The poison seeps into the target and deals increased damage the longer it lasts, dealing
12
% more damage every
2
seconds.
Venomous Claw
Noxious Breath
Instant
Cast Time
Cone
Target
10 meters
Radius
1807 Stamina
Cost
Exhale a corrosive blast, dealing
1908
Poison Damage to enemies in front of you and an additional
8840
Poison Damage over
10
seconds.
Afflicts enemies with Major Fracture, reducing their Physical Resistance by
5280
.
Noxious Breath
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
3240 Magicka
Cost
Activate an aura of flames which launches a fireball at the nearest enemy every
5
seconds, dealing
4783
Flame Damage.
While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
Flames of Oblivion
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
66
%.
Combustion 2
Warmth
Dealing damage with an Ardent Flame ability reduces the enemy's Movement Speed by
30
% for
4
seconds.
Warmth 2
Searing Heat
Increases the damage of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by
2
seconds.
Searing Heat 2
World in Ruin
Increases the damage of your Flame and Poison area of effect abilities by
6
%.
World in Ruin 2
Draconic Power
ULTIMATES
Take Flight
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
28 meters
Range
110 Ultimate
Cost
Launch yourself at an enemy, dealing
15574
Physical Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
Take Flight
SKILLS
Hardened Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
3240 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also gain a damage shield equal to
15
% of your Max Health for
3.5
seconds.
While active, the armor returns
585
Magic Damage to melee attackers.
Hardened Armor
PASSIVES
Iron Skin
Increases the amount of damage you can block by
10
%.
Iron Skin 2
Burning Heart
Increases your healing received by
12
% while a Draconic Power ability is active.
Burning Heart 2
Elder Dragon
Increases your Health Recovery by
5
% for each Draconic Power ability slotted.
Current bonus:
0
%.
Elder Dragon 2
Scaled Armor
Increases your Spell Resistance by
3300
.
Scaled Armor 2
Earthen Heart
SKILLS
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
4050 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
1599
damage. Your own damage shield absorbs
100
% additional damage.
You also gain Major Mending, increasing your healing done by
25
% for
6
seconds.
Igneous Shield
PASSIVES
Eternal Mountain
Increases duration of your Earthen Heart abilities by
20
%.
Eternal Mountain 2
Battle Roar
When you cast an Ultimate ability, you restore
14
Health,
17
Magicka, and
46
Stamina for each point of the Ultimate's cost.
Battle Roar 2
Mountain's Blessing
Casting an Earthen Heart ability grants Minor Brutality to you and your group, increasing your Weapon Damage by
5
% for
20
seconds.
If you are in combat, you also generate
3
Ultimate. This effect can occur once every
6
seconds.
Mountain's Blessing 2
Helping Hands
Casting an Earthen Heart ability restores
5
% of your Max Stamina.
Helping Hands 2
Fighters Guild
ULTIMATES
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution,dealing
11063
Physical Damage to enemies in front of you, an additional
13671
Physical Damage over
5
seconds., and stunning them for
2.5
seconds.
Dawnbreaker of Smiting
Undaunted
PASSIVES
Undaunted Command
Activating an ally's synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
413
Health,
1181
Stamina, and
376
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
4
%.
Undaunted Mettle 2
Imperial Skills
PASSIVES
Conditioning
Increases your Max Stamina by
10
%.
Conditioning 3
Redguard Skills
PASSIVES
Wayfarer
Increases your experience gain with the One Hand and Shield skill line by
15
%.
Increases the duration of any eaten food by
15
minutes.
Wayfarer 1
Exhilaration
Increases your Stamina Recovery by
9
%.
Exhilaration 3
Adrenaline Rush
Your melee attacks restore
3
% of your Max Stamina. This effect can occur once every
5
seconds.
Adrenaline Rush 3
Dual Wield
SKILLS
Rapid Strikes
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
1815 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
1053
Physical Damage. Each hit increases the damage of the subsequent hit by
3
%.
The final hit deals
300
% more damage.
Rapid Strikes
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
908 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
1916
Physical Damage with each weapon and causing them to bleed for an additional
9910
Physical Damage over
9
seconds.
You also heal for
871
Health every
2
seconds for the duration.
Blood Craze
Whirling Blades
Instant
Cast Time
Area
Target
5 meters
Radius
1997 Stamina
Cost
Launch yourself into a lethal spin, dealing
3711
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Also grants Major Endurance, increasing your Stamina Recovery by
20
% for
10
seconds.
Whirling Blades
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under
25
% Health.
Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
20
%.
Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Ruffian 2
Twin Blade and Blunt
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for
9720
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
2.5
%.
Each dagger increases your Weapon Critical rating. Current bonus:
0
.
Twin Blade and Blunt 2
Bow
SKILLS
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
10 seconds
Duration
2269 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1113
Physical Damage to enemies in the target area every
0.5
seconds for
10
seconds.
Endless Hail
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2042 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
4448
Poison Damage and an additional
9437
Poison Damage over
10
seconds.
The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Poison Injection
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.
Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.
Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
20
%.
Ranger 2
Hawk Eye
WITH A BOW EQUIPPED
Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by
5
% for
5
seconds, stacking up to
5
times.
Hawk Eye 2
Hasty Retreat
WITH BOW EQUIPPED
Grants you Major Expedition for
5
seconds after you use Roll Dodge.
Major Expedition increases your Movement Speed by
30
%.
Hasty Retreat 2
The Lady
Critical Leech
Restore 330 Health when you hit with a direct damage critical strike. This can only occur once every 5 seconds.
50 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 15.4%.
50 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 15.4%.
Shield Expert
Increases the Armor of equipped Shields by 75%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
The Lover
29 Healthy
Increases your Health Recovery by 10.5%.
31 Mooncalf
Increases your Stamina Recovery by 11%.
Plentiful Harvest
Grants you a 10% chance to double the yield from normal resource nodes.
Synergizer
Grants 2 Ultimate any time you activate a Synergy while in combat.
The Ritual
Exploiter
Increases your damage against off balance enemies by 10%.
40 Mighty
Increases your Physical, Poison, and Disease Damage by 13.2%.
Opportunist
Increases the damage of your next physical attack by 15% after you interrupt a target.
Perfect Strike
Increases your Weapon Critical rating by 12%.
30 Piercing
Increases Physical Penetration by 1761.
33 Thaumaturge
Increases effectiveness of your damage over time effects by 11.5%.
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
10 Tumbling
Reduces the Stamina cost of Roll Dodge and Break Free by 4.2%.
The Tower
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
Inspiration Boost
Increases Inspiration gains by 20%.
Mara's Gift
When killed heal all allies in a 8 meter radius for 3300.
100 Warlord
Reduces the Stamina cost of spells and abilities by 16%.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
25
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
100
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.25
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
11.25
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
103
Thaumaturge
Increases your damage done with damage over time effects by
13.81
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
2692
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
9.63
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
10
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
4.78
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
60
Mooncalf
Increases your Stamina Recovery by
7.91
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
7.5
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
9407
Health
10315
Stamina
29510
Magicka Recovery
514
Health Recovery
341
Stamina Recovery
1380
Spell Damage
1830
2618
Spell Critical
25.9%
75%
Weapon Damage
2548
6134
Weapon Critical
37.9%
75%
Spell Resistance
15703
Physical Resistance
12403
Critical Resistance
258
Spell Penetration
5260
Physical Penetration
11021
Magicka
9407
Health
10315
Stamina
29510
Magicka Recovery
514
Health Recovery
341
Stamina Recovery
1380
Spell Damage
1830
2618
Spell Critical
25.9%
75%
Weapon Damage
2548
6134
Weapon Critical
37.9%
75%
Spell Resistance
15703
Physical Resistance
12403
Critical Resistance
258
Spell Penetration
5260
Physical Penetration
11021
Magicka
9407
Health
10315
Stamina
24840
Magicka Recovery
514
Health Recovery
372
Stamina Recovery
1380
Spell Damage
1593
2390
Spell Critical
25.9%
75%
Weapon Damage
2388
5601
Weapon Critical
42.9%
75%
Spell Resistance
15703
Physical Resistance
12403
Critical Resistance
258
Spell Penetration
5260
Physical Penetration
11021
Magicka
9407
Health
10315
Stamina
29510
Magicka Recovery
514
Health Recovery
341
Stamina Recovery
1380
Spell Damage
1830
2618
Spell Critical
25.9%
75%
Weapon Damage
2548
6134
Weapon Critical
37.9%
75%
Spell Resistance
15703
Physical Resistance
12403
Critical Resistance
258
Spell Penetration
5260
Physical Penetration
11021
Stats are only correct for bar #1.
Magicka
9407
Health
10315
Stamina
29510
Magicka Recovery
514
Health Recovery
341
Stamina Recovery
1380
Spell Damage
1830
2618
Spell Critical
25.9%
75%
Weapon Damage
2548
6134
Weapon Critical
37.9%
75%
Spell Resistance
15703
Physical Resistance
12403
Critical Resistance
258
Spell Penetration
5260
Physical Penetration
11021
Stats are only correct for bar #1.
Boon: The Thief
Major Berserk
Major Brutality
Major Force
Major Maim
Minor Berserk
Minor Brutality
Minor Force
Minor Slayer
Spell Power Cure
Bar 1
Venomous Claw
Instant
Cast Time
Enemy
Target
5 meters
Range
8 seconds
Duration
903 Stamina
Cost
Rake an enemy with your claw, dealing
3808
Poison Damage and an additional
13332
Poison Damage over
10.5
seconds.
The poison seeps into the target and deals increased damage the longer it lasts, dealing
12
% more damage every
2
seconds.
Noxious Breath
Instant
Cast Time
Cone
Target
10 meters
Radius
1807 Stamina
Cost
Exhale a corrosive blast, dealing
1908
Poison Damage to enemies in front of you and an additional
8840
Poison Damage over
10
seconds.
Afflicts enemies with Major Fracture, reducing their Physical Resistance by
5280
.
Rapid Strikes
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
1815 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
1053
Physical Damage. Each hit increases the damage of the subsequent hit by
3
%.
The final hit deals
300
% more damage.
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
908 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
1916
Physical Damage with each weapon and causing them to bleed for an additional
9910
Physical Damage over
9
seconds.
You also heal for
871
Health every
2
seconds for the duration.
Whirling Blades
Instant
Cast Time
Area
Target
5 meters
Radius
1997 Stamina
Cost
Launch yourself into a lethal spin, dealing
3711
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Also grants Major Endurance, increasing your Stamina Recovery by
20
% for
10
seconds.
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution,dealing
11063
Physical Damage to enemies in front of you, an additional
13671
Physical Damage over
5
seconds., and stunning them for
2.5
seconds.
Bar 2
Hardened Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
3240 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also gain a damage shield equal to
15
% of your Max Health for
3.5
seconds.
While active, the armor returns
585
Magic Damage to melee attackers.
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
4050 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
1599
damage. Your own damage shield absorbs
100
% additional damage.
You also gain Major Mending, increasing your healing done by
25
% for
6
seconds.
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
10 seconds
Duration
2269 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1113
Physical Damage to enemies in the target area every
0.5
seconds for
10
seconds.
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2042 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
4448
Poison Damage and an additional
9437
Poison Damage over
10
seconds.
The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
2268 Stamina
Cost
Renew your forces' resolve, healing yourself for
10426
Health over
5
seconds and nearby allies for
8045
Health over
5
seconds.
Take Flight
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
28 meters
Range
110 Ultimate
Cost
Launch yourself at an enemy, dealing
15574
Physical Damage to all enemies in the area, knocking them back, and stunning them for