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LEVEL
50
CHAMPION POINTS 1158
DAGGERFALL COVENANT RANK 15
Ark'n
Imperial Nightblade (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

Skill Points:
13 / 210

Skyshards:
1 / 3
267 / 617
50
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
67 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
12148
Disease Damage and causing them to take
20
% more damage from your attacks for
6
seconds.

If cast with
120
or more Ultimate, the enemy is silenced for
3
seconds.

While slotted you gain Reave, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Incapacitating Strike
SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1735 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
3794
Disease Damage. Deals
300
% more damage to enemies below
25
% Health.

Heals you for
4101
if the enemy dies within
2
seconds of being struck. This portion of the ability scales off your Max Health.
Killer's Blade
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
2698 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
4704
Physical Damage and afflicting them with Minor Vulnerability for
10
seconds, increasing their damage taken by
8
%.

Also grants you Empower, increasing the damage of your next Light Attack by
40
%.
Ambush
Relentless Focus
Instant
Cast Time
Self
Target
60 seconds
Duration
1927 Stamina
Cost
Focus your senses for
1
minute, reducing your damage taken by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Scourge, allowing you to fire a spectral arrow for half cost that deals
14116
Disease Damage, and heals for
33
% of the damage dealt if you are within
7
meters of the enemy.
Relentless Focus
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1320
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
9549
Health
19850
Stamina
32436

Magicka Recovery
642
Health Recovery
200
Stamina Recovery
1140

Spell Damage
1335
1858
Spell Critical
21.9%
74.3%
Weapon Damage
2135
6772
Weapon Critical
57.5%
96.3%

Spell Resistance
10812
Physical Resistance
10812
Critical Resistance
1632

Spell Penetration
0
Physical Penetration
2067
Boon: The Shadow
Food: 5395 Health, 4936 Stamina
Minor Slayer
Stage 4 Vampirism
Bar 1
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1735 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
4628
Disease Damage. Deals
300
% more damage to enemies below
25
% Health.

Heals you for
4101
if the enemy dies within
2
seconds of being struck. This portion of the ability scales off your Max Health.
Surprise Attack
Instant
Cast Time
Enemy
Target
5 meters
Range
1927 Stamina
Cost
Slash an enemy, dealing
9256
Physical Damage. If you are flanking the enemy, shred through a small portion of their armor, reducing their Physical Resistance by
5
% for
10
seconds.

Attacking with Surprise Attack while Sneaking or invisible stuns the enemy for
3
seconds and sets them Off Balance.
Rending Slashes
Instant
Cast Time
Enemy
Target
5 meters
Range
10 seconds
Duration
1944 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
2867
Physical Damage with each weapon and causing them to bleed for an additional
8975
Physical Damage over
10
seconds.

You also reduce their Movement Speed by
30
% for
4
seconds.
Barbed Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
2332 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute

When triggered, the trap deals
4628
Physical Damage, an additional
16155
Physical Damage over
18
seconds, and grants you Minor Force, increasing your Critical Damage by
10
% for the duration.

Enemies who activate the trap are immobilized for
2
seconds.
Relentless Focus
Instant
Cast Time
Self
Target
60 seconds
Duration
1927 Stamina
Cost
Focus your senses for
1
minute, reducing your damage taken by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Scourge, allowing you to fire a spectral arrow for half cost that deals
17213
Disease Damage, and heals for
33
% of the damage dealt if you are within
7
meters of the enemy.
       
Flawless Dawnbreaker
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
121 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
11572
Physical Damage to enemies in front of you and an additional
13470
Physical Damage over
6
seconds.

After activating, your Weapon Damage is increased by
300
for
20
seconds.
Bar 2
Circle of Protection
Instant
Cast Time
Area
Target
5 meters
Radius
17 seconds
Duration
3304 Stamina
Cost
Brand the earth at your location with a rune of protection for
17
seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing your damage taken by
8
% and increasing your Stamina Recovery by
10
%.
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1944 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
3794
Poison Damage and an additional
7360
Poison Damage over
10
seconds.

Deals up to
100
% more damage to enemies under
50
% Health.
Arrow Barrage
Instant
Cast Time
Ground
Target
7 meters
Radius
28 meters
Range
10 seconds
Duration
3240 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1488
Physical Damage to enemies in the target area every
1
second for
8
seconds, after a
2
second delay.
Dark Shade
Instant
Cast Time
Enemy
Target
28 meters
Range
17 seconds
Duration
3928 Magicka
Cost
Summon a shade versions of yourself to attack an enemy and fight at your side for
17
seconds.

The shade slashes at an enemy, dealing
2391
Magic Damage and occasionally whirlwinds all enemies around it, dealing
2391
Magic Damage. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by
15
% for
4
seconds.

This ability scales with your highest offensive stats.
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2619 Magicka
Cost
Lay claim to an enemy's soul, dealing
4158
Magic Damage or
10680
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.

Fills an empty Soul Gem if an affected enemy dies.
       
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
67 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
12148
Disease Damage and causing them to take
20
% more damage from your attacks for
6
seconds.

If cast with
120
or more Ultimate, the enemy is silenced for
3
seconds.

While slotted you gain Reave, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Overload
       
Werewolf
       
Character data Exported on 2020-01-03 17:43:15

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