Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
The effect ends if you cast any spell on an enemy or ally.
Rapid Maneuver
50
Light Armor
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
4
% per piece of Light Armor worn.
Current bonus:
20
%.
Reduces the cost of Sprint by
3
% per piece of Light Armor worn.
Current bonus:
15
%.
Grace 3
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
20
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
10
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
1815
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
40
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
362
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
4
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
108
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
2
%.
Juggernaut 2
50
Daedric Summoning
ULTIMATES
Greater Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
28 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
7651
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
3578
Shock Damage every
1
second.
An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
25
% for
8
seconds.
Greater Storm Atronach
SKILLS
Daedric Prey
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
2066 Magicka
Cost
Curse an enemy with a destructive rune, dealing
8961
Magic Damage to the target and
4382
Magic Damage to all other nearby enemies after
6
seconds.
While the curse is active, your pets deal an additional
40
% damage to the target.
You can have only one Daedric Prey active at a time.
Daedric Prey
Summon Twilight Tormentor
1.5 seconds
Cast Time
Self
Target
2984 Magicka
Cost
Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zaps deal
4342
Shock Damage and its kicks deal
3798
Shock Damage.
Once summoned, you can activate the twilight tormentor's special ability, causing it to deal
53
% more damage to enemies above
50
% Health for
15
seconds.
The twilight tormentor remains until killed or unsummoned.
Summon Twilight Tormentor
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
2754 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
4834
damage for
10
seconds. Damage shield strength capped at
40
% of your Max Health.
Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
10
% for
10
seconds.
Empowered Ward
Bound Aegis
Instant
Cast Time
Self
Target
3 seconds
Duration
3443 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
36
% for
3
seconds.
While slotted, your Max Magicka is increased by
5
% and you gain Minor Ward and Minor Resolve. These increase your Spell Resistance and Physical Resistance.
Bound Aegis
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
48
Dark Magic
SKILLS
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
2984 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
10739
Magic Damage.
Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
20
% more damage, and cost
50
% less Magicka.
Crystal Fragments
Dark Conversion
1.2 seconds
Cast Time
Self
Target
20 seconds
Duration
2310 Stamina
Cost
Bargain with darkness to restore
8090
Health and
3600
Magicka instantly, and an additional
2400
Magicka over
20
seconds.
Dark Conversion
PASSIVES
Unholy Knowledge
Reduces the Magicka and Stamina costs of your abilities
5
%.
Unholy Knowledge 2
Blood Magic
When you hit an enemy with a Dark Magic ability, you heal for
10
% of your Max Health. This effect can occur once every
0.5
seconds.
Blood Magic 2
Persistence
After blocking an attack, your next Magicka or Stamina ability costs
15
% less.
Persistence 2
Exploitation
When you cast a Dark Magic ability you grant Minor Prophecy to you and your group, increasing your Spell Critical by
1320
for
10
seconds.
Exploitation 1
50
Storm Calling
ULTIMATES
Energy Overload
Instant
Cast Time
Self
Target
22 Ultimate
Cost
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Each attack restores
1161
Magicka.
Light Attacks become lightning bolts, dealing
8105
Shock Damage to an enemy up to
28
meters away.
Heavy Attacks blast enemies in a
4 x 15
area for
10287
Shock Damage.
Attacks deplete Ultimate until you run out, or the ability is toggled off.
Energy Overload
SKILLS
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
2066 Magicka
Cost
Call down lightning to strike an enemy, dealing
2794
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds of being struck, an explosion deals an additional
9918
Shock Damage to them and
2294
Shock Damage to other enemies nearby.
If any enemy is killed within
5
seconds of being hit with this ability, you restore
4050
Magicka.
Endless Fury
Boundless Storm
Instant
Cast Time
Area
Target
5 meters
Radius
22 seconds
Duration
2295 Magicka
Cost
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing
805
Shock Damage every
1
second for
22
seconds.
While in this form you also gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
.
Activating this grants Major Expedition for a brief period, increasing your Movement Speed
30
% for
4
seconds.
Boundless Storm
Liquid Lightning
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
12 seconds
Duration
2984 Magicka
Cost
Create a nexus of storm energy at the target location, dealing
2399
Shock Damage to enemies in the area every
1
second for
12
seconds.
An ally standing within the nexus can activate the
Conduit
synergy, dealing
7213
Shock Damage to enemies around them.
Liquid Lightning
Power Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3290 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
2550
Health. This effect can occur once every
1
second.
Power Surge
Bolt Escape
Instant
Cast Time
Area
Target
4 meters
Radius
15 meters
Range
3213 Magicka
Cost
Transform yourself into pure energy and flash forward, stunning enemies near origin location for
1.7
seconds.
Casting again within
4
seconds costs
50
% more Magicka.
Bolt Escape
PASSIVES
Capacitor
Increases your Magicka Recovery by
10
%.
Capacitor 2
Energized
Increases your Physical and Shock Damage by
5
%.
Energized 2
Amplitude
Increases your damage done against enemies by
1
% for every
10
% current Health they have.
Amplitude 2
Expert Mage
Increases your Weapon and Spell Damage by
2
% for each Sorcerer ability slotted.
Current bonus:
10
%.
Expert Mage 2
8
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
Medicinal Use
When using potions, resulting effects last 10% longer.
Medicinal Use 1
32
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
42
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
15
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
14
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
3
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
Gourmand
Adds 5 minutes to the duration of any eaten food.
Gourmand 1
32
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
8
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
3
Mages Guild
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4590 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Inner Light
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
6
Undaunted
PASSIVES
Undaunted Command
Activating an ally's synergy restores
2
% of your Max Health, Stamina, and Magicka.
Current Bonus:
241
Health,
190
Stamina, and
632
Magicka.
Undaunted Command 1
50
High Elf Skills
PASSIVES
Highborn
Increases your experience gain with the Destruction Staff skill line by
15
%.
Increases your experience gained by
1
%.
Highborn 1
Spell Recharge
When you activate a class ability, you restore
640
Magicka or Stamina, based on whichever is lowest. This effect can occur once every
6
seconds.
When you are using an ability with a channel or cast time, you take
5
% less damage.
Spell Recharge 3
Syrabane's Boon
Increases your Max Magicka by
2000
.
Syrabane's Boon 3
Elemental Talent
Increases your Spell Damage by
258
.
Elemental Talent 3
50
Destruction Staff
ULTIMATES
Elemental Storm
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
7 seconds
Duration
213 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
5715
Magic Damage every
1
second for
7
seconds.
Elemental Storm
SKILLS
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
2295 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
2138
Flame Damage,
2138
Frost Damage, and
2222
Shock Damage.
Up to 2 nearby enemies will take
2688
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Force Pulse
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
8 seconds
Duration
2754 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
1366
Magic Damage to enemies in the target area every
1
second.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
Destructive Clench
Instant
Cast Time
Enemy
Target
17 meters
Range
3232 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
3278
Magic Damage and an additional
5310
Magic Damage over
8
seconds.
Flame Clench knocks the enemy back and deals additional damage over time.
Frost Clench immobilizes the enemy for longer.
Shock Clench stuns the enemy and deals damage to other nearby enemies.
Destructive Clench
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
22 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
22
seconds, reducing their Spell Resistance by
5280
.
Also applies Minor Magickasteal to the enemy for
22
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
Elemental Drain
Impulse
Instant
Cast Time
Area
Target
6 meters
Radius
2754 Magicka
Cost
Release a surge of elemental energy, dealing
5719
Magic Damage to nearby enemies.
Impulse
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
966
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Equipping a Flame Staff increases your damage done with single target abilities by
8
%.
Equipping a Lightning Staff increases your damage done with area of effect abilities by
8
%.
Equipping a Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.
Destruction Expert 2
1
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2295 Magicka
Cost
Lay claim to enemy souls, dealing
5965
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
10
Vampire
PASSIVES
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.
Supernatural Recovery 2
Blood Ritual
Allows you to infect another player with Noxiphilic Sanguivoria once every
7
days by returning to the Vampire ritual site.
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Blood Ritual 1
Undeath
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces your damage taken by up to
33
% based on your missing Health while you are below
50
% Health.
Undeath 2
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Unnatural Resistance 1
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by
50
% during the night.
Dark Stalker 1
90
The Apprentice
41 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
9.81
%.
33 Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
13.81
%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
16 Spell Erosion
Increases your Spell Penetration by
1554
.
Spell Precision
Increases your Spell Critical by
9
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
59
The Atronach
48 Master-at-Arms
Increases your damage done with direct damage attacks by
18.24
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
4226
Physical Damage to the enemy. This effect can occur once every
5
seconds.
11 Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
7.33
%.
127
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
42 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
9.98
%.
43 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
10.15
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
42 Thick Skinned
Reduces your damage taken from damage over time effects by
16.61
%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
123
The Lover
79 Arcanist
Increases your Magicka Recovery by
14.27
%.
Master Gatherer
Reduces your gathering time by
50
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
44 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
10.32
%.
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by
10
% while Sprinting.
44
The Ritual
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
9
%.
44 Thaumaturge
Increases your damage done with damage over time effects by
17.17
%.
40
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
20 Shadow Ward
Reduces the cost of Block by
9.04
%.
20 Tumbling
Reduces the cost of Roll Dodge by
9.04
%.
67
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
604
Health.
43 Ironclad
Reduces your damage taken against direct damage attacks by
16.89
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
12.78
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
127
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
16.61
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
10.15
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
9.98
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
67
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
16.89
%.
Spell Shield
Increases your Spell Resistance by
2230
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
44
Thaumaturge
Increases your damage done with damage over time effects by
17.17
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
59
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
18.24
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
7.33
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
90
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
9.81
%.
Spell Erosion
Increases your Spell Penetration by
1554
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
13.81
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
40
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
9.04
%.
Tumbling
Reduces the cost of Roll Dodge by
9.04
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
123
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
14.27
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
10.32
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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RIDING SKILL
19%
Speed
2
Stamina
14
Inventory
Ready to Train!
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
31642
Health
12087
Stamina
9549
Magicka Recovery
791
Health Recovery
306
Stamina Recovery
668
Spell Damage
2192
6758
Spell Critical
48.1%
81.3%
Weapon Damage
1245
1760
Weapon Critical
18.9%
67.5%
Spell Resistance
14713
Physical Resistance
10668
Critical Resistance
0
Spell Penetration
6438
Physical Penetration
0
Magicka
31642
Health
12087
Stamina
9549
Magicka Recovery
791
Health Recovery
306
Stamina Recovery
668
Spell Damage
2192
6758
Spell Critical
48.1%
81.3%
Weapon Damage
1245
1760
Weapon Critical
18.9%
67.5%
Spell Resistance
14713
Physical Resistance
10668
Critical Resistance
0
Spell Penetration
6438
Physical Penetration
0
Stats are only correct for bar #2.
Magicka
31642
Health
12087
Stamina
9549
Magicka Recovery
791
Health Recovery
306
Stamina Recovery
668
Spell Damage
2192
6758
Spell Critical
48.1%
81.3%
Weapon Damage
1245
1760
Weapon Critical
18.9%
67.5%
Spell Resistance
14713
Physical Resistance
10668
Critical Resistance
0
Spell Penetration
6438
Physical Penetration
0
Magicka
31642
Health
12087
Stamina
9549
Magicka Recovery
791
Health Recovery
306
Stamina Recovery
668
Spell Damage
2192
6758
Spell Critical
48.1%
81.3%
Weapon Damage
1245
1760
Weapon Critical
18.9%
67.5%
Spell Resistance
14713
Physical Resistance
10668
Critical Resistance
0
Spell Penetration
6438
Physical Penetration
0
Stats are only correct for bar #2.
Magicka
31642
Health
12087
Stamina
9549
Magicka Recovery
791
Health Recovery
306
Stamina Recovery
668
Spell Damage
2192
6758
Spell Critical
48.1%
81.3%
Weapon Damage
1245
1760
Weapon Critical
18.9%
67.5%
Spell Resistance
14713
Physical Resistance
10668
Critical Resistance
0
Spell Penetration
6438
Physical Penetration
0
Stats are only correct for bar #2.
Boon: The Shadow
Stage 3 Vampirism
Bar 1
Bar 2
Liquid Lightning
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
12 seconds
Duration
2984 Magicka
Cost
Create a nexus of storm energy at the target location, dealing
1909
Shock Damage to enemies in the area every
1
second for
12
seconds.
An ally standing within the nexus can activate the
Conduit
synergy, dealing
5739
Shock Damage to enemies around them.
Rapid Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
7695 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
The effect ends if you cast any spell on an enemy or ally.
Power Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3290 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
2550
Health. This effect can occur once every
1
second.
Summon Twilight Tormentor
1.5 seconds
Cast Time
Self
Target
2984 Magicka
Cost
Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zaps deal
2808
Shock Damage and its kicks deal
2457
Shock Damage.
Once summoned, you can activate the twilight tormentor's special ability, causing it to deal
53
% more damage to enemies above
50
% Health for
15
seconds.
The twilight tormentor remains until killed or unsummoned.
Bound Aegis
Instant
Cast Time
Self
Target
3 seconds
Duration
3443 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
36
% for
3
seconds.
While slotted, your Max Magicka is increased by
5
% and you gain Minor Ward and Minor Resolve. These increase your Spell Resistance and Physical Resistance.
Greater Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
28 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
6087
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
2846
Shock Damage every
1
second.
An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by