Magic Damage and increasing your damage against them by
20
% for
6
seconds.
Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.
While slotted, any time you kill an enemy you gain
10
Ultimate.
Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
1853 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
1807
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Impale
Blur
Instant
Cast Time
Self
Target
20 seconds
Duration
3705 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your dodge chance by
15
% for
20
seconds.
Blur
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2646 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.
When a marked enemy dies, you heal for
67
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.
You can only have one Reaper's Mark active at a time.
Reaper's Mark
PASSIVES
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
938
Magicka or Stamina, whichever maximum is higher.
Executioner 1
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.
Current bonus:
1314
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED
Increases your Critical Damage by
5
%.
Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
10
seconds.
Hemorrhage 1
38
Shadow
ULTIMATES
Veil of Blades
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
200 Ultimate
Cost
Conjure a ring of shadow, reducing the Movement Speed of enemies by
70
%, dealing
1581
Magic Damage to them every
1
second, and granting you and your allies Major Protection, reducing your damage taken by
30
%.
Allies in the area can activate the
Hidden Refresh
synergy, granting them invisibility, increasing their Movement Speed by
70
%, and healing them for
16650
Health over
4
seconds.
Veil of Blades
SKILLS
Veiled Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
2646 Magicka
Cost
Slash an enemy, dealing
3625
Magic Damage.
Attacking with Veiled Strike while Sneaking or invisible stuns the enemy for
4
seconds and sets them Off Balance for
5
seconds.
Veiled Strike
Shadowy Disguise
Instant
Cast Time
Self
Target
2.5 seconds
Duration
3881 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.
Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Shadowy Disguise
Refreshing Path
Instant
Cast Time
Self
Target
10 seconds
Duration
3440 Magicka
Cost
Create a corridor of shadows, dealing
610
Magic Damage to enemies in the target area every
1
second.
While on the path and for up to
2
seconds after leaving it you and your allies are healed for
713
Health every
1
second. You also gain Major Expedition, increasing your movement speed by
30
%.
Refreshing Path
Mass Hysteria
Instant
Cast Time
Area
Target
6 meters
Radius
3705 Magicka
Cost
Summon a dark spirit to terrify up to
2
enemies, causing them to flee in fear for
4
seconds.
After the fear ends, their Movement Speed is reduced by
50
% for
4
seconds and they are afflicted with Minor Maim, reducing their damage done by
15
%.
Mass Hysteria
PASSIVES
Refreshing Shadows
Increases your Health, Stamina, and Magicka Recovery by
15
%.
Refreshing Shadows 2
Dark Vigor
Increases your Max Health by
2
% for each Shadow ability slotted.
Current bonus:
0
%.
Dark Vigor 1
44
Siphoning
ULTIMATES
Soul Siphon
Instant
Cast Time
Area
Target
28 meters
Radius
3.5 seconds
Duration
150 Ultimate
Cost
Sanctify your soul and the souls of nearby allies with a night rune, healing for
6160
Health and an additional
16976
Health over
4
seconds.
You and your allies will also receive Major Vitality, increasing your healing received by
30
% for
4
seconds.
An ally can target a nearby enemy and activate the
Soul Leech
synergy, dealing
4871
Magic Damage to them and healing for the damage caused.
Soul Siphon
SKILLS
Funnel Health
Instant
Cast Time
Enemy
Target
15 meters
Radius
28 meters
Range
10 seconds
Duration
2646 Magicka
Cost
Steal an enemy's life force, dealing
3373
Magic Damage and healing you and
1
other nearby ally for
29
% of the damage inflicted every
2
seconds for
10
seconds.
Funnel Health
Healthy Offering
Instant
Cast Time
Cone
Target
28 meters
Radius
2520 -2
Cost
Sacrifice your essence, healing an ally in front of you for
6363
Health but draining your own Health over
8
seconds.
While your Health is being drained you gain Minor Mending, increasing your healing done by
8
%.
Healthy Offering
Debilitate
Instant
Cast Time
Enemy
Target
28 meters
Range
8 seconds
Duration
3176 Magicka
Cost
Sap an enemy's agility and bolster your own, dealing
6375
Magic Damage over
8
seconds and reducing their movement speed by
40
%.
You also gain Major Expedition, increasing your Movement Speed by
30
% while your enemy is Crippled.
If an enemy dies while affected with Debilitate, you restore
100
% of the ability's cost as Magicka.
Debilitate
Siphoning Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
1324 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1698
Health for
20
seconds.
Siphoning Strikes
Drain Power
Instant
Cast Time
Area
Target
8 meters
Radius
17 seconds
Duration
3176 Magicka
Cost
Siphon the vigor from your enemies' blood, dealing
2109
Magic Damage to all nearby enemies.
If an enemy is hit, you gain Major Brutality, increasing your Weapon Damage by
22
% for
17
seconds.
Drain Power
PASSIVES
Magicka Flood
Increases your Max Magicka by
9
% while a Siphoning ability is slotted.
Magicka Flood 2
Soul Siphoner
Increases your healing done by
3
% for each Siphoning ability slotted.
Current bonus:
0
%.
Soul Siphoner 2
Transfer
Casting a Siphoning ability generates
1
Ultimate. This effect can occur once every
4
seconds.
Transfer 1
6
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
Keen Eye: Reagents
Herbs and fungi in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Reagents 1
12
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
19
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
18
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
3
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
Keen Eye: Jewelry
Jewelry Seams in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Jewelry 1
2
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
9
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
5
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
3
Mages Guild
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
5292 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Inner Light
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
46
Argonian Skills
PASSIVES
Amphibian
Increases your experience gain with the Restoration Staff skill line by
15
%.
Increases your swimming speed by
50
%.
Amphibian 1
Resourceful
Increases your Max Magicka by
3
%.
When you drink a potion, you restore
4620
Health, Magicka, and Stamina.
Resourceful 3
Argonian Resistance
Increases your Max Health by
10
% and Poison and Disease Resistance by
1485
.
Gain immunity to the poisoned and diseased status effects.
Argonian Resistance 3
Quick to Mend
Increases your healing done and healing received by
3
%.
Quick to Mend 2
44
Destruction Staff
SKILLS
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
2646 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1072
Flame Damage,
1072
Frost Damage, and
1072
Shock Damage.
Up to 2 nearby enemies will take
1360
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Force Pulse
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
8 seconds
Duration
3176 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
877
Magic Damage to enemies in the target area every
1
second.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
Impulse
Instant
Cast Time
Area
Target
6 meters
Radius
3176 Magicka
Cost
Release a surge of elemental energy, dealing
2178
Magic Damage to nearby enemies.
Impulse
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
1640
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Equipping a Flame Staff increases your damage done with single target abilities by
4
%.
Equipping a Lightning Staff increases your damage done with area of effect abilities by
4
%.
Equipping a Frost Staff reduces the cost of blocking by
18
% and increases the amount of damage you block by
10
%.
Ancient Knowledge 1
45
Restoration Staff
SKILLS
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
3440 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
1304
Health and an additional
1304
Health every
1
second for
3
seconds.
You restore
300
Magicka for each friendly target hit by the initial heal, up to a maximum of
3
targets.
Healing Springs
Mutagen
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
2117 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
10043
over
20
seconds.
If you or your allies fall below
20
% Health, the Mutagen is consumed but heals for an immediate
3478
Health and removes
1
harmful effect.
Mutagen
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
3705 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
3327
Health.
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by
1320
for
8
seconds.
Combat Prayer
Ward Ally
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4499 Magicka
Cost
Call on your staff's strength to protect you and the lowest health ally around you with a damage shield that absorbs
3558
damage.
The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.
Ward Ally
Force Siphon
1.5 seconds
Cast Time
Enemy
Target
28 meters
Range
17 seconds
Duration
2117 Magicka
Cost
Focus your staff's power to apply Minor Lifesteal to an enemy for
17
seconds, healing you and your allies for
702
Health every
1
second when damaging them.
Force Siphon
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
25
%.
You also heal yourself or a nearby ally to the target for
36
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under
30
% Health.
Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Restores an additional
30
% Magicka when you complete a heavy attack.
Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
288
Magicka when you block a spell.
Absorb 1
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
3
%.
Restoration Master 1
1
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2646 Magicka
Cost
Lay claim to enemy souls, dealing
2885
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
120
The Apprentice
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
2222
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
75 Blessed
Increases your healing done by
14
%.
45 Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
17.45
%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Spell Precision
Increases your Spell Critical by
12
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
61
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
20 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
5.46
%.
19 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
5.22
%.
22 Light Armor Focus
Increases your Physical Resistance by
2067
while wearing
5
or more pieces of Light Armor.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
30
The Lord
23 Bastion
Increases the effectiveness of your damage shields by
10.22
%.
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Infusion
When you resurrect another player, you increase their Magicka Recovery by
444
for
8
seconds.
7 Quick Recovery
Increases your healing received by
2.06
%.
120
The Lover
75 Arcanist
Increases your Magicka Recovery by
14
%.
Master Gatherer
Reduces your gathering time by
50
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
45 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
10.48
%.
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by
10
% while Sprinting.
30
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
1089
Health.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
30
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
10.22
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
2.06
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
61
Light Armor Focus
Increases your Physical Resistance by
2067
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
5.22
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
5.46
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
30
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
2692
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
120
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
17.45
%.
Blessed
Increases your healing done by
14
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
120
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
14
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
10.48
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
Loading...
Space:
87 / 113
53,030
0
500
0
15
Loading...
Space:
317 / 320
2,078
772
Loading...
Loading...
Space:
719 / 433
55,108
0
1,272
0
15
Loading...
RIDING SKILL
53%
Speed
0
Stamina
3
Inventory
Ready to Train!
Loading...
Loading...
Loading...
GUILDS
FlockOvers
Rank: Ancestor
Members: 46
Founded: 11/25/2015
Puppy Den of Sin
Rank: Puppy
Members: 12
Founded: 7/24/2015
Bacon Rats
Rank: Initiate
Members: 485
Founded: 9/16/2017
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
22223
Health
18639
Stamina
12341
Magicka Recovery
1179
Health Recovery
639
Stamina Recovery
702
Spell Damage
1227
Spell Critical
65.5%
Weapon Damage
1227
Weapon Critical
30.7%
Spell Resistance
10713
Physical Resistance
10561
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Magicka
22223
Health
18639
Stamina
12341
Magicka Recovery
1179
Health Recovery
639
Stamina Recovery
702
Spell Damage
1227
Spell Critical
65.5%
Weapon Damage
1227
Weapon Critical
30.7%
Spell Resistance
10713
Physical Resistance
10561
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Magicka
23935
Health
22576
Stamina
12496
Magicka Recovery
1187
Health Recovery
648
Stamina Recovery
708
Spell Damage
1548
Spell Critical
59.2%
Weapon Damage
1477
Weapon Critical
29.2%
Spell Resistance
10979
Physical Resistance
10827
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Magicka
22223
Health
18639
Stamina
12341
Magicka Recovery
1179
Health Recovery
639
Stamina Recovery
702
Spell Damage
1227
Spell Critical
65.5%
Weapon Damage
1227
Weapon Critical
30.7%
Spell Resistance
10713
Physical Resistance
10561
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Stats are only correct for bar #1.
Magicka
22223
Health
18639
Stamina
12341
Magicka Recovery
1179
Health Recovery
639
Stamina Recovery
702
Spell Damage
1227
Spell Critical
65.5%
Weapon Damage
1227
Weapon Critical
30.7%
Spell Resistance
10713
Physical Resistance
10561
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Stats are only correct for bar #1.
Boon: The Lady
Major Prophecy
Bar 1
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
1777 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
2105
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
5076 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Mutagen
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
2031 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
11704
over
20
seconds.
If you or your allies fall below
20
% Health, the Mutagen is consumed but heals for an immediate
4010
Health and removes
1
harmful effect.
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2538 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.
When a marked enemy dies, you heal for
66
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.
You can only have one Reaper's Mark active at a time.
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
3554 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
3877
Health.
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by
1320
for
8
seconds.
Soul Harvest
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
6654
Magic Damage and increasing your damage against them by
20
% for
6
seconds.
Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.
While slotted, any time you kill an enemy you gain
10
Ultimate.
Bar 2
Funnel Health
Instant
Cast Time
Enemy
Target
15 meters
Radius
28 meters
Range
10 seconds
Duration
2538 Magicka
Cost
Steal an enemy's life force, dealing
4016
Magic Damage and healing you and
1
other nearby ally for
30
% of the damage inflicted every
2
seconds for
10
seconds.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
5076 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Debilitate
Instant
Cast Time
Enemy
Target
28 meters
Range
8 seconds
Duration
3046 Magicka
Cost
Sap an enemy's agility and bolster your own, dealing
7585
Magic Damage over
8
seconds and reducing their movement speed by
40
%.
You also gain Major Expedition, increasing your Movement Speed by
30
% while your enemy is Crippled.
If an enemy dies while affected with Debilitate, you restore
100
% of the ability's cost as Magicka.
Blockade of Fire
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
8 seconds
Duration
3046 Magicka
Cost
Slam your staff down to create a flaming barrier in front of you, dealing
1004
Flame Damage to enemies in the target area every
1
second.
Burning enemies take
20
% more damage from this ability.
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
2538 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1275
Flame Damage,
1275
Frost Damage, and
1275
Shock Damage.
Up to 2 nearby enemies will take
1556
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Soul Harvest
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
6799
Magic Damage and increasing your damage against them by
20
% for
6
seconds.
Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.
While slotted, any time you kill an enemy you gain