Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
The effect ends if you cast any spell on an enemy or ally.
Rapid Maneuver
50
Light Armor
SKILLS
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
4131 Magicka
Cost
Requires 5 pieces of light armor equipped
Surround yourself with a net of magic negation to absorb up to
6784
damage over
6
seconds. Damage shield strength capped at
40
% of your Max Health.
While active, up to three times when spell damage is absorbed, you restore
1097
Magicka. Each piece of Light Armor worn increases the Magicka restored by
5
%.
Harness Magicka
PASSIVES
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
20
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
10
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
1815
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
47
Heavy Armor
PASSIVES
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
4
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
108
.
Constitution 2
50
Assassination
ULTIMATES
Soul Harvest
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
11744
Magic Damage and increasing your damage against them by
20
% for
6
seconds.
Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.
While slotted, any time you kill an enemy you gain
10
Ultimate.
Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2188 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
3716
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Impale
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2430 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.
While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow for half cost at an enemy to deal
14916
Magic Damage.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.
Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.
Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED
Increases your Critical Damage by
10
%.
Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1320
for
20
seconds.
Hemorrhage 2
50
Shadow
SKILLS
Shadowy Disguise
Instant
Cast Time
Self
Target
2.875 seconds
Duration
3402 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.9
seconds.
Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Shadowy Disguise
Twisting Path
Instant
Cast Time
Area
Target
15 meters
Radius
11.5 seconds
Duration
3159 Magicka
Cost
Create a corridor of shadows, granting you and allies in area Major Expedition, increasing movement speed by
30
%. Effect persists for
2
seconds after leaving the path.
Deals
1584
Magic Damage to enemies in the target area every
1
second.
Twisting Path
PASSIVES
Refreshing Shadows
Increases your Health, Stamina, and Magicka Recovery by
15
%.
Refreshing Shadows 2
Shadow Barrier
Casting a Shadow ability grants you Major Resolve and Major Ward for
6
seconds, increasing your Physical and Spell Resistance by
5280
. This duration is increased by
25
% for each piece of Heavy Armor equipped.
Current Bonus:
25
%. Current Duration:
7.5
seconds
Shadow Barrier 2
Dark Vigor
Increases your Max Health by
3
% for each Shadow ability slotted.
Current bonus:
6
%.
Dark Vigor 2
Dark Veil
Increases the duration of your Shadow abilities by
15
%.
Dark Veil 2
50
Siphoning
SKILLS
Funnel Health
Instant
Cast Time
Enemy
Target
15 meters
Radius
28 meters
Range
10 seconds
Duration
2430 Magicka
Cost
Steal an enemy's life force, dealing
3421
Magic Damage and healing you and
1
other nearby ally for
54
% of the damage inflicted every
2
seconds for
10
seconds.
Funnel Health
Crippling Grasp
Instant
Cast Time
Enemy
Target
28 meters
Range
8 seconds
Duration
2916 Magicka
Cost
Sap an enemy's agility and bolster your own, dealing
2211
Magic Damage and an additional
13175
Magic Damage over
8
seconds, immobilizing them for
1.5
seconds, and reducing their movement speed by
40
% for
4
seconds.
You also gain Major Expedition, increasing your Movement Speed by
30
% while your enemy is snared.
You can only have one Crippling Grasp active at a time.
Crippling Grasp
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
973 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1568
Health and restore
106
Magicka for
20
seconds. Fully charged Heavy Attacks restore twice the value.
You restore up to
4270
additional Magicka when the effect ends, based on the length of time Siphoning Attacks was active.
Siphoning Attacks
Sap Essence
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
2916 Magicka
Cost
Siphon the vigor from your enemies' blood, dealing
4525
Magic Damage to all nearby enemies and healing you and your allies for
1514
plus
20
% more for each enemy hit.
If an enemy is hit, you gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
20
seconds.
Sap Essence
PASSIVES
Catalyst
After drinking a potion you gain
20
Ultimate.
Catalyst 2
Magicka Flood
Increases your Max Magicka by
8
% while a Siphoning ability is slotted.
Magicka Flood 2
Soul Siphoner
Increases your healing done by
3
% for each Siphoning ability slotted.
Current bonus:
0
%.
Soul Siphoner 2
Transfer
Casting a Siphoning ability generates
2
Ultimate. This effect can occur once every
4
seconds.
Transfer 2
9
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
5
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
5
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
5
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
6
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
1
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
5
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
2
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 1
7
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
Banish the Wicked
You generate
3
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 1
10
Mages Guild
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4860 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Inner Light
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
2
% for each Mages Guild ability slotted.
Current bonus:
2
%.
Magicka Controller 2
10
Psijic Order
SKILLS
Elemental Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2342 Magicka
Cost
Infuse your weapon with power, causing your next Light Attack used within
2
seconds to deal an additional
6710
Magic Damage and apply the Burning, Concussion, or Chill elemental status effect.
If the power is not consumed in time, regain a portion of the resources spent.
Elemental Weapon
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
Clairvoyance
Reduces the cost of your Psijic Order abilities by
15
%.
Clairvoyance 2
Spell Orb
When you cast a Psijic Order ability while you are in combat, you generate a spell charge. When you reach
5
spell charges, you launch a spell orb at the closest enemy to you dealing
3607
Magic Damage or
1263
Physical Damage, whichever is higher.
The spell charges must be generated within
10
seconds of each other or all charges will be lost.
Spell Orb 2
Concentrated Barrier
While you have a Psijic Order ability slotted and are Blocking, you gain a damage shield that absorbs
5000
damage.
This damage shield recharges back to full strength after you spend
10
seconds not Blocking.
Concentrated Barrier 2
Deliberation
While you are casting or channeling a Psijic Order ability you gain Major Protection, reducing your damage taken by
30
%.
Deliberation 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
50
High Elf Skills
PASSIVES
Highborn
Increases your experience gain with the Destruction Staff skill line by
15
%.
Increases your experience gained by
1
%.
Highborn 1
Spell Recharge
When you activate a class ability, you restore
640
Magicka or Stamina, based on whichever is lowest. This effect can occur once every
6
seconds.
When you are using an ability with a channel or cast time, you take
5
% less damage.
Spell Recharge 3
Syrabane's Boon
Increases your Max Magicka by
2000
.
Syrabane's Boon 3
Elemental Talent
Increases your Spell Damage by
258
.
Elemental Talent 3
50
Destruction Staff
ULTIMATES
Elemental Rage
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
7 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
7295
Magic Damage every
1
second for
7
seconds.
Fiery Rage increases the damage by
10
%.
Icy Rage immobilizes enemies hit for
3
seconds.
Thunderous Rage increases the duration by
2
seconds.
Elemental Rage
SKILLS
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
8 seconds
Duration
2916 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
1387
Magic Damage to enemies in the target area every
1
second.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
1356
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Equipping a Flame Staff increases your damage done with single target abilities by
8
%.
Equipping a Lightning Staff increases your damage done with area of effect abilities by
8
%.
Equipping a Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.
Destruction Expert 2
47
Restoration Staff
SKILLS
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
3159 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
1910
Health and an additional
1910
Health every
1
second for
3
seconds.
You restore
300
Magicka for each friendly target hit by the initial heal, up to a maximum of
3
targets.
Healing Springs
Mutagen
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
1944 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
14718
over
20
seconds.
If you or your allies fall below
20
% Health, the Mutagen is consumed but heals for an immediate
5103
Health and removes
1
harmful effect.
Mutagen
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
3402 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
4930
Health.
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by
1320
for
8
seconds.
Combat Prayer
Ward Ally
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4131 Magicka
Cost
Call on your staff's strength to protect you and the lowest health ally around you with a damage shield that absorbs
5117
damage.
The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.
Ward Ally
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
25
%.
You also heal yourself or a nearby ally to the target for
32
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under
30
% Health.
Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Restores an additional
30
% Magicka when you complete a heavy attack.
Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
288
Magicka when you block a spell.
Absorb 1
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
3
%.
Restoration Master 1
1
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2430 Magicka
Cost
Lay claim to enemy souls, dealing
5980
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
10
Vampire
SKILLS
Mist Form
3 seconds
Channel Time
Self
Target
3 seconds
Duration
4099 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
75
% for
3
seconds.
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Mist Form
PASSIVES
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.
Supernatural Recovery 2
Undeath
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces your damage taken by up to
33
% based on your missing Health while you are below
50
% Health.
Undeath 2
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Unnatural Resistance 1
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by
50
% during the night.
Dark Stalker 1
109
The Apprentice
56 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
12.08
%.
37 Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
15.1
%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
16 Spell Erosion
Increases your Spell Penetration by
1554
.
Spell Precision
Increases your Spell Critical by
9
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
86
The Atronach
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
51 Master-at-Arms
Increases your damage done with direct damage attacks by
19
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
3464
Physical Damage to the enemy. This effect can occur once every
5
seconds.
35 Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves by
20.26
%.
179
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
356
Health. This effect can occur once every
5
seconds.
64 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
13.01
%.
64 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
13.01
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
51 Thick Skinned
Reduces your damage taken from damage over time effects by
19
%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
11
The Lord
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
11 Quick Recovery
Increases your healing received by
3.17
%.
131
The Lover
75 Arcanist
Increases your Magicka Recovery by
14
%.
Master Gatherer
Reduces your gathering time by
50
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
56 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
12.08
%.
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by
10
% while Sprinting.
75
The Ritual
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
9
%.
75 Thaumaturge
Increases your damage done with damage over time effects by
23.4
%.
109
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
63 Shade
Reduces the cost of Sneak by
30.17
%.
23 Shadow Ward
Reduces the cost of Block by
10.22
%.
Treasure Hunter
Increases the quality of items you find in treasure chests.
23 Tumbling
Reduces the cost of Roll Dodge by
10.22
%.
80
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
915
Health.
61 Ironclad
Reduces your damage taken against direct damage attacks by
21.18
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
10.22
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
11
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
3.17
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
179
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
19
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
13.01
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
13.01
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
80
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
21.18
%.
Spell Shield
Increases your Spell Resistance by
1815
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
75
Thaumaturge
Increases your damage done with damage over time effects by
23.4
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
86
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
19
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
20.26
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
109
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
12.08
%.
Spell Erosion
Increases your Spell Penetration by
1554
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
15.1
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
109
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
30.17
%.
Shadow Ward
Reduces the cost of Block by
10.22
%.
Tumbling
Reduces the cost of Roll Dodge by
10.22
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
131
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
14
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
12.08
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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127,924
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RIDING SKILL
60%
Speed
60
Stamina
60
Inventory
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GUILDS
Die Geruchsneutralen
Rank: Schildwall
Members: 469
Founded: 16.11.17
Tamriel Trade Market
Rank: Händler 4
Members: 418
Founded: 10.06.17
Wolfpuls
Rank: Pack Lead
Members: 220
Founded: 23.08.18
Arkays Legion
Rank:
Members: 230
Founded: 21.11.16
GoldenLionArmy
Rank: Cub
Members: 203
Founded: 17.09.18
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
36577
Health
16960
Stamina
9549
Magicka Recovery
2080
Health Recovery
214
Stamina Recovery
642
Spell Damage
1805
7139
Spell Critical
62%
75.1%
Weapon Damage
1132
1753
Weapon Critical
30.9%
60%
Spell Resistance
12847
Physical Resistance
9217
Critical Resistance
0
Spell Penetration
6438
Physical Penetration
0
Magicka
36880
Health
16153
Stamina
9549
Magicka Recovery
2054
Health Recovery
214
Stamina Recovery
642
Spell Damage
2011
7393
Spell Critical
54%
75.1%
Weapon Damage
1335
1946
Weapon Critical
32.9%
60%
Spell Resistance
18127
Physical Resistance
14497
Critical Resistance
0
Spell Penetration
6438
Physical Penetration
0
Magicka
36577
Health
16960
Stamina
9549
Magicka Recovery
2080
Health Recovery
214
Stamina Recovery
642
Spell Damage
1805
7139
Spell Critical
62%
75.1%
Weapon Damage
1132
1753
Weapon Critical
30.9%
60%
Spell Resistance
12847
Physical Resistance
9217
Critical Resistance
0
Spell Penetration
6438
Physical Penetration
0
Magicka
36577
Health
16960
Stamina
9549
Magicka Recovery
2080
Health Recovery
214
Stamina Recovery
642
Spell Damage
1805
7139
Spell Critical
62%
75.1%
Weapon Damage
1132
1753
Weapon Critical
30.9%
60%
Spell Resistance
12847
Physical Resistance
9217
Critical Resistance
0
Spell Penetration
6438
Physical Penetration
0
Stats are only correct for bar #2.
Magicka
36577
Health
16960
Stamina
9549
Magicka Recovery
2080
Health Recovery
214
Stamina Recovery
642
Spell Damage
1805
7139
Spell Critical
62%
75.1%
Weapon Damage
1132
1753
Weapon Critical
30.9%
60%
Spell Resistance
12847
Physical Resistance
9217
Critical Resistance
0
Spell Penetration
6438
Physical Penetration
0
Stats are only correct for bar #2.
Anniversary Cake
Boon: The Thief
Major Prophecy
Stage 4 Vampirism
Witchmother's Potent Brew
Bar 1
Elemental Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2342 Magicka
Cost
Infuse your weapon with power, causing your next Light Attack used within
2
seconds to deal an additional
7439
Magic Damage and apply the Burning, Concussion, or Chill elemental status effect.
If the power is not consumed in time, regain a portion of the resources spent.
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2430 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.
While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow for half cost at an enemy to deal
16537
Magic Damage.
Blockade of Fire
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
8 seconds
Duration
2916 Magicka
Cost
Slam your staff down to create a flaming barrier in front of you, dealing
1883
Flame Damage to enemies in the target area every
1
second.
Burning enemies take
20
% more damage from this ability.
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
973 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1495
Health and restore
106
Magicka for
20
seconds. Fully charged Heavy Attacks restore twice the value.
You restore up to
4270
additional Magicka when the effect ends, based on the length of time Siphoning Attacks was active.
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2188 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
4120
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Fiery Rage
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
7 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
8379
Flame Damage every
1
second for
7
seconds.
Bar 2
Ward Ally
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4131 Magicka
Cost
Call on your staff's strength to protect you and the lowest health ally around you with a damage shield that absorbs
5117
damage.
The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
3402 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
4930
Health.
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by
1320
for
8
seconds.
Twisting Path
Instant
Cast Time
Area
Target
15 meters
Radius
11.5 seconds
Duration
3159 Magicka
Cost
Create a corridor of shadows, granting you and allies in area Major Expedition, increasing movement speed by
30
%. Effect persists for
2
seconds after leaving the path.
Deals
1584
Magic Damage to enemies in the target area every
1
second.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4860 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Shadowy Disguise
Instant
Cast Time
Self
Target
2.875 seconds
Duration
3402 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.9
seconds.
Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Soul Harvest
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
11744
Magic Damage and increasing your damage against them by
20
% for
6
seconds.
Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.
While slotted, any time you kill an enemy you gain