Mobilize your forces, granting Major Expedition to you and your group, increasing your Movement Speed by
30
% for
7
seconds.
You and your group also gain Major Gallop, increasing your Mounted Speed by
30
% for
29
seconds.
Rapid Maneuver
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2894 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
11110
Health over
4
seconds.
Resolving Vigor
42
Light Armor
PASSIVES
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
4
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
2
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
363
.
Spell Warding 2
50
Medium Armor
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
328
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
4
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
2
%.
Wind Walker 2
50
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
1811
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
20
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
541
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
10
%.
Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Revitalize 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Rapid Mending 2
50
Aedric Spear
ULTIMATES
Crescent Sweep
Instant
Cast Time
Area
Target
8 meters
Radius
73 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
6223
Magic Damage to all nearby enemies and an additional
2961
Magic Damage every
2
seconds for
6
seconds.
Enemies in your path will be hit for
60
% more damage.
Crescent Sweep
SKILLS
Biting Jabs
1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2226 Stamina
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
2489
Physical Damage to the closest enemy and
956
Physical Damage to all other enemies.
Each strike reduces the Movement Speed of the closest enemy by
40
% for
1
second.
Activating this ability grants you Major Savagery, increasing your Weapon Critical rating by
2191
for
8
seconds.
Biting Jabs
Binding Javelin
Instant
Cast Time
Enemy
Target
22 meters
Range
3116 Stamina
Cost
Hurl your spear at an enemy with godlike strength, dealing
3975
Physical Damage and stunning them for
4
seconds.
This attack ignores the enemy's Resistances.
Binding Javelin
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED
Increases your Critical Damage by
10
%.
Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY
Gain Minor Protection for
6
seconds, reducing damage taken by
8
%.
Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability, you have a
25
% chance to deal an additional
3847
Physical Damage or
1808
Magic Damage, whichever is higher. This effect can occur once every
0.5
seconds.
Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by
2640
.
Balanced Warrior 2
44
Dawn's Wrath
SKILLS
Power of the Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1649 Stamina
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
3313
Physical Damage to them and copying all their damage taken for
6
seconds and releasing
20
% of it as additional Physical Damage to them.
Maximum copied damage:
17089
.
Targets are also afflicted with Minor Fracture and Minor Breach, reducing their Physical and Spell Resistance by
1320
for
9
seconds.
Power of the Light
PASSIVES
Prism
Casting a Dawn's Wrath ability generates
3
Ultimate. This effect can occur once every
6
seconds.
Prism 2
Illuminate
Casting a Dawn's Wrath ability grants Minor Sorcery to you and your group for
20
seconds, increasing your Spell Damage by
10
%.
Illuminate 2
Restoring Spirit
Reduces the Health, Magicka, Stamina, and Ultimate costs of your abilities by
2
%.
Restoring Spirit 1
50
Restoring Light
ULTIMATES
Remembrance
4 seconds
Channel Time
Area
Target
20 meters
Radius
4 seconds
Duration
122 Ultimate
Cost
Channel the grace of the gods, healing you and nearby allies for
6269
Health every
1
second for
4
seconds.
Gain Major Protection, reducing damage you take by
30
% for
9
seconds.
You cannot move while channeling, but you gain immunity to all disabling effects.
Remembrance
SKILLS
Repentance
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Consecrate the souls of the fallen, healing you and your allies for
3120
Health and restoring
3000
Stamina to you for each corpse nearby.
While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by
10
%.
Repentance
Cleansing Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
12 seconds
Duration
4714 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
2
harmful effects from yourself immediately and healing you and nearby allies for
1676
every
2
seconds for
12
seconds.
Allies in the area can activate the
Purify
synergy, cleansing all harmful effects from themselves and healing for
4240
Health.
This ability scales with your highest offensive stats.
Cleansing Ritual
PASSIVES
Master Ritualist
Increases resurrection speed by
10
%.
Resurrected allies return with
50
% more Health.
Gives you a
50
% chance to fill an empty Soul Gem after each successful resurrection.
Master Ritualist 1
50
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
50
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
50
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
38
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
12
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
50
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
50
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
9
Fighters Guild
PASSIVES
Slayer
Increases your Weapon Damage by
1
% for each Fighters Guild ability slotted.
Current bonus:
0
%.
Slayer 1
Banish the Wicked
You generate
3
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
50
Imperial Skills
PASSIVES
Diplomat
Increases your experience gain with the One Hand and Shield skill line by
15
%.
Increases your gold gained by
1
%
Diplomat 1
50
Two Handed
SKILLS
Wrecking Blow
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
2619 Stamina
Cost
Slam an enemy with an upward swing, dealing
7872
Physical Damage.
Grants you Empower for
5
seconds, increasing the damage of your next Light Attack by
40
%.
Wrecking Blow
Critical Rush
Instant
Cast Time
Enemy
Target
22 meters
Range
3666 Stamina
Cost
Launch across the earth and smash an enemy, dealing
4106
Physical Damage. Deals up to
50
% more damage based on the distance traveled.
This attack is always a Critical Strike.
Critical Rush
Brawler
Instant
Cast Time
Cone
Target
7 meters
Radius
3142 Stamina
Cost
Focus your strength into a mighty swing, dealing
4969
Physical Damage to enemies in front of you.
You also gain a damage shield that absorbs
3513
damage for
6
seconds. Each enemy hit increases the damage shield's strength by
50
%, up to
300
%.
Brawler
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
2095 Stamina
Cost
Spin around and strike an enemy down, dealing
3421
Physical Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
Executioner
Forward Momentum
Instant
Cast Time
Self
Target
20 seconds
Duration
2619 Stamina
Cost
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
10
% for
20
seconds.
Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Forward Momentum
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
3
other nearby enemies for
50
% of the damage inflicted to the primary target.
Forceful 2
Heavy Weapons
WITH A TWO-HANDED WEAPON EQUIPPED
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
6
%.
Axes grant your melee attacks a
16
% chance to apply a bleed dealing
8412
Physical Damage over
6
seconds.
Maces cause your attacks to ignore
20
% of your target's Physical Resistance.
Heavy Weapons 2
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
15
%.
Balanced Blade 2
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
When you deal damage with a fully-charged Heavy Attack, your next direct damage attack used within
7
seconds deals an additional
10
% damage.
Follow Up 2
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for
10
seconds after killing a target.
Battle Rush 2
44
Bow
SKILLS
Lethal Arrow
1 seconds
Cast Time
Enemy
Target
35 meters
Range
2689 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
8970
Poison Damage and applying the poison status effect.
Also afflicts enemy with Minor Defile, which reduces their healing received and Health Recovery by
15
% for
4
seconds.
Lethal Arrow
Arrow Barrage
Instant
Cast Time
Ground
Target
7 meters
Radius
28 meters
Range
10 seconds
Duration
3735 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1303
Physical Damage to enemies in the target area every
1
second for
8
seconds, after a
2
second delay.
Arrow Barrage
Scatter Shot
Instant
Cast Time
Enemy
Target
22 meters
Range
3137 Stamina
Cost
Blast an enemy with an explosive arrow, dealing
3974
Physical Damage, knocking them back
8
meters.
Scatter Shot
Arrow Spray
Instant
Cast Time
Area
Target
20 meters
Radius
2913 Stamina
Cost
Fire a burst of arrows in one shot, dealing
4916
Physical Damage to enemies in front of you.
Arrow Spray
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.
Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.
Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
15
%.
Ranger 2
Hawk Eye
WITH A BOW EQUIPPED
Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by
2
% for
5
seconds, stacking up to
5
times.
Hawk Eye 1
1
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2619 Magicka
Cost
Lay claim to an enemy's soul, dealing
4578
Magic Damage or
9786
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
91
The Atronach
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
56 Master-at-Arms
Increases your damage done with direct damage attacks by
20.15
%.
35 Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
20.26
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
4292
Physical Damage to the enemy. This effect can occur once every
5
seconds.
138
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
343
Health. This effect can occur once every
5
seconds.
49 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
11.10
%.
49 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.10
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
40 Thick Skinned
Reduces your damage taken from damage over time effects by
16.02
%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
74
The Lord
27 Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
16.41
%.
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
10 Heavy Armor Focus
Increases your Physical Resistance by
1003
while wearing
5
or more pieces of Heavy Armor.
Infusion
When you resurrect another player, you increase their Magicka Recovery by
222
for
8
seconds.
37 Quick Recovery
Increases your healing received by
9.09
%.
124
The Lover
Master Gatherer
Reduces your gathering time by
50
%.
75 Mooncalf
Increases your Stamina Recovery by
14
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
49 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
11.10
%.
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by
10
% while Sprinting.
179
The Ritual
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
8
seconds. This effect can occur once every
20
seconds.
56 Mighty
Increases your Physical, Poison, and Disease Damage done by
12.08
%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
9
%.
47 Piercing
Increases your Physical Penetration by
3796
.
28 Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
12.08
%.
48 Thaumaturge
Increases your damage done with damage over time effects by
18.24
%.
77
The Shadow
1 Befoul
Increases the effectiveness of your healing reduction abilities by
0.7
%.
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
20 Shadow Ward
Reduces the cost of Block by
9.04
%.
Treasure Hunter
Increases the quality of items you find in treasure chests.
56 Tumbling
Reduces the cost of Roll Dodge by
20.15
%.
58
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
1130
Health.
37 Ironclad
Reduces your damage taken against direct damage attacks by
15.1
%.
21 Medium Armor Focus
Increases your Physical Resistance by
1984
while wearing
5
or more pieces of Medium Armor.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
16.02
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
74
Heavy Armor Focus
Increases your Physical Resistance by
1003
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
16.41
%.
Quick Recovery
Increases your healing received by
9.09
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
138
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
16.02
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.10
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
11.10
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
58
Medium Armor Focus
Increases your Physical Resistance by
1984
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
15.1
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
179
Thaumaturge
Increases your damage done with damage over time effects by
18.24
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
12.08
%.
Piercing
Increases your Physical Penetration by
3796
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
12.08
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
91
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
20.26
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
20.15
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
77
Befoul
Increases the effectiveness of your healing reduction abilities by
0.7
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
9.04
%.
Tumbling
Reduces the cost of Roll Dodge by
20.15
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
124
Mooncalf
Increases your Stamina Recovery by
14
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
11.10
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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Space:
154 / 205
18,560
0
635
534,146
56
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Space:
475 / 480
1,200,638
207,691
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Space:
2366 / 2910
1,651,266
64
214,966
3,779,480
56
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RIDING SKILL
60%
Speed
60
Stamina
60
Inventory
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
11112
Health
21754
Stamina
28482
Magicka Recovery
534
Health Recovery
519
Stamina Recovery
952
Spell Damage
1335
1924
Spell Critical
9.9%
50%
Weapon Damage
1917
5048
Weapon Critical
29.1%
62.1%
Spell Resistance
20380
Physical Resistance
18380
Critical Resistance
1494
Spell Penetration
2752
Physical Penetration
6548
Magicka
9260
Health
24776
Stamina
26108
Magicka Recovery
585
Health Recovery
562
Stamina Recovery
919
Spell Damage
1571
2069
Spell Critical
16.9%
60%
Weapon Damage
2167
4633
Weapon Critical
22.1%
72.1%
Spell Resistance
17628
Physical Resistance
14625
Critical Resistance
1494
Spell Penetration
2752
Physical Penetration
2752
Magicka
11112
Health
21754
Stamina
28482
Magicka Recovery
534
Health Recovery
519
Stamina Recovery
952
Spell Damage
1335
1924
Spell Critical
9.9%
50%
Weapon Damage
1917
5048
Weapon Critical
29.1%
62.1%
Spell Resistance
20380
Physical Resistance
18380
Critical Resistance
1494
Spell Penetration
2752
Physical Penetration
6548
Magicka
11112
Health
21754
Stamina
28482
Magicka Recovery
534
Health Recovery
519
Stamina Recovery
952
Spell Damage
1335
1924
Spell Critical
9.9%
50%
Weapon Damage
1917
5048
Weapon Critical
29.1%
62.1%
Spell Resistance
20380
Physical Resistance
18380
Critical Resistance
1494
Spell Penetration
2752
Physical Penetration
6548
Stats are only correct for bar #2.
Magicka
11112
Health
21754
Stamina
28482
Magicka Recovery
534
Health Recovery
519
Stamina Recovery
952
Spell Damage
1335
1924
Spell Critical
9.9%
50%
Weapon Damage
1917
5048
Weapon Critical
29.1%
62.1%
Spell Resistance
20380
Physical Resistance
18380
Critical Resistance
1494
Spell Penetration
2752
Physical Penetration
6548
Stats are only correct for bar #2.
Boon: The Lover
Food: 5395 Health, 4936 Stamina
Bar 1
Critical Rush
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3062 Stamina
Cost
Launch across the earth and smash an enemy, dealing
3287
Physical Damage. Deals up to
40
% more damage based on the distance traveled.
This attack is always a Critical Strike.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1750 Stamina
Cost
Spin around and strike an enemy down, dealing
2649
Physical Damage. Deals up to
350
% more damage to enemies with less than
50
% Health.
Wrecking Blow
1 seconds
Cast Time
Enemy
Target
7 meters
Range
2625 Stamina
Cost
Slam an enemy with an upward swing, dealing
7940
Physical Damage.
Grants you Empower for
5
seconds, increasing the damage of your next Light Attack by
40
%.
Forward Momentum
Instant
Cast Time
Self
Target
33 seconds
Duration
2407 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You heal for
746
Health every
2
seconds while active.
Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Repentance
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Consecrate the souls of the fallen, healing you and your allies for
3029
Health and restoring
2970
Stamina to you for each corpse in the area.
While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by
10
%.
Crescent Sweep
Instant
Cast Time
Area
Target
6 meters
Radius
74 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
5475
Magic Damage to all nearby enemies and an additional
2652
Magic Damage every
2
seconds for
6
seconds.
Enemies in your path will be hit for
60
% more damage.
Bar 2
Lethal Arrow
1 seconds
Cast Time
Enemy
Target
35 meters
Range
2689 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
8970
Poison Damage and applying the poison status effect.
Also afflicts enemy with Minor Defile, which reduces their healing received and Health Recovery by
15
% for
4
seconds.
Scatter Shot
Instant
Cast Time
Enemy
Target
22 meters
Range
3137 Stamina
Cost
Blast an enemy with an explosive arrow, dealing
3974
Physical Damage, knocking them back
8
meters.
Arrow Barrage
Instant
Cast Time
Ground
Target
7 meters
Radius
28 meters
Range
10 seconds
Duration
3735 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1303
Physical Damage to enemies in the target area every
1
second for
8
seconds, after a
2
second delay.
Power of the Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1649 Stamina
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
3313
Physical Damage to them and copying all their damage taken for
6
seconds and releasing
20
% of it as additional Physical Damage to them.
Maximum copied damage:
17089
.
Targets are also afflicted with Minor Fracture and Minor Breach, reducing their Physical and Spell Resistance by
1320
for
9
seconds.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2894 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
11110
Health over
4
seconds.
Remembrance
4 seconds
Channel Time
Area
Target
20 meters
Radius
4 seconds
Duration
122 Ultimate
Cost
Channel the grace of the gods, healing you and nearby allies for
6269
Health every
1
second for
4
seconds.
Gain Major Protection, reducing damage you take by
30
% for
9
seconds.
You cannot move while channeling, but you gain immunity to all disabling effects.