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LEVEL
22
CHAMPION POINTS 270
DAGGERFALL COVENANT RANK 2
Sho'rasha
Khajiit Necromancer (Other)
14 Magicka
5 Health
8 Stamina

Skill Points:
0 / 41

Skyshards:
1 / 3
34 / 617
28
Bone Tyrant

SKILLS
Hungry Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2709 Magicka
Cost
Slice into your enemy's life force, dealing
3230
Magic Damage.

You heal for
2636
Health for the first enemy hit, and an additional
878
for each additional enemy, up to five times. After dealing damage, you heal for
375
Health every
1
second over
5
seconds. The healing of this ability scales off your Max Health.
Hungry Scythe
Beckoning Armor
Instant
Cast Time
Self
Target
22 meters
Range
20 seconds
Duration
2244 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.

While active, enemies that strike you with ranged attacks will be pulled toward you once every
3
seconds.

Creates a corpse when the effect completes.
Beckoning Armor
Bitter Harvest
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Sap the lingering life from fresh corpses, granting you
2
Ultimate and healing
776
Health every
1
second for
2
seconds per corpse consumed. This ability scales off of your Max Health.

While slotted, your damage taken is reduced by
3
%.
Bitter Harvest
PASSIVES
Death Gleaning
WITH A BONE TYRANT ABILITY SLOTTED

Whenever an enemy you are in combat with dies within
28
meters of you, restore
200
Magicka and Stamina.
Death Gleaning 2
Disdain Harm
Reduce the damage you take from damage over time abilities by
15
% while you have a Bone Tyrant ability active.
Disdain Harm 2
Health Avarice
Increase your Healing Received by
1
% for each Bone Tyrant ability slotted.

Current bonus:
2
%.
Health Avarice 1
CLASS
Bone Tyrant
Grave Lord
WEAPON
ARMOR
WORLD
GUILD
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
26380
Health
17577
Stamina
17816

Magicka Recovery
2228
Health Recovery
549
Stamina Recovery
796

Spell Damage
1344
3422
Spell Critical
77.3%
54.3%
Weapon Damage
1344
2340
Weapon Critical
40.6%
50%

Spell Resistance
8399
Physical Resistance
8047
Critical Resistance
130

Spell Penetration
1465
Physical Penetration
0
Boon: The Atronach
Bar 1
Boneyard
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
3250 Magicka
Cost
Desecrate the ground at the target location, dealing
5247
Frost Damage over
10
seconds.

Consumes a corpse on cast to deal
50
% more damage.

An ally standing in the graveyard can activate the
Grave Robber
synergy, dealing
4923
Frost Damage to enemies in the area and healing you for the damage done.
Force Pulse
Instant
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
2322 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1016
Flame Damage,
1016
Frost Damage, and
1016
Shock Damage.

Up to 2 nearby enemies will take
3427
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Ricochet Skull
Instant
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
2322 Magicka
Cost
Lob an explosive skull at an enemy, dealing
3083
Flame Damage.

Every third cast of this ability deals
20
% increased damage and will bounce up to
2
times to other nearby enemies.
Beckoning Armor
Instant
Cast Time
Self
Target
22 meters
Range
20 seconds
Duration
2244 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.

While active, enemies that strike you with ranged attacks will be pulled toward you once every
3
seconds.

Creates a corpse when the effect completes.
Bitter Harvest
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Sap the lingering life from fresh corpses, granting you
2
Ultimate and healing
776
Health every
1
second for
2
seconds per corpse consumed. This ability scales off of your Max Health.

While slotted, your damage taken is reduced by
3
%.
       
Glacial Colossus
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
225 Ultimate
Cost
CRIMINAL ACT

Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over
3
seconds, dealing
4069
Frost Damage with each smash. The final smash stuns all enemies hit for
3
seconds.

Dealing damage applies Major Vulnerability to any enemy hit for
8
seconds, increasing their damage taken by
30
%. Enemies hit cannot be affected again for
20
seconds.
Bar 2
Critical Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
3780 Stamina
Cost
Launch across the earth and smash an enemy, dealing
2108
Physical Damage.

This attack is always a Critical Strike.
Hungry Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2709 Magicka
Cost
Slice into your enemy's life force, dealing
3384
Magic Damage.

You heal for
2833
Health for the first enemy hit, and an additional
944
for each additional enemy, up to five times. After dealing damage, you heal for
380
Health every
1
second over
5
seconds. The healing of this ability scales off your Max Health.
Ricochet Skull
Instant
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
2322 Magicka
Cost
Lob an explosive skull at an enemy, dealing
4105
Flame Damage.

Every third cast of this ability deals
20
% increased damage and will bounce up to
2
times to other nearby enemies.
Beckoning Armor
Instant
Cast Time
Self
Target
22 meters
Range
20 seconds
Duration
2244 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.

While active, enemies that strike you with ranged attacks will be pulled toward you once every
3
seconds.

Creates a corpse when the effect completes.
Stalking Blastbones
Instant
Cast Time
Enemy
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
2322 Magicka
Cost
CRIMINAL ACT

Summon a flaming skeleton from the ground after
2.5
seconds. The skeleton runs after the target and explodes when it gets close to them, dealing
6770
Flame Damage to all enemies nearby.

Every second the skeleton spends chasing its target increases the damage of the explosion by
10
%, up to a maximum of
50
% more damage.

Creates a corpse on death.
       
Overload
       
Werewolf
       
Character data Exported on 2020-05-23 19:44:03

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