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LEVEL
50
CHAMPION POINTS 1090
ALDMERI DOMINION RANK 2
Miss Doom
Khajiit Nightblade (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

Skill Points:
18 / 167

Skyshards:
1 / 3
476 / 617
50
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
72 8
Cost
Ravage an enemy with a swift strike, dealing
10544
Disease Damage and causing them to take
20
% more damage from your attacks for
6
seconds.

If cast with
120
or more Ultimate, the enemy is stunned for
3
seconds.

While slotted you gain Reave, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Incapacitating Strike
SKILLS
Relentless Focus
Instant
Cast Time
Self
Target
60 seconds
Duration
2043 4
Cost
Focus your senses for
1
minute, increasing your Weapon and Spell Damage by
60
with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Scourge, allowing you to fire a spectral arrow for half cost that deals
12253
Disease Damage, and heals for
33
% of the damage dealt if you are within melee range.
Relentless Focus
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
12915
Health
16915
Stamina
29172

Magicka Recovery
695
Health Recovery
413
Stamina Recovery
1520

Spell Damage
2983
3651
Spell Critical
32.8%
60%
Weapon Damage
3298
5266
Weapon Critical
32.8%
60%

Spell Resistance
10812
Physical Resistance
10812
Critical Resistance
1320

Spell Penetration
0
Physical Penetration
0
Anniversary Cake
Boon: The Warrior
Gold Coast Experience Scroll
Vampire Stage 1
Bar 1
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
3364 4
Cost
Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
15
% for
20
seconds.

You heal for
3402
Health when Rally ends. The final heal is increased by
15
% every
1
second, up to a maximum of
300
%.
Shadowy Disguise
Instant
Cast Time
3 seconds
Duration
3893 1
Cost
Cloak yourself in shadow to become invisible for
3
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Consuming Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2781 1
Cost
Lay claim to an enemy's soul, dealing
13167
Magic Damage over
20
seconds.

If an affected enemy dies, you fill an empty Soul Gem, heal for
3383
Health, and restore
2583
Magicka and
5834
Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina.
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
2403 4
Cost
Slam an enemy with an upward swing, dealing
7828
Physical Damage and setting them Off Balance for
7
seconds.

Hitting an enemy that is already Off Balance stuns them for
2
seconds.

Targets that are immune to Off Balance are snared by
40
% for
2
seconds.
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2 seconds
Duration
2364 1
Cost
Slash an enemy, dealing
6590
Magic Damage.

If you strike an enemy from their flank you set them Off Balance.

When you leave Sneak, invisibility, or Major Expedition ends while in combat, your damage done is increased by
10
% for
5
seconds.

While slotted, you gain Minor Expedition, increasing your Movement Speed by
15
%.
       
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
72 8
Cost
Ravage an enemy with a swift strike, dealing
10544
Disease Damage and causing them to take
20
% more damage from your attacks for
6
seconds.

If cast with
120
or more Ultimate, the enemy is stunned for
3
seconds.

While slotted you gain Reave, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Bar 2
Arrow Barrage
Instant
Cast Time
Ground
Target
7 meters
Radius
28 meters
Range
10 seconds
Duration
2079 4
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1268
Physical Damage to enemies in the target area every
1
second for
8
seconds, after a
2
second delay.
Relentless Focus
Instant
Cast Time
Self
Target
60 seconds
Duration
2043 4
Cost
Focus your senses for
1
minute, increasing your Weapon and Spell Damage by
60
with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Scourge, allowing you to fire a spectral arrow for half cost that deals
12253
Disease Damage, and heals for
33
% of the damage dealt if you are within melee range.
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2079 4
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
3294
Poison Damage and an additional
9880
Poison Damage over
20
seconds.

Deals up to
120
% more damage to enemies under
50
% Health.
Leeching Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
862 4
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Stamina for
20
seconds. Fully-charged Heavy Attacks restore twice the value.

You restore up to
4270
additional Stamina when the effect ends, based on the length of time Leeching Strikes was active.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2656 4
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
14826
Health over
5
seconds.

After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
       
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
155 8
Cost
Ravage nearby enemies' souls with a night rune, dealing
10211
Magic Damage, healing for half the damage, and stunning them for
4
seconds.

Ravaged enemies are tethered to you for
8
seconds, and while they remain within
10
meters, you siphon
1777
Health from them every second.

An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing
8854
Magic Damage to them and healing for the damage caused.
Overload
       
Werewolf
       
Character data Exported on 2023-05-21 15:19:07

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