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LEVEL
50
CHAMPION POINTS 950
ALDMERI DOMINION RANK 13
Tileyne
Dark Elf Necromancer (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

Skill Points:
15 / 167

Skyshards:
0 / 3
123 / 617
50
Bone Tyrant

SKILLS
Summoner's Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2511 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.

While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by
15
%.

Creates a corpse when the effect completes.
Summoner's Armor
Necrotic Potency
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Sap the lingering life from fresh corpses, granting you
6
Ultimate and healing
623
Health every
1
second for
2
seconds per additional corpse. This ability scales off your Max Health.

While slotted, your damage taken is reduced by
3
%.
Necrotic Potency
PASSIVES
Death Gleaning
WITH A BONE TYRANT ABILITY SLOTTED

Whenever an enemy you are in combat with dies within
28
meters of you, restore
200
Magicka and Stamina.
Death Gleaning 2
Disdain Harm
Reduce the damage you take from damage over time abilities by
15
% while you have a Bone Tyrant ability active.
Disdain Harm 2
Health Avarice
Increase your Healing Received by
2
% for each Bone Tyrant ability slotted.

Current bonus:
0
%.
Health Avarice 2
Last Gasp
Increase your Max Health by
1250
.
Last Gasp 2
CLASS
Bone Tyrant
Grave Lord
Living Death
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
36667
Health
14624
Stamina
14030

Magicka Recovery
1571
Health Recovery
289
Stamina Recovery
664

Spell Damage
1793
6513
Spell Critical
38.9%
82.1%
Weapon Damage
1793
2569
Weapon Critical
20.4%
62%

Spell Resistance
14727
Physical Resistance
9348
Critical Resistance
2512

Spell Penetration
4884
Physical Penetration
312
Boon: The Shadow
Major Prophecy
Vampire Stage 1
Bar 1
Stalking Blastbones
Instant
Cast Time
Enemy
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
2511 Magicka
Cost
CRIMINAL ACT

Summon a flaming skeleton from the ground after
2.5
seconds. The skeleton runs after the target and explodes when it gets close to them, dealing
11989
Flame Damage to all enemies nearby.

Every second the skeleton spends chasing its target increases the damage of the explosion by
10
%, up to a maximum of
50
% more damage.

Creates a corpse on death.
Ricochet Skull
Instant
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
2511 Magicka
Cost
Lob an explosive skull at an enemy, dealing
7619
Flame Damage.

Every third cast of this ability deals
20
% increased damage and will bounce up to
2
times to other nearby enemies.
Flame Clench
Instant
Cast Time
Enemy
Target
15 meters
Range
2511 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
4231
Flame Damage.

Enemies struck are knocked back
8
meters and stunned for
1.4
seconds.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
6 seconds
Duration
4104 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
6
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Avid Boneyard
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
3515 Magicka
Cost
Desecrate the ground at the target location, dealing
13387
Frost Damage over
10
seconds.

Consumes a corpse on cast to deal
50
% more damage.

You or an ally standing in the graveyard can activate the
Grave Robber
synergy, dealing
11236
Frost Damage to enemies in the area and healing you for the damage done.
       
Glacial Colossus
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
231 Ultimate
Cost
CRIMINAL ACT

Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over
3
seconds, dealing
9285
Frost Damage with each smash. The final smash stuns all enemies hit for
4
seconds.

Dealing damage applies Major Vulnerability to any enemy hit for
8
seconds, increasing their damage taken by
30
%. Enemies hit cannot be affected again for
20
seconds.
Bar 2
Summoner's Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2511 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.

While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by
15
%.

Creates a corpse when the effect completes.
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1944 Magicka
Cost
Bind an enemy with chaotic magic, dealing
14497
Magic Damage over
12
seconds.

Excess magic spills out from them, granting you Major Sorcery, increasing your Spell Damage by
20
% for
24
seconds.
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
4268 Magicka
Cost
Requires 5 pieces of light armor equipped
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
7312
damage for
6
seconds. Damage shield strength capped at
50
% of your Max Health.

While active, whenever the shield absorbs damage, you restore
213
Magicka. Each piece of Light Armor worn increases the Magicka restored by
33
%. This effect can occur up to
3
times.
Resistant Flesh
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
4017 Magicka
Cost
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for
8509
Health but applying Minor Defile to yourself for
4
seconds, reducing your healing received and Health Recovery by
15
%.

You grant the target Spell and Physical Resistance equal to half the amount healed for
3
seconds.
Spirit Guardian
Instant
Cast Time
Self
Target
16 seconds
Duration
4017 Magicka
Cost
CRIMINAL ACT

Conjure a ghostly spirit to do your bidding and stay by your side for
16
seconds. The spirit heals you or the lowest Health ally around you every
2
seconds, restoring
3241
Health.

While active,
10
% of the damage you take is transferred to the spirit instead.

Creates a corpse on death.
       
Temporal Guard
Instant
Cast Time
Self
Target
145 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

While slotted you gain Minor Protection, reducing your damage taken by
8
%.
Overload
       
Werewolf
       
Character data Exported on 2020-06-13 09:06:43

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