When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
0
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
0
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
7958
Health
17255
Stamina
30339
Magicka Recovery
565
Health Recovery
309
Stamina Recovery
1437
Spell Damage
1358
1741
Spell Critical
16%
50%
Weapon Damage
2444
4940
Weapon Critical
24.9%
50%
Spell Resistance
10231
Physical Resistance
10231
Critical Resistance
1743
Spell Penetration
100
Physical Penetration
3961
Magicka
7958
Health
17255
Stamina
30339
Magicka Recovery
565
Health Recovery
309
Stamina Recovery
1437
Spell Damage
1358
1741
Spell Critical
16%
50%
Weapon Damage
2444
4940
Weapon Critical
24.9%
50%
Spell Resistance
10231
Physical Resistance
10231
Critical Resistance
1743
Spell Penetration
100
Physical Penetration
3961
Magicka
7958
Health
17255
Stamina
30339
Magicka Recovery
565
Health Recovery
309
Stamina Recovery
1437
Spell Damage
1369
1621
Spell Critical
9.9%
50%
Weapon Damage
2509
4289
Weapon Critical
18.9%
50%
Spell Resistance
10231
Physical Resistance
10231
Critical Resistance
1743
Spell Penetration
100
Physical Penetration
100
Magicka
7958
Health
17255
Stamina
30339
Magicka Recovery
565
Health Recovery
309
Stamina Recovery
1437
Spell Damage
1294
1564
Spell Critical
9.9%
50%
Weapon Damage
2386
4192
Weapon Critical
18.9%
50%
Spell Resistance
10231
Physical Resistance
10231
Critical Resistance
1743
Spell Penetration
100
Physical Penetration
100
Magicka
7958
Health
17255
Stamina
30339
Magicka Recovery
565
Health Recovery
309
Stamina Recovery
1437
Spell Damage
1358
1741
Spell Critical
16%
50%
Weapon Damage
2444
4940
Weapon Critical
24.9%
50%
Spell Resistance
10231
Physical Resistance
10231
Critical Resistance
1743
Spell Penetration
100
Physical Penetration
3961
Stats are only correct for bar #1.
Battle Spirit
Boon: The Warrior
Dubious Camoran Throne
Bar 1
Dizzying Swing
1 seconds
Cast Time
Enemy
Target
7 meters
Range
2204 Stamina
Cost
Slam an enemy with an upward swing, dealing
9491
Physical Damage, stunning them for
3.5
seconds, and knocking them back
4
meters.
Critical Rush
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
2571 Stamina
Cost
Launch across the earth and smash an enemy, dealing
4423
Physical Damage. Deals up to
68
% more damage based on the distance traveled.
This attack is always a Critical Strike.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1469 Stamina
Cost
Spin around and strike an enemy down, dealing
3182
Physical Damage. Deals up to
350
% more damage to enemies with less than
50
% Health.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
2915 Stamina
Cost
Renew your forces' resolve, healing yourself for
10375
Health over
5
seconds and nearby allies for
8008
Health over
5
seconds.
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
2755 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You heal for
839
Health every
2
seconds while active, and an additional
1323
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
Absorption Field
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
192 Ultimate
Cost
Create a globe of magic suppression, dispelling enemy placed effects instantly. Enemies within the globe are stunned for
10
seconds. Enemy players will be silenced rather than stunned.
The globe also heals you and your allies for
1300
Health every
0.5
seconds.
Bar 2
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2857 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
656
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.
While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2017 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
3636
Poison Damage and an additional
7007
Poison Damage over
10
seconds.
The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Dark Deal
1.2 seconds
Cast Time
Self
Target
3078 Magicka
Cost
Bargain with darkness to restore
8059
Health and
4878
Stamina.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3849 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
3000
Health. This effect can occur once every
1
second.
Streak
Instant
Cast Time
Area
Target
4 meters
Radius
3591 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
1516
Shock Damage to enemies in your wake and stunning them for
1.5
seconds.
Casting again within
4
seconds costs
50
% more Magicka.
Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
11729
Shock Damage, and heavy attacks blast enemies in target area for
4629
Shock Damage.
Both attacks deal
3
% additional damage.
Attacks deplete Ultimate until you run out or the ability is toggled off.
Overload
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2857 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
656
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.
While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Defensive Rune
Instant
Cast Time
Self
Target
28 meters
Range
120 seconds
Duration
2052 Magicka
Cost
Place a rune of protection on yourself for
2
minutes. The next enemy to attack you is imprisoned in a sphere of dark magic, disorienting them for
16.6
seconds. The disorient is broken if the enemy takes damage.
You can only have one Defensive Rune active at a time.
Retreating Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
6724 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations, removing any already applied.
The effect ends if you cast any spell on an enemy or ally.
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
3586 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.
Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for