100 Blessed
Increases the effectiveness of healing done by 25%.
Foresight
Reduces the Magicka cost of your next spell by 80% after you drink a potion.
Spell Precision
Increases your Spell Critical rating by 12%.
Vengeance
Guarantees your next spell will be a critical hit after you block three spells within 10 seconds of each other.
Critical Leech
Restore 330 Health when you hit with a direct damage critical strike. This can only occur once every 5 seconds.
100 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 25%.
100 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 25%.
Shield Expert
Increases the Armor of equipped Shields by 75%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
Unchained
Reduces the Stamina cost of your next ability by 80% for 5 seconds after you use Break Free.
75 Arcanist
Increases your Magicka Recovery by 20.4%.
Master Gatherer
Reduces gathering times by 50%.
Plentiful Harvest
Grants you a 10% chance to double the yield from normal resource nodes.
Synergizer
Grants 2 Ultimate any time you activate a Synergy while in combat.
Exploiter
Increases your damage against off balance enemies by 10%.
100 Mighty
Increases your Physical, Poison, and Disease Damage by 25%.
Opportunist
Increases the damage of your next physical attack by 15% after you interrupt a target.
Perfect Strike
Increases your Weapon Critical rating by 12%.
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
Inspiration Boost
Increases Inspiration gains by 20%.
75 Magician
Reduces the Magicka cost of spells by 13.5%.
Mara's Gift
When killed heal all allies in a 8 meter radius for 3300.