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LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
Nord Templar (Stamina)
0 Magicka
14 Health
50 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 204

Skyshards:
0 / 3
Aedric Spear

ULTIMATES
Crescent Sweep
Instant
Cast Time
Area
Target
8 meters
Radius
68 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
8076
Magic Damage to all nearby enemies and an additional
3906
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Crescent Sweep
SKILLS
Biting Jabs
1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
1433 Stamina
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
2938
Physical Damage to the closest enemy and
1128
Physical Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
1
second.

Activating this ability grants you Major Savagery, increasing your Weapon Critical rating by
2191
for
8
seconds.
Biting Jabs
Binding Javelin
Instant
Cast Time
Enemy
Target
22 meters
Range
2229 Stamina
Cost
Hurl your spear at an enemy with godlike strength, dealing
4689
Physical Damage and stunning them for
4
seconds.

This attack ignores the enemy's Resistances.
Binding Javelin
Toppling Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
2967 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
2291
Magic Damage, stunning them for
3
seconds, and setting them Off Balance.

Interrupts the target if they were casting.
Toppling Charge
Blazing Spear
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
10 seconds
Duration
3196 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
3437
Magic Damage to enemies in the area and an additional
341
Magic Damage every
1
second for
10
seconds.

An ally near the spear can activate the
Blessed Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Blazing Spear
Blazing Shield
Instant
Cast Time
Area
Target
5 meters
Radius
6 seconds
Duration
3652 Magicka
Cost
Surround yourself with solar rays, granting a damage shield that absorbs up to
3827
damage for
6
seconds. This portion of the ability scales off your Max Health.

Each nearby enemy increases the shield's strength by
4
% when the shield is activated.

When the shield expires it explodes outward, dealing
32
% of the damage it absorbed to nearby enemies.
Blazing Shield
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
6
seconds, reducing damage taken by
8
%.
Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability, you have a
25
% chance to deal an additional
4540
Physical Damage or
2147
Magic Damage, whichever is higher. This effect can occur once every
0.5
seconds.
Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by
2640
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
8276
Health
25525
Stamina
26834

Magicka Recovery
1176
Health Recovery
1181
Stamina Recovery
2082

Spell Damage
2369
2617
Spell Critical
9.9%
60%
Weapon Damage
4120
6351
Weapon Critical
30.5%
60%

Spell Resistance
27985
Physical Resistance
30625
Critical Resistance
3170

Spell Penetration
0
Physical Penetration
0
Artaeum Takeaway Broth
Battle Spirit
Blade Cloak
Boon: The Warrior
Major Brutality
Major Endurance
Major Fortitude
Major Mending
Major Resolve
Major Savagery
Minor Berserk
Minor Endurance
Minor Fracture (Target)
Minor Mending
Minor Protection
Physical Resistance Potion
Robes of Transmutation
Spirit Guardian
Weapon Damage Enchantment
Bar 1
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
2312 Stamina
Cost
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
10
% for
20
seconds.

You heal for
5718
Health when Rally ends. The final heal is increased by
15
% every
1
second, up to a maximum of
300
%.
Power of the Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
918 Stamina
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
3906
Physical Damage to them and copying all their damage taken from you for
6
seconds and releasing
20
% of it as additional Physical Damage to them.

Maximum copied damage:
16099
.

Targets are also afflicted with Minor Fracture and Minor Breach, reducing their Physical and Spell Resistance by
1320
for
9
seconds.
Turn Evil
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
2410 Stamina
Cost
Brand the earth at your location with a rune of protection for
20
seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing your damage taken by
8
% and increasing your Stamina Recovery by
10
%.

Upon activation, enemies in the area are feared for
5
seconds.
Biting Jabs
1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
1433 Stamina
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
2938
Physical Damage to the closest enemy and
1128
Physical Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
1
second.

Activating this ability grants you Major Savagery, increasing your Weapon Critical rating by
2191
for
8
seconds.
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
2749 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for
5
seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by
8
% .
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
113 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
12114
Physical Damage to enemies in front of you, an additional
14534
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Restoring Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
242 Stamina
Cost
Create a rune of celestial protection. The rune grants you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5280
. You also recover
240
Stamina every
1
second.

Standing within the rune increases Physical Resistance and Spell Resistance granted by
50
%.
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
24 seconds
Duration
4109 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
5
harmful effects from yourself immediately and healing you and nearby allies for
3557
Health every
2
seconds for
24
seconds.

Allies in the area can activate the
Purify
synergy, cleansing all harmful effects from themselves and healing for
8993
Health.

This ability scales with your highest offensive stats.
Quick Cloak
Instant
Cast Time
Self
Target
14 seconds
Duration
2720 Stamina
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
14
seconds, reducing damage from area attacks by
25
%.

Every
2
seconds the shrapnel will pulse, dealing
1065
Physical Damage to all enemies within
5
meters.

You also gain Major Expedition for
4
seconds, increasing your Movement Speed by
30
%.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2030 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
23804
Health over
4
seconds.
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
10 seconds
Duration
1784 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
1952
Physical Damage with each weapon and causing them to bleed for an additional
7817
Physical Damage over
10
seconds.

You also heal for
11438
Health over the duration.
       
Remembrance
4 seconds
Channel Time
Area
Target
20 meters
Radius
4 seconds
Duration
113 Ultimate
Cost
Channel the grace of the gods, healing you and nearby allies for
13297
Health every
1
second for
4
seconds.

Gain Major Protection, reducing damage you take by
30
% for
10
seconds.

You cannot move while channeling, but you gain immunity to all disabling effects.
Overload
       
Werewolf
       
Character data Edited on 2020-05-20 19:23:00

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