Surround yourself with a net of magic negation to absorb up to
5898
damage over
6
seconds.
While active, up to three times when spell damage is absorbed, you restore
1041
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Harness Magicka
PASSIVES
Recovery
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
20
%.
Recovery 3
Evocation
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
10
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
1815
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
Medium Armor
SKILLS
Elude
Instant
Cast Time
Self
Target
23 seconds
Duration
4234 Stamina
Cost
Requires 5 pieces of medium armor equipped
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.
Each piece of Medium Armor worn increases the duration of this ability by
5
%.
Elude
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
329
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
4
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
2
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
7
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
5
%.
Improved Sneak 2
Heavy Armor
SKILLS
Unstoppable
Instant
Cast Time
Self
Target
23 seconds
Duration
4500 Stamina
Cost
Requires 5 pieces of heavy armor equipped
Intensify your physical presence to gain Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
5280
for
23
seconds.
Also grants you immunity to knockback and disabling effects for
5
seconds.
Each piece of Heavy Armor worn increases the duration of this ability by
5
%.
Unstoppable
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
362
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
4
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
108
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
2
%.
Juggernaut 2
Ardent Flame
ULTIMATES
Shifting Standard
Instant
Cast Time
Area
Target
8 meters
Radius
25 seconds
Duration
250 Ultimate
Cost
Call down a battle standard, dealing
2973
Flame Damage every
1
second for
25
seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by
30
%.
Activating this ability again allows you to move the standard to your location.
An ally near the standard can activate the
Shackle
synergy, dealing
9741
Flame Damage to enemies in the area and immobilizing them for
5
seconds
Shifting Standard
SKILLS
Flame Lash
Instant
Cast Time
Enemy
Target
8 meters
Range
2188 Magicka
Cost
Lash an enemy with flame, dealing
8168
Flame Damage.
If you strike an enemy that is immobile or stunned, you set them Off Balance.
Targeting an Off Balance enemy changes this ability into Power Lash, allowing you to lash an enemy with more intense flame to deal
9679
Flame Damage, stun them for
2
seconds, and heal you for
12812
Health over
2
seconds. This effect can occur once every
3
seconds.
Flame Lash
Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
8 seconds
Duration
1215 Magicka
Cost
Slash an enemy with flame, dealing
4273
Flame Damage and an additional
12578
Flame Damage over
10.5
seconds.
Heals you for
75
% of the total damage inflicted when the effect ends.
Burning Embers
Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
2430 Magicka
Cost
Exhale a flaming blast to enemies in front of you, dealing
2070
Flame Damage and an additional
8381
Flame Damage over
10
seconds.
Affected enemies take
10
% more damage from all Fire Damage attacks.
Engulfing Flames
Cauterize
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
1944 Magicka
Cost
Activate an aura of flames which launches a fireball at an ally to cauterize their wounds every
5
seconds, healing them for
4487
Health.
While slotted, you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Cauterize
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
50
%.
Combustion 2
Warmth
When you deal damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by
30
% for
4
seconds.
Warmth 2
Searing Heat
Increases the damage of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by
2
seconds.
Searing Heat 2
World in Ruin
Increases the damage of your Flame and Poison area of effect abilities by
6
%.
World in Ruin 2
Draconic Power
ULTIMATES
Ferocious Leap
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
20 meters
Range
125 Ultimate
Cost
Launch yourself at an enemy, dealing
15237
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
After leaping you gain a damage shield that absorbs
103
% of your Max Health in damage for
6
seconds.
Ferocious Leap
SKILLS
Volatile Armor
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
2430 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also release a spray of spikes around you, causing any enemies hit to take
8791
Magic Damage over
10
seconds.
While active, the armor returns
1388
Magic Damage to melee attackers.
Volatile Armor
Coagulating Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
3888 Magicka
Cost
Draw on your draconic blood to heal for
6138
, increasing by up to |cffffff33%|r based on your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by
20
% for
23
seconds.
Coagulating Blood
PASSIVES
Iron Skin
Increases the amount of damage you can block by
10
%.
Iron Skin 2
Burning Heart
While a Draconic Power ability is active, your healing received is increased by
12
%.
Burning Heart 2
Elder Dragon
Increases your Health Recovery by
5
% for each Draconic Power ability slotted.
Current bonus:
10
%.
Elder Dragon 2
Scaled Armor
Increases your Spell Resistance by
3300
.
Scaled Armor 2
Earthen Heart
SKILLS
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
3645 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
1314
damage. Your own damage shield absorbs
200
% additional damage.
You also gain Major Mending, increasing your healing done by
25
% for
2.5
seconds.
Igneous Shield
Shattering Rocks
Instant
Cast Time
Enemy
Target
5 meters
Radius
8 meters
Range
2.5 seconds
Duration
2430 Magicka
Cost
Encase an enemy in stone, stunning them for
2.5
seconds. When the stun ends the stone shatters, dealing
3965
Magic Damage to the target and nearby enemies with a
50
% chance to set any target hit Off Balance.
This stun cannot be blocked or dodged.
Shattering Rocks
PASSIVES
Eternal Mountain
Increases duration of your Earthen Heart abilities by
20
%.
Eternal Mountain 2
Battle Roar
When you cast an Ultimate ability, you restore
46
Health,
46
Magicka, and
46
Stamina for each point of the Ultimate's cost.
Battle Roar 2
Mountain's Blessing
When you cast an Earthen Heart ability, you and your group members within
30
meters gain Minor Brutality for
20
seconds, increasing your Weapon Damage by
5
%
If you are in combat, you also generate
3
Ultimate. This effect can occur once every
6
seconds.
Mountain's Blessing 2
Helping Hands
When you cast an Earthen Heart ability, you restore
990
Stamina.
Helping Hands 2
Mages Guild
SKILLS
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1215 Magicka
Cost
Bind an enemy with chaotic magic, dealing
7357
Magic Damage over
14.4
seconds and healing you for
1660
Health and an additional
1660
Health every
6
seconds.
Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
While slotted, your Max Health is increased by
8
%.
Structured Entropy
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.
Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
20
%.
Everlasting Magic 2
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
2
% for each Mages Guild ability slotted.
Current bonus:
0
%.
Magicka Controller 2
Might of the Guild
Casting a Mages Guild ability grants you Empower, increasing the damage of your next direct damage attack by
20
% for
5
seconds.
Might of the Guild 2
Undaunted
PASSIVES
Undaunted Command
Activating an ally's synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
1049
Health,
638
Stamina, and
1388
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
6
%.
Undaunted Mettle 2
Dark Elf Skills
PASSIVES
Ashlander
Increases your experience gain with the Dual Wield skill line by
15
%.
Reduces your damage taken from environmental lava by
50
%.
Ashlander 1
Dynamic
Increases your Max Magicka and Max Stamina by
6
%.
Dynamic 3
Resist Flame
Increases your Max Magicka by
3
% and Flame Resistance by
2079
.
Resist Flame 3
Destructive Ancestry
Increases your Flame Damage by
7
%. Increases your Frost and Shock Damage by
2
%.
Destructive Ancestry 3
Restoration Staff
ULTIMATES
Light's Champion
Instant
Cast Time
Self
Target
5 seconds
Duration
125 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
7893
Health every
1
second for
5
seconds.
Any friendly target you heal gains Major Force and Major Protection for
5
seconds, increasing their Critical Damage done by
15
% and reducing their damage taken by
30
%.
Light's Champion
SKILLS
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
3402 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
4739
Health.
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by
1320
for
8
seconds.
Combat Prayer
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
25
%.
You also heal yourself or a nearby ally to the target for
30
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under
30
% Health.
Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Restores an additional
30
% Magicka when you complete a heavy attack.
Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.
Absorb 2
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.
Restoration Master 2
The Apprentice
43 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by 10.15%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within 7 seconds is reduced by 80%.
52 Spell Erosion
Increases your Spell Penetration by 4063.
Spell Precision
Increases your Spell Critical by 12%.
Vengeance
When you block three spells within 10 seconds of each other, your next Magicka ability used within 5 seconds will always be a Critical Strike.
The Atronach
Butcher
Increases your damage done with Light and Heavy Attacks by 5% to enemies below 25% Health.
51 Master-at-Arms
Increases your damage done with direct damage attacks by 19%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within 7 seconds deals 30% additional damage.
Riposte
When you block a melee attack, you have a 15% chance to deal 0 Physical Damage to the enemy. This effect can occur once every 5 seconds.
44 Shattering Blows
Increases your damage done to enemies with a damage shield by 17.17%.
The Lady
19 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by 5.22%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to 30% of your Max Health, you restore 3465 Magicka. This effect can occur once every 10 seconds.
2 Thick Skinned
Reduces your damage taken from damage over time effects by 1%.
The Lord
Field Physician
While you are resurrecting another player, your damage taken is reduced by 15%.
74 Heavy Armor Focus
Increases your Physical Resistance by 4923 while wearing 5 or more pieces of Heavy Armor.
Infusion
When you resurrect another player, you increase their Magicka Recovery by 159 for 8 seconds.
7 Quick Recovery
Increases your healing received by 2.06%.
Revival
When you are resurrected by another player, you gain a damage shield that absorbs 10230 damage for 5 seconds.
The Lover
56 Arcanist
Increases your Magicka Recovery by 12.08%.
6 Healthy
Increases your Health Recovery by 1.78%.
Master Gatherer
Reduces your gathering time by 50%.
Plentiful Harvest
You have a 10% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate 2 Ultimate.
37 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by 9.09%.
The Ritual
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within 7 seconds deals 15% additional damage.
20 Thaumaturge
Increases your damage done with damage over time effects by 9.04%.
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
Merchant Favored
Reduces the cost of repairing your armor by 10%.
21 Shade
Reduces the cost of Sneak by 13.22%.
40 Shadow Ward
Reduces the cost of Block by 16.02%.
Treasure Hunter
Increases the quality of items you find in treasure chests.
20 Tumbling
Reduces the cost of Roll Dodge by 9.04%.
The Steed
Invigorating Bash
When you use Bash, you have a 20% chance to heal for 437 Health.
51 Ironclad
Reduces your damage taken against direct damage attacks by 19%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
Resilient
When you take Critical Damage, you heal for 87 Health.
41 Resistant
Increases your Critical Resistance by 1076.
16 Spell Shield
Increases your Spell Resistance by 1554.
The Tower
Ensnare
When you use Bash, you have a 33% chance to reduce the enemy's Movement Speed by 20% for 3 seconds.
Inspiration Boost
Increases your crafting inspiration gained by 20%.
7 Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by 2.06% for 3 seconds.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
2.06
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
9.04
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
81
Heavy Armor Focus
Increases your Physical Resistance by
4923
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
2.06
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
21
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
1
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
5.22
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
108
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
19
%.
Spell Shield
Increases your Spell Resistance by
1554
.
Resistant
Increases your Critical Resistance by
1076
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
20
Thaumaturge
Increases your damage done with damage over time effects by
9.04
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
95
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
17.17
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
19
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
95
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
10.15
%.
Spell Erosion
Increases your Spell Penetration by
4063
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
81
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
13.22
%.
Shadow Ward
Reduces the cost of Block by
16.02
%.
Tumbling
Reduces the cost of Roll Dodge by
9.04
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
99
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
12.08
%.
Healthy
Increases your Health Recovery by
1.78
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
9.09
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
34698
Health
26232
Stamina
15974
Magicka Recovery
1380
Health Recovery
355
Stamina Recovery
534
Spell Damage
2370
6764
Spell Critical
45.6%
50%
Weapon Damage
1772
2600
Weapon Critical
11.4%
50%
Spell Resistance
16163
Physical Resistance
9494
Critical Resistance
2090
Spell Penetration
10423
Physical Penetration
1476
Magicka
34698
Health
26232
Stamina
15974
Magicka Recovery
1380
Health Recovery
355
Stamina Recovery
534
Spell Damage
2370
6764
Spell Critical
45.6%
50%
Weapon Damage
1772
2600
Weapon Critical
11.4%
50%
Spell Resistance
16163
Physical Resistance
9494
Critical Resistance
2090
Spell Penetration
10423
Physical Penetration
1476
Magicka
35302
Health
28175
Stamina
15974
Magicka Recovery
1401
Health Recovery
339
Stamina Recovery
534
Spell Damage
2318
6341
Spell Critical
35.6%
50%
Weapon Damage
1335
2192
Weapon Critical
11.4%
50%
Spell Resistance
16163
Physical Resistance
9494
Critical Resistance
2090
Spell Penetration
9047
Physical Penetration
100
Magicka
34698
Health
26232
Stamina
15974
Magicka Recovery
1380
Health Recovery
355
Stamina Recovery
534
Spell Damage
2370
6764
Spell Critical
45.6%
50%
Weapon Damage
1772
2600
Weapon Critical
11.4%
50%
Spell Resistance
16163
Physical Resistance
9494
Critical Resistance
2090
Spell Penetration
10423
Physical Penetration
1476
Stats are only correct for bar #1.
Magicka
34698
Health
26232
Stamina
15974
Magicka Recovery
1380
Health Recovery
355
Stamina Recovery
534
Spell Damage
2370
6764
Spell Critical
45.6%
50%
Weapon Damage
1772
2600
Weapon Critical
11.4%
50%
Spell Resistance
16163
Physical Resistance
9494
Critical Resistance
2090
Spell Penetration
10423
Physical Penetration
1476
Stats are only correct for bar #1.
Battle Spirit
Boon: The Atronach
Capon Tomato-Beet Casserole
Major Prophecy
Bar 1
Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
2430 Magicka
Cost
Exhale a flaming blast to enemies in front of you, dealing
2070
Flame Damage and an additional
8381
Flame Damage over
10
seconds.
Affected enemies take
10
% more damage from all Fire Damage attacks.
Flame Lash
Instant
Cast Time
Enemy
Target
8 meters
Range
2188 Magicka
Cost
Lash an enemy with flame, dealing
8168
Flame Damage.
If you strike an enemy that is immobile or stunned, you set them Off Balance.
Targeting an Off Balance enemy changes this ability into Power Lash, allowing you to lash an enemy with more intense flame to deal
9679
Flame Damage, stun them for
2
seconds, and heal you for
12812
Health over
2
seconds. This effect can occur once every
3
seconds.
Cauterize
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
1944 Magicka
Cost
Activate an aura of flames which launches a fireball at an ally to cauterize their wounds every
5
seconds, healing them for
4487
Health.
While slotted, you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Coagulating Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
3888 Magicka
Cost
Draw on your draconic blood to heal for
6138
, increasing by up to |cffffff33%|r based on your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by
20
% for
23
seconds.
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
3645 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
1314
damage. Your own damage shield absorbs
200
% additional damage.
You also gain Major Mending, increasing your healing done by
25
% for
2.5
seconds.
Ferocious Leap
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
20 meters
Range
125 Ultimate
Cost
Launch yourself at an enemy, dealing
15237
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
After leaping you gain a damage shield that absorbs
103
% of your Max Health in damage for
6
seconds.
Bar 2
Shattering Rocks
Instant
Cast Time
Enemy
Target
5 meters
Radius
8 meters
Range
2.5 seconds
Duration
2430 Magicka
Cost
Encase an enemy in stone, stunning them for
2.5
seconds. When the stun ends the stone shatters, dealing
3965
Magic Damage to the target and nearby enemies with a
50
% chance to set any target hit Off Balance.
This stun cannot be blocked or dodged.
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
3402 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
4739
Health.
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by
1320
for
8
seconds.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1215 Magicka
Cost
Bind an enemy with chaotic magic, dealing
7357
Magic Damage over
14.4
seconds and healing you for
1660
Health and an additional
1660
Health every
6
seconds.
Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
While slotted, your Max Health is increased by
8
%.
Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
8 seconds
Duration
1215 Magicka
Cost
Slash an enemy with flame, dealing
4273
Flame Damage and an additional
12578
Flame Damage over
10.5
seconds.
Heals you for
75
% of the total damage inflicted when the effect ends.
Volatile Armor
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
2430 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also release a spray of spikes around you, causing any enemies hit to take
8791
Magic Damage over
10
seconds.
While active, the armor returns
1388
Magic Damage to melee attackers.
Light's Champion
Instant
Cast Time
Self
Target
5 seconds
Duration
125 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
7893
Health every
1
second for
5
seconds.
Any friendly target you heal gains Major Force and Major Protection for