Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally, but you gain Minor Expedition, increasing your Movement Speed by
10
% for
8
seconds.
Charging Maneuver
50
Light Armor
SKILLS
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3124 Magicka
Cost
Requires 5 pieces of light armor equipped
Surround yourself with a net of magic negation to absorb up to
5226
damage over
6
seconds. Damage shield strength capped at
40
% of your Max Health.
While active, up to three times when spell damage is absorbed, you restore
853
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Harness Magicka
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
4
% per piece of Light Armor worn.
Current bonus:
28
%.
Reduces the cost of Sprint by
3
% per piece of Light Armor worn.
Current bonus:
21
%.
Grace 3
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
28
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
14
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
2541
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
50
Aedric Spear
ULTIMATES
Radial Sweep
Instant
Cast Time
Area
Target
6 meters
Radius
72 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
4423
Magic Damage to all nearby enemies and an additional
2378
Magic Damage every
2
seconds for
6
seconds.
Radial Sweep
SKILLS
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
1961 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
1772
Magic Damage to the closest enemy and
688
Magic Damage to all other enemies.
The final strike reduces the Movement Speed of the closest enemy by
70
% for
2
seconds.
You heal for
40
% of the damage done with this ability.
Puncturing Sweep
Aurora Javelin
Instant
Cast Time
Enemy
Target
28 meters
Range
2740 Magicka
Cost
Hurl your spear at an enemy with godlike strength, dealing
2921
Magic Damage, stunning them for
1.8
seconds, and knocking them back
8
meters.
Deals up to
40
% additional damage based on the distance the spear travels.
Aurora Javelin
Focused Charge
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
2357 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
2823
Magic Damage.
If the enemy hit is casting, they are interrupted and stunned for
3
seconds.
Focused Charge
Blazing Spear
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
8 seconds
Duration
2165 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
2660
Magic Damage to enemies in the area and an additional
1117
Magic Damage every
1
second for
8
seconds.
An ally near the spear can activate the
Blessed Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Blazing Spear
PASSIVES
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by
2640
.
Balanced Warrior 2
50
Dawn's Wrath
ULTIMATES
Solar Prison
Instant
Cast Time
Ground
Target
28 meters
Range
10 seconds
Duration
240 Ultimate
Cost
Call down a fragment of the sun, dealing
2460
Magic Damage every
1
second for
10
seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by
30
%.
An ally near the fragment can activate the
Gravity Crush
synergy, dealing
9341
Magic Damage to all enemies in the area and stunning them for
5
seconds.
Solar Prison
SKILLS
Vampire's Bane
Instant
Cast Time
Enemy
Target
28 meters
Range
1782 Magicka
Cost
Blast an enemy with a charge of radiant heat, dealing
2608
Flame Damage, an additional
6516
Flame Damage over
11
seconds, and reducing their Movement Speed by
40
% for
5
seconds.
Upon activation you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Vampire's Bane
Dark Flare
1.1 seconds
Cast Time
Enemy
Target
28 meters
Range
2165 Magicka
Cost
Conjure a ball of solar energy to heave at an enemy, dealing
7747
Magic Damage.
Afflicts the target and nearby enemies with Major Defile, reducing their healing received and Health Recovery by
30
% for
6
seconds.
Also grants you Empower, increasing the damage of your next Light Attack by
40
%.
Dark Flare
Backlash
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1274 Magicka
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
2103
Magic Damage to them and copying all their damage taken for
6
seconds and releasing
20
% of it as additional Magic Damage to them.
Maximum copied damage:
17067
.
Backlash
Eclipse
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
2741 Magicka
Cost
Envelop enemy in a lightless sphere, causing
4256
Magic Damage each time they use a direct damage attack.
Eclipse
Radiant Glory
1.8 seconds
Channel Time
Enemy
Target
28 meters
Range
1959 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
4896
Magic Damage over
1.8
seconds. Deals up to
480
% more damage to enemies below
50
% Health.
You heal for
20
% of the damage inflicted.
Radiant Glory
PASSIVES
Enduring Rays
Increases the duration of your Sun Fire, Eclipse, Solar Flare, and Nova abilities by
2
seconds.
Enduring Rays 2
Restoring Spirit
Reduces the Magicka, Stamina, and Ultimate costs of your abilities by
4
%.
Restoring Spirit 2
50
Restoring Light
ULTIMATES
Practiced Incantation
6 seconds
Channel Time
Area
Target
20 meters
Radius
6 seconds
Duration
120 Ultimate
Cost
Channel the grace of the gods, healing you and nearby allies for
5060
Health every
1
second for
6
seconds.
You cannot move while channeling, but you gain immunity to all disabling effects.
Practiced Incantation
SKILLS
Breath of Life
Instant
Cast Time
Cone
Target
28 meters
Radius
3124 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
6212
Health.
Also heals one other injured target for
2069
Health.
Breath of Life
Ritual of Rebirth
Instant
Cast Time
Area
Target
10 meters
Radius
5041 Magicka
Cost
Focus your spiritual devotion, healing you and nearby allies for
6411
Health.
You heal a single ally outside this ability's radius for an additional
3197
Health.
Ritual of Rebirth
Restoring Aura
Instant
Cast Time
Area
Target
12 meters
Radius
18 seconds
Duration
2357 Magicka
Cost
Champion the cause of divine glory to apply Minor Magickasteal to all enemies around you for
18
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by
10
%.
Restoring Aura
Channeled Focus
Instant
Cast Time
Self
Target
19 seconds
Duration
632 Magicka
Cost
Create a rune of celestial protection. While active, the rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
. You also recover
240
Magicka every
1
second.
Standing within the rune increases Physical Resistance and Spell Resistance granted by
50
%.
Channeled Focus
PASSIVES
Mending
Increases the healing effects from your Restoring Light abilities by up to
12
%, in proportion to the severity of the target's wounds.
Mending 2
Sacred Ground
While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect and for up to
2
seconds after leaving them you gain Minor Mending, increasing your healing done by
8
%.
Enemies standing in your Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect have their Movement Speed reduced by
15
%.
Sacred Ground 1
Light Weaver
Provides bonuses for Restoring Light abilities:
Increases the duration of Restoring Aura by
20
%.
Healing Ritual grants
2
Ultimate to allies healed under
60
% Health.
Channeling Rite of Passage grants you
16500
Physical and Spell Resistance.
Light Weaver 2
19
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Pristine Water and Slime to make Level 20 potions and poisons.
Solvent Proficiency 2
Keen Eye: Reagents
Herbs and fungi in the world will be easier to see when you are
30
meters or closer.
Keen Eye: Reagents 2
Chemistry
Produces 1 extra potion or 4 extra poisons per crafting attempt.
Chemistry 1
Laboratory Use
Allows the use of up to 3 reagents while mixing Potions or Poisons.
Laboratory Use 1
46
Blacksmithing
PASSIVES
Metalworking
Allows the use of Voidstone Ingots.
Metalworking 9
Keen Eye: Ore
Ore in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Ore 1
Metal Extraction
Maximizes the chances of extracting Blacksmithing ingredients and allows the refining of the most powerful tempers from raw materials.
Metal Extraction 3
Metallurgy
Reduces research times by 20% and allows the research of three items at once.
Metallurgy 3
50
Clothing
PASSIVES
Tailoring
Allows the use of Ancestor Silk and Rubedo Leather.
Tailoring 10
Keen Eye: Cloth
Fibrous plants in the world will be easier to see when you are
40
meters or closer.
Keen Eye: Cloth 3
Unraveling
Maximizes the chances of extracting Clothing ingredients and allows the refining of the most powerful tannins from raw materials.
Unraveling 3
Stitching
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Stitching 4
Tannin Expertise
More than doubles the chances to improve items with tannins.
Tannin Expertise 3
Master Writ Chance:
7.2%
11
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Superior (blue) Aspect Runestones.
Aspect Improvement 2
Potency Improvement
Allows the use of Odra, Pojora, Jayde and Edode Potency Runestones to make Glyphs of levels 20-35.
Potency Improvement 3
4
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
Keen Eye: Jewelry
Jewelry Seams in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Jewelry 1
50
Provisioning
PASSIVES
Recipe Quality
Allows the use of Legendary (gold) Recipes.
Recipe Quality 4
Recipe Improvement
Allows the making of up to Champion 150 Recipes.
Recipe Improvement 6
Chef
Creates 3 extra servings for each food recipe made.
Chef 3
Brewer
Creates 3 extra servings for each drink recipe made.
Brewer 3
43
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Nightwood.
Woodworking 9
Keen Eye: Wood
Wood in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Wood 1
Wood Extraction
Maximizes the chances of extracting Woodworking ingredients and allows the refining of the most powerful resins from raw materials.
Wood Extraction 3
Carpentry
Reduces research times by 20% and allows the research of three items at once.
Carpentry 3
10
Fighters Guild
ULTIMATES
Dawnbreaker
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
120 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
5566
Physical Damage to enemies in front of you and an additional
6174
Physical Damage over
5
seconds.
Dawnbreaker
SKILLS
Silver Bolts
Instant
Cast Time
Enemy
Target
28 meters
Range
2844 Stamina
Cost
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing
1875
Physical Damage and reducing their Movement Speed by
40
% for
4
seconds.
Silver Bolts
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
Banish the Wicked
You generate
3
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 1
Bounty Hunter
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Bounty Hunter 1
7
Mages Guild
SKILLS
Radiant Magelight
Instant
Cast Time
Area
Target
12 meters
Radius
5 seconds
Duration
2358 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted you gain Major Prophecy, increasing your Spell Critical rating by
2191
. You also prevent the stun from stealth attacks for you and nearby allies.
Radiant Magelight
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
1
Psijic Order
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
2
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Swiftly Forgotten
Bounty is decreased by
46
after 3 minutes. Heat is decreased by
36
after 3 seconds.
Swiftly Forgotten 1
50
Breton Skills
PASSIVES
Opportunist
Increases your experience gain with the Light Armor skill line by
15
%.
Increases your Alliance Points gained by
1
%.
Opportunist 1
Gift of Magnus
Increases your Max Magicka by
10
%.
Gift of Magnus 3
Spell Resistance
Increases your Spell Resistance by
3960
.
Spell Resistance 3
Magicka Mastery
Reduces the Magicka cost of your abilities by
3
%.
Magicka Mastery 3
1
High Elf Skills
PASSIVES
Gift of Magnus
Increases your Max Magicka by
10
%.
Gift of Magnus 3
11
Bow
SKILLS
Snipe
1.05 seconds
Cast Time
Enemy
Target
35 meters
Range
3111 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
3516
Physical Damage.
Snipe
Volley
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
8 seconds
Duration
3889 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
372
Physical Damage to enemies in the target area every
0.5
seconds for
8
seconds.
Volley
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
6
% against enemies at longer range.
Long Shots 1
50
Destruction Staff
ULTIMATES
Elemental Storm
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
7 seconds
Duration
240 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
3454
Magic Damage every
1
second for
7
seconds.
Elemental Storm
SKILLS
Crushing Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
1782 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1213
Flame Damage,
1213
Frost Damage, and
1213
Shock Damage.
Enemies hit while casting are interrupted, set Off Balance and stunned for
3
seconds.
Crushing Shock
Unstable Wall of Elements
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
6 seconds
Duration
2229 Magicka
Cost
Create an unstable elemental barrier in front of you, dealing
1001
Magic Damage to enemies in the target area every
1
second before exploding for an additional
1810
Magic Damage.
Unstable Wall of Fire deals additional damage to Burning enemies.
Unstable Wall of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Unstable Wall of Storms sets Concussed enemies Off Balance.
Unstable Wall of Elements
Destructive Clench
Instant
Cast Time
Enemy
Target
17 meters
Range
2564 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
2404
Magic Damage and an additional
3380
Magic Damage over
8
seconds.
Flame Clench knocks the enemy back and deals additional damage over time.
Frost Clench immobilizes the enemy for longer.
Shock Clench stuns the enemy and deals damage to other nearby enemies.
Destructive Clench
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
23 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
23
seconds, reducing their Spell Resistance by
5280
.
Also applies Minor Magickasteal to the enemy for
23
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
Elemental Drain
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
1045
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
While a Destruction Staff ability is slotted:
Equipping a Flame Staff increases your damage done with single target abilities by
8
%.
Equipping a Lightning Staff increases your damage done with area of effect abilities by
8
%.
Equipping a Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
50
Restoration Staff
ULTIMATES
Panacea
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
120 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for
5095
Health every
1
second for
5
seconds.
Panacea
SKILLS
Illustrious Healing
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
4 seconds
Duration
2357 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
1284
Health and an additional
1284
Health every
1
second for
4
seconds.
Illustrious Healing
Rapid Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
16.5 seconds
Duration
1398 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
10800
over
16.5
seconds.
Rapid Regeneration
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
2549 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
3200
Health.
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by
1320
for
8
seconds.
Combat Prayer
Ward Ally
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3124 Magicka
Cost
Call on your staff's strength to protect you and the lowest health ally around you with a damage shield that absorbs
3733
damage.
The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.
Ward Ally
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
1.5
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
25
%.
You also heal yourself or a nearby ally to the target for
15
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 1
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under
30
% Health.
Restoration Expert 2
11
Legerdemain
PASSIVES
Improved Hiding
Reduces the cost of Sneak by
10
%.
Improved Hiding 1
4
Soul Magic
SKILLS
Consuming Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
1782 Magicka
Cost
Lay claim to enemy souls, dealing
3760
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills an empty Soul Gem and restores
10
% of your Max Health, Magicka, and Stamina if an affected enemy dies.
Consuming Trap
PASSIVES
Soul Summons
Allows you to revive once every
2
hours without spending a Soul Gem.
Soul Summons 1
33
The Apprentice
2 Blessed
Increases your healing done by
0.61
%.
21 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
5.7
%.
10 Spell Erosion
Increases your Spell Penetration by
1003
.
Spell Precision
Increases your Spell Critical by
9
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
62
The Atronach
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
2282
Physical Damage to the enemy. This effect can occur once every
5
seconds.
62 Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves by
29.91
%.
84
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
10 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
2.90
%.
6 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
1.78
%.
58 Light Armor Focus
Increases your Physical Resistance by
4348
while wearing
5
or more pieces of Light Armor.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
10 Thick Skinned
Reduces your damage taken from damage over time effects by
4.78
%.
10
The Lord
10 Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
6.7
%.
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
90
The Lover
45 Arcanist
Increases your Magicka Recovery by
10.48
%.
30 Healthy
Increases your Health Recovery by
7.71
%.
Master Gatherer
Reduces your gathering time by
50
%.
5 Mooncalf
Increases your Stamina Recovery by
1.49
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
10 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
2.90
%.
8
The Ritual
4 Piercing
Increases your Physical Penetration by
413
.
4 Thaumaturge
Increases your damage done with damage over time effects by
1.97
%.
10
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
653
Health.
10 Spell Shield
Increases your Spell Resistance by
1003
.
13
The Tower
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
3 Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0.9
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
10
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
6.7
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
84
Light Armor Focus
Increases your Physical Resistance by
4348
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
4.78
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
1.78
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
2.90
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
10
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
1003
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
8
Thaumaturge
Increases your damage done with damage over time effects by
1.97
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
413
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
62
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
29.91
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
33
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
5.7
%.
Spell Erosion
Increases your Spell Penetration by
1003
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0.61
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
90
Mooncalf
Increases your Stamina Recovery by
1.49
%.
Arcanist
Increases your Magicka Recovery by
10.48
%.
Healthy
Increases your Health Recovery by
7.71
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
2.90
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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218,068
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2,570
117,307
17
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307,572
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5,320
144,307
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RIDING SKILL
60%
Speed
17
Stamina
60
Inventory
Ready to Train!
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GUILDS
Whispering Fang Syndicate
Rank: Deliit
Members: 277
Founded: 6/27/2017
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
28446
Health
13066
Stamina
10349
Magicka Recovery
1555
Health Recovery
676
Stamina Recovery
528
Spell Damage
1108
3885
Spell Critical
28.9%
50%
Weapon Damage
1174
1656
Weapon Critical
9.9%
50%
Spell Resistance
17219
Physical Resistance
11423
Critical Resistance
0
Spell Penetration
5887
Physical Penetration
413
Magicka
28446
Health
13066
Stamina
10349
Magicka Recovery
1555
Health Recovery
676
Stamina Recovery
528
Spell Damage
1108
3885
Spell Critical
28.9%
50%
Weapon Damage
1174
1656
Weapon Critical
9.9%
50%
Spell Resistance
17219
Physical Resistance
11423
Critical Resistance
0
Spell Penetration
5887
Physical Penetration
413
Magicka
27084
Health
13066
Stamina
12029
Magicka Recovery
1555
Health Recovery
676
Stamina Recovery
528
Spell Damage
1132
3653
Spell Critical
28.9%
50%
Weapon Damage
1199
1798
Weapon Critical
9.9%
50%
Spell Resistance
17219
Physical Resistance
11423
Critical Resistance
0
Spell Penetration
5887
Physical Penetration
413
Magicka
28446
Health
13066
Stamina
10349
Magicka Recovery
1555
Health Recovery
676
Stamina Recovery
528
Spell Damage
1108
3885
Spell Critical
28.9%
50%
Weapon Damage
1174
1656
Weapon Critical
9.9%
50%
Spell Resistance
17219
Physical Resistance
11423
Critical Resistance
0
Spell Penetration
5887
Physical Penetration
413
Stats are only correct for bar #1.
Magicka
28446
Health
13066
Stamina
10349
Magicka Recovery
1555
Health Recovery
676
Stamina Recovery
528
Spell Damage
1108
3885
Spell Critical
28.9%
50%
Weapon Damage
1174
1656
Weapon Critical
9.9%
50%
Spell Resistance
17219
Physical Resistance
11423
Critical Resistance
0
Spell Penetration
5887
Physical Penetration
413
Stats are only correct for bar #1.
Boon: The Atronach
Breda's Magnificent Mead
Bar 1
Shock Clench
Instant
Cast Time
Enemy
Target
17 meters
Range
2564 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
1837
Shock Damage and an additional
2450
Shock Damage over
8
seconds.
Also stuns the target for
2.5
seconds and deals
1700
Shock Damage to nearby enemies.
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3124 Magicka
Cost
Requires 5 pieces of light armor equipped Surround yourself with a net of magic negation to absorb up to
4782
damage over
6
seconds. Damage shield strength capped at
40
% of your Max Health.
While active, up to three times when spell damage is absorbed, you restore
526
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Backlash
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1274 Magicka
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
1529
Magic Damage to them and copying all their damage taken for
6
seconds and releasing
20
% of it as additional Magic Damage to them.
Maximum copied damage:
10522
.
Vampire's Bane
Instant
Cast Time
Enemy
Target
28 meters
Range
1782 Magicka
Cost
Blast an enemy with a charge of radiant heat, dealing
1897
Flame Damage, an additional
4734
Flame Damage over
11
seconds, and reducing their Movement Speed by
40
% for
5
seconds.
Upon activation you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Radiant Glory
1.8 seconds
Channel Time
Enemy
Target
28 meters
Range
1959 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
3564
Magic Damage over
1.8
seconds. Deals up to
480
% more damage to enemies below
50
% Health.
You heal for
20
% of the damage inflicted.
Solar Prison
Instant
Cast Time
Ground
Target
28 meters
Range
10 seconds
Duration
240 Ultimate
Cost
Call down a fragment of the sun, dealing
1801
Magic Damage every
1
second for
10
seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by
30
%.
An ally near the fragment can activate the
Gravity Crush
synergy, dealing
6842
Magic Damage to all enemies in the area and stunning them for
5
seconds.
Bar 2
Rapid Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
16.5 seconds
Duration
1398 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
10500
over
16.5
seconds.
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3124 Magicka
Cost
Requires 5 pieces of light armor equipped Surround yourself with a net of magic negation to absorb up to
5226
damage over
6
seconds. Damage shield strength capped at
40
% of your Max Health.
While active, up to three times when spell damage is absorbed, you restore
812
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Channeled Focus
Instant
Cast Time
Self
Target
19 seconds
Duration
632 Magicka
Cost
Create a rune of celestial protection. While active, the rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
. You also recover
240
Magicka every
1
second.
Standing within the rune increases Physical Resistance and Spell Resistance granted by
50
%.
Ward Ally
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3124 Magicka
Cost
Call on your staff's strength to protect you and the lowest health ally around you with a damage shield that absorbs
3630
damage.
The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.
Breath of Life
Instant
Cast Time
Cone
Target
28 meters
Radius
3124 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
6040
Health.
Also heals one other injured target for
2012
Health.
Practiced Incantation
6 seconds
Channel Time
Area
Target
20 meters
Radius
6 seconds
Duration
120 Ultimate
Cost
Channel the grace of the gods, healing you and nearby allies for
4923
Health every
1
second for
6
seconds.
You cannot move while channeling, but you gain immunity to all disabling effects.