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LEVEL
21
CHAMPION POINTS 853
ALDMERI DOMINION RANK 3
Lady Persephona
High Elf Sorcerer (Other)
16 Magicka
0 Health
0 Stamina

Skill Points:
2 / 32

Skyshards:
1 / 3
4 / 617
27
Daedric Summoning

SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3299 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
690
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3299
Magicka, dealing
1067
Shock Damage every
2
seconds for
10
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
12 seconds
Duration
2791 Magicka
Cost
Curse an enemy with a destructive rune, dealing
5764
Magic Damage to the target and
2409
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
5764
Magic Damage to the target and
2409
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
8
%.
Power Stone 1
Daedric Protection
Increases your Health and Stamina Recovery by
10
% while you have a Daedric Summoning ability slotted.
Daedric Protection 1
CLASS
Daedric Summoning
Dark Magic
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
21699
Health
25060
Stamina
17712

Magicka Recovery
1526
Health Recovery
596
Stamina Recovery
1506

Spell Damage
1799
3115
Spell Critical
49.2%
50%
Weapon Damage
1799
2742
Weapon Critical
60.7%
50%

Spell Resistance
9536
Physical Resistance
9536
Critical Resistance
491

Spell Penetration
700
Physical Penetration
700
Bar 1
Unstable Wall of Fire
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
10 seconds
Duration
3553 Magicka
Cost
Slam your staff down to create an unstable flaming barrier in front of you, dealing
582
Flame Damage to enemies in the target area every
1
second.

Burning enemies take
20
% more damage from this ability.

When the effect ends, the barrier explodes, dealing
3144
Flame Damage.
Crystal Fragments
0.8 seconds
Cast Time
Enemy
Target
2538 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
4823
Magic Damage. Your next non-Ultimate ability cast within
3
seconds costs
10
% less.

Casting a Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
66
% more damage, and cost
50
% less Magicka.
Haunting Curse
Instant
Cast Time
Enemy
Target
12 seconds
Duration
2791 Magicka
Cost
Curse an enemy with a destructive rune, dealing
5764
Magic Damage to the target and
2409
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
5764
Magic Damage to the target and
2409
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Soul Trap
Instant
Cast Time
Enemy
Target
10 seconds
Duration
2538 Magicka
Cost
Lay claim to an enemy's soul, dealing
7032
Magic Damage or
6342
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.

Fills an empty Soul Gem if an affected enemy dies.
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3299 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
690
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3299
Magicka, dealing
1067
Shock Damage every
2
seconds for
10
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
       
Suppression Field
Instant
Cast Time
Ground
Target
8 meters
Radius
12 seconds
Duration
207 Ultimate
Cost
Create a globe of magic suppression for
12
seconds, removing and preventing all enemy area of effect abilities from occurring in the area.

Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.

The globe also damages enemies for
1849
Magic Damage every
1
second.
Bar 2
       
Overload
       
Werewolf
       
Character data Exported on 2021-07-03 11:14:14

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