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LEVEL
50
CHAMPION POINTS 600
ALDMERI DOMINION RANK
Dark Elf Nightblade (Magicka)
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 104

Skyshards:
0 / 3
Assassination

SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
1445 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
4203
Magic Damage. Deals
300
% more damage to targets at or below
25
% Health.
Impale
Mirage
Instant
Cast Time
Self
Target
26 seconds
Duration
2684 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, Minor Resolve and Minor Ward, increasing your Dodge Chance by
15
% and your Physical Resistance and Spell Resistance by
1320
for
26
seconds.
Mirage
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2064 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.

While active, hitting an enemy with
4
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
15792
Magic Damage and reduce their Movement Speed by
40
% for
5
seconds.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
You restore
1876
Magicka over
6
seconds when you kill an enemy with an Assassination ability.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
876
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage done by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
GUILD
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
39882
Health
21082
Stamina
10112

Magicka Recovery
1426
Health Recovery
404
Stamina Recovery
591

Spell Damage
2096
8885
Spell Critical
48.1%
96.1%
Weapon Damage
1335
2034
Weapon Critical
13.9%
72%

Spell Resistance
14127
Physical Resistance
12675
Critical Resistance
2890

Spell Penetration
5339
Physical Penetration
5260
Battle Spirit
Boon: The Shadow
Major Prophecy
Witchmother's Potent Brew
Bar 1
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
1445 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
4203
Magic Damage. Deals
300
% more damage to targets at or below
25
% Health.
Swallow Soul
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
1446 Magicka
Cost
Steal an enemy's life force, dealing
7789
Magic Damage and healing you for
25
% of the damage inflicted every
2
seconds for
10
seconds.

While slotted, you gain Minor Vitality, increasing your healing received by
8
%.
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2064 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.

While active, hitting an enemy with
4
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
15792
Magic Damage and reduce their Movement Speed by
40
% for
5
seconds.
Mass Hysteria
Instant
Cast Time
Area
Target
6 meters
Radius
2890 Magicka
Cost
Summon a dark spirit to terrify up to
3
enemies, causing them to flee in fear for
4
seconds.

After the fear ends, their Movement Speed is reduced by
53
% for
4
seconds and they are afflicted with Minor Maim, reducing their damage done by
15
%.
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
24
seconds, reducing their Spell Resistance by
5280
.

Also applies Minor Magickasteal to the enemy for
24
seconds, causing you and your allies to restore
400
Magicka every
1
second when damaging them.
       
Soul Tether
Instant
Cast Time
Area
Target
6 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
11492
Magic Damage and stunning them for
4.5
seconds. Affected enemies are also tethered, siphoning
1596
health to you every
1
second while they remain nearby.

An ally can target an affected enemy and activate Soul Leech to steal
8589
Health.
Bar 2
Mirage
Instant
Cast Time
Self
Target
26 seconds
Duration
2684 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, Minor Resolve and Minor Ward, increasing your Dodge Chance by
15
% and your Physical Resistance and Spell Resistance by
1320
for
26
seconds.
Siphoning Attacks
Instant
Cast Time
Self
Target
15 seconds
Duration
2064 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to restore
1090
Magicka and Stamina for
15
seconds.

All other direct damage attacks have a
10
% chance to restore an additional
2181
Magicka and Stamina.
Rapid Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
16.5 seconds
Duration
1652 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
16586
over
16.5
seconds.
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3509 Magicka
Cost
Call on your staff's strength to protect whichever ally has the lowest Health, healing them for
2474
and giving them a ward to absorb
5745
damage.

The ward's strength is increased by up to
300
%, depending on the severity of the target's wounds.

When the ward expires, target is healed for
100
% of the ward's remaining strength.
Refreshing Path
Instant
Cast Time
Self
Target
10 seconds
Duration
2684 Magicka
Cost
Create a corridor of shadows, dealing
1421
Magic Damage to enemies in the target area every
1
second.

While on the path and for up to
2
seconds after leaving it you and your allies are healed for
1148
Health every
1
second. You also gain Major Expedition, increasing your movement speed by
30
%.
       
Light's Champion
Instant
Cast Time
Self
Target
5 seconds
Duration
100 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
8199
Health every
1
second for
5
seconds.

Any friendly target you heal gains Major Force and Major Protection for
5
seconds, increasing their Critical Damage done by
15
% and reducing their damage taken by
30
%.
Overload
       
Werewolf
       
Character data Edited on 2017-03-31 23:54:38

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