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LEVEL
50
CHAMPION POINTS 964
ALDMERI DOMINION RANK 19
Murkub gro-Gash
Orc Necromancer (Stamina)
0 Magicka
20 Health
44 Stamina

Skill Points:
6 / 167

Skyshards:
1 / 3
90 / 617
50
Bone Tyrant

SKILLS
Summoner's Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.

While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by
14
%.

Creates a corpse when the effect completes.
Summoner's Armor
Necrotic Potency
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Sap the lingering life from fresh corpses, granting you
6
Ultimate and healing
790
Health every
1
second for
2
seconds per additional corpse. This ability scales off your Max Health.

While slotted, your damage taken is reduced by
3
%.
Necrotic Potency
PASSIVES
Death Gleaning
WITH A BONE TYRANT ABILITY SLOTTED

Whenever an enemy you are in combat with dies within
28
meters of you, restore
200
Magicka and Stamina.
Death Gleaning 2
Disdain Harm
Reduce the damage you take from damage over time abilities by
15
% while you have a Bone Tyrant ability active.
Disdain Harm 2
Health Avarice
Increase your Healing Received by
2
% for each Bone Tyrant ability slotted.

Current bonus:
2
%.
Health Avarice 2
Last Gasp
Increase your Max Health by
1250
.
Last Gasp 2
CLASS
Bone Tyrant
Grave Lord
Living Death
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10406
Health
18728
Stamina
28012

Magicka Recovery
514
Health Recovery
309
Stamina Recovery
949

Spell Damage
1459
1909
Spell Critical
9.9%
50%
Weapon Damage
3176
6259
Weapon Critical
27.9%
72.1%

Spell Resistance
19553
Physical Resistance
15989
Critical Resistance
2512

Spell Penetration
0
Physical Penetration
2980
Boon: The Warrior
Pelinal's Ferocity
Bar 1
Wrecking Blow
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
2025 Stamina
Cost
Slam an enemy with an upward swing, dealing
12211
Physical Damage.

Grants you Empower for
5
seconds, increasing the damage of your next Light Attack by
40
%.
Blighted Blastbones
Instant
Cast Time
Enemy
Target
6 meters
Radius
41 meters
Range
8 seconds
Duration
2019 Stamina
Cost
CRIMINAL ACT

Summon a decaying skeleton from the ground after
2.5
seconds. The skeleton runs after the target and explodes when it gets close to them, dealing
15929
Disease Damage to all enemies nearby and applying Major Defile to them for
4
seconds, reducing their healing received and Health Recovery by
30
%

Creates a corpse on death.
Forward Momentum
Instant
Cast Time
Self
Target
20 seconds
Duration
2092 Stamina
Cost
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
10
% for
20
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Detonating Siphon
Instant
Cast Time
5 meters
Radius
41 meters
Range
0 Stamina
Cost
Violently drain the last spark of life from a corpse, dealing
20757
Disease Damage over
12
seconds to all enemies around the corpse and between you and the corpse.

If the siphon lasts its full duration it causes the corpse to explode, dealing an additional
7963
Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats.

While slotted, your damage done is increased by
3
%.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1620 Stamina
Cost
Spin around and strike an enemy down, dealing
5308
Physical Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
       
Dawnbreaker
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
12849
Physical Damage to enemies in front of you and an additional
16422
Physical Damage over
6
seconds.
Bar 2
Summoner's Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.

While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by
14
%.

Creates a corpse when the effect completes.
Skeletal Archer
Instant
Cast Time
Self
Target
16 seconds
Duration
3231 Stamina
Cost
CRIMINAL ACT

Unearth a skeletal archer from the dirt to fight by your side for
16
seconds. The archer attacks the closest enemy every
2
seconds, dealing
3171
Physical Damage.

Each time the archer deals damage, its next attack will do
5
% more damage than the previous attack.

Creates a corpse on death.
Spirit Guardian
Instant
Cast Time
Self
Target
16 seconds
Duration
4320 Magicka
Cost
CRIMINAL ACT

Conjure a ghostly spirit to do your bidding and stay by your side for
16
seconds. The spirit heals you or the lowest Health ally around you every
2
seconds, restoring
1551
Health.

While active,
10
% of the damage you take is transferred to the spirit instead.

Creates a corpse on death.
Detonating Siphon
Instant
Cast Time
5 meters
Radius
28 meters
Range
0 Stamina
Cost
Violently drain the last spark of life from a corpse, dealing
18685
Disease Damage over
12
seconds to all enemies around the corpse and between you and the corpse.

If the siphon lasts its full duration it causes the corpse to explode, dealing an additional
7164
Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats.

While slotted, your damage done is increased by
3
%.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2625 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
14425
Health over
4
seconds.
       
Glacial Colossus
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
225 Ultimate
Cost
CRIMINAL ACT

Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over
3
seconds, dealing
10055
Frost Damage with each smash. The final smash stuns all enemies hit for
3.7
seconds.

Dealing damage applies Major Vulnerability to any enemy hit for
8
seconds, increasing their damage taken by
30
%. Enemies hit cannot be affected again for
20
seconds.
Overload
       
Werewolf
       
Character data Exported on 2020-06-27 23:48:55

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