seconds for 7 seconds in an 8m radius, while pulling all enemies within 15m closer to you.
Ruinous Cyclone
SKILLS
Rourken's Rebuke
Instant
Cast Time
Cone
Target
8 meters
Radius
0 Magicka
Cost
Batter foes in an arc in front of you, dealing
7500
Physical Damage, knocking enemies back
4
meters, and stunning them for
3.5
seconds.
Rourken's Rebuke
Malacath's Vengeance
Instant
Cast Time
Enemy
Target
12 meters
Range
0 Magicka
Cost
Swing Volendrung in a mighty downward blow, dealing
10500
Physical Damage to a single target.
Malacath's Vengeance
Accursed Charge
Instant
Cast Time
Enemy
Target
28 meters
Range
0 Stamina
Cost
Spring across the battlefield to smash an enemy, dealing
8000
Physical Damage.
Accursed Charge
Pariah's Resolve
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
0 Stamina
Cost
Channel Volendrung's power to grant Major Brutality, Major Endurance, and Major Expedition to you and nearby group members for
20
seconds, increasing your Weapon Damage and Stamina Recovery by
20
% and your Movement speed by
30
%.
Activating this ability removes all snares and immobilizations from you.
Pariah's Resolve
Sundering Swing
3 seconds
Channel Time
Enemy
Target
12 meters
Range
3 seconds
Duration
0 Magicka
Cost
Smash Volendrung into a structure, dealing
11500
Physical Damage every
0.8
seconds for
3
seconds.
Sundering Swing
Heavy Armor
SKILLS
Immovable
Instant
Cast Time
Self
Target
20 seconds
Duration
3117 Stamina
Cost
Requires 5 pieces of heavy armor equipped
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by
5280
for
20
seconds.
Also grants you immunity to knockback and disabling effects for
6
seconds, but reduces your Movement Speed by
65
% for the duration.
Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by
5
%.
Immovable
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
1810
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
20
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
541
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
10
%.
Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Revitalize 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Rapid Mending 2
Bone Tyrant
ULTIMATES
Ravenous Goliath
Instant
Cast Time
Self
Target
20 seconds
Duration
243 Ultimate
Cost
|cffffff
CRIMINAL ACT
|r Become a horrific Ravenous Goliath, increasing your Max Health by
30000
for
20
seconds and immediately restoring
30000
Health.
While transformed, your Light Attacks restore
1491
Health and your fully charged Heavy Attacks restore
3716
Health. You deal
3691
Magic Damage damage to nearby enemies every second and heal for that amount. These abilities scale off your Max Health.
Ravenous Goliath
SKILLS
Hungry Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2881 Magicka
Cost
Slice into your enemy's life force, dealing
2171
Magic Damage.
You heal for
11160
Health for the first enemy hit, and an additional
3573
for each additional enemy, up to five times. After dealing damage, you heal for
1549
Health every
1
second over
5
seconds. The healing of this ability scales off your Max Health.
Hungry Scythe
Beckoning Armor
Instant
Cast Time
Self
Target
22 meters
Range
20 seconds
Duration
2358 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.
While active, enemies that strike you with ranged attacks will be pulled toward you once every
3
seconds.
Creates a corpse when the effect completes.
Beckoning Armor
Deaden Pain
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Sap the lingering life from fresh corpses, granting you
2
Ultimate and healing
3174
Health every
1
second for
2
seconds per corpse consumed. While you have the heal effect, you gain Major Protection, reducing the damage you take by
30
%. This ability scales off your Max Health.
While slotted, your damage taken is reduced by
3
%.
Deaden Pain
Agony Totem
Instant
Cast Time
Area
Target
6 meters
Radius
11 seconds
Duration
3929 Magicka
Cost
Summon an effigy of bone at your feet that gives Minor Protection to you and your allies for
11
seconds, reducing damage taken by
8
%.
After
2
seconds, the totem begins fearing nearby enemies every
2
seconds, causing them to cower in place for
4
seconds.
Allies can activate Pure Agony, causing enemies to take
3858
Magic Damage over
5
seconds and applying Minor Vulnerability to them, increasing their damage taken by
8
%.
Agony Totem
Ghostly Embrace
Instant
Cast Time
Area
Target
18 x 5 meters
Area
18 meters
Radius
1 seconds
Duration
3667 Magicka
Cost
Summon three patches of skeletal claws from the ground in front of you, snaring your enemies by
50
% for
5
seconds and inflicting Minor Maim for
5
seconds, reducing their damage done by
15
%.
Each patch can immobilize one enemy for
4
seconds.
Ghostly Embrace
PASSIVES
Death Gleaning
WITH A BONE TYRANT ABILITY SLOTTED
Whenever an enemy you are in combat with dies within
28
meters of you, restore
200
Magicka and Stamina.
Death Gleaning 2
Disdain Harm
Reduce the damage you take from damage over time abilities by
15
% while you have a Bone Tyrant ability active.
Disdain Harm 2
Health Avarice
Increase your Healing Received by
2
% for each Bone Tyrant ability slotted.
Current bonus:
8
%.
Health Avarice 2
Last Gasp
Increase your Max Health by
1250
.
Last Gasp 2
Grave Lord
SKILLS
Stalking Blastbones
Instant
Cast Time
Enemy
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
2619 Magicka
Cost
|cffffff
CRIMINAL ACT
|r Summon a flaming skeleton from the ground after
2.5
seconds. The skeleton runs after the target and explodes when it gets close to them, dealing
4486
Flame Damage to all enemies nearby.
Every second the skeleton spends chasing its target increases the damage of the explosion by
10
%, up to a maximum of
50
% more damage.
Creates a corpse on death.
Stalking Blastbones
Unnerving Boneyard
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
4802 Magicka
Cost
Desecrate the ground at the target location, dealing
5137
Frost Damage over
10
seconds and applying Major Breach and Fracture to enemies within, reducing their Spell and Physical Resistance by
5280
.
Consumes a corpse on cast to deal
50
% more damage.
An ally standing in the graveyard can activate the
Grave Robber
synergy, dealing
4204
Frost Damage to enemies in the area and healing you for the damage done.
Unnerving Boneyard
Skeletal Arcanist
Instant
Cast Time
Area
Target
4 meters
Radius
16 seconds
Duration
4191 Magicka
Cost
|cffffff
CRIMINAL ACT
|r Unearth a skeletal mage from the dirt to fight by your side for
16
seconds. The mage attacks the closest enemy every
2
seconds, dealing
1024
Shock Damage to them and all other enemies nearby.
Creates a corpse on death.
Skeletal Arcanist
PASSIVES
Reusable Parts
When your Blastbones, Skeletal Mage, or Spirit Mender dies, the cost of your next Blastbones, Skeletal Mage, or Spirit Mender is reduced by
50
%.
Reusable Parts 2
Death Knell
Increases your Critical Strike Chance against enemies under
25
% Health by
10
% for each Grave Lord ability slotted.
Current bonus:
0
%.
Death Knell 2
Dismember
While a Grave Lord ability is active, your Spell and Physical Penetration are increased by
1500
.
Dismember 2
Rapid Rot
Increases your damage done with damage over time effects by
15
%.
Rapid Rot 2
Living Death
ULTIMATES
Renewing Animation
Instant
Cast Time
Ground
Target
12 meters
Radius
28 meters
Range
325 Ultimate
Cost
Bring your allies back from the brink of death, resurrecting up to
3
allies at the target location.
You restore
5300
Magicka and Stamina for each ally you attempt to resurrect.
Renewing Animation
SKILLS
Resistant Flesh
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
4191 Magicka
Cost
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for
4665
Health but applying Minor Defile to yourself for
4
seconds, reducing your healing received and Health Recovery by
15
%.
You grant the target Spell and Physical Resistance equal to half the amount healed for
3
seconds.
Resistant Flesh
Hexproof
Instant
Cast Time
Self
Target
1880 Health
Cost
Embrace the power of death, removing up to
4
negative effects from yourself.
While slotted, the cost of all your abilities are reduced by
3
%.
Hexproof
Renewing Undeath
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3405 Magicka
Cost
Release residual fragments of fallen souls at the target location, healing you and your allies for
3110
Health.
Consumes a corpse on cast to immediately remove up
3
negative effects and continue to heal you and your allies in the area for
2888
Health over
5
seconds.
Renewing Undeath
Spirit Guardian
Instant
Cast Time
Self
Target
16 seconds
Duration
4191 Magicka
Cost
|cffffff
CRIMINAL ACT
|r Conjure a ghostly spirit to do your bidding and stay by your side for
16
seconds. The spirit heals you or the lowest Health ally around you every
2
seconds, restoring
1776
Health.
While active,
10
% of the damage you take is transferred to the spirit instead.
Creates a corpse on death.
Spirit Guardian
Braided Tether
Instant
Cast Time
5 meters
Radius
28 meters
Range
0 Magicka
Cost
Siphon the last remnants of life from a corpse, healing for
7168
Health over
12
seconds to yourself, all allies around you, and all allies between you and the corpse. This ability scales off your highest offensive stats.
While slotted, your healing done is increased by
3
%.
Braided Tether
PASSIVES
Curative Curse
While you have a negative effect on you, your healing done is increased by
8
%.
Curative Curse 2
Near-Death Experience
While you have a Living Death ability slotted, your Critical Strike Chance with all healing abilities is increased by up to
20
% in proportion to the severity of the target's wounds.
Near-Death Experience 2
Corpse Consumption
When you use an ability on a corpse, you generate
10
Ultimate. This effect can occur once every
16
seconds.
Corpse Consumption 2
Undead Confederate
While you have a Blastbones, Skeletal Mage, or Spirit Mender active, your Magicka and Stamina Recovery is increased by
200
.
Undead Confederate 2
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 1
Mages Guild
SKILLS
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2619 Magicka
Cost
Bind an enemy with chaotic magic, dealing
4265
Magic Damage over
10
seconds, and healing you for
442
every
2
seconds.
Structured Entropy
Psijic Order
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Imperial Skills
PASSIVES
Diplomat
Increases your experience gain with the One Hand and Shield skill line by
15
%.
Increases your gold gained by
1
%
Diplomat 1
Tough
Increases your Max Health by
2000
.
Tough 3
Imperial Mettle
Increases your Max Stamina by
2000
.
Imperial Mettle 3
Red Diamond
Reduces the cost of all your abilities by
3
%.
When you deal direct damage, you heal yourself for
346
and restore
333
Magicka and Stamina. This effect can occur once every
5
seconds.
Red Diamond 3
One Hand and Shield
SKILLS
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1310 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
1220
Physical Damage and taunting them to attack you for
15
seconds.
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
15
seconds.
Pierce Armor
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2881 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
1465
Physical Damage and afflicting them with Minor Maim, reducing their damage done by
15
% for
12
seconds.
You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
12
seconds.
Heroic Slash
Soul Magic
ULTIMATES
Shatter Soul
5 seconds
Channel Time
Enemy
Target
6 meters
Radius
28 meters
Range
5 seconds
Duration
170 Ultimate
Cost
Burn an enemy from the inside with soulfire, dealing
18155
Magic Damage over
5
seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing
2941
Magic Damage to all enemies near them.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for
3
seconds and may not enter stealth or invisibility.
Shatter Soul
SKILLS
Consuming Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2619 Magicka
Cost
Lay claim to an enemy's soul, dealing
3709
Magic Damage or
4077
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
If an affected enemy dies, you fill an empty Soul Gem and heal for
14886
. You also restore
2419
Magicka and
2203
Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina.
Consuming Trap
PASSIVES
Soul Shatter
WHEN SOUL ABILITY IS SLOTTED
When your Health drops below
20
% your soul explodes, dealing
7151
Magic Damage to enemies within
8
meters of you.
This effect can occur once every
2
minutes.
Soul Shatter 2
Soul Summons
Allows you to revive once every
1
hour without spending a Soul Gem.
Soul Summons 2
Soul Lock
Killing an enemy with a Weapon ability has a
10
% chance of automatically filling an empty Soul Gem.
Soul Lock 2
Vampire
ULTIMATES
Devouring Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
7 seconds
Duration
243 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
1708
Magic Damage to nearby enemies every
1
second for
7
seconds.
The bats heal you for
807
Health for each enemy they damage.
Devouring Swarm
SKILLS
Accelerating Drain
3 seconds
Channel Time
Enemy
Target
12 meters
Range
2619 Magicka
Cost
Consume an enemy's life force, dealing
1638
Magic Damage and restoring
16
% of your missing Health every
0.7
seconds for
3
seconds.
When you activate the drain, the enemy is stunned for
3
seconds.
When the drain ends you gain Minor Expedition, increasing your Movement Speed by
10
% for
19
seconds.
Accelerating Drain
Baleful Mist
4 seconds
Channel Time
Area
Target
5 meters
Radius
4 seconds
Duration
4715 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
75
% and dealing
484
Magic Damage to nearby enemies every
0.5
seconds for
4
seconds.
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Baleful Mist
PASSIVES
Savage Feeding
After feeding, your target is set Off Balance and stunned for
4
seconds.
Savage Feeding 2
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.
Supernatural Recovery 2
Blood Ritual
Allows you to infect another player with Noxiphilic Sanguivoria once every
7
days by returning to the Vampire ritual site.
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Blood Ritual 1
Undeath
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces your damage taken by up to
33
% based on your missing Health while you are below
50
% Health.
Undeath 2
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Stage 2 no longer reduces your Health Recovery.
Stage 3 reduces Health Recovery by
25
%.
Stage 4 reduces Health Recovery by
50
%.
Unnatural Resistance 1
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by
50
% during the night.
Dark Stalker 1
Werewolf
ULTIMATES
Werewolf Transformation
1 seconds
Cast Time
Self
Target
30 seconds
Duration
316 Ultimate
Cost
Transform into a beast, fearing nearby enemies for
3
seconds.
While Transformed your Max Stamina is increased by
30
%.
While slotted, your Stamina Recovery is increased by
15
%.
Werewolf Transformation
PASSIVES
Devour
WHILE YOU ARE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health.
Every second you spend devouring a corpse adds
3
seconds to the duration of your Werewolf Transformation and restores
8
% of your Max Health. Each corpse can be devoured for up to
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
0
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
0
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
12096
Health
71541
Stamina
11016
Magicka Recovery
1523
Health Recovery
858
Stamina Recovery
714
Spell Damage
1132
1872
Spell Critical
13.6%
50%
Weapon Damage
1132
1787
Weapon Critical
13.6%
50%
Spell Resistance
30021
Physical Resistance
30021
Critical Resistance
249
Spell Penetration
2828
Physical Penetration
2828
Magicka
12096
Health
71541
Stamina
11016
Magicka Recovery
1523
Health Recovery
858
Stamina Recovery
714
Spell Damage
1132
1872
Spell Critical
13.6%
50%
Weapon Damage
1132
1787
Weapon Critical
13.6%
50%
Spell Resistance
30021
Physical Resistance
30021
Critical Resistance
249
Spell Penetration
2828
Physical Penetration
2828
Magicka
12096
Health
38541
Stamina
11016
Magicka Recovery
1523
Health Recovery
858
Stamina Recovery
714
Spell Damage
1132
1872
Spell Critical
13.6%
50%
Weapon Damage
1132
1787
Weapon Critical
13.6%
50%
Spell Resistance
30021
Physical Resistance
30021
Critical Resistance
249
Spell Penetration
2828
Physical Penetration
2828
Magicka
12096
Health
71541
Stamina
11016
Magicka Recovery
1523
Health Recovery
858
Stamina Recovery
714
Spell Damage
1132
1872
Spell Critical
13.6%
50%
Weapon Damage
1132
1787
Weapon Critical
13.6%
50%
Spell Resistance
30021
Physical Resistance
30021
Critical Resistance
249
Spell Penetration
2828
Physical Penetration
2828
Stats are only correct for bar #1.
Magicka
12096
Health
71541
Stamina
11016
Magicka Recovery
1523
Health Recovery
858
Stamina Recovery
714
Spell Damage
1132
1872
Spell Critical
13.6%
50%
Weapon Damage
1132
1787
Weapon Critical
13.6%
50%
Spell Resistance
30021
Physical Resistance
30021
Critical Resistance
249
Spell Penetration
2828
Physical Penetration
2828
Stats are only correct for bar #1.
Battle Spirit
Boon: The Lady
Clockwork Citrus Filet
Bar 1
Hungry Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2881 Magicka
Cost
Slice into your enemy's life force, dealing
2171
Magic Damage.
You heal for
11160
Health for the first enemy hit, and an additional
3573
for each additional enemy, up to five times. After dealing damage, you heal for
1549
Health every
1
second over
5
seconds. The healing of this ability scales off your Max Health.
Renewing Undeath
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3405 Magicka
Cost
Release residual fragments of fallen souls at the target location, healing you and your allies for
3110
Health.
Consumes a corpse on cast to immediately remove up
3
negative effects and continue to heal you and your allies in the area for
2888
Health over
5
seconds.
Deaden Pain
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Sap the lingering life from fresh corpses, granting you
2
Ultimate and healing
3174
Health every
1
second for
2
seconds per corpse consumed. While you have the heal effect, you gain Major Protection, reducing the damage you take by
30
%. This ability scales off your Max Health.
While slotted, your damage taken is reduced by
3
%.
Spirit Guardian
Instant
Cast Time
Self
Target
16 seconds
Duration
4191 Magicka
Cost
|cffffff
CRIMINAL ACT
|r Conjure a ghostly spirit to do your bidding and stay by your side for
16
seconds. The spirit heals you or the lowest Health ally around you every
2
seconds, restoring
1776
Health.
While active,
10
% of the damage you take is transferred to the spirit instead.
Creates a corpse on death.
Agony Totem
Instant
Cast Time
Area
Target
6 meters
Radius
11 seconds
Duration
3929 Magicka
Cost
Summon an effigy of bone at your feet that gives Minor Protection to you and your allies for
11
seconds, reducing damage taken by
8
%.
After
2
seconds, the totem begins fearing nearby enemies every
2
seconds, causing them to cower in place for
4
seconds.
Allies can activate Pure Agony, causing enemies to take
3858
Magic Damage over
5
seconds and applying Minor Vulnerability to them, increasing their damage taken by
8
%.
Ravenous Goliath
Instant
Cast Time
Self
Target
20 seconds
Duration
243 Ultimate
Cost
|cffffff
CRIMINAL ACT
|r Become a horrific Ravenous Goliath, increasing your Max Health by
30000
for
20
seconds and immediately restoring
30000
Health.
While transformed, your Light Attacks restore
1491
Health and your fully charged Heavy Attacks restore
3716
Health. You deal
3691
Magic Damage damage to nearby enemies every second and heal for that amount. These abilities scale off your Max Health.
Bar 2
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2881 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
1465
Physical Damage and afflicting them with Minor Maim, reducing their damage done by
15
% for
12
seconds.
You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
12
seconds.
Unnerving Boneyard
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
4802 Magicka
Cost
Desecrate the ground at the target location, dealing
5137
Frost Damage over
10
seconds and applying Major Breach and Fracture to enemies within, reducing their Spell and Physical Resistance by
5280
.
Consumes a corpse on cast to deal
50
% more damage.
An ally standing in the graveyard can activate the
Grave Robber
synergy, dealing
4204
Frost Damage to enemies in the area and healing you for the damage done.
Hexproof
Instant
Cast Time
Self
Target
1880 Health
Cost
Embrace the power of death, removing up to
4
negative effects from yourself.
While slotted, the cost of all your abilities are reduced by
3
%.
Resistant Flesh
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
4191 Magicka
Cost
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for
4665
Health but applying Minor Defile to yourself for
4
seconds, reducing your healing received and Health Recovery by
15
%.
You grant the target Spell and Physical Resistance equal to half the amount healed for
3
seconds.
Beckoning Armor
Instant
Cast Time
Self
Target
22 meters
Range
20 seconds
Duration
2358 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.
While active, enemies that strike you with ranged attacks will be pulled toward you once every
3
seconds.
Creates a corpse when the effect completes.
Renewing Animation
Instant
Cast Time
Ground
Target
12 meters
Radius
28 meters
Range
325 Ultimate
Cost
Bring your allies back from the brink of death, resurrecting up to
3
allies at the target location.
You restore
5300
Magicka and Stamina for each ally you attempt to resurrect.