Reduces the effectiveness of snares applied to you by
4
% per piece of Light Armor worn.
Current bonus:
20
%.
Reduces the cost of Sprint by
3
% per piece of Light Armor worn.
Current bonus:
15
%.
Grace 3
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
20
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
10
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
1815
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
50
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
362
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
4
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
108
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
2
%.
Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Revitalize 2
50
Daedric Summoning
ULTIMATES
Greater Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
28 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
8017
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
4174
Shock Damage every
1
second.
An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
25
% for
8
seconds.
Greater Storm Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
2984 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1511
Shock Damage.
Once summoned, you can activate the familiar's special ability, dealing
3240
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.
The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Daedric Prey
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1836 Magicka
Cost
Curse an enemy with a destructive rune, dealing
9239
Magic Damage to the target and
4564
Magic Damage to all other nearby enemies after
6
seconds.
While the curse is active, your pets deal an additional
40
% damage to the target.
You can have only one Daedric Prey active at a time.
Daedric Prey
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
2984 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zaps deal
1220
Shock Damage and its kicks deal
1220
Shock Damage.
Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for
8644
Health.
The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
3672 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
10141
damage for
6
seconds. Damage shield strength capped at
60
% of your Max Health.
Hardened Ward
Bound Aegis
Instant
Cast Time
Self
Target
3 seconds
Duration
3443 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
36
% for
3
seconds.
While slotted, your Max Magicka is increased by
8
% and you gain Minor Ward and Minor Resolve. These increase your Spell Resistance and Physical Resistance.
Bound Aegis
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
49
Dark Magic
SKILLS
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
2525 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
10005
Magic Damage.
Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
33
% more damage, and cost
50
% less Magicka.
Crystal Fragments
PASSIVES
Unholy Knowledge
Reduces the Health, Magicka, and Stamina costs of your abilities
6
%.
Unholy Knowledge 2
Blood Magic
When you hit an enemy with a directly applied Dark Magic ability, you heal for
1690
.
This effect scales off your Max Health and can occur once every
0.5
seconds.
Blood Magic 2
Persistence
After blocking an attack, your next Health, Magicka, or Stamina ability costs
15
% less.
Persistence 2
Exploitation
When you cast a Dark Magic ability you grant Minor Prophecy to you and your group, increasing your Spell Critical by
1320
for
10
seconds.
Exploitation 1
50
Storm Calling
SKILLS
Mages' Wrath
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
2066 Magicka
Cost
Call down lightning to strike an enemy, dealing
2900
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds of being struck, an explosion deals an additional
10295
Shock Damage to them and
4809
Shock Damage to other enemies nearby.
Mages' Wrath
Lightning Form
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2295 Magicka
Cost
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing
915
Shock Damage every
1
second for
15
seconds.
While in this form you also gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
.
Lightning Form
Lightning Flood
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
2571 Magicka
Cost
Create a nexus of storm energy at the target location, dealing
2129
Shock Damage to enemies in the area every
1
second for
8
seconds.
An ally standing within the nexus can activate the
Conduit
synergy, dealing
7487
Shock Damage to enemies around them.
Lightning Flood
Power Surge
Instant
Cast Time
Area
Target
18 meters
Radius
33 seconds
Duration
3443 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
33
seconds.
While active, activating a Critical Heal causes the ability to heal you and your allies around you for
2550
Health. This effect can occur once every
3
seconds.
Power Surge
PASSIVES
Capacitor
Increases your Magicka Recovery by
10
%.
Capacitor 2
Energized
Increases your Physical and Shock Damage by
5
%.
Energized 2
Amplitude
Increases your damage done against enemies by
1
% for every
10
% current Health they have.
Amplitude 2
Expert Mage
Increases your Weapon and Spell Damage by
2
% for each Sorcerer ability slotted.
Current bonus:
10
%.
Expert Mage 2
50
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Lorkhan's Tears and Alkahest to make Champion 150 potions and poisons.
Solvent Proficiency 8
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 3
Chemistry
Produces 3 extra potions or 12 extra poisons per crafting attempt.
Chemistry 3
Laboratory Use
Allows the use of up to 3 reagents while mixing Potions or Poisons.
Laboratory Use 1
Snakeblood
Reduces duration of negative effects in potions by 80% when consumed.
Snakeblood 2
Master Writ Chance:
15%
50
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
Metallurgy
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Metallurgy 4
50
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
Unraveling
Maximizes the chances of extracting Clothing ingredients and allows the refining of the most powerful tannins from raw materials.
Unraveling 3
Stitching
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Stitching 4
Tannin Expertise
Increases the chances of improving items with tannins.
Tannin Expertise 1
34
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Artifact (purple) Aspect Runestones.
Aspect Improvement 3
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
Hireling
When you go offline, a hireling will find Runestones for you. Your hireling refreshes every 24 hours. Your hireling has a good chance of finding rarer Runestones.
Hireling 2
Runestone Extraction
Increases the chance of extracting each type of Runestone by 6%.
Runestone Extraction 2
8
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
50
Provisioning
PASSIVES
Recipe Quality
Allows the use of Legendary (gold) Recipes.
Recipe Quality 4
Recipe Improvement
Allows the making of up to Champion 150 Recipes.
Recipe Improvement 6
Gourmand
Adds 20 minutes to the duration of any eaten food.
Gourmand 3
Connoisseur
Adds 10 minutes to the duration of any consumed drink.
Connoisseur 2
Brewer
Creates 2 extra servings for each drink recipe made.
Brewer 2
Hireling
When you go offline, a hireling will find Food or Drink ingredients for you. Your hireling has a higher chance of returning Spices or Flavorings. Your hireling can be used every 24 hours.
Hireling 2
49
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
Carpentry
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Carpentry 4
1
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 1
10
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 3
Skilled Tracker
Your Fighters Guild abilities deal an additional
20
% damage to Undead, Daedra and Werewolves.
Skilled Tracker 1
10
Mages Guild
ULTIMATES
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
170 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
13894
Flame Damage to all enemies in the area, knocking them down, and stunning them for
2
seconds.
After impact, enemies in the target area take
4414
Flame Damage every
1
second for
13
seconds.
You generate
12
Ultimate for each enemy hit by the initial blast.
Shooting Star
SKILLS
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1944 Magicka
Cost
Bind an enemy with chaotic magic, dealing
24143
Magic Damage over
12
seconds.
Excess magic spills out from them, granting you Major Sorcery, increasing your Spell Damage by
20
% for
24
seconds.
While active, your Light and Heavy Attacks against the enemy restore
100
Magicka.
Degeneration
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.
Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
20
%.
Everlasting Magic 2
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
2
% for each Mages Guild ability slotted.
Current bonus:
0
%.
Magicka Controller 2
Might of the Guild
Casting a Mages Guild ability grants you Empower, increasing the damage of your next Light Attack by
40
% for
5
seconds.
Might of the Guild 2
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
10
Undaunted
PASSIVES
Undaunted Command
Activating an ally's synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
676
Health,
607
Stamina, and
1673
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
6
%.
Undaunted Mettle 2
50
High Elf Skills
PASSIVES
Highborn
Increases your experience gain with the Destruction Staff skill line by
15
%.
Increases your experience gained by
1
%.
Highborn 1
Spell Recharge
When you activate a class ability, you restore
640
Magicka or Stamina, based on whichever is lowest. This effect can occur once every
6
seconds.
When you are using an ability with a channel or cast time, you take
5
% less damage.
Spell Recharge 3
Syrabane's Boon
Increases your Max Magicka by
2000
.
Syrabane's Boon 3
Elemental Talent
Increases your Spell Damage by
258
.
Elemental Talent 3
50
Destruction Staff
ULTIMATES
Elemental Rage
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
7 seconds
Duration
213 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
8459
Magic Damage every
1
second for
7
seconds.
Fiery Rage increases the damage by
15
%.
Icy Rage immobilizes enemies hit for
3
seconds.
Thunderous Rage increases the duration by
2
seconds.
Elemental Rage
SKILLS
Force Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
2295 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
2216
Flame Damage,
2216
Frost Damage, and
2318
Shock Damage.
Force Shock
Unstable Wall of Elements
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
8 seconds
Duration
2571 Magicka
Cost
Create an unstable elemental barrier in front of you, dealing
1140
Magic Damage to enemies in the target area every
1
second before exploding for an additional
6150
Magic Damage.
Unstable Wall of Fire deals additional damage to Burning enemies.
Unstable Wall of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Unstable Wall of Storms sets Concussed enemies Off Balance.
Unstable Wall of Elements
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
23 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
23
seconds, reducing their Spell Resistance by
5280
.
Also applies Minor Magickasteal to the enemy for
23
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
Elemental Drain
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
1352
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Equipping a Flame Staff increases your damage done with single target abilities by
8
%.
Equipping a Lightning Staff increases your damage done with area of effect abilities by
8
%.
Equipping a Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.
Destruction Expert 2
6
Soul Magic
SKILLS
Consuming Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2295 Magicka
Cost
Lay claim to an enemy's soul, dealing
20694
Magic Damage or
9324
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
If an affected enemy dies you fills an empty Soul Gem and heal for
845
. You also restore
2092
Magicka and
759
Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina.
Consuming Trap
PASSIVES
Soul Shatter
WHEN SOUL ABILITY IS SLOTTED
When your Health drops below
20
% your soul explodes, dealing
980
Magic Damage to enemies within
8
meters of you.
This effect can occur once every
2
minutes.
Soul Shatter 1
Soul Summons
Allows you to revive once every
1
hour without spending a Soul Gem.
Soul Summons 2
Soul Lock
Killing an enemy with a Weapon ability has a
5
% chance of automatically filling an empty Soul Gem.
Soul Lock 1
74
The Apprentice
32 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
8.12
%.
20 Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
9.04
%.
22 Spell Erosion
Increases your Spell Penetration by
2067
.
Spell Precision
Increases your Spell Critical by
9
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
6
The Atronach
6 Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
4.11
%.
69
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
23 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
6.17
%.
23 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
6.17
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
23 Thick Skinned
Reduces your damage taken from damage over time effects by
10.22
%.
105
The Lover
56 Arcanist
Increases your Magicka Recovery by
12.08
%.
Master Gatherer
Reduces your gathering time by
50
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
49 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
11.10
%.
31
The Ritual
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
9
%.
31 Thaumaturge
Increases your damage done with damage over time effects by
13.13
%.
43
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
845
Health.
31 Ironclad
Reduces your damage taken against direct damage attacks by
13.13
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
1
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
69
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
10.22
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
6.17
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
6.17
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
43
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
13.13
%.
Spell Shield
Increases your Spell Resistance by
1191
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
31
Thaumaturge
Increases your damage done with damage over time effects by
13.13
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
6
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
4.11
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
74
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
8.12
%.
Spell Erosion
Increases your Spell Penetration by
2067
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
9.04
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
105
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
12.08
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
11.10
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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RIDING SKILL
56%
Speed
0
Stamina
1
Inventory
Ready to Train!
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
41840
Health
16903
Stamina
15199
Magicka Recovery
729
Health Recovery
383
Stamina Recovery
616
Spell Damage
2326
7954
Spell Critical
47.2%
76.3%
Weapon Damage
1468
2480
Weapon Critical
25.9%
67.3%
Spell Resistance
12549
Physical Resistance
9543
Critical Resistance
0
Spell Penetration
6951
Physical Penetration
0
Magicka
46489
Health
17960
Stamina
15199
Magicka Recovery
740
Health Recovery
383
Stamina Recovery
616
Spell Damage
2326
8919
Spell Critical
55.7%
76.3%
Weapon Damage
1468
2480
Weapon Critical
25.9%
67.3%
Spell Resistance
12549
Physical Resistance
9543
Critical Resistance
0
Spell Penetration
6951
Physical Penetration
0
Magicka
41840
Health
16903
Stamina
15199
Magicka Recovery
729
Health Recovery
383
Stamina Recovery
616
Spell Damage
2326
7954
Spell Critical
47.2%
76.3%
Weapon Damage
1468
2480
Weapon Critical
25.9%
67.3%
Spell Resistance
12549
Physical Resistance
9543
Critical Resistance
0
Spell Penetration
6951
Physical Penetration
0
Magicka
41840
Health
16903
Stamina
15199
Magicka Recovery
729
Health Recovery
383
Stamina Recovery
616
Spell Damage
2326
7954
Spell Critical
47.2%
76.3%
Weapon Damage
1468
2480
Weapon Critical
25.9%
67.3%
Spell Resistance
12549
Physical Resistance
9543
Critical Resistance
0
Spell Penetration
6951
Physical Penetration
0
Stats are only correct for bar #2.
Magicka
41840
Health
16903
Stamina
15199
Magicka Recovery
729
Health Recovery
383
Stamina Recovery
616
Spell Damage
2326
7954
Spell Critical
47.2%
76.3%
Weapon Damage
1468
2480
Weapon Critical
25.9%
67.3%
Spell Resistance
12549
Physical Resistance
9543
Critical Resistance
0
Spell Penetration
6951
Physical Penetration
0
Stats are only correct for bar #2.
Boon: The Shadow
Increase All Primary Stats
Bar 1
Twilight Matriarch Restore
Instant
Cast Time
Area
Target
28 meters
Radius
3902 Magicka
Cost
Command your twilight matriarch to heal itself and up to
2
other friendly targets for
9603
Health.
Summon Volatile Familiar
Instant
Cast Time
Area
Target
6 meters
Radius
2387 Magicka
Cost
Command your familiar to pulse waves of volatile electricity, dealing
3600
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.
Daedric Prey
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1836 Magicka
Cost
Curse an enemy with a destructive rune, dealing
9888
Magic Damage to the target and
4884
Magic Damage to all other nearby enemies after
6
seconds.
While the curse is active, your pets deal an additional
40
% damage to the target.
You can have only one Daedric Prey active at a time.
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1944 Magicka
Cost
Bind an enemy with chaotic magic, dealing
25837
Magic Damage over
12
seconds.
Excess magic spills out from them, granting you Major Sorcery, increasing your Spell Damage by
20
% for
24
seconds.
While active, your Light and Heavy Attacks against the enemy restore
100
Magicka.
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
2525 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
10707
Magic Damage.
Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
33
% more damage, and cost
50
% less Magicka.
Greater Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
28 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
8578
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
4466
Shock Damage every
1
second.
An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
25
% for
8
seconds.
Bar 2
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
2984 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1511
Shock Damage.
Once summoned, you can activate the familiar's special ability, dealing
3240
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.
The familiar remains until killed or unsummoned.
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
2984 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zaps deal
1220
Shock Damage and its kicks deal
1220
Shock Damage.
Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for
8644
Health.
The twilight matriarch remains until killed or unsummoned.
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
3672 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
10141
damage for
6
seconds. Damage shield strength capped at
60
% of your Max Health.
Unstable Wall of Storms
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
8 seconds
Duration
2571 Magicka
Cost
Slam your staff down to create an unstable storm barrier in front of you, dealing
1527
Shock Damage to enemies in the target area every
1
second and setting concussed enemies Off Balance for
7
seconds.
When the effect ends, the barrier explodes, dealing
6415
Shock Damage.
Lightning Flood
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
2571 Magicka
Cost
Create a nexus of storm energy at the target location, dealing
2129
Shock Damage to enemies in the area every
1
second for
8
seconds.
An ally standing within the nexus can activate the
Conduit
synergy, dealing
7487
Shock Damage to enemies around them.
Greater Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
28 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
8017
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
4174
Shock Damage every
1
second.
An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by