, gaining a damage shield that absorbs
4394
damage for
6
seconds. Damage shield strength capped at
40
% of your Max Health.
Annulment
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
4
% per piece of Light Armor worn.
Current bonus:
28
%.
Reduces the cost of Sprint by
3
% per piece of Light Armor worn.
Current bonus:
21
%.
Grace 3
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
28
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
14
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
2541
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
37
Heavy Armor
PASSIVES
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
0
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
0
.
Constitution 2
50
Ardent Flame
ULTIMATES
Standard of Might
Instant
Cast Time
Area
Target
8 meters
Radius
18 seconds
Duration
250 Ultimate
Cost
Call down a battle standard, dealing
2171
Flame Damage every
1
second for
18
seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by
30
%.
Standing in the area increases your damage done and reduces damage taken by
15
%.
An ally near the standard can activate the
Shackle
synergy, dealing
6473
Flame Damage to enemies in the area and immobilizing them for
5
seconds.
Standard of Might
SKILLS
Flame Lash
Instant
Cast Time
Enemy
Target
7 meters
Range
1663 Magicka
Cost
Lash an enemy with flame, dealing
5785
Flame Damage.
If you strike an enemy that is immobile or stunned, you set them Off Balance.
Targeting an Off Balance enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal
6829
Flame Damage and heal you for
10242
Health over
2
seconds. This effect can occur once every
3
seconds.
Flame Lash
Burning Embers
Instant
Cast Time
Enemy
Target
7 meters
Range
10 seconds
Duration
916 Magicka
Cost
Slash an enemy with flame, dealing
2944
Flame Damage and an additional
8775
Flame Damage over
10
seconds.
Heals you for
75
% of the total damage inflicted when the effect ends.
Burning Embers
Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
1983 Magicka
Cost
Exhale a flaming blast to enemies in front of you, dealing
4343
Flame Damage and an additional
6800
Flame Damage over
10
seconds.
Affected enemies take
7
% more damage from all Fire Damage attacks.
Engulfing Flames
Fiery Grip
Instant
Cast Time
Enemy
Target
22 meters
Range
2623 Magicka
Cost
Launch a fiery chain to grasp and pull an enemy to you, dealing
3421
Flame Damage.
Grants Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.
This attack cannot be dodged or reflected.
Fiery Grip
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
1556 Magicka
Cost
Activate an aura of flames which launches a fireball at
2
enemies every
5
seconds, dealing
4486
Flame Damage.
While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
This ability scales with your highest offensive stats.
Flames of Oblivion
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
50
%.
When you apply Burning to an enemy, you restore
500
Magicka. When you apply Poisoned to an enemy, you restore
500
Stamina. Each effect can occur once every
5
seconds.
Combustion 2
Warmth
When you deal direct damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by
30
% for
3
seconds.
Warmth 2
Searing Heat
Increases the damage of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by
2
seconds.
Searing Heat 2
World in Ruin
Increases the damage of your Flame area of effect abilities by
6
%.
Decreases the cost of your Stamina Poison abilities by
25
%.
World in Ruin 2
50
Draconic Power
ULTIMATES
Ferocious Leap
Instant
Cast Time
Enemy
Target
8 meters
Radius
22 meters
Range
125 Ultimate
Cost
Launch yourself at an enemy, dealing
10277
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
After leaping you gain a damage shield that absorbs
103
% of your Max Health in damage for
6
seconds.
Ferocious Leap
SKILLS
Volatile Armor
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
1983 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.
You release a spray of spikes around you, causing enemies hit to take
6804
Magic Damage over
10
seconds.
While active, the armor returns
1008
Magic Damage to any enemy that uses a direct damage attack against you.
Volatile Armor
Choking Talons
Instant
Cast Time
Area
Target
6 meters
Radius
3049 Magicka
Cost
Call forth talons from the ground, dealing
4012
Magic Damage to enemies near you and immobilizing them for
4
seconds.
Enemies hit are afflicted with Minor Maim, reducing their damage done by
15
% for
7
seconds.
An ally near the talons can activate the
Ignite
synergy, dealing
6475
Magic Damage to all enemies held within them.
Choking Talons
Coagulating Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
3262 Magicka
Cost
Draw on your draconic blood to heal for
5878
, increasing by up to |cffffff33%|r based on your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by
20
% for
23
seconds.
Coagulating Blood
Deep Breath
Instant
Cast Time
Area
Target
8 meters
Radius
3049 Magicka
Cost
Channel draconic energy to suck in the air around you, dealing
2071
Magic Damage to nearby enemies and healing you for
100
% of the damage caused.
Any enemy hit that is casting is interrupted, stunned for
2
seconds, and set Off Balance for
5
seconds.
After
2.5
seconds, you exhale fire, dealing
4233
Flame Damage to nearby enemies.
Deep Breath
PASSIVES
Iron Skin
Increases the amount of damage you block by
10
%.
Iron Skin 2
Burning Heart
While a Draconic Power ability is active, your healing received is increased by
12
%.
Burning Heart 2
Elder Dragon
Increases your Health Recovery by
5
% for each Draconic Power ability slotted.
Current bonus:
5
%.
Increases range of your instant melee attacks by
2
meters.
Elder Dragon 2
Scaled Armor
Increases your Spell Resistance by
3300
.
Scaled Armor 2
50
Earthen Heart
ULTIMATES
Magma Shell
Instant
Cast Time
Self
Target
12 seconds
Duration
200 Ultimate
Cost
Ignite the molten lava in your veins, limiting incoming damage to
3
% of your Max Health and dealing
836
Flame Damage to nearby enemies each second for
12
seconds.
When activated, nearby allies gain a damage shield for
100
% of their Max Health for
10
seconds.
Magma Shell
SKILLS
Obsidian Shard
Instant
Cast Time
Enemy
Target
28 meters
Radius
28 meters
Range
3049 Magicka
Cost
Slam an enemy with solid rock, dealing
1111
Magic Damage and stunning them for
3
seconds.
Heals you or an ally near the enemy for
6627
Health.
Obsidian Shard
Molten Armaments
Instant
Cast Time
Area
Target
28 meters
Radius
36 seconds
Duration
3262 Magicka
Cost
Charge you and your allies' weapons with volcanic power to gain Major Sorcery, increasing your Spell Damage by
20
% for
36
seconds.
Your own damage with fully-charged Heavy Attacks is increased by
45
% while active.
Molten Armaments
Obsidian Shield
Instant
Cast Time
Area
Target
12 meters
Radius
8 seconds
Duration
3049 Magicka
Cost
Call the earth to your defense, granting a damage shield for you and nearby allies that absorbs
878
damage. This portion of the ability scales off your Max Health.
You also gain Major Mending, increasing your healing done by
25
% for
3
seconds.
Obsidian Shield
Petrify
Instant
Cast Time
Enemy
Target
8 meters
Range
3 seconds
Duration
2054 Magicka
Cost
Encase an enemy in stone, stunning them for
3
seconds. When the stun ends, they take
2779
Magic Damage.
This stun cannot be blocked or dodged.
Petrify
Ash Cloud
Instant
Cast Time
Ground
Target
5 meters
Radius
22 meters
Range
14.4 seconds
Duration
3476 Magicka
Cost
Summon a scorching cloud of ash at the target location, reducing enemy Movement Speed by
70
% and healing you and your allies for
1092
every
1
second.
Ash Cloud
PASSIVES
Eternal Mountain
Increases duration of your Earthen Heart abilities by
20
%.
Eternal Mountain 2
Battle Roar
When you cast an Ultimate ability, you restore
46
Health,
46
Magicka, and
46
Stamina for each point of the Ultimate's cost.
Battle Roar 2
Mountain's Blessing
When you cast an Earthen Heart ability, you and your group gain Minor Brutality for
20
seconds, increasing your Weapon Damage by
10
%
If you are in combat, you also generate
3
Ultimate. This effect can occur once every
6
seconds.
Mountain's Blessing 2
Helping Hands
When you cast an Earthen Heart ability, you restore
990
Stamina.
Helping Hands 2
20
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
15
Blacksmithing
PASSIVES
Metalworking
Allows the use of Steel Ingots.
Metalworking 2
46
Clothing
PASSIVES
Tailoring
Allows the use of Silverweave and Superb Hide.
Tailoring 8
Unraveling
Greatly improves the chances of extracting Clothing ingredients and allows the refining of more powerful tannins from raw materials.
Unraveling 2
Tannin Expertise
Increases the chances of improving items with tannins.
Tannin Expertise 1
6
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
3
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
47
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
42
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Mahogany wood.
Woodworking 8
Resin Expertise
Greatly increases the chances of improving items with resins.
Resin Expertise 2
10
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
8
Mages Guild
SKILLS
Magelight
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4116 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Magelight
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1129 Magicka
Cost
Bind an enemy with chaotic magic, dealing
5047
Magic Damage over
12
seconds and healing you for
1327
Health and an additional
1327
Health every
6
seconds.
Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
While slotted, your Max Health is increased by
8
%.
Structured Entropy
Fire Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
30 seconds
Duration
3049 Magicka
Cost
Inscribe a rune of cosmic fire on the earth, which takes
2
seconds to arm and lasts for
30
seconds.
When triggered, the rune blasts all enemies in the target area for
4519
Flame Damage.
Fire Rune
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
2
Psijic Order
SKILLS
Borrowed Time
2 seconds
Channel Time
Ground
Target
8 meters
Radius
28 meters
Range
5964 Magicka
Cost
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for
3
seconds when the channel completes.
Enemies that are stunned gain
5000
Heal Absorption for
3
seconds, negating the next
5000
points of healing done.
Borrowed Time
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
50
Breton Skills
PASSIVES
Opportunist
Increases your experience gain with the Light Armor skill line by
15
%.
Increases your Alliance Points gained by
1
%.
Opportunist 1
Gift of Magnus
Increases your Max Magicka by
2000
.
Gift of Magnus 3
Spell Attunement
Increases your Spell Resistance by
2310
. This effect is doubled if you are afflicted with Burning, Chilled, or Concussed.
Increases your Magicka Recovery by
100
.
Spell Attunement 3
Magicka Mastery
Reduces the Magicka cost of your abilities by
7
%.
Magicka Mastery 3
50
Destruction Staff
ULTIMATES
Eye of the Storm
Instant
Cast Time
Area
Target
8 meters
Radius
7 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm above you that builds for
2
seconds then lays waste to all enemies nearby, dealing
4144
Magic Damage every
1
second for
7
seconds.
Eye of the Storm
SKILLS
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
1983 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1680
Flame Damage,
1680
Frost Damage, and
1680
Shock Damage.
Up to 2 nearby enemies will take
2011
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Force Pulse
Unstable Wall of Elements
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
6 seconds
Duration
2409 Magicka
Cost
Create an unstable elemental barrier in front of you, dealing
1187
Magic Damage to enemies in the target area every
1
second before exploding for an additional
2072
Magic Damage.
Unstable Wall of Fire deals additional damage to Burning enemies.
Unstable Wall of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Unstable Wall of Storms sets Concussed enemies Off Balance.
Unstable Wall of Elements
Destructive Clench
Instant
Cast Time
Enemy
Target
17 meters
Range
2853 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
2851
Magic Damage and an additional
4425
Magic Damage over
8
seconds.
Flame Clench knocks the enemy back and deals additional damage over time.
Frost Clench immobilizes the enemy for longer.
Shock Clench stuns the enemy and deals damage to other nearby enemies.
Destructive Clench
Weakness to Elements
Instant
Cast Time
Enemy
Target
28 meters
Range
18 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
18
seconds, reducing their Spell Resistance by
5280
.
Weakness to Elements
Impulse
Instant
Cast Time
Area
Target
6 meters
Radius
2409 Magicka
Cost
Release a surge of elemental energy, dealing
3888
Magic Damage to nearby enemies.
Impulse
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
878
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Equipping a Flame Staff increases your damage done with single target abilities by
8
%.
Equipping a Lightning Staff increases your damage done with area of effect abilities by
8
%.
Equipping a Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.
Destruction Expert 2
41
Restoration Staff
SKILLS
Grand Healing
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
2623 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
1475
Health and an additional
1475
Health every
1
second for
3
seconds.
Grand Healing
Mutagen
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
1556 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
11330
over
20
seconds.
If you or your allies fall below
20
% Health, Mutagen is consumed but heals for an immediate
3885
Health and removes
1
harmful effect.
Mutagen
Blessing Of Restoration
Instant
Cast Time
Area
Target
20 x 10 meters
Area
20 meters
Radius
15 seconds
Duration
2836 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
4807
Health.
Also grants Minor Resolve and Minor Ward, increasing you and your allies' Physical Resistance and Spell Resistance by
1320
for
15
seconds.
Blessing Of Restoration
Steadfast Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3476 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
4296
damage.
The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.
Steadfast Ward
Force Siphon
1.5 seconds
Cast Time
Enemy
Target
28 meters
Range
17 seconds
Duration
1556 Magicka
Cost
Focus your staff's power to apply Minor Lifesteal to an enemy for
17
seconds, healing you and your allies for
600
Health every
1
second when damaging them.
Force Siphon
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
25
%.
You also heal yourself or a nearby ally to the target for
30
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Your fully-charged Heavy Attacks restore
30
% more Magicka.
Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
288
Magicka when you block a spell.
Absorb 1
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
3
%.
Restoration Master 1
7
Legerdemain
PASSIVES
Improved Hiding
Reduces the cost of Sneak by
20
%.
Improved Hiding 2
6
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
1983 Magicka
Cost
Lay claim to enemy souls, dealing
4265
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
PASSIVES
Soul Shatter
WHEN SOUL ABILITY IS SLOTTED
When your Health drops below
20
% your soul explodes, dealing
598
Magic Damage to enemies within
8
meters of you.
This effect can occur once every
2
minutes.
Soul Shatter 1
44
The Apprentice
1 Blessed
Increases your healing done by
0.30
%.
41 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
9.81
%.
2 Spell Erosion
Increases your Spell Penetration by
209
.
Spell Precision
Increases your Spell Critical by
9
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
36
The Atronach
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
2522
Physical Damage to the enemy. This effect can occur once every
5
seconds.
36 Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
20.71
%.
80
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
3 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0.9
%.
3 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0.9
%.
74 Light Armor Focus
Increases your Physical Resistance by
4923
while wearing
5
or more pieces of Light Armor.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
80
The Lover
17 Arcanist
Increases your Magicka Recovery by
4.73
%.
Master Gatherer
Reduces your gathering time by
50
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
63 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
80
Light Armor Focus
Increases your Physical Resistance by
4923
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0.9
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0.9
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
36
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
20.71
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
44
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
9.81
%.
Spell Erosion
Increases your Spell Penetration by
209
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0.30
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
80
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
4.73
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
12.91
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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RIDING SKILL
51%
Speed
37
Stamina
18
Inventory
Ready to Train!
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
34627
Health
10986
Stamina
10698
Magicka Recovery
1160
Health Recovery
324
Stamina Recovery
514
Spell Damage
1229
4893
Spell Critical
37.5%
50%
Weapon Damage
1108
1655
Weapon Critical
14.9%
50%
Spell Resistance
15370
Physical Resistance
12142
Critical Resistance
0
Spell Penetration
5093
Physical Penetration
0
Magicka
34627
Health
10986
Stamina
10698
Magicka Recovery
1160
Health Recovery
324
Stamina Recovery
514
Spell Damage
1229
4893
Spell Critical
37.5%
50%
Weapon Damage
1108
1655
Weapon Critical
14.9%
50%
Spell Resistance
15370
Physical Resistance
12142
Critical Resistance
0
Spell Penetration
5093
Physical Penetration
0
Magicka
39512
Health
17391
Stamina
14354
Magicka Recovery
1160
Health Recovery
324
Stamina Recovery
514
Spell Damage
1253
5131
Spell Critical
32.5%
50%
Weapon Damage
1132
1900
Weapon Critical
9.9%
50%
Spell Resistance
15370
Physical Resistance
12142
Critical Resistance
0
Spell Penetration
5093
Physical Penetration
0
Magicka
34627
Health
10986
Stamina
10698
Magicka Recovery
1160
Health Recovery
324
Stamina Recovery
514
Spell Damage
1229
4893
Spell Critical
37.5%
50%
Weapon Damage
1108
1655
Weapon Critical
14.9%
50%
Spell Resistance
15370
Physical Resistance
12142
Critical Resistance
0
Spell Penetration
5093
Physical Penetration
0
Stats are only correct for bar #1.
Magicka
34627
Health
10986
Stamina
10698
Magicka Recovery
1160
Health Recovery
324
Stamina Recovery
514
Spell Damage
1229
4893
Spell Critical
37.5%
50%
Weapon Damage
1108
1655
Weapon Critical
14.9%
50%
Spell Resistance
15370
Physical Resistance
12142
Critical Resistance
0
Spell Penetration
5093
Physical Penetration
0
Stats are only correct for bar #1.
Boon: The Mage
Bar 1
Obsidian Shard
Instant
Cast Time
Enemy
Target
28 meters
Radius
28 meters
Range
3049 Magicka
Cost
Slam an enemy with solid rock, dealing
764
Magic Damage and stunning them for
3
seconds.
Heals you or an ally near the enemy for
4556
Health.
Deep Breath
Instant
Cast Time
Area
Target
8 meters
Radius
3049 Magicka
Cost
Channel draconic energy to suck in the air around you, dealing
1423
Magic Damage to nearby enemies and healing you for
100
% of the damage caused.
Any enemy hit that is casting is interrupted, stunned for
2
seconds, and set Off Balance for
5
seconds.
After
2.5
seconds, you exhale fire, dealing
2910
Flame Damage to nearby enemies.
Flame Lash
Instant
Cast Time
Enemy
Target
7 meters
Range
1663 Magicka
Cost
Lash an enemy with flame, dealing
3976
Flame Damage.
If you strike an enemy that is immobile or stunned, you set them Off Balance.
Targeting an Off Balance enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal
4696
Flame Damage and heal you for
7044
Health over
2
seconds. This effect can occur once every
3
seconds.
Borrowed Time
2 seconds
Channel Time
Ground
Target
8 meters
Radius
28 meters
Range
6035 Magicka
Cost
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for
3
seconds when the channel completes.
Enemies that are stunned gain
5000
Heal Absorption for
3
seconds, negating the next
5000
points of healing done.
Flame Clench
Instant
Cast Time
Enemy
Target
17 meters
Range
2853 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
2293
Flame Damage and an additional
3285
Flame Damage over
8
seconds.
Also knocks enemy back
5
meters.
Standard of Might
Instant
Cast Time
Area
Target
8 meters
Radius
18 seconds
Duration
250 Ultimate
Cost
Call down a battle standard, dealing
1492
Flame Damage every
1
second for
18
seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by
30
%.
Standing in the area increases your damage done and reduces damage taken by
15
%.
An ally near the standard can activate the
Shackle
synergy, dealing
4422
Flame Damage to enemies in the area and immobilizing them for
5
seconds.
Bar 2
Volatile Armor
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
1992 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.
You release a spray of spikes around you, causing enemies hit to take
6852
Magic Damage over
10
seconds.
While active, the armor returns
1013
Magic Damage to any enemy that uses a direct damage attack against you.
Weakness to Elements
Instant
Cast Time
Enemy
Target
28 meters
Range
18 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
18
seconds, reducing their Spell Resistance by
5280
.
Mutagen
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
1565 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
12606
over
20
seconds.
If you or your allies fall below
20
% Health, Mutagen is consumed but heals for an immediate
4321
Health and removes
1
harmful effect.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1139 Magicka
Cost
Bind an enemy with chaotic magic, dealing
5075
Magic Damage over
12
seconds and healing you for
1434
Health and an additional
1434
Health every
6
seconds.
Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
While slotted, your Max Health is increased by
8
%.
Grand Healing
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
2632 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
1604
Health and an additional
1604
Health every
1
second for
3
seconds.
Magma Shell
Instant
Cast Time
Self
Target
12 seconds
Duration
200 Ultimate
Cost
Ignite the molten lava in your veins, limiting incoming damage to
3
% of your Max Health and dealing
902
Flame Damage to nearby enemies each second for
12
seconds.
When activated, nearby allies gain a damage shield for