Reduces the size of your detection area while Sneaking by
3
% per piece of Medium Armor equipped.
Current bonus:
21
%.
Improved Sneak 1
30
Assassination
ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
6938
Disease Damage and causing them to take
20
% more damage from your attacks for
6
seconds.
If cast with
120
or more Ultimate, the enemy is stunned for
3
seconds.
While slotted you gain Reave, which restores
85
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Incapacitating Strike
SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1776 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
2166
Disease Damage. Deals
300
% more damage to enemies below
25
% Health.
Heals you for
4013
if the enemy dies within
2
seconds of being struck. This portion of the ability scales off your Max Health.
Killer's Blade
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
2763 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
2629
Physical Damage and afflicting them with Minor Vulnerability for
10
seconds, increasing their damage taken by
8
%.
Also grants you Empower, increasing the damage of your next Light Attack by
40
%.
Ambush
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.
Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
219
for each Assassination ability slotted.
Current bonus:
657
.
Pressure Points 1
28
Shadow
SKILLS
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2295 Magicka
Cost
Slash an enemy, dealing
3489
Magic Damage.
Attacking with Concealed Weapon while Sneaking or invisible stuns the enemy for
3
seconds and sets them Off Balance.
While slotted, your Movement Speed while Sneaking or invisible is increased by
23
%.
Concealed Weapon
Shadowy Disguise
Instant
Cast Time
Self
Target
3 seconds
Duration
4050 Magicka
Cost
Cloak yourself in shadow to become invisible for
3
seconds.
Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Shadowy Disguise
PASSIVES
Refreshing Shadows
Increases your Health, Stamina, and Magicka Recovery by
7
%.
Refreshing Shadows 1
25
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Pristine Water and Slime to make Level 20 potions and poisons.
Solvent Proficiency 2
Keen Eye: Reagents
Herbs and fungi in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Reagents 1
17
Blacksmithing
PASSIVES
Metalworking
Allows the use of Steel Ingots.
Metalworking 2
Metal Extraction
Improves the chances of extracting Blacksmithing ingredients and allows the refining of more powerful tempers from raw materials.
Metal Extraction 1
17
Clothing
PASSIVES
Tailoring
Allows the use of Flax and Hide.
Tailoring 2
Outfitter Hireling
An outfitter hireling will send you cloth or leather and possibly other items every day.
Outfitter Hireling 1
Hireling:
Ready!
11
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
10
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
17
Provisioning
PASSIVES
Recipe Quality
Allows the use of Difficult (blue) Recipes.
Recipe Quality 2
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
18
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
2
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
5
Mages Guild
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
22
Redguard Skills
PASSIVES
Wayfarer
Increases your experience gain with the One Hand and Shield skill line by
15
%.
Increases the duration of any eaten food by
15
minutes.
Wayfarer 1
Martial Training
Reduces the cost of your weapon abilities by
4
%.
Reduces the effectiveness of snares applied to you by
10
%.
Martial Training 2
Conditioning
Increases your Max Stamina by
763
.
Conditioning 1
27
One Hand and Shield
SKILLS
Deep Slash
Instant
Cast Time
Enemy
Target
6 meters
Radius
5 meters
Range
2316 Stamina
Cost
Surprise an enemy with a sweeping lunge, dealing
3287
Physical Damage to them and other nearby enemies. You reduce the Movement Speed of all enemies hit by
30
% for
4
seconds.
Also afflicts all enemies hit with Minor Maim, reducing their damage done by
15
% for
12
seconds.
Deep Slash
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
7
% and reduces the cost of blocking by
18
%.
Fortress 1
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
3
% and the amount of damage you can block by
10
%.
Sword and Board 1
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Your Bash attacks gain an additional
250
Weapon and Spell Damage and cost
20
% less Stamina.
Deadly Bash 1
7
Bow
SKILLS
Snipe
1 seconds
Cast Time
Enemy
Target
35 meters
Range
2689 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
5683
Physical Damage.
Snipe
7
Legerdemain
PASSIVES
Improved Hiding
Reduces the cost of Sneak by
20
%.
Improved Hiding 2
Light Fingers
Increases your chance of successfully Pickpocketing by
20
%.
Light Fingers 2
Trafficker
Increases the number of fence interactions you can use each day by
120
%.
Trafficker 1
1
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2700 Magicka
Cost
Lay claim to an enemy's soul, dealing
4884
Magic Damage or
6078
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
19
The Apprentice
14 Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
6.54
%.
5 Spell Erosion
Increases your Spell Penetration by
514
.
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
38
The Atronach
17 Master-at-Arms
Increases your damage done with direct damage attacks by
7.81
%.
14 Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
9.17
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
3071
Physical Damage to the enemy. This effect can occur once every
5
seconds.
7 Shattering Blows
Increases your damage done to enemies with a damage shield by
3.4
%.
27
The Lady
4 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
1.20
%.
13 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
3.7
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
10 Thick Skinned
Reduces your damage taken from damage over time effects by
4.78
%.
13
The Lord
9 Bastion
Increases the effectiveness of your damage shields by
4.32
%.
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
4 Quick Recovery
Increases your healing received by
1.20
%.
29
The Lover
5 Arcanist
Increases your Magicka Recovery by
1.49
%.
4 Healthy
Increases your Health Recovery by
1.20
%.
12 Mooncalf
Increases your Stamina Recovery by
3.44
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
8 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
2.35
%.
26
The Ritual
8 Mighty
Increases your Physical, Poison, and Disease Damage done by
2.35
%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
5 Piercing
Increases your Physical Penetration by
514
.
11 Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
5.23
%.
2 Thaumaturge
Increases your damage done with damage over time effects by
1
%.
34
The Shadow
3 Befoul
Increases the effectiveness of your healing reduction abilities by
2.09
%.
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
22 Shade
Reduces the cost of Sneak by
13.77
%.
7 Shadow Ward
Reduces the cost of Block by
3.4
%.
2 Tumbling
Reduces the cost of Roll Dodge by
1
%.
43
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
992
Health.
18 Ironclad
Reduces your damage taken against direct damage attacks by
8.23
%.
14 Medium Armor Focus
Increases your Physical Resistance by
1374
while wearing
5
or more pieces of Medium Armor.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
4 Resistant
Increases your Critical Resistance by
130
.
7 Spell Shield
Increases your Spell Resistance by
713
.
20
The Tower
2 Bashing Focus
Reduces the cost of Bash by
1.4
%.
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
12 Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
3.44
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
1.49
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
13
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
4.32
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
1.20
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
27
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
4.78
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
3.7
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
1.20
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
43
Medium Armor Focus
Increases your Physical Resistance by
1374
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
8.23
%.
Spell Shield
Increases your Spell Resistance by
713
.
Resistant
Increases your Critical Resistance by
130
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
26
Thaumaturge
Increases your damage done with damage over time effects by
1
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
5.23
%.
Piercing
Increases your Physical Penetration by
514
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
2.35
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
38
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
9.17
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
3.4
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
7.81
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
19
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
514
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
6.54
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
34
Befoul
Increases the effectiveness of your healing reduction abilities by
2.09
%.
Shade
Reduces the cost of Sneak by
13.77
%.
Shadow Ward
Reduces the cost of Block by
3.4
%.
Tumbling
Reduces the cost of Roll Dodge by
1
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
29
Mooncalf
Increases your Stamina Recovery by
3.44
%.
Arcanist
Increases your Magicka Recovery by
1.49
%.
Healthy
Increases your Health Recovery by
1.20
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
2.35
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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RIDING SKILL
17%
Speed
22
Stamina
34
Inventory
Ready to Train!
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
16981
Health
19853
Stamina
23523
Magicka Recovery
810
Health Recovery
897
Stamina Recovery
1883
Spell Damage
1390
2377
Spell Critical
52.8%
61.5%
Weapon Damage
1429
3020
Weapon Critical
67.1%
60.2%
Spell Resistance
12748
Physical Resistance
13409
Critical Resistance
130
Spell Penetration
514
Physical Penetration
514
Magicka
16981
Health
19853
Stamina
23523
Magicka Recovery
810
Health Recovery
897
Stamina Recovery
1883
Spell Damage
1390
2377
Spell Critical
52.8%
61.5%
Weapon Damage
1429
3020
Weapon Critical
67.1%
60.2%
Spell Resistance
12748
Physical Resistance
13409
Critical Resistance
130
Spell Penetration
514
Physical Penetration
514
Magicka
16309
Health
21566
Stamina
23855
Magicka Recovery
1387
Health Recovery
907
Stamina Recovery
1894
Spell Damage
1305
2259
Spell Critical
52.8%
61.5%
Weapon Damage
1305
2944
Weapon Critical
67.1%
60.2%
Spell Resistance
10346
Physical Resistance
11007
Critical Resistance
130
Spell Penetration
514
Physical Penetration
514
Magicka
16981
Health
19853
Stamina
23523
Magicka Recovery
810
Health Recovery
897
Stamina Recovery
1883
Spell Damage
1390
2377
Spell Critical
52.8%
61.5%
Weapon Damage
1429
3020
Weapon Critical
67.1%
60.2%
Spell Resistance
12748
Physical Resistance
13409
Critical Resistance
130
Spell Penetration
514
Physical Penetration
514
Stats are only correct for bar #1.
Magicka
16981
Health
19853
Stamina
23523
Magicka Recovery
810
Health Recovery
897
Stamina Recovery
1883
Spell Damage
1390
2377
Spell Critical
52.8%
61.5%
Weapon Damage
1429
3020
Weapon Critical
67.1%
60.2%
Spell Resistance
12748
Physical Resistance
13409
Critical Resistance
130
Spell Penetration
514
Physical Penetration
514
Stats are only correct for bar #1.
Boon: The Serpent
Bar 1
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
2763 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
2629
Physical Damage and afflicting them with Minor Vulnerability for
10
seconds, increasing their damage taken by
8
%.
Also grants you Empower, increasing the damage of your next Light Attack by
40
%.
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1776 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
2166
Disease Damage. Deals
300
% more damage to enemies below
25
% Health.
Heals you for
4013
if the enemy dies within
2
seconds of being struck. This portion of the ability scales off your Max Health.
Deep Slash
Instant
Cast Time
Enemy
Target
6 meters
Radius
5 meters
Range
2316 Stamina
Cost
Surprise an enemy with a sweeping lunge, dealing
3287
Physical Damage to them and other nearby enemies. You reduce the Movement Speed of all enemies hit by
30
% for
4
seconds.
Also afflicts all enemies hit with Minor Maim, reducing their damage done by
15
% for
12
seconds.
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2295 Magicka
Cost
Slash an enemy, dealing
3489
Magic Damage.
Attacking with Concealed Weapon while Sneaking or invisible stuns the enemy for
3
seconds and sets them Off Balance.
While slotted, your Movement Speed while Sneaking or invisible is increased by
23
%.
Shadowy Disguise
Instant
Cast Time
Self
Target
3 seconds
Duration
4050 Magicka
Cost
Cloak yourself in shadow to become invisible for
3
seconds.
Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning strike, dealing
6938
Disease Damage, causing them to take
20
% more damage from your attacks for
6
seconds, and stunning them for
3
seconds.
While slotted you gain Reave, which restores
85
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Bar 2
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
2763 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
2563
Physical Damage and afflicting them with Minor Vulnerability for
10
seconds, increasing their damage taken by
8
%.
Also grants you Empower, increasing the damage of your next Light Attack by
40
%.
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1776 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
2113
Disease Damage. Deals
300
% more damage to enemies below
25
% Health.
Heals you for
4360
if the enemy dies within
2
seconds of being struck. This portion of the ability scales off your Max Health.
Snipe
1 seconds
Cast Time
Enemy
Target
35 meters
Range
2689 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
5539
Physical Damage.
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2295 Magicka
Cost
Slash an enemy, dealing
3315
Magic Damage.
Attacking with Concealed Weapon while Sneaking or invisible stuns the enemy for
3
seconds and sets them Off Balance.
While slotted, your Movement Speed while Sneaking or invisible is increased by
23
%.
Shadowy Disguise
Instant
Cast Time
Self
Target
3 seconds
Duration
4050 Magicka
Cost
Cloak yourself in shadow to become invisible for
3
seconds.
Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning strike, dealing
6764
Disease Damage, causing them to take
20
% more damage from your attacks for
6
seconds, and stunning them for
3
seconds.
While slotted you gain Reave, which restores
85
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.