Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations, removing any already applied.
The effect ends if you cast any spell on an enemy or ally.
Retreating Maneuver
Assassination
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2431 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
1817
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Impale
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2700 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.
When a marked enemy dies, you heal for
60
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.
You can only have one Reaper's Mark active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.
While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow for half cost at an enemy to deal
7291
Magic Damage.
Merciless Resolve
Shadow
SKILLS
Shadowy Disguise
Instant
Cast Time
Self
Target
2.5 seconds
Duration
3780 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.
Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Shadowy Disguise
Shadow Image
Instant
Cast Time
Self
Target
28 meters
Range
18 seconds
Duration
2700 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
18
seconds.
The shade shoots at an enemy, dealing
895
Magic Damage. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by
15
% for
4
seconds.
While the shade is summoned, you can activate this ability again to teleport to the shade's location.
Shadow Image
Siphoning
ULTIMATES
Soul Tether
Instant
Cast Time
Area
Target
6 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
5291
Magic Damage and stunning them for
4.5
seconds.
Ravaged enemies are tethered to you for
8.5
seconds. While they remain within
10
meters of you, you siphon
989
Health from them every
1
second.
An ally can target a ravaged enemy and activate the
Soul Leech
synergy, dealing
4896
Magic Damage to them and healing for the damage caused.
Soul Tether
SKILLS
Swallow Soul
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2700 Magicka
Cost
Steal an enemy's life force, dealing
3391
Magic Damage and healing you for
35
% of the damage inflicted every
2
seconds for
10
seconds.
Swallow Soul
Debilitate
Instant
Cast Time
Enemy
Target
28 meters
Range
8 seconds
Duration
3240 Magicka
Cost
Sap an enemy's agility and bolster your own, dealing
6409
Magic Damage over
8
seconds and reducing their movement speed by
40
% for
4
seconds.
You also gain Major Expedition, increasing your Movement Speed by
30
% while your enemy is snared.
If an enemy dies while affected with Debilitate, you restore
100
% of the ability's cost as Magicka.
Debilitate
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
1081 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Magicka for
20
seconds. Fully charged Heavy Attacks restore twice the value.
You restore up to
4270
additional Magicka when the effect ends, based on the length of time Siphoning Attacks was active.
Siphoning Attacks
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 1
Mages Guild
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
5400 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Inner Light
Psijic Order
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Khajiit Skills
PASSIVES
Cutpurse
Increases your experience gain with the Medium Armor skill line by
15
%.
Increases your chance to successfully pickpocket by
5
%.
Cutpurse 1
Nimble
Increases your Health Recovery by
20
% and Stamina Recovery by
10
%.
Nimble 3
Stealthy
Reduces your detection radius in stealth by
3
meters. Increases your damage done while in stealth by
10
%.
Stealthy 3
Destruction Staff
SKILLS
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
8 seconds
Duration
3240 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
881
Magic Damage to enemies in the target area every
1
second.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
Destructive Reach
Instant
Cast Time
Enemy
Target
28 meters
Range
3802 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
2118
Magic Damage and an additional
2818
Magic Damage over
8
seconds.
Flame Reach knocks the enemy back.
Frost Reach immobilizes the enemy.
Shock Reach stuns the enemy.
Destructive Reach
Destruction Staff Skills
PASSIVES
Tri Focus
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
948
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Restoration Staff
SKILLS
Mutagen
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
2160 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
8408
over
20
seconds.
If you or your allies fall below
20
% Health, the Mutagen is consumed but heals for an immediate
2915
Health and removes
1
harmful effect.
Mutagen
Restoration Staff Skills
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
25
%.
You also heal yourself or a nearby ally to the target for
30
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under
30
% Health.
Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Restores an additional
30
% Magicka when you complete a heavy attack.
Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.
Absorb 2
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.
Restoration Master 2
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2700 Magicka
Cost
Lay claim to enemy souls, dealing
2907
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
Werewolf
ULTIMATES
Werewolf Transformation
1 seconds
Cast Time
Self
Target
30 seconds
Duration
325 Ultimate
Cost
Transform into a beast, fearing nearby enemies for
3
seconds.
While transformed, your Light Attacks apply a bleed for
2810
Physical Damage over
8
seconds, your Heavy Attacks deal
50
% splash damage, and your Max Stamina is increased by
30
%
While slotted, your Stamina Recovery is increased by
15
%.
Werewolf Transformation
PASSIVES
Devour
WHILE YOU ARE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health.
Every second you spend devouring a corpse adds
3
seconds to the duration of your Werewolf Transformation and restores
8
% of your Max Health. Each corpse can be devoured for up to
4
seconds.
Devour 1
The Apprentice
45 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by 10.48%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within 7 seconds is reduced by 80%.
30 Spell Erosion
Increases your Spell Penetration by 2692.
Spell Precision
Increases your Spell Critical by 9%.
Vengeance
When you block three spells within 10 seconds of each other, your next Magicka ability used within 5 seconds will always be a Critical Strike.
The Lover
45 Arcanist
Increases your Magicka Recovery by 10.48%.
Master Gatherer
Reduces your gathering time by 50%.
Plentiful Harvest
You have a 10% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate 2 Ultimate.
30 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by 7.71%.
The Ritual
Exploiter
Increases your damage done against Off Balance enemies by 10%.
Last Stand
When you fall below 20% Health you gain Major Heroism, granting 3 Ultimate every 1.5 seconds for 8 seconds. This effect can occur once every 20 seconds.
60 Mighty
Increases your Physical, Poison, and Disease Damage done by 12.57%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within 7 seconds deals 15% additional damage.
Perfect Strike
Increases your Weapon Critical by 9%.
60 Thaumaturge
Increases your damage done with damage over time effects by 20.98%.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
0
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
120
Thaumaturge
Increases your damage done with damage over time effects by
20.98
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
12.57
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
75
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
10.48
%.
Spell Erosion
Increases your Spell Penetration by
2692
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
75
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
10.48
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
7.71
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
22380
Health
11855
Stamina
7958
Magicka Recovery
1550
Health Recovery
370
Stamina Recovery
565
Spell Damage
1229
2822
Spell Critical
19.9%
50%
Weapon Damage
1108
1553
Weapon Critical
17.9%
50%
Spell Resistance
8772
Physical Resistance
8772
Critical Resistance
1701
Spell Penetration
2592
Physical Penetration
2592
Magicka
22380
Health
11855
Stamina
7958
Magicka Recovery
1550
Health Recovery
370
Stamina Recovery
565
Spell Damage
1229
2822
Spell Critical
19.9%
50%
Weapon Damage
1108
1553
Weapon Critical
17.9%
50%
Spell Resistance
8772
Physical Resistance
8772
Critical Resistance
1701
Spell Penetration
2592
Physical Penetration
2592
Magicka
21315
Health
11855
Stamina
7958
Magicka Recovery
1429
Health Recovery
370
Stamina Recovery
565
Spell Damage
121
1636
Spell Critical
9.9%
50%
Weapon Damage
0
598
Weapon Critical
17.9%
50%
Spell Resistance
8772
Physical Resistance
8772
Critical Resistance
1701
Spell Penetration
0
Physical Penetration
0
Magicka
22380
Health
11855
Stamina
7958
Magicka Recovery
1550
Health Recovery
370
Stamina Recovery
565
Spell Damage
1229
2822
Spell Critical
19.9%
50%
Weapon Damage
1108
1553
Weapon Critical
17.9%
50%
Spell Resistance
8772
Physical Resistance
8772
Critical Resistance
1701
Spell Penetration
2592
Physical Penetration
2592
Stats are only correct for bar #1.
Magicka
22380
Health
11855
Stamina
7958
Magicka Recovery
1550
Health Recovery
370
Stamina Recovery
565
Spell Damage
1229
2822
Spell Critical
19.9%
50%
Weapon Damage
1108
1553
Weapon Critical
17.9%
50%
Spell Resistance
8772
Physical Resistance
8772
Critical Resistance
1701
Spell Penetration
2592
Physical Penetration
2592
Stats are only correct for bar #1.
Boon: The Atronach
Major Prophecy
Bar 1
Flame Reach
Instant
Cast Time
28 meters
Range
3802 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
2118
Flame Damage and an additional
2818
Flame Damage over
8
seconds.
Also knocks enemy back
5
meters.
Swallow Soul
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2700 Magicka
Cost
Steal an enemy's life force, dealing
3391
Magic Damage and healing you for
35
% of the damage inflicted every
2
seconds for
10
seconds.
Debilitate
Instant
Cast Time
Enemy
Target
28 meters
Range
8 seconds
Duration
3240 Magicka
Cost
Sap an enemy's agility and bolster your own, dealing
6409
Magic Damage over
8
seconds and reducing their movement speed by
40
% for
4
seconds.
You also gain Major Expedition, increasing your Movement Speed by
30
% while your enemy is snared.
If an enemy dies while affected with Debilitate, you restore
100
% of the ability's cost as Magicka.
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.
While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow for half cost at an enemy to deal
7291
Magic Damage.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
5400 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Soul Tether
Instant
Cast Time
Area
Target
6 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
5291
Magic Damage and stunning them for
4.5
seconds.
Ravaged enemies are tethered to you for
8.5
seconds. While they remain within
10
meters of you, you siphon
989
Health from them every
1
second.
An ally can target a ravaged enemy and activate the
Soul Leech
synergy, dealing
4896
Magic Damage to them and healing for the damage caused.
Bar 2
Retreating Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
8100 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations, removing any already applied.
The effect ends if you cast any spell on an enemy or ally.
Mutagen
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
2160 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
8408
over
20
seconds.
If you or your allies fall below
20
% Health, the Mutagen is consumed but heals for an immediate
2915
Health and removes
1
harmful effect.
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
1081 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Magicka for
20
seconds. Fully charged Heavy Attacks restore twice the value.
You restore up to
4270
additional Magicka when the effect ends, based on the length of time Siphoning Attacks was active.
Shadowy Disguise
Instant
Cast Time
Self
Target
2.5 seconds
Duration
3780 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.
Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Shadow Image
Instant
Cast Time
Self
Target
28 meters
Range
18 seconds
Duration
2700 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
18
seconds.
The shade shoots at an enemy, dealing
895
Magic Damage. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by
15
% for
4
seconds.
While the shade is summoned, you can activate this ability again to teleport to the shade's location.
Soul Tether
Instant
Cast Time
Area
Target
6 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
5291
Magic Damage and stunning them for
4.5
seconds.
Ravaged enemies are tethered to you for
8.5
seconds. While they remain within
10
meters of you, you siphon
989
Health from them every
1
second.
An ally can target a ravaged enemy and activate the
Soul Leech
synergy, dealing
4896
Magic Damage to them and healing for the damage caused.