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LEVEL
50
CHAMPION POINTS 2193
DAGGERFALL COVENANT RANK 4
Pk Mule Enchanter
Breton Templar (Magicka)
64 Magicka
0 Health
0 Stamina

Skill Points:
3 / 142

Skyshards:
1 / 3
598 / 617
50
Aedric Spear

SKILLS
Puncturing Sweep
0.8 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
1767 1
Cost
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals
2933
Magic Damage to the closest enemy and
1529
Magic Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
0.5
seconds.

You heal for
34
% of the damage done with this ability.
Puncturing Sweep
Blazing Spear
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
2287 1
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
7381
Magic Damage to enemies in the area and an additional
573
Magic Damage every
1
second for
10
seconds. Enemies hit by the initial hit are immobilized for
4
seconds.

An ally near the spear can activate the Blessed Shards synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Blazing Spear
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
6
seconds, reducing damage taken by
5
%.
Spear Wall 2
Burning Light
When you deal damage you generate a stack of Burning Light for
3
seconds. After reaching
4
stacks, you deal
2715
Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats.
Burning Light 2
Balanced Warrior
Increases your Weapon and Spell Damage by
6
% and Physical and Spell Resistance by
1320
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
29952
Health
16560
Stamina
12520

Magicka Recovery
1151
Health Recovery
1899
Stamina Recovery
604

Spell Damage
3141
6860
Spell Critical
51.2%
64%
Weapon Damage
3141
4800
Weapon Critical
51.2%
64%

Spell Resistance
17758
Physical Resistance
10366
Critical Resistance
1320

Spell Penetration
7274
Physical Penetration
7274
Boon: The Thief
Major Gallop
Major Prophecy
Major Savagery
Bar 1
Solar Barrage
Instant
Cast Time
Area
Target
8 meters
Radius
22 seconds
Duration
2079 1
Cost
Conjure solar energy to blast enemies around you, dealing
1390
Magic Damage every
2
seconds and increasing your damage done with class abilities by
5
% for
22
seconds.

While this ability is active you gain Empower, increasing the damage of your Heavy Attacks against monsters by
70
%.
Puncturing Sweep
0.8 seconds
Cast Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
1767 1
Cost
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals
2933
Magic Damage to the closest enemy and
1529
Magic Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
0.5
seconds.

You heal for
34
% of the damage done with this ability.
Channeled Focus
Instant
Cast Time
Area
Target
3 meters
Radius
25 seconds
Duration
832 1
Cost
Create a rune of celestial protection and gain Major Resolve for
25
seconds, increasing your Physical Resistance and Spell Resistance by
5948
. You also recover
242
Magicka every
1
second over the duration.

While the rune is active you heal for
338
Health every
1
second, scaling off your Max Health. Standing within the rune increases the healing done by
200
%.
Silver Leash
Instant
Cast Time
Enemy
Target
22 meters
Range
3062 4
Cost
Fire a Dawnguard's crossbow hook to pull an enemy to you, dealing
4755
Physical Damage, taunting them for
15
seconds if they are not already taunted, and reducing their Movement Speed by
30
% for
4
seconds.
Inner Light
Instant
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
3386 1
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
6
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by
2629
and your Max Magicka is increased by
5
%.
       
Solar Disturbance
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
214 8
Cost
Call down a fragment of the sun, dealing
3704
Magic Damage every
1
second for
10
seconds to enemies in the area and applying Major Maim to them for
12
seconds, reducing their damage done by
10
%.

An ally near the fragment can activate the Supernova synergy, dealing
8313
Magic Damage to all enemies in the area and stunning them for
3
seconds.
Bar 2
Blazing Spear
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
2287 1
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
7381
Magic Damage to enemies in the area and an additional
573
Magic Damage every
1
second for
10
seconds. Enemies hit by the initial hit are immobilized for
4
seconds.

An ally near the spear can activate the Blessed Shards synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Blockade of Storms
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
13 seconds
Duration
2287 1
Cost
Slam your staff down to create a storm barrier in front of you, dealing
897
Shock Damage to enemies in the target area every
1
second and setting Concussed enemies Off Balance for
7
seconds.
Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
21 seconds
Duration
1782 1
Cost
Bind an enemy with chaotic magic, dealing
14795
Magic Damage over
21
seconds.
Inner Light
Instant
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
3386 1
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
6
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by
2629
and your Max Magicka is increased by
5
%.
       
Solar Disturbance
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
214 8
Cost
Call down a fragment of the sun, dealing
3704
Magic Damage every
1
second for
10
seconds to enemies in the area and applying Major Maim to them for
12
seconds, reducing their damage done by
10
%.

An ally near the fragment can activate the Supernova synergy, dealing
8313
Magic Damage to all enemies in the area and stunning them for
3
seconds.
Overload
       
Werewolf
       
Character data Exported on 2024-09-08 17:50:47

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