Character Menu
« View All Characters : Account Characters
LEVEL
50
CHAMPION POINTS 2083
DAGGERFALL COVENANT RANK 5
Sailor Nirn
Redguard Nightblade (Magicka)
60 Magicka
2 Health
2 Stamina

Skill Points:
23 / 250

Skyshards:
1 / 3
570 / 617
50
Assassination

SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2138 1
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
3618
Magic Damage. Deals
330
% more damage to enemies below
25
% Health.
Impale
Mirage
Instant
Cast Time
Self
Target
20 seconds
Duration
3089 1
Cost
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by
20
% and increasing your Physical and Spell Resistance by
2974
for
20
seconds.

While active, taking direct damage reduces the cost of your next Roll Dodge by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Mirage
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2376 1
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
20
seconds.

When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by
10
% for
10
seconds.

You can only have one Reaper's Mark active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2376 1
Cost
Focus your senses for
40
seconds, increasing your Weapon and Spell Damage by
60
with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Will, allowing you to fire a spectral arrow for half cost that deals
14805
Magic Damage, and heals for
50
% of the damage dealt if you are within melee range.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
1314
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
28675
Health
20231
Stamina
16929

Magicka Recovery
1814
Health Recovery
714
Stamina Recovery
959

Spell Damage
3500
7612
Spell Critical
49%
72%
Weapon Damage
3500
6245
Weapon Critical
49%
72%

Spell Resistance
24587
Physical Resistance
20231
Critical Resistance
1320

Spell Penetration
4950
Physical Penetration
4950
Boon: The Thief
Empower
Food: 680 Magicka
Increased Experience
Major Brutality
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Minor Aegis
Minor Berserk
Minor Courage
Minor Endurance
Minor Force
Minor Fortitude
Minor Heroism
Minor Intellect
Minor Mending
Minor Protection
Minor Slayer
Bar 1
Deep Slash
Instant
Cast Time
Enemy
Target
6 meters
Radius
7 meters
Range
2346 4
Cost
Surprise an enemy with a sweeping lunge, dealing
5606
Physical Damage to them and other nearby enemies, afflicting them with Minor Maim, reducing their damage done by
5
% for
15
seconds.

Enemies hit also have their Movement Speed reduced by
30
% for
4
seconds.
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2138 1
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
3618
Magic Damage. Deals
330
% more damage to enemies below
25
% Health.
Mirage
Instant
Cast Time
Self
Target
20 seconds
Duration
3089 1
Cost
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by
20
% and increasing your Physical and Spell Resistance by
2974
for
20
seconds.

While active, taking direct damage reduces the cost of your next Roll Dodge by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Surprise Attack
Instant
Cast Time
Enemy
Target
7 meters
Range
2295 4
Cost
Slash an enemy, dealing
7476
Physical Damage and applying the Sundered status effect.

If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every
4
seconds.
Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2376 1
Cost
Focus your senses for
40
seconds, increasing your Weapon and Spell Damage by
60
with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Will, allowing you to fire a spectral arrow for half cost that deals
14805
Magic Damage, and heals for
50
% of the damage dealt if you are within melee range.
       
Ice Comet
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
200 8
Cost
Call a comet down from the constellations to blast an enemy, dealing
14392
Frost Damage to all enemies in the area, knocking them down, stunning them for
2
seconds, and reducing their Movement Speed by
50
% for
5
seconds.

After impact, enemies in the target area take
4112
Frost Damage every
1
second for
11
seconds.
Bar 2
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
10 seconds
Duration
3718 1
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
10114
Health.

Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by
5
% and Physical Resistance and Spell Resistance by
2974
for
10
seconds.
Radiating Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
10 seconds
Duration
2187 1
Cost
Share your staff's life-giving energy, healing you or up to
3
nearby allies for
11988
over
10
seconds.
Sap Essence
Instant
Cast Time
Area
Target
8 meters
Radius
30 seconds
Duration
3089 1
Cost
Siphon the vigor from your enemies' blood, dealing
5427
Magic Damage to all nearby enemies and healing you and your allies for
2179
plus
20
% more for each enemy hit.

If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
30
seconds.
Funnel Health
Instant
Cast Time
Enemy
Target
15 meters
Radius
28 meters
Range
10 seconds
Duration
2376 1
Cost
Steal an enemy's life force, dealing
4983
Magic Damage and healing you or
2
other nearby allies for
55
% of the damage inflicted every
2
seconds for
10
seconds.
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2376 1
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
20
seconds.

When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by
10
% for
10
seconds.

You can only have one Reaper's Mark active at a time.
       
Life Giver
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
115 8
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for
9992
Health every
1
second for
5
seconds.

When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken.
Overload
       
Werewolf
       
Character data Exported on 2023-08-04 19:35:31

Created and hosted by the UESP.