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LEVEL
50
CHAMPION POINTS 1298
ALDMERI DOMINION RANK 10
Pk Templar
High Elf Templar (Magicka)
64 Magicka
0 Health
0 Stamina

Skill Points:
2 / 288

Skyshards:
1 / 3
477 / 617
50
Aedric Spear

SKILLS
Puncturing Sweep
0.8 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
1974 1
Cost
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals
4005
Magic Damage to the closest enemy and
2089
Magic Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
0.5
seconds.

You heal for
33
% of the damage done with this ability.
Puncturing Sweep
Blazing Spear
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
2554 1
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
9090
Magic Damage to enemies in the area and an additional
723
Magic Damage every
1
second for
10
seconds. Enemies hit by the initial hit are immobilized for
4
seconds.

An ally near the spear can activate the Blessed Shards synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Blazing Spear
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking players by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
6
seconds, reducing damage taken by
5
%.
Spear Wall 2
Burning Light
When you deal damage you generate a stack of Burning Light for
3
seconds. After reaching
4
stacks, you deal
3494
Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats.
Burning Light 2
Balanced Warrior
Increases your Weapon and Spell Damage by
6
% and Physical and Spell Resistance by
1320
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
0
Health
0
Stamina
0

Magicka Recovery
761
Health Recovery
399
Stamina Recovery
652

Spell Damage
3846
6399
Spell Critical
28.3%
60%
Weapon Damage
3846
4953
Weapon Critical
28.3%
60%

Spell Resistance
15214
Physical Resistance
11584
Critical Resistance
1320

Spell Penetration
5045
Physical Penetration
5045
Boon: The Thief
Major Gallop
Bar 1
Purifying Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1858 1
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
4512
Magic Damage immediately and marking them for
6
seconds.

After the duration ends, the sunlight bursts, dealing
4995
Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to
200
%. Also heals you and nearby allies in the area for
1848
Health every
2
seconds, over
10
seconds.

You can have only one Purifying Light at a time.
Puncturing Sweep
0.8 seconds
Cast Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
1974 1
Cost
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals
4005
Magic Damage to the closest enemy and
2089
Magic Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
0.5
seconds.

You heal for
33
% of the damage done with this ability.
Barbed Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
20 seconds
Duration
2560 4
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
20
seconds.

When triggered, the trap deals
6045
Bleed Damage, an additional
16790
Bleed Damage over
20
seconds, and grants you Minor Force, increasing your Critical Damage by
10
% for the duration.

Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect.

Enemies who activate the trap are immobilized for
2
seconds.
Radiant Glory
1.8 seconds
Cast Time
Enemy
Target
28 meters
Range
2537 1
Cost
Burn an enemy with a ray of holy fire, dealing
14037
Magic Damage over
1.8
seconds. Deals up to
480
% more damage to enemies below
50
% Health.

You restore up to
480
Magicka per tick, based on the target's missing Health and heal for
17
% of the damage inflicted.
Inner Light
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4412 1
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by
2629
and your Max Magicka is increased by
5
%.
       
Flawless Dawnbreaker
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
119 8
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
12193
Physical Damage to enemies in front of you and an additional
16266
Physical Damage over
6
seconds.

After activating, your Weapon and Spell Damage is increased by
300
for
20
seconds.
Bar 2
Blazing Spear
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
2554 1
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
9090
Magic Damage to enemies in the area and an additional
723
Magic Damage every
1
second for
10
seconds. Enemies hit by the initial hit are immobilized for
4
seconds.

An ally near the spear can activate the Blessed Shards synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Ritual of Retribution
Instant
Cast Time
Area
Target
12 meters
Radius
20 seconds
Duration
3483 1
Cost
Exalt in the sacred light of the Aedra, cleansing up to
2
harmful effects from yourself immediately. While in the area, enemies take
1735
Magic Damage every
2
seconds for
20
seconds which increases by
12
% per tick.

Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for
5891
Health.
Crushing Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
2322 1
Cost
Focus all the elemental energies with your staff and blast an enemy for
2707
Flame Damage,
2707
Frost Damage, and
2707
Shock Damage.

Enemies hit while casting are interrupted, set Off Balance, and stunned for
3
seconds.
Channeled Focus
Instant
Cast Time
Area
Target
3 meters
Radius
25 seconds
Duration
929 1
Cost
Create a rune of celestial protection and gain Major Resolve for
25
seconds, increasing your Physical Resistance and Spell Resistance by
5948
. You also recover
242
Magicka every
1
second over the duration.

While the rune is active you heal for
373
Health every
1
second, scaling off your Max Health. Standing within the rune increases the healing done by
200
%.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2745 4
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
16104
Health over
5
seconds.

After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
       
Thunderous Rage
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
9 seconds
Duration
238 8
Cost
Create a cataclysmic storm at the target location that builds after
2
seconds then lays waste to all enemies in the area, dealing
8952
Shock Damage every
1
second for
7
seconds. Ability lasts
2
seconds longer from using a Lightning Staff.
Overload
       
Werewolf
       
Character data Exported on 2024-11-26 15:43:55

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