Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
The effect ends if you cast any spell on an enemy or ally.
Rapid Maneuver
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
2985 Stamina
Cost
Renew your forces' resolve, healing yourself for
17280
Health over
5
seconds and nearby allies for
13380
Health over
5
seconds.
Resolving Vigor
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
2985 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
3096
Physical Damage every
1
second and reducing Movement Speed by
30
%.
When the ball of caltrops initially explodes it deals an immediate
9759
Physical Damage.
Razor Caltrops
PASSIVES
Continuous Attack
Increases your Weapon and Spell Damage by
10
% and Magicka and Stamina Recovery by
20
% for
10
minutes after you capture a Lumber Mill, Farm, Mine, or Keep.
Continuous Attack 2
Reach
Increases the range of long-range abilities by
2
meters while near a keep.
Any ability with a range greater than
28
meters is affected.
Reach 1
Combat Frenzy
You generate
10
Ultimate when you kill an enemy player.
Combat Frenzy 1
9
Support
PASSIVES
Combat Medic
Increases your healing done by
10
% when you are near a Keep.
Combat Medic 1
Battle Resurrection
Reduces the time it takes you to resurrect another player by
15
% while you are in a PvP area.
Battle Resurrection 1
50
Medium Armor
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
1643
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
20
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
10
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
35
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
25
%.
Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
15
%.
Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
15
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
20
%.
Athletics 2
50
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
362
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
4
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
108
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
2
%.
Juggernaut 2
29
Daedric Summoning
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
10
% while you have a Daedric Summoning ability slotted.
Daedric Protection 1
48
Dark Magic
SKILLS
Dark Deal
1.2 seconds
Cast Time
Self
Target
20 seconds
Duration
2309 Magicka
Cost
Bargain with darkness to restore
8090
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
Dark Deal
PASSIVES
Unholy Knowledge
Reduces the Magicka and Stamina costs of your abilities
5
%.
Unholy Knowledge 2
Blood Magic
When you hit an enemy with a Dark Magic ability, you heal for
10
% of your Max Health. This effect can occur once every
0.5
seconds.
Blood Magic 2
Persistence
After blocking an attack, your next Magicka or Stamina ability costs
15
% less.
Persistence 2
Exploitation
When you cast a Dark Magic ability you grant Minor Prophecy to you and your group, increasing your Spell Critical by
1320
for
10
seconds.
Exploitation 1
50
Storm Calling
SKILLS
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
1951 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1390
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.
While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Hurricane
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3848 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
3000
Health. This effect can occur once every
1
second.
Critical Surge
Streak
Instant
Cast Time
Area
Target
4 meters
Radius
15 meters
Range
3591 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
7476
Shock Damage to enemies in your wake and stunning them for
3
seconds.
Casting again within
4
seconds costs
50
% more Magicka.
This ability scales with your highest offensive stats.
Streak
PASSIVES
Capacitor
Increases your Magicka Recovery by
10
%.
Capacitor 2
Energized
Increases your Physical and Shock Damage by
5
%.
Energized 2
Amplitude
Increases your damage done against enemies by
1
% for every
10
% current Health they have.
Amplitude 2
Expert Mage
Increases your Weapon and Spell Damage by
2
% for each Sorcerer ability slotted.
Current bonus:
2
%.
Expert Mage 2
50
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Lorkhan's Tears and Alkahest to make Champion 150 potions and poisons.
Solvent Proficiency 8
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 3
Chemistry
Produces 3 extra potions or 12 extra poisons per crafting attempt.
Chemistry 3
Laboratory Use
Allows the use of up to 3 reagents while mixing Potions or Poisons.
Laboratory Use 1
Master Writ Chance:
3.2%
20
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
35
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
4
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
5
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
4
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
13
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
10
Fighters Guild
ULTIMATES
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
21187
Physical Damage to enemies in front of you, an additional
22188
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Dawnbreaker of Smiting
SKILLS
Expert Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4821 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
.
Expert Hunter
PASSIVES
Slayer
Increases your Weapon Damage by
3
% for each Fighters Guild ability slotted.
Current bonus:
0
%.
Slayer 3
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 3
Skilled Tracker
Your Fighters Guild abilities deal an additional
20
% damage to Undead, Daedra and Werewolves.
Skilled Tracker 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
7
Undaunted
PASSIVES
Undaunted Command
Activating an ally's synergy restores
2
% of your Max Health, Stamina, and Magicka.
Current Bonus:
398
Health,
616
Stamina, and
190
Magicka.
Undaunted Command 1
50
Orc Skills
PASSIVES
Craftsman
Increases your experience gain with the Heavy Armor skill line by
15
%.
Increases your crafting inspiration gained by
10
%.
Craftsman 1
Brawny
Increases your Max Stamina by
2000
.
Brawny 3
Unflinching Rage
Increases your Max Health by
1000
.
When you deal damage with a weapon ability, you heal for
600
. This can occur once every
4
seconds.
Unflinching Rage 3
Swift Warrior
Increases your Weapon Damage by
258
.
Reduces the cost of Sprint by
12
% and increases the Movement Speed bonus of Sprint by
10
%.
Swift Warrior 3
50
Dual Wield
SKILLS
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
10 seconds
Duration
1512 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
3479
Physical Damage with each weapon and causing them to bleed for an additional
17045
Physical Damage over
10
seconds.
You also heal for
1826
Health every
2
seconds for the duration.
Blood Craze
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
2268 Stamina
Cost
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals
10413
Physical Damage to nearby enemies.
Steel Tornado
Shrouded Daggers
Instant
Cast Time
Enemy
Target
8 meters
Radius
20 meters
Range
2079 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
10998
Physical Damage.
The dagger bounces up to
2
times to other nearby enemies, dealing
13150
Physical Damage on the first bounce and
15751
Physical Damage on the second bounce.
Also grants Major Brutality, increasing your Weapon Damage by
20
% for
20
seconds.
Shrouded Daggers
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under
25
% Health.
Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
15
%.
Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Ruffian 2
Twin Blade and Blunt
WHILE DUAL WIELDING
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for
12696
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
3
%.
Each dagger increases your Weapon Critical rating. Current bonus:
1095
.
Twin Blade and Blunt 2
43
Bow
SKILLS
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
10 seconds
Duration
2985 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
2084
Physical Damage to enemies in the target area every
0.5
seconds for
10
seconds.
Endless Hail
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2066 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
7781
Poison Damage and an additional
13165
Poison Damage over
10
seconds.
The damage over time deals up to
200
% more damage to enemies under
50
% Health.
Poison Injection
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.
Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.
Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
15
%.
Ranger 2
Hawk Eye
WITH A BOW EQUIPPED
Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by
2
% for
5
seconds, stacking up to
5
times.
Hawk Eye 1
Hasty Retreat
WITH BOW EQUIPPED
Grants you Major Expedition for
2
seconds after you use Roll Dodge.
Major Expedition increases your Movement Speed by
30
%.
Hasty Retreat 1
1
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2565 Magicka
Cost
Lay claim to enemy souls, dealing
3035
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
10
Werewolf
ULTIMATES
Pack Leader
1 seconds
Cast Time
Self
Target
30 seconds
Duration
255 Ultimate
Cost
Transform into a beast, fearing nearby enemies for
3
seconds.
While transformed, your Light Attacks apply a bleed for
11800
Physical Damage over
4
seconds, your Heavy Attacks deal
50
% splash damage, and your Max Stamina is increased by
30
%.
Summon two direwolves while transformed. If killed, they return after
16
seconds.
While slotted, your Stamina Recovery is increased by
15
%.
Pack Leader
SKILLS
Feral Pounce
Instant
Cast Time
Enemy
Target
22 meters
Range
3443 Stamina
Cost
Pounce on an enemy with primal fury, dealing
10413
Physical Damage.
Pouncing from at least
10
meters away adds
4
seconds to the duration of your Werewolf Transformation.
Feral Pounce
Hircine's Fortitude
Instant
Cast Time
Self
Target
4361 Magicka
Cost
Invoke the Huntsman's blessing, healing you for
57
% of your Max Health.
Hircine's Fortitude
Ferocious Roar
Instant
Cast Time
Area
Target
8 meters
Radius
3.25 seconds
Duration
3539 Stamina
Cost
Roar with bloodlust to terrify up to
6
nearby enemies, fearing them for
3.3
seconds and setting them Off Balance for
5
seconds.
Ferocious Roar
Howl of Despair
Instant
Cast Time
Enemy
Target
10 meters
Range
2984 Stamina
Cost
Crush enemy with a deafening howl, dealing
19492
Physical Damage.
Allies targeting the enemy can activate the
Feeding Frenzy
synergy, which grants them unlimited uses of Empower for
5
seconds, increasing their damage done with Light Attacks by
40
%.
Howl of Despair
Claws of Life
Instant
Cast Time
Cone
Target
7 meters
Radius
2754 Stamina
Cost
Maul enemies in front of you with your tainted claws, dealing
10413
Physical Damage and an additional
21165
Disease Damage over
10
seconds.
Heals you for
50
% of the Disease Damage done.
Claws of Life
PASSIVES
Devour
WHILE YOU ARE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health.
Every second you spend devouring a corpse adds
3
seconds to the duration of your Werewolf Transformation and restores
8
% of your Max Health. Each corpse can be devoured for up to
4
seconds.
Devour 1
Pursuit
WHILE YOU ARE IN WEREWOLF FORM
Increases your Movement Speed by
30
%.
Increases the Stamina your Heavy Attacks restore by
50
%.
Pursuit 2
Blood Rage
WHILE YOU ARE IN WEREWOLF FORM
When you deal damage, the duration of your Werewolf Transformation is increased by
4
seconds. This effect can occur once every
5
seconds.
Blood Rage 2
Bloodmoon
Allows you to infect another player with Lycanthropy once every
7
days by returning to the Werewolf ritual site.
Players already infected with Sanguinare Vampiris cannot be infected with Lycanthropy.
Bloodmoon 1
Savage Strength
WHILE YOU ARE IN WEREWOLF FORM
Increases your Weapon Damage by
18
%.
Increases your Spell and Physical Resistance by
10000
.
Savage Strength 2
Call of the Pack
WHILE YOU ARE IN WEREWOLF FORM
Reduces the cost of remaining in your Werewolf Transformation by
20
% for each transformed werewolf in your group, including yourself, up to a maximum of
80
%.
Call of the Pack 2
110
The Atronach
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
66 Master-at-Arms
Increases your damage done with direct damage attacks by
22.08
%.
44 Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
24.04
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
11664
Physical Damage to the enemy. This effect can occur once every
5
seconds.
142
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
43 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
10.15
%.
43 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
10.15
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
56 Thick Skinned
Reduces your damage taken from damage over time effects by
20.15
%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
29
The Lord
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
29 Quick Recovery
Increases your healing received by
7.5
%.
113
The Lover
25 Healthy
Increases your Health Recovery by
6.63
%.
Master Gatherer
Reduces your gathering time by
50
%.
56 Mooncalf
Increases your Stamina Recovery by
12.08
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
32 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
8.12
%.
160
The Ritual
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
8
seconds. This effect can occur once every
20
seconds.
64 Mighty
Increases your Physical, Poison, and Disease Damage done by
13.01
%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
9
%.
24 Piercing
Increases your Physical Penetration by
2230
.
52 Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
19.24
%.
20 Thaumaturge
Increases your damage done with damage over time effects by
9.04
%.
68
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
20 Shadow Ward
Reduces the cost of Block by
9.04
%.
48 Tumbling
Reduces the cost of Roll Dodge by
18.24
%.
99
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
997
Health.
56 Ironclad
Reduces your damage taken against direct damage attacks by
20.15
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Resilient
When you take Critical Damage, you heal for
199
Health.
43 Resistant
Increases your Critical Resistance by
1114
.
89
The Tower
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
4 Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
1.20
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
20.15
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
29
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
7.5
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
142
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
20.15
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
10.15
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
10.15
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
99
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
20.15
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
1114
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
160
Thaumaturge
Increases your damage done with damage over time effects by
9.04
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
19.24
%.
Piercing
Increases your Physical Penetration by
2230
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
13.01
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
110
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
24.04
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
22.08
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
68
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
9.04
%.
Tumbling
Reduces the cost of Roll Dodge by
18.24
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
113
Mooncalf
Increases your Stamina Recovery by
12.08
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
6.63
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
8.12
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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RIDING SKILL
43%
Speed
0
Stamina
2
Inventory
Ready to Train!
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
9549
Health
19940
Stamina
30840
Magicka Recovery
565
Health Recovery
339
Stamina Recovery
755
Spell Damage
2416
2569
Spell Critical
13.4%
50%
Weapon Damage
5916
10003
Weapon Critical
46%
69.1%
Spell Resistance
18298
Physical Resistance
18298
Critical Resistance
2857
Spell Penetration
0
Physical Penetration
2230
Magicka
9549
Health
19940
Stamina
30840
Magicka Recovery
565
Health Recovery
339
Stamina Recovery
755
Spell Damage
2416
2569
Spell Critical
13.4%
50%
Weapon Damage
5916
10003
Weapon Critical
46%
69.1%
Spell Resistance
18298
Physical Resistance
18298
Critical Resistance
2857
Spell Penetration
0
Physical Penetration
2230
Magicka
9549
Health
19940
Stamina
30840
Magicka Recovery
565
Health Recovery
339
Stamina Recovery
678
Spell Damage
1896
2133
Spell Critical
9.9%
50%
Weapon Damage
4282
8007
Weapon Critical
42.5%
69.1%
Spell Resistance
13018
Physical Resistance
13018
Critical Resistance
2857
Spell Penetration
0
Physical Penetration
2230
Magicka
9549
Health
19940
Stamina
30840
Magicka Recovery
565
Health Recovery
339
Stamina Recovery
755
Spell Damage
2416
2569
Spell Critical
13.4%
50%
Weapon Damage
5916
10003
Weapon Critical
46%
69.1%
Spell Resistance
18298
Physical Resistance
18298
Critical Resistance
2857
Spell Penetration
0
Physical Penetration
2230
Stats are only correct for bar #1.
Magicka
9549
Health
19940
Stamina
38550
Magicka Recovery
565
Health Recovery
339
Stamina Recovery
858
Spell Damage
2935
2970
Spell Critical
13.4%
50%
Weapon Damage
7318
13133
Weapon Critical
57.1%
69.1%
Spell Resistance
28298
Physical Resistance
28298
Critical Resistance
2857
Spell Penetration
0
Physical Penetration
2230
Boon: The Warrior
Critical Surge
Hurricane
Increase Max Health & Stamina
Lycanthropy
Major Brutality
Major Resolve
Major Ward
Minor Expedition
Sanies Lupinus
Bar 1
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
10 seconds
Duration
1512 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
3479
Physical Damage with each weapon and causing them to bleed for an additional
17045
Physical Damage over
10
seconds.
You also heal for
1826
Health every
2
seconds for the duration.
Dark Deal
1.2 seconds
Cast Time
Self
Target
20 seconds
Duration
2309 Magicka
Cost
Bargain with darkness to restore
8090
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
2268 Stamina
Cost
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals
10413
Physical Damage to nearby enemies.
Shrouded Daggers
Instant
Cast Time
Enemy
Target
8 meters
Radius
20 meters
Range
2079 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
10998
Physical Damage.
The dagger bounces up to
2
times to other nearby enemies, dealing
13150
Physical Damage on the first bounce and
15751
Physical Damage on the second bounce.
Also grants Major Brutality, increasing your Weapon Damage by
20
% for
20
seconds.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
2985 Stamina
Cost
Renew your forces' resolve, healing yourself for
17280
Health over
5
seconds and nearby allies for
13380
Health over
5
seconds.
Pack Leader
1 seconds
Cast Time
Self
Target
30 seconds
Duration
255 Ultimate
Cost
Transform into a beast, fearing nearby enemies for
3
seconds.
While transformed, your Light Attacks apply a bleed for
11800
Physical Damage over
4
seconds, your Heavy Attacks deal
50
% splash damage, and your Max Stamina is increased by
30
%.
Summon two direwolves while transformed. If killed, they return after
16
seconds.
While slotted, your Stamina Recovery is increased by
15
%.
Bar 2
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1701 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
6345
Poison Damage and an additional
10740
Poison Damage over
10
seconds.
The damage over time deals up to
200
% more damage to enemies under
50
% Health.
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
10 seconds
Duration
2458 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1699
Physical Damage to enemies in the target area every
0.5
seconds for
10
seconds.
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
2985 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
2524
Physical Damage every
1
second and reducing Movement Speed by
30
%.
When the ball of caltrops initially explodes it deals an immediate
7959
Physical Damage.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
1951 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1134
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.
While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3848 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
3000
Health. This effect can occur once every
1
second.
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
17276
Physical Damage to enemies in front of you, an additional
18096
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Overload
Werewolf
Feral Pounce
Instant
Cast Time
Enemy
Target
22 meters
Range
3443 Stamina
Cost
Pounce on an enemy with primal fury, dealing
12926
Physical Damage.
Pouncing from at least
10
meters away adds
4
seconds to the duration of your Werewolf Transformation.
Hircine's Fortitude
Instant
Cast Time
Self
Target
4361 Magicka
Cost
Invoke the Huntsman's blessing, healing you for
57
% of your Max Health.
Ferocious Roar
Instant
Cast Time
Area
Target
8 meters
Radius
3.25 seconds
Duration
3539 Stamina
Cost
Roar with bloodlust to terrify up to
6
nearby enemies, fearing them for
3.3
seconds and setting them Off Balance for
5
seconds.
Howl of Despair
Instant
Cast Time
Enemy
Target
10 meters
Range
2984 Stamina
Cost
Crush enemy with a deafening howl, dealing
24196
Physical Damage.
Allies targeting the enemy can activate the
Feeding Frenzy
synergy, which grants them unlimited uses of Empower for
5
seconds, increasing their damage done with Light Attacks by
40
%.
Claws of Life
Instant
Cast Time
Cone
Target
7 meters
Radius
2754 Stamina
Cost
Maul enemies in front of you with your tainted claws, dealing
12926
Physical Damage and an additional
26275
Disease Damage over
10
seconds.
Heals you for
50
% of the Disease Damage done.
Pack Leader
1 seconds
Cast Time
Self
Target
30 seconds
Duration
255 Ultimate
Cost
Transform into a beast, fearing nearby enemies for
3
seconds.
While transformed, your Light Attacks apply a bleed for
14644
Physical Damage over
4
seconds, your Heavy Attacks deal
50
% splash damage, and your Max Stamina is increased by
30
%.
Summon two direwolves while transformed. If killed, they return after
16
seconds.
While slotted, your Stamina Recovery is increased by