Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally, but you gain Minor Expedition, increasing your Movement Speed by
10
% for
8
seconds.
Charging Maneuver
Echoing Vigor
Instant
Cast Time
Area
Target
15 meters
Radius
3441 Stamina
Cost
Renew your forces' resolve, healing yourself and nearby allies for
3648
Health over
5
seconds.
Echoing Vigor
50
Light Armor
SKILLS
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
4131 Magicka
Cost
Requires 5 pieces of light armor equipped
Surround yourself with a net of magic negation to absorb up to
12248
damage over
6
seconds.
While active, up to three times when spell damage is absorbed, you restore
1026
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Harness Magicka
PASSIVES
Recovery
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
20
%.
Recovery 3
Evocation
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
10
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
1815
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
50
Medium Armor
PASSIVES
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
4
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
2
%.
Wind Walker 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
3
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
4
%.
Athletics 2
49
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
362
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
4
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
108
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
2
%.
Juggernaut 2
50
Assassination
ULTIMATES
Soul Harvest
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
12469
Magic Damage and increasing your damage against them by
20
% for
6
seconds.
Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.
While slotted, any time you kill an enemy you gain
10
Ultimate.
Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
1701 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
3946
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Impale
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2430 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.
While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
15836
Magic Damage and reduce their Movement Speed by
40
% for
3
seconds.
Merciless Resolve
PASSIVES
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.
Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED
Increases your Critical Damage by
10
%.
Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
50
Shadow
ULTIMATES
Bolstering Darkness
Instant
Cast Time
Area
Target
5 meters
Radius
15.12 seconds
Duration
200 Ultimate
Cost
Conjure a ring of shadow, reducing the Movement Speed of enemies by
70
% and granting you and your allies Major Protection while inside the ring and even after leaving it, reducing your damage taken by
30
%.
Allies in the area can activate the
Hidden Refresh
synergy, granting them invisibility, increasing their Movement Speed by
70
%, and healing them for
23697
Health over
4
seconds.
Bolstering Darkness
SKILLS
Shadowy Disguise
Instant
Cast Time
Self
Target
2.7 seconds
Duration
3402 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.7
seconds.
Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Shadowy Disguise
Refreshing Path
Instant
Cast Time
Self
Target
10.8 seconds
Duration
3159 Magicka
Cost
Create a corridor of shadows, dealing
1257
Magic Damage to enemies in the target area every
1
second.
While on the path and for up to
2
seconds after leaving it you and your allies are healed for
1027
Health every
1
second. You also gain Major Expedition, increasing your movement speed by
30
%.
Refreshing Path
Shadow Image
Instant
Cast Time
Self
Target
28 meters
Range
16.2 seconds
Duration
2430 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
16.2
seconds.
The shade shoots at an enemy, dealing
1846
Magic Damage. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by
15
% for
4
seconds.
While the shade is summoned, you can activate this ability again to teleport to the shade's location.
Shadow Image
PASSIVES
Refreshing Shadows
Increases your Health, Stamina, and Magicka Recovery by
15
%.
Refreshing Shadows 2
Shadow Barrier
Casting a Shadow ability grants you Major Resolve and Major Ward for
6
seconds, increasing your Physical and Spell Resistance by
5280
. This duration is increased by
25
% for each piece of Heavy Armor equipped.
Current Bonus:
25
%. Current Duration:
7.5
seconds
Shadow Barrier 2
Dark Vigor
Increases your Max Health by
3
% for each Shadow ability slotted.
Current bonus:
6
%.
Dark Vigor 2
Dark Veil
Increases the duration of your Shadow abilities by
8
%.
Dark Veil 1
50
Siphoning
SKILLS
Swallow Soul
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2430 Magicka
Cost
Steal an enemy's life force, dealing
7362
Magic Damage and healing you for
25
% of the damage inflicted every
2
seconds for
10
seconds.
While slotted, you gain Minor Vitality, increasing your healing received by
8
%.
Swallow Soul
Crippling Grasp
Instant
Cast Time
Enemy
Target
28 meters
Range
8 seconds
Duration
2916 Magicka
Cost
Sap an enemy's agility and bolster your own, dealing
2373
Magic Damage and an additional
13370
Magic Damage over
8
seconds, immobilizing them for
1.5
seconds, and reducing their movement speed by
40
%.
You also gain Major Expedition, increasing your Movement Speed by
30
% while your enemy is Crippled.
You can only have one Crippling Grasp active at a time.
Crippling Grasp
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
973 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1495
Health and restore
106
Magicka for
20
seconds.
You restore up to
4270
additional Magicka when the effect ends, based on the length of time Siphoning Attacks was active.
Siphoning Attacks
PASSIVES
Catalyst
After drinking a potion you gain
20
Ultimate.
Catalyst 2
Magicka Flood
Increases your Max Magicka by
8
% while a Siphoning ability is slotted.
Magicka Flood 2
Soul Siphoner
Increases your healing done by
3
% for each Siphoning ability slotted.
Current bonus:
3
%.
Soul Siphoner 2
Transfer
Casting a Siphoning ability generates
2
Ultimate. This effect can occur once every
4
seconds.
Transfer 2
50
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 3
50
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
50
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
50
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
50
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
50
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
Gourmand
Adds 20 minutes to the duration of any eaten food.
Gourmand 3
Connoisseur
Adds 20 minutes to the duration of any consumed drink.
Connoisseur 3
50
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
10
Fighters Guild
PASSIVES
Banish the Wicked
You generate
6
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 2
6
Mages Guild
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4860 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Inner Light
10
Psijic Order
SKILLS
Elemental Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2144 Magicka
Cost
Infuse your weapon with power, causing your next Light Attack used within
2
seconds to deal an additional
7358
Magic Damage and apply the Burning, Concussion, or Chill elemental status effect.
Resources are refunded if a Light Attack is not activated.
Elemental Weapon
Channeled Acceleration
1.3 seconds
Cast Time
Self
Target
2430 Magicka
Cost
Bend time and space around you to gain Major Expedition for
9
seconds and Minor Force for
36
seconds, increasing your Movement Speed by
30
% and Critical Damage by
10
%.
Channeled Acceleration
Deep Thoughts
Instant
Cast Time
Self
Target
0 Magicka
Cost
Focus your body and mind into a meditative state, healing for
1563
Health and restoring
1782
Magicka and Stamina every
1
second.
You will remain in a meditative state until you toggle this ability off or are interrupted.
Deep Thoughts
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
Clairvoyance
Reduces the cost of your Psijic Order abilities by
15
%.
Clairvoyance 2
Spell Orb
When you cast a Psijic Order ability while you are in combat, you generate a spell charge. When you reach
5
spell charges, you launch a spell orb at the closest enemy to you dealing
3831
Magic Damage or
1530
Physical Damage, whichever is higher.
The spell charges must be generated within
10
seconds of each other or all charges will be lost.
Spell Orb 2
Concentrated Barrier
While you have a Psijic Order ability slotted and are Blocking, you gain a damage shield that absorbs
5250
damage.
This damage shield recharges back to full strength after you spend
10
seconds not Blocking.
Concentrated Barrier 2
Deliberation
While you are casting or channeling a Psijic Order ability you gain Major Protection, reducing your damage taken by
30
%.
Deliberation 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
10
Undaunted
SKILLS
Inner Rage
Instant
Cast Time
Enemy
Target
28 meters
Range
3646 Magicka
Cost
Ignite the fires of hate in an enemy's heart, dealing
3958
Magic Damage and taunting them to attack you for
15
seconds.
A ranged ally targeting the taunted enemy has a
37
% chance to activate the
Radiate
synergy, dealing
2898
Magic Damage to them over
2
seconds then an additional
8249
Magic Damage to them and other nearby enemies.
Inner Rage
PASSIVES
Undaunted Command
Activating an ally's synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
627
Health,
427
Stamina, and
1368
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
6
%.
Undaunted Mettle 2
50
Dark Elf Skills
PASSIVES
Ashlander
Increases your experience gain with the Dual Wield skill line by
15
%.
Reduces your damage taken from environmental lava by
50
%.
Ashlander 1
Dynamic
Increases your Max Magicka and Max Stamina by
6
%.
Dynamic 3
Resist Flame
Increases your Max Magicka by
3
% and Flame Resistance by
2079
.
Gain immunity to the burning status effect.
Resist Flame 3
Destructive Ancestry
Increases your Flame Damage by
7
%. Increases your Frost and Shock Damage by
2
%.
Destructive Ancestry 3
50
Destruction Staff
ULTIMATES
Elemental Rage
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
7 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
7285
Magic Damage every
1
second for
7
seconds.
Fiery Rage increases the damage by
10
%.
Icy Rage immobilizes enemies hit for
3
seconds.
Thunderous Rage increases the duration by
2
seconds.
Elemental Rage
SKILLS
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
8 seconds
Duration
2916 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
1419
Magic Damage to enemies in the target area every
1
second.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
24
seconds, reducing their Spell Resistance by
5280
.
Also applies Minor Magickasteal to the enemy for
24
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
Elemental Drain
Elemental Ring
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
2916 Magicka
Cost
Release a surge of elemental energy, dealing
4569
Magic Damage to enemies at the target location.
Elemental Ring
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
129
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
1279
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Gain bonus effects based on your staff type while you have a Destruction Staff ability slotted:
Flame Staff increases your damage done with single target abilities by
8
%.
Lightning Staff increases your damage done with area of effect abilities by
8
%.
Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.
Destruction Expert 2
1
Soul Magic
SKILLS
Soul Splitting Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2430 Magicka
Cost
Lay claim to enemy souls, dealing
6425
Magic Damage to the target and two other nearby enemies over
10
seconds.
Fills an empty Soul Gem if an affected enemy dies.
Soul Splitting Trap
10
Vampire
ULTIMATES
Devouring Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
5 seconds
Duration
186 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
3845
Magic Damage to nearby enemies every
1
second for
5
seconds.
The bats heal you for
2650
Health for each enemy they damage.
Devouring Swarm
SKILLS
Accelerating Drain
3 seconds
Channel Time
Enemy
Target
12 meters
Range
2241 Magicka
Cost
Consume an enemy's life force, dealing
5108
Magic Damage and restoring
20
% of your missing Health every
1
second for
3
seconds.
When you activate the drain, the enemy is stunned for
3
seconds.
When the drain ends you gain Minor Expedition, increasing your Movement Speed by
10
% for
20
seconds.
Accelerating Drain
Baleful Mist
4 seconds
Channel Time
Area
Target
5 meters
Radius
4 seconds
Duration
4707 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
75
% and dealing
1805
Magic Damage to nearby enemies every
1
second for
4
seconds.
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Baleful Mist
PASSIVES
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.
Supernatural Recovery 2
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Unnatural Resistance 1
118
The Apprentice
50 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
11.25
%.
48 Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
18.24
%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
20 Spell Erosion
Increases your Spell Penetration by
1900
.
Spell Precision
Increases your Spell Critical by
12
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
41
The Atronach
41 Master-at-Arms
Increases your damage done with direct damage attacks by
16.31
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
4320
Physical Damage to the enemy. This effect can occur once every
5
seconds.
142
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
339
Health. This effect can occur once every
5
seconds.
49 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
11.10
%.
49 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.10
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
44 Thick Skinned
Reduces your damage taken from damage over time effects by
17.17
%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
11
The Lord
11 Bastion
Increases the effectiveness of your damage shields by
5.23
%.
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
122
The Lover
75 Arcanist
Increases your Magicka Recovery by
14
%.
Master Gatherer
Reduces your gathering time by
50
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
47 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
10.8
%.
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by
10
% while Sprinting.
37
The Ritual
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
12
%.
37 Thaumaturge
Increases your damage done with damage over time effects by
15.1
%.
75
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
38 Shadow Ward
Reduces the cost of Block by
15.41
%.
Treasure Hunter
Increases the quality of items you find in treasure chests.
37 Tumbling
Reduces the cost of Roll Dodge by
15.1
%.
44
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
784
Health.
44 Ironclad
Reduces your damage taken against direct damage attacks by
17.17
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
11
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
5.23
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
142
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
17.17
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.10
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
11.10
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
44
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
17.17
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
37
Thaumaturge
Increases your damage done with damage over time effects by
15.1
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
41
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
16.31
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
118
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
11.25
%.
Spell Erosion
Increases your Spell Penetration by
1900
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
18.24
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
75
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
15.41
%.
Tumbling
Reduces the cost of Roll Dodge by
15.1
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
122
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
14
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
10.8
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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RIDING SKILL
30%
Speed
1
Stamina
0
Inventory
Ready to Train!
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GUILDS
The Alchemist's Emporium
Rank: |c4592FFAdept
Members: 492
Founded: 8/14/2016
Sheogorath Cheese Worship
Rank: Продавцы Сыра
Members: 462
Founded: 12/24/2016
Aetherius Trade
Rank: Bronze Trader
Members: 500
Founded: 12/26/2014
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
34213
Health
15248
Stamina
10696
Magicka Recovery
817
Health Recovery
367
Stamina Recovery
663
Spell Damage
2149
Spell Critical
67.1%
Weapon Damage
1335
Weapon Critical
23.9%
Spell Resistance
11163
Physical Resistance
9348
Critical Resistance
0
Spell Penetration
10888
Physical Penetration
4104
Magicka
35802
Health
18237
Stamina
10696
Magicka Recovery
1324
Health Recovery
367
Stamina Recovery
663
Spell Damage
2231
Spell Critical
57%
Weapon Damage
1335
Weapon Critical
25.9%
Spell Resistance
11163
Physical Resistance
9348
Critical Resistance
0
Spell Penetration
10709
Physical Penetration
3925
Magicka
34213
Health
15248
Stamina
10696
Magicka Recovery
817
Health Recovery
367
Stamina Recovery
663
Spell Damage
2149
Spell Critical
67.1%
Weapon Damage
1335
Weapon Critical
23.9%
Spell Resistance
11163
Physical Resistance
9348
Critical Resistance
0
Spell Penetration
10888
Physical Penetration
4104
Magicka
34213
Health
15248
Stamina
10696
Magicka Recovery
817
Health Recovery
367
Stamina Recovery
663
Spell Damage
2149
Spell Critical
67.1%
Weapon Damage
1335
Weapon Critical
23.9%
Spell Resistance
11163
Physical Resistance
9348
Critical Resistance
0
Spell Penetration
10888
Physical Penetration
4104
Stats are only correct for bar #2.
Magicka
34213
Health
15248
Stamina
10696
Magicka Recovery
817
Health Recovery
367
Stamina Recovery
663
Spell Damage
2149
Spell Critical
67.1%
Weapon Damage
1335
Weapon Critical
23.9%
Spell Resistance
11163
Physical Resistance
9348
Critical Resistance
0
Spell Penetration
10888
Physical Penetration
4104
Stats are only correct for bar #2.
Boon: The Lover
Major Prophecy
Stage 2 Vampirism
Bar 1
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
1701 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
4116
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2430 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.
While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
16521
Magic Damage and reduce their Movement Speed by
40
% for
3
seconds.
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
4131 Magicka
Cost
Requires 5 pieces of light armor equipped Surround yourself with a net of magic negation to absorb up to
12817
damage over
6
seconds.
While active, up to three times when spell damage is absorbed, you restore
1235
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4860 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Swallow Soul
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2430 Magicka
Cost
Steal an enemy's life force, dealing
7680
Magic Damage and healing you for
25
% of the damage inflicted every
2
seconds for
10
seconds.
While slotted, you gain Minor Vitality, increasing your healing received by
8
%.
Fiery Rage
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
7 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
8822
Flame Damage every
1
second for
7
seconds.
Bar 2
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
973 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1495
Health and restore
106
Magicka for
20
seconds.
You restore up to
4270
additional Magicka when the effect ends, based on the length of time Siphoning Attacks was active.
Refreshing Path
Instant
Cast Time
Self
Target
10.8 seconds
Duration
3159 Magicka
Cost
Create a corridor of shadows, dealing
1348
Magic Damage to enemies in the target area every
1
second.
While on the path and for up to
2
seconds after leaving it you and your allies are healed for
1102
Health every
1
second. You also gain Major Expedition, increasing your movement speed by
30
%.
Shadowy Disguise
Instant
Cast Time
Self
Target
2.7 seconds
Duration
3402 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.7
seconds.
Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4860 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Blockade of Fire
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
8 seconds
Duration
2916 Magicka
Cost
Slam your staff down to create a flaming barrier in front of you, dealing
2038
Flame Damage to enemies in the target area every
1
second.
Burning enemies take
20
% more damage from this ability.
Soul Harvest
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
13367
Magic Damage and increasing your damage against them by
20
% for
6
seconds.
Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.
While slotted, any time you kill an enemy you gain