Mobilize your forces, granting Major Expedition to you and your group, increasing your Movement Speed by
30
% for
5
seconds.
You and your group also gain Major Gallop, increasing your Mounted Speed by
30
% for
27
seconds.
Rapid Maneuver
10
Light Armor
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
2
% per piece of Light Armor worn.
Current bonus:
0
%.
Reduces the cost of Sprint by
2
% per piece of Light Armor worn.
Current bonus:
0
%.
Grace 2
Evocation
Increases your Magicka Recovery by
2
% for each piece of Light Armor equipped.
Current bonus:
0
%.
Reduces the Magicka cost of your abilities by
1
% for each piece of Light Armor equipped.
Current bonus:
0
%.
Evocation 1
15
Medium Armor
PASSIVES
Dexterity
Increases your Weapon Critical rating by
219
for each piece of Medium Armor equipped.
Current bonus:
219
.
Dexterity 2
Wind Walker
Increases your Stamina Recovery by
2
% for each piece of Medium Armor equipped.
Current bonus:
2
%.
Reduces the Stamina cost of your abilities by
1
% for each piece of Medium Armor equipped.
Current bonus:
1
%.
Wind Walker 1
Improved Sneak
Reduces the cost of Sneak by
4
% per piece of Medium Armor equipped.
Current bonus:
4
%.
Reduces the size of your detection area while Sneaking by
3
% per piece of Medium Armor equipped.
Current bonus:
3
%.
Improved Sneak 1
42
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
2174
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
24
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
649
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
14
%.
Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
12
%.
Revitalize 1
41
Ardent Flame
ULTIMATES
Dragonknight Standard
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
247 Ultimate
Cost
Call down a battle standard, dealing
2251
Flame Damage every
1
second for
20
seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by
30
%.
An ally near the standard can activate the
Shackle
synergy, dealing
4735
Flame Damage to enemies in the area and immobilizing them for
5
seconds.
Dragonknight Standard
SKILLS
Flame Lash
Instant
Cast Time
Enemy
Target
6 meters
Range
2272 Magicka
Cost
Lash an enemy with flame, dealing
3515
Flame Damage.
If you strike an enemy that is immobile or stunned, you set them Off Balance.
Targeting an Off Balance enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal
4176
Flame Damage and heal you for
6981
Health over
2
seconds. This effect can occur once every
3
seconds.
Flame Lash
Venomous Claw
Instant
Cast Time
Enemy
Target
6 meters
Range
14 seconds
Duration
2196 Stamina
Cost
Rake an enemy with your claw, dealing
2270
Poison Damage and an additional
8932
Poison Damage over
14
seconds.
The poison seeps into the target and deals increased damage the longer it lasts, dealing
19
% more damage every
2
seconds.
Enemies hit by the initial hit are afflicted with the poisoned status effect.
Venomous Claw
Noxious Breath
Instant
Cast Time
Cone
Target
10 meters
Radius
14 seconds
Duration
2596 Stamina
Cost
Exhale a corrosive blast to enemies in front of you, dealing
3481
Poison Damage and an additional
6839
Poison Damage over
14
seconds.
Afflicts enemies with Major Fracture, reducing their Physical Resistance by
5280
.
Noxious Breath
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
50
%.
When you apply Burning to an enemy, you restore
500
Magicka. When you apply Poisoned to an enemy, you restore
500
Stamina.
Combustion 2
Warmth
When you deal direct damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by
30
% for
3
seconds.
Warmth 2
Searing Heat
Increases the damage over time of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
33
% and the duration by
4
seconds.
Searing Heat 2
World in Ruin
Increases the damage of your Flame area of effect abilities by
3
%.
Decreases the Stamina cost of your Poison abilities by
12
%.
World in Ruin 1
24
Draconic Power
SKILLS
Volatile Armor
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
2673 Magicka
Cost
Release your inner dragon to gain Major Resolve, increasing your Physical and Spell Resistance by
5280
for
20
seconds.
You release a spray of spikes around you, causing enemies hit to take
4656
Magic Damage over
10
seconds.
While active, the armor returns
614
Magic Damage to any enemy that uses a direct damage attack against you.
Volatile Armor
Dragon Blood
Instant
Cast Time
Self
Target
20 seconds
Duration
4276 Magicka
Cost
Draw on your draconic blood to heal for
30
% of your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by
20
% for
20
seconds.
Dragon Blood
PASSIVES
Iron Skin
Increases the amount of damage you block by
10
%.
Iron Skin 2
Burning Heart
While a Draconic Power ability is active, your healing received is increased by
6
%.
Burning Heart 1
Elder Dragon
Increases your Health Recovery by
2
% for each Draconic Power ability slotted.
Current bonus:
2
%.
Increases the range of your melee attacks by
1
meter. This effect only applies to instant cast attacks with a
5
meter range.
Elder Dragon 1
26
Earthen Heart
ULTIMATES
Magma Armor
Instant
Cast Time
Self
Target
8.4 seconds
Duration
198 Ultimate
Cost
Ignite the molten lava in your veins, limiting incoming damage to
3
% of your Max Health and dealing
686
Flame Damage to nearby enemies each second for
8.4
seconds.
Magma Armor
SKILLS
Stonefist
Instant
Cast Time
Enemy
Target
15 meters
Range
3408 Stamina
Cost
Slam an enemy with solid rock, dealing
4396
Physical Damage and applying a stack of Stagger to them for
3
seconds.
Enemies who are affected with Stagger
3
times are stunned for
3
seconds, and have all stacks of Stagger removed from them.
Stonefist
Molten Armaments
Instant
Cast Time
Area
Target
28 meters
Radius
36 seconds
Duration
4276 Magicka
Cost
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
24
% for
36
seconds.
Your own damage with fully-charged Heavy Attacks is increased by
35
% while active.
Molten Armaments
PASSIVES
Eternal Mountain
Increases duration of your Earthen Heart abilities by
20
%.
Eternal Mountain 2
Battle Roar
When you cast an Ultimate ability, you restore
23
Health,
23
Magicka, and
23
Stamina for each point of the Ultimate's cost.
Battle Roar 1
Mountain's Blessing
When you cast an Earthen Heart ability, you and your group members gain Minor Brutality for
10
seconds, increasing your Weapon Damage by
12
%
If you are in combat, you also generate
2
Ultimate. This effect can occur once every
6
seconds.
Mountain's Blessing 1
8
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
Medicinal Use
When using potions, resulting effects last 10% longer.
Medicinal Use 1
3
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
4
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
3
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
2
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
11
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
4
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
4
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
5
Mages Guild
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
32
Imperial Skills
PASSIVES
Diplomat
Increases your experience gain with the One Hand and Shield skill line by
15
%.
Increases your gold gained by
1
%
Diplomat 1
Tough
Increases your Max Health by
2424
.
Tough 3
Imperial Mettle
Increases your Max Stamina by
1454
.
Imperial Mettle 2
Red Diamond
Reduces the cost of all your abilities by
1
%.
When you deal direct damage, you heal yourself for
100
and restore
100
Magicka and Stamina. This effect can occur once every
5
seconds.
Red Diamond 1
26
One Hand and Shield
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
7
% and reduces the cost of blocking by
18
%.
Fortress 1
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
6
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Your Bash attacks gain an additional
250
Weapon and Spell Damage and cost
20
% less Stamina.
Deadly Bash 1
3
Dual Wield
SKILLS
Flurry
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2673 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
631
Physical Damage.
The final hit deals
300
% more damage.
Flurry
33
Bow
SKILLS
Lethal Arrow
1 seconds
Cast Time
Enemy
Target
35 meters
Range
2397 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
5951
Poison Damage and applying the poison status effect.
Also afflicts enemy with Minor Defile, which reduces their healing received and Health Recovery by
15
% for
4
seconds.
Lethal Arrow
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
28 meters
Range
11 seconds
Duration
3825 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
852
Physical Damage to enemies in the target area every
1
second for
9
seconds, after a
2
second delay.
Endless Hail
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
6
% against enemies at longer range.
Long Shots 1
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.
Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
15
%.
Ranger 2
Hawk Eye
WITH A BOW EQUIPPED
Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by
2
% for
5
seconds, stacking up to
5
times.
Hawk Eye 1
4
Legerdemain
PASSIVES
Improved Hiding
Reduces the cost of Sneak by
10
%.
Improved Hiding 1
2
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2673 Magicka
Cost
Lay claim to an enemy's soul, dealing
6018
Magic Damage or
7668
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
PASSIVES
Soul Shatter
WHEN SOUL ABILITY IS SLOTTED
When your Health drops below
20
% your soul explodes, dealing
1375
Magic Damage to enemies within
8
meters of you.
This effect can occur once every
2
minutes.
Soul Shatter 1
36
The Atronach
11 Master-at-Arms
Increases your damage done with direct damage attacks by
5.23
%.
25 Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
15.38
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
3400
Physical Damage to the enemy. This effect can occur once every
5
seconds.
200
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
75 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
14
%.
75 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
14
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
50 Thick Skinned
Reduces your damage taken from damage over time effects by
18.75
%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
11
The Lord
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
11 Quick Recovery
Increases your healing received by
3.17
%.
150
The Lover
Master Gatherer
Reduces your gathering time by
50
%.
75 Mooncalf
Increases your Stamina Recovery by
14
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
75 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
14
%.
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by
10
% while Sprinting.
197
The Ritual
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
8
seconds. This effect can occur once every
20
seconds.
66 Mighty
Increases your Physical, Poison, and Disease Damage done by
13.22
%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
9
%.
37 Piercing
Increases your Physical Penetration by
3184
.
38 Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
15.41
%.
56 Thaumaturge
Increases your damage done with damage over time effects by
20.15
%.
65
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
13 Shadow Ward
Reduces the cost of Block by
6.11
%.
52 Tumbling
Reduces the cost of Roll Dodge by
19.24
%.
22
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
1310
Health.
22 Ironclad
Reduces your damage taken against direct damage attacks by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
8.23
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
11
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
3.17
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
200
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
18.75
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
14
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
14
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
22
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
9.83
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
197
Thaumaturge
Increases your damage done with damage over time effects by
20.15
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
15.41
%.
Piercing
Increases your Physical Penetration by
3184
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
13.22
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
36
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
15.38
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
5.23
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
65
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
6.11
%.
Tumbling
Reduces the cost of Roll Dodge by
19.24
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
150
Mooncalf
Increases your Stamina Recovery by
14
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
14
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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RIDING SKILL
60%
Speed
60
Stamina
7
Inventory
Ready to Train!
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
17298
Health
26209
Stamina
22138
Magicka Recovery
1149
Health Recovery
554
Stamina Recovery
792
Spell Damage
1441
2429
Spell Critical
44.7%
50%
Weapon Damage
1441
3759
Weapon Critical
83.6%
65.4%
Spell Resistance
15244
Physical Resistance
15244
Critical Resistance
0
Spell Penetration
0
Physical Penetration
3184
Magicka
17298
Health
24326
Stamina
22138
Magicka Recovery
1149
Health Recovery
545
Stamina Recovery
792
Spell Damage
1505
2480
Spell Critical
44.7%
50%
Weapon Damage
1505
3724
Weapon Critical
70.7%
65.4%
Spell Resistance
15244
Physical Resistance
15244
Critical Resistance
0
Spell Penetration
0
Physical Penetration
3184
Magicka
17298
Health
26209
Stamina
22138
Magicka Recovery
1149
Health Recovery
554
Stamina Recovery
792
Spell Damage
1441
2429
Spell Critical
44.7%
50%
Weapon Damage
1441
3759
Weapon Critical
83.6%
65.4%
Spell Resistance
15244
Physical Resistance
15244
Critical Resistance
0
Spell Penetration
0
Physical Penetration
3184
Magicka
17298
Health
26209
Stamina
22138
Magicka Recovery
1149
Health Recovery
554
Stamina Recovery
792
Spell Damage
1441
2429
Spell Critical
44.7%
50%
Weapon Damage
1441
3759
Weapon Critical
83.6%
65.4%
Spell Resistance
15244
Physical Resistance
15244
Critical Resistance
0
Spell Penetration
0
Physical Penetration
3184
Stats are only correct for bar #2.
Magicka
17298
Health
26209
Stamina
22138
Magicka Recovery
1149
Health Recovery
554
Stamina Recovery
792
Spell Damage
1441
2429
Spell Critical
44.7%
50%
Weapon Damage
1441
3759
Weapon Critical
83.6%
65.4%
Spell Resistance
15244
Physical Resistance
15244
Critical Resistance
0
Spell Penetration
0
Physical Penetration
3184
Stats are only correct for bar #2.
Boon: The Thief
Breda's Magnificent Mead
Increased Experience
Bar 1
Molten Armaments
Instant
Cast Time
Area
Target
28 meters
Radius
36 seconds
Duration
4276 Magicka
Cost
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
24
% for
36
seconds.
Your own damage with fully-charged Heavy Attacks is increased by
35
% while active.
Stonefist
Instant
Cast Time
Enemy
Target
15 meters
Range
3408 Stamina
Cost
Slam an enemy with solid rock, dealing
4399
Physical Damage and applying a stack of Stagger to them for
3
seconds.
Enemies who are affected with Stagger
3
times are stunned for
3
seconds, and have all stacks of Stagger removed from them.
Venomous Claw
Instant
Cast Time
Enemy
Target
6 meters
Range
14 seconds
Duration
2196 Stamina
Cost
Rake an enemy with your claw, dealing
2271
Poison Damage and an additional
8932
Poison Damage over
14
seconds.
The poison seeps into the target and deals increased damage the longer it lasts, dealing
19
% more damage every
2
seconds.
Enemies hit by the initial hit are afflicted with the poisoned status effect.
Bar 2
Rapid Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
5 seconds
Duration
6816 Stamina
Cost
Mobilize your forces, granting Major Expedition to you and your group, increasing your Movement Speed by
30
% for
5
seconds.
You and your group also gain Major Gallop, increasing your Mounted Speed by
30
% for
27
seconds.
Flame Lash
Instant
Cast Time
Enemy
Target
6 meters
Range
2272 Magicka
Cost
Lash an enemy with flame, dealing
3515
Flame Damage.
If you strike an enemy that is immobile or stunned, you set them Off Balance.
Targeting an Off Balance enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal
4176
Flame Damage and heal you for
6981
Health over
2
seconds. This effect can occur once every
3
seconds.
Molten Armaments
Instant
Cast Time
Area
Target
28 meters
Radius
36 seconds
Duration
4276 Magicka
Cost
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
24
% for
36
seconds.
Your own damage with fully-charged Heavy Attacks is increased by
35
% while active.
Lethal Arrow
1 seconds
Cast Time
Enemy
Target
35 meters
Range
2397 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
5951
Poison Damage and applying the poison status effect.
Also afflicts enemy with Minor Defile, which reduces their healing received and Health Recovery by
15
% for
4
seconds.
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
28 meters
Range
11 seconds
Duration
3825 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
852
Physical Damage to enemies in the target area every
1
second for
9
seconds, after a
2
second delay.
Dragonknight Standard
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
247 Ultimate
Cost
Call down a battle standard, dealing
2251
Flame Damage every
1
second for
20
seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by
30
%.
An ally near the standard can activate the
Shackle
synergy, dealing
4735
Flame Damage to enemies in the area and immobilizing them for