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LEVEL
50
CHAMPION POINTS 810
EBONHEART PACT RANK
NotForYou
Nord Sorcerer (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 269

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
11567
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
4697
Shock Damage every
1
second, and periodically deals
11198
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
25
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3423 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
577
Shock Damage.

Once summoned, you can activate the familiar's special ability, dealing
1193
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2822 Magicka
Cost
Curse an enemy with a destructive rune, dealing
6406
Magic Damage to the target and
2948
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
6406
Magic Damage to the target and
2948
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
3423 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal
2308
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for
3565
Health.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3078 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
3161
damage for
10
seconds. Damage shield strength capped at
40
% of your Max Health.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
10
% for
10
seconds.
Empowered Ward
Bound Armaments
Instant
Cast Time
Self
Target
3 seconds
Duration
2754 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
36
% for
3
seconds.

While slotted, your Max Stamina is increased by
8
% and light attack damage is increased by
11
%.
Bound Armaments
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
16204
Health
27505
Stamina
35377

Magicka Recovery
565
Health Recovery
333
Stamina Recovery
1608

Spell Damage
1920
3263
Spell Critical
18.9%
50%
Weapon Damage
4416
11206
Weapon Critical
36.4%
71%

Spell Resistance
34180
Physical Resistance
35500
Critical Resistance
3233

Spell Penetration
0
Physical Penetration
3624
Battle Spirit
Boon: The Serpent
Major Brutality
Major Fracture (Target)
Major Resolve
Major Savagery
Major Ward
Minor Protection
Minor Resolve
Minor Vulnerability (Target)
Spring-Loaded Infusion
Weapon Damage Enchantment
Bar 1
Ransack
Instant
Cast Time
Enemy
Target
5 meters
Range
1276 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
10399
Physical Damage and taunting them to attack you for
15
seconds.

Also afflicts the enemy with Major Fracture, reducing their Physical Resistance by
5280
for
12
seconds.

You also gain Minor Resolve, increasing your Physical Resistance by
1320
for
12
seconds.
Dark Deal
1.2 seconds
Cast Time
Self
Target
2309 Magicka
Cost
Bargain with darkness to restore
8865
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
Reverberating Bash
Instant
Cast Time
Enemy
Target
5 meters
Range
2633 Stamina
Cost
Strike an enemy full-force with your shield, dealing
6474
Physical Damage and stunning them for
3
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
% for
4
seconds.
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
2985 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
2233
Physical Damage every
1
second and reducing Movement Speed by
30
%.

When the ball of caltrops initially explodes it deals an immediate
3235
Physical Damage and reduces the Movement Speed of enemies hit by
70
% for
3
seconds.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
2985 Stamina
Cost
Renew your forces' resolve, healing yourself for
16690
Health over
5
seconds and nearby allies for
12931
Health over
5
seconds.
       
Temporal Guard
Instant
Cast Time
Self
Target
105 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

While slotted you gain Minor Protection, reducing your damage taken by
8
%.
Bar 2
Reverse Slice
Instant
Cast Time
Enemy
Target
5 meters
Radius
5 meters
Range
1836 Stamina
Cost
Spin around and strike an enemy down, dealing
6289
Physical Damage. Deals up to
300
% more damage to enemies with less than
50
% Health.

Other enemies nearby take
65
% of the damage inflicted to the primary target.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
1951 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1107
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Streak
Instant
Cast Time
Area
Target
4 meters
Radius
3591 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
3087
Shock Damage to enemies in your wake and stunning them for
1.5
seconds.

Casting again within
4
seconds costs
50
% more Magicka.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3849 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

While active, dealing a Critical Strike heals you for
3267
Health. This effect can occur once every
1
second.
Forward Momentum
Instant
Cast Time
Self
Target
33 seconds
Duration
2526 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

You heal for
1346
Health every
2
seconds while active.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
       
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
18790
Physical Damage to enemies in front of you, an additional
17901
Physical Damage over
5
seconds, and stunning them for
2.5
seconds.
Overload
       
Werewolf
       
Character data Edited on 2019-05-04 01:42:39

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