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LEVEL
50
CHAMPION POINTS 858
ALDMERI DOMINION RANK 3
Sahana Pantera
Khajiit Nightblade (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

Skill Points:
2 / 147

Skyshards:
1 / 3
126 / 608
50
Assassination

SKILLS
Grim Focus
Instant
Cast Time
Self
Target
40 seconds
Duration
3024 Magicka
Cost
Focus your senses for
40
seconds, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Will, allowing you to fire a spectral arrow for half cost to deal
9446
Magic Damage, and healing for
33
% of the damage dealt if you are within melee range.
Grim Focus
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
0
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
13435
Health
18875
Stamina
26186

Magicka Recovery
1013
Health Recovery
0
Stamina Recovery
2452

Spell Damage
2588
3195
Spell Critical
11.4%
52%
Weapon Damage
2950
4652
Weapon Critical
18.4%
52%

Spell Resistance
12263
Physical Resistance
12263
Critical Resistance
1320

Spell Penetration
3674
Physical Penetration
3674
Boon: The Steed
Minor Expedition
Vampire Stage 4
Bar 1
Stampede
Instant
Cast Time
Enemy
Target
5 meters
Radius
10 seconds
Duration
3477 Stamina
Cost
Launch across the earth and smash an enemy, dealing
5204
Physical Damage to them and all nearby enemies. This attack is always a Critical Strike.

After reaching your target, you sunder the ground beneath you, dealing
1290
Physical Damage to all enemies in the area every
1
second for
10
seconds.
Brawler
Instant
Cast Time
Cone
Target
7 meters
Radius
2980 Stamina
Cost
Focus your strength into a mighty swing, dealing
5038
Physical Damage to enemies in front of you.

You also gain a damage shield that absorbs
4268
damage for
6
seconds. Each enemy hit increases the damage shield's strength by
50
%, up to
300
%.
Reverse Slash
Instant
Cast Time
Enemy
Target
1987 Stamina
Cost
Spin around and strike an enemy down, dealing
3663
Physical Damage. Deals up to
300
% more damage to enemies with less than
50
% Health.
Mist Form
Instant
Cast Time
Self
Target
0 Magicka
Cost
CRIMINAL ACT

Dissolve into a dark mist, reducing your damage taken by
75
% for as long as you maintain the channel.

Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Recovery stats are disabled.
Channeled Acceleration
1.3 seconds
Cast Time
Self
Target
3142 Magicka
Cost
Bend time and space around you to gain Major Expedition for
12
seconds and Minor Force for
36
seconds, increasing your Movement Speed by
30
% and Critical Damage by
10
%.
       
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
168 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
10410
Magic Damage, healing for half the damage, and stunning them for
4
seconds.

Ravaged enemies are tethered to you for
8
seconds, and while they remain within
10
meters, you siphon
1812
Health from them every second.

An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing
9847
Magic Damage to them and healing for the damage caused.
Bar 2
Arrow Barrage
Instant
Cast Time
Ground
Target
7 meters
Radius
10 seconds
Duration
3439 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1247
Physical Damage to enemies in the target area every
1
second for
8
seconds, after a
2
second delay.
Grim Focus
Instant
Cast Time
Self
Target
40 seconds
Duration
3024 Magicka
Cost
Focus your senses for
40
seconds, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Will, allowing you to fire a spectral arrow for half cost to deal
9446
Magic Damage, and healing for
33
% of the damage dealt if you are within melee range.
Poison Arrow
Instant
Cast Time
Enemy
Target
2646 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
3625
Poison Damage and an additional
6630
Poison Damage over
10
seconds.
Siphoning Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
1512 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1538
Health for
20
seconds. Fully charged Heavy Attacks restore twice the value.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2924 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
13590
Health over
4
seconds.
       
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
168 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
10410
Magic Damage, healing for half the damage, and stunning them for
4
seconds.

Ravaged enemies are tethered to you for
8
seconds, and while they remain within
10
meters, you siphon
1812
Health from them every second.

An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing
9847
Magic Damage to them and healing for the damage caused.
Overload
       
Werewolf
       
Character data Exported on 2021-07-04 05:16:51

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