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LEVEL
20
CHAMPION POINTS 505
ALDMERI DOMINION RANK 2
Awnuh
Wood Elf Sorcerer (Other)
0 Magicka
25 Health
0 Stamina

Skill Points:
0 / 50

Skyshards:
0 / 3
70 / 617
19
Daedric Summoning

SKILLS
Summon Unstable Familiar
1.5 seconds
Cast Time
Self
Target
3510 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
454
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
758
Shock Damage every
2
seconds for
10
seconds to enemies near him.

The familiar remains until killed or unsummoned.
Summon Unstable Familiar
CLASS
Daedric Summoning
Dark Magic
WORLD
GUILD
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
12932
Health
21175
Stamina
15045

Magicka Recovery
1326
Health Recovery
486
Stamina Recovery
1326

Spell Damage
1569
2130
Spell Critical
45.4%
50%
Weapon Damage
1569
2282
Weapon Critical
45.4%
50%

Spell Resistance
3940
Physical Resistance
3940
Critical Resistance
463

Spell Penetration
0
Physical Penetration
0
Bar 1
Encase
Instant
Cast Time
Area
Target
18 x 6 meters
Area
18 meters
Radius
4 seconds
Duration
4050 Magicka
Cost
Call forth Daedric shards from the earth to immobilize enemies in front of you for
4
seconds.

If no enemies are immobilized, you restore
2673
Magicka.
Crystal Weapon
Instant
Cast Time
Self
Target
4 seconds
Duration
2295 Stamina
Cost
Encase your weapon in dark crystals for
4
seconds, causing your next Light or Heavy Attack to deal an additional
3255
Physical Damage and reducing the target's Armor by
800
for
5
seconds.

After casting, your next non-Ultimate ability used within
3
seconds costs
10
% less.
Summon Unstable Familiar
1.5 seconds
Cast Time
Self
Target
3510 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
450
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
749
Shock Damage every
2
seconds for
10
seconds to enemies near him.

The familiar remains until killed or unsummoned.
       
Bar 2
       
Overload
       
Werewolf
       
Character data Exported on 2021-02-02 21:20:39

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