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LEVEL
50
CHAMPION POINTS 1398
ALDMERI DOMINION RANK 3
Hypnotiks
Dark Elf Necromancer (Stamina)
0 Magicka
0 Health
64 Stamina

Skill Points:
2 / 123

Skyshards:
0 / 3
369 / 617
50
Bone Tyrant

SKILLS
Ruinous Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2754 4
Cost
Slice into your enemy's life force, dealing
3864
Bleed Damage, applying the Hemorrhaging status effect, and setting them Off Balance for
7
seconds.

You heal for
2671
Health for the first enemy hit, and an additional
890
for each additional enemy, up to five times. The healing of this ability scales off your Max Health.
Ruinous Scythe
Beckoning Armor
Instant
Cast Time
Self
Target
22 meters
Range
20 seconds
Duration
2430 1
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5948
for
20
seconds.

While active, enemies that strike you with ranged attacks will be pulled toward you once every
2
seconds.

Creates a corpse when the effect completes.
Beckoning Armor
Necrotic Potency
Instant
Cast Time
Area
Target
12 meters
Radius
0 1
Cost
Sap the lingering life from fresh corpses, granting you
6
Ultimate and healing
751
Health every
1
second for
2
seconds per additional corpse. This ability scales off your Max Health.

While slotted, your damage taken is reduced by
3
%.
Necrotic Potency
Grave Grasp
Instant
Cast Time
Area
Target
18 x 5 meters
Area
18 meters
Radius
1 seconds
Duration
3780 1
Cost
Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by
30
% for
3.5
seconds, immobilized in the second area for
3
seconds, and stunned in the final area for
2
seconds.

Each patch applies Minor Maim to enemies hit for
3.5
seconds, reducing their damage done by
5
%.
Grave Grasp
PASSIVES
Death Gleaning
WITH A BONE TYRANT ABILITY SLOTTED

Whenever an enemy you are in combat with dies within
28
meters of you, restore
200
Magicka and Stamina.
Death Gleaning 2
Disdain Harm
Reduce the damage you take from damage over time abilities by
15
% while you have a Bone Tyrant ability active.
Disdain Harm 2
Health Avarice
Increase your Healing Received by
2
% for each Bone Tyrant ability slotted.

Current bonus:
2
%.
Health Avarice 2
Last Gasp
Increase your Max Health by
1250
.
Last Gasp 2
CLASS
Bone Tyrant
Grave Lord
Living Death
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
13910
Health
17810
Stamina
26470

Magicka Recovery
514
Health Recovery
309
Stamina Recovery
1007

Spell Damage
1371
2296
Spell Critical
29.4%
54%
Weapon Damage
1371
3315
Weapon Critical
29.4%
54%

Spell Resistance
1731
Physical Resistance
1731
Critical Resistance
1320

Spell Penetration
700
Physical Penetration
700
Boon: The Thief
Lava Foot Soup & Saltrice
Major Prophecy
Major Savagery
Bar 1
Silver Shards
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
2295 4
Cost
Fire an augmented Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing
4880
Physical Damage.

Fires additional bolts at other enemies near the initial target for
23
% less damage.
Ruinous Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2754 4
Cost
Slice into your enemy's life force, dealing
3864
Bleed Damage, applying the Hemorrhaging status effect, and setting them Off Balance for
7
seconds.

You heal for
2671
Health for the first enemy hit, and an additional
890
for each additional enemy, up to five times. The healing of this ability scales off your Max Health.
Stalking Blastbones
Instant
Cast Time
Enemy
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
2700 1
Cost
CRIMINAL ACT

Summon a flaming skeleton from the ground after
2.5
seconds. The skeleton runs after the target and explodes when it gets close to them, dealing
7730
Flame Damage to all enemies nearby.

Every second the skeleton spends chasing its target increases the damage of the explosion by
10
%, up to a maximum of
50
% more damage.

Creates a corpse on death.
Mystic Siphon
Instant
Cast Time
5 meters
Radius
28 meters
Range
0 1
Cost
Violently drain the last spark of life from a corpse, dealing
10404
Shock Damage over
12
seconds to all enemies around the corpse and between you and the corpse.

You also gain
150
Health, Magicka, and Stamina Recovery while siphoning the corpse.

While slotted, your damage done is increased by
3
%.
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4361 4
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by
2629
. You also gain Minor Berserk for
5
seconds after dealing Critical Damage from an enemy's flank.
       
Flawless Dawnbreaker
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
125 8
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
6779
Physical Damage to enemies in front of you and an additional
8718
Physical Damage over
6
seconds.

After activating, your Weapon and Spell Damage is increased by
300
for
20
seconds.
Bar 2
Unstable Wall of Elements
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
10 seconds
Duration
3780 1
Cost
Create an unstable elemental barrier in front of you, dealing
767
Magic Damage to enemies in the target area every
1
second before exploding for an additional
3864
Magic Damage.

Unstable Wall of Fire deals additional damage to Burning enemies.

Unstable Wall of Frost costs more, but grants damage shields and immobilizes Chilled enemies.

Unstable Wall of Storms sets Concussed enemies Off Balance.
Unnerving Boneyard
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
3780 1
Cost
Desecrate the ground at the target location, dealing
8720
Frost Damage over
10
seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by
5948
.

Consumes a corpse on cast to deal
50
% more damage.

An ally standing in the graveyard can activate the Grave Robber synergy, dealing
7246
Frost Damage to enemies in the area and healing for the damage done.
Skeletal Archer
Instant
Cast Time
Self
Target
16 seconds
Duration
3672 4
Cost
CRIMINAL ACT

Unearth a skeletal archer from the dirt to fight by your side for
16
seconds. The archer attacks the closest enemy every
2
seconds, dealing
1621
Physical Damage.

Each time the archer deals damage, its next attack will do
5
% more damage than the previous attack.

Creates a corpse on death.
Necrotic Potency
Instant
Cast Time
Area
Target
12 meters
Radius
0 1
Cost
Sap the lingering life from fresh corpses, granting you
6
Ultimate and healing
751
Health every
1
second for
2
seconds per additional corpse. This ability scales off your Max Health.

While slotted, your damage taken is reduced by
3
%.
Channeled Acceleration
1.3 seconds
Cast Time
Self
Target
2754 1
Cost
Bend time and space around you to gain Major Expedition for
12
seconds and Minor Force for
36
seconds, increasing your Movement Speed by
30
% and Critical Damage by
10
%.
       
Pestilent Colossus
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
225 8
Cost
CRIMINAL ACT

Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over
3
seconds, dealing
6185
,
6494
, and
6820
Disease Damage with the first, second, and third smash.

Dealing damage applies Major Vulnerability to any enemy hit for
12
seconds, increasing their damage taken by
10
%.
Overload
       
Werewolf
       
Character data Exported on 2022-06-08 22:24:24

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