Character Menu
« View All Characters : Account Characters
LEVEL
50
CHAMPION POINTS 1742
ALDMERI DOMINION RANK 5
Isobella Lina
Wood Elf Nightblade (Stamina)
0 Magicka
0 Health
64 Stamina

Skill Points:
1 / 143

Skyshards:
1 / 3
579 / 617
50
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 8
Cost
Ravage an enemy with a swift strike, dealing
14750
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
120
or more Ultimate, you instead deal
16225
Disease Damage, stun the enemy for
3
seconds, and increase the duration of the damage taken effect to
12
seconds.
Incapacitating Strike
SKILLS
Surprise Attack
Instant
Cast Time
Enemy
Target
7 meters
Range
1974 4
Cost
Slash an enemy, dealing
9218
Physical Damage and applying the Sundered status effect.

If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every
3
seconds.
Surprise Attack
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
1890 1
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
18255
Magic Damage, and heal for
50
% of the damage dealt if you are within melee range.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
1314
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
12520
Health
20770
Stamina
27171

Magicka Recovery
591
Health Recovery
355
Stamina Recovery
1147

Spell Damage
4412
5725
Spell Critical
33.3%
64%
Weapon Damage
4412
7151
Weapon Critical
33.3%
64%

Spell Resistance
12801
Physical Resistance
12801
Critical Resistance
1320

Spell Penetration
6139
Physical Penetration
6139
Boon: The Lover
Gallop
Siphoning Strikes
Bar 1
Brawler
Instant
Cast Time
Cone
Target
6 meters
Radius
2808 4
Cost
Focus your strength into a mighty swing, dealing
6336
Physical Damage to enemies in front of you.

You also gain a damage shield that absorbs
6764
damage for
6
seconds. Each enemy hit increases the damage shield's strength by
50
%, up to
300
%.
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
1890 1
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
18255
Magic Damage, and heal for
50
% of the damage dealt if you are within melee range.
Surprise Attack
Instant
Cast Time
Enemy
Target
7 meters
Range
1974 4
Cost
Slash an enemy, dealing
9218
Physical Damage and applying the Sundered status effect.

If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every
3
seconds.
Executioner
Instant
Cast Time
Enemy
Target
7 meters
Range
1728 4
Cost
Spin around and strike an enemy down, dealing
4462
Bleed Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
Echoing Vigor
Instant
Cast Time
Area
Target
15 meters
Radius
16 seconds
Duration
2566 4
Cost
Let loose a battle cry, instilling you and your allies with resolve and healing for
17073
Health over
16
seconds.
       
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
120 8
Cost
Ravage an enemy with a spinning strike, dealing
16225
Disease Damage, causing them to take
20
% more damage from your attacks for
12
seconds, and stunning them for
3
seconds.
Bar 2
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
28 meters
Range
14 seconds
Duration
2322 4
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1179
Physical Damage to enemies in the target area every
1
second for
12
seconds, after a
2
second delay.
Summon Shade
Instant
Cast Time
Self
Target
21 seconds
Duration
2970 1
Cost
Summon a shade version of yourself to attack an enemy and fight at your side for
21
seconds.

The shade slashes at an enemy, dealing
1783
Magic Damage once every
2
seconds, and inflicts Minor Maim for
4
seconds, reducing the enemy's damage done by
5
%.
Poison Arrow
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2322 4
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
4461
Poison Damage and an additional
12660
Poison Damage over
20
seconds.
Siphoning Strikes
Instant
Cast Time
Self
Target
4000 32
Cost
Channel a portion of your soul to convert Health to
2000
Magicka and Stamina.

While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for
1250
Health, up to once every
1
second.
Blur
Instant
Cast Time
Self
Target
21 seconds
Duration
3780 1
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
20
% for
21
seconds.

While active, taking direct damage reduces the cost of your next Roll Dodge by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
       
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
150 8
Cost
Ravage nearby enemies' souls with a night rune, dealing
13089
Magic Damage, healing for half the damage, and stunning them for
4
seconds.

Ravaged enemies are tethered to you for
8
seconds, and while they remain within
10
meters, you siphon
2279
Health from them every second.

An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing
11991
Magic Damage to them and healing for the damage caused.
Overload
       
Werewolf
       
Character data Exported on 2025-03-24 12:36:08

Created and hosted by the UESP.