Surround yourself with a net of magic negation to absorb up to
4415
damage over
6
seconds.
While active, up to three times when spell damage is absorbed, you restore
779
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Harness Magicka
PASSIVES
Recovery
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
20
%.
Recovery 3
Evocation
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
10
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
1815
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
Heavy Armor
SKILLS
Unstoppable
Instant
Cast Time
Self
Target
15 seconds
Duration
3780 Stamina
Cost
Intensify your physical presence to gain Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
5280
for
15
seconds.
Also grants you immunity to knockback and disabling effects for
5
seconds.
Each piece of Heavy Armor worn increases the duration of this ability by
5
%.
Unstoppable
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
362
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
4
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
108
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
2
%.
Juggernaut 2
Wrath
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your Weapon and Spell Damage by
10
for
5
seconds when you take damage, stacking up to
20
times.
Wrath 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Rapid Mending 2
Animal Companions
ULTIMATES
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a loyal grizzly to fight at your side. The grizzly's swipe deals
1872
Physical Damage.
Once summoned, you can activate Guardian's Savagery for
75
ultimate, Causes
9495
Physical Damage and deals
100
% additional damage to targets under |cFFFFFF25%|r health.
The grizzly's attacks do an additional
21
% damage.
Wild Guardian
SKILLS
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
1702 Magicka
Cost
Command a cliff racer to dive bomb the enemy, dealing
5518
Magic Damage.
Deal up to |cFFFFFF15%|r increased damage against enemies at longer range.
Screaming Cliff Racer
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
3 seconds
Duration
2268 Magicka
Cost
Stir a group of shalk that attack after
3
seconds, dealing
6927
Magic Damage to enemies in front of you.
An eruption stuns one enemy for
3
seconds.
Deep Fissure
Growing Swarm
Instant
Cast Time
Enemy
Target
10 meters
Radius
28 meters
Range
10 seconds
Duration
1324 Magicka
Cost
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing
10923
Magic Damage over
10
seconds.
When ability ends, fetcherflies infect up to
6
new targets.
Growing Swarm
Blue Betty
Instant
Cast Time
Self
Target
25 seconds
Duration
0 Magicka
Cost
Call a betty netch that restores
4029
Magicka over
25
seconds. Gain Major Sorcery increasing spell damage by
20
% over
27
seconds.
When activated, removes
1
negative effect.
Blue Betty
Bird of Prey
Instant
Cast Time
Self
Target
10 seconds
Duration
2270 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition, increasing movement speed by
30
% over
10
seconds and Major Endurance increasing stamina recovery for
20
% over
10
seconds.
Gain Minor Berserk, increasing damage done by
8
% for
10
seconds.
Bird of Prey
PASSIVES
Bond With Nature
When one of your animal companions is killed or unsummoned, you're restored
1260
Health.
Bond With Nature 2
Savage Beast
Activating an Animal Companion ability grants
4
Ultimate. This effect has a cooldown of
8
seconds.
Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
Advanced Species
Increases your damage done by
2
% for each Animal Companion ability slotted.
Current bonus:
4
%.
Advanced Species 2
Green Balance
ULTIMATES
Healing Thicket
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
75 Ultimate
Cost
Instantly swell a healing forest around you or an ally in the area, restoring
5866
health. The forest continues to heal you and all allies in the area for
2933
every
1
second over
6
seconds.
When effect ends allies continue to receive
14665
healing over
4
seconds.
Healing Thicket
SKILLS
Enchanted Growth
Instant
Cast Time
Cone
Target
20 meters
Radius
3214 Magicka
Cost
Seed a large area of mushrooms that heals you and all allies in your frontal cone for
4888
Health.
Allies affected gain Minor Intellect and Minor Endurance, increasing Magicka and Stamina recovery by
10
% for
20
seconds.
Enchanted Growth
Corrupting Pollen
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
2268 Magicka
Cost
Summon a field of flowers which blooms after
6
seconds, healing you and allies in the area for
7464
. Only 1 field may be active at a time.
Afflict enemies who enter the field with Major Defile, reducing healing received by
30
% for
4
seconds.
Allies may activate the Healing Seed synergy to heal for
8791
over
5
seconds.
Corrupting Pollen
Living Trellis
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
10 seconds
Duration
1890 Magicka
Cost
Grow vines to embrace you or the lowest health ally in front of you for
10
seconds. The vines heal the target for
1466
Health each time they take damage. This effect can occur once every
1
second.
When the vines expire, they heal the target for an additional
3563
Health.
Living Trellis
Lotus Blossom
Instant
Cast Time
Area
Target
12 meters
Radius
20 seconds
Duration
1891 Magicka
Cost
Embrace the lotus blessing, causing Light Attacks to restore
1386
Health and your fully charged Heavy Attacks to restore
3960
Health to you or a nearby ally for
20
seconds.
Caster gains Major Prophecy, increasing Spell Critical by
2191
for
20
seconds
Lotus Blossom
Nature's Embrace
Instant
Cast Time
22 meters
Range
10 seconds
Duration
2836 Magicka
Cost
Swing to targeted ally, healing you and them for
16128
Health over
10
seconds.
Nature's Embrace
PASSIVES
Accelerated Growth
When healing you or an ally under
40
% Health with a Green Balance ability, gain Major Mending, increasing your healing done by
25
% for
3
seconds.
Accelerated Growth 2
Nature's Gift
When healing an ally with a Green Balance ability, gain
250
Magicka or
250
Stamina. Restores your lowest resource pool. This effect can occur once every
1
second.
Nature's Gift 2
Emerald Moss
Increase Healing Done for Green Balance abilities by
2
% for each Green Balance ability slotted.
Current bonus:
0
%.
Emerald Moss 2
Maturation
When healing you or an ally, grant them Minor Toughness which increases Max Health by
10
% for
10
seconds.
Maturation 2
Winter's Embrace
ULTIMATES
Permafrost
Instant
Cast Time
Area
Target
10 meters
Radius
8 seconds
Duration
200 Ultimate
Cost
Twist a violent storm around you, causing nearby enemies to take
2565
Frost Damage every
1
second for
8
seconds and their Movement Speed is reduced by
70
%. Nearby allies gain Major Protection, reducing incoming Damage by
30
%.
Enemies damaged three times are stunned for
3
seconds.
Permafrost
SKILLS
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
24 seconds
Duration
2835 Magicka
Cost
Wrap a thick cloak of ice around you and nearby allies. Affected targets gain Major Resolve, increasing Physical Resistance by
5280
, and Major Ward, increasing Spell Resistance by
5280
for
24
seconds.
You gain Minor Protection, reducing incoming damage by
8
% for
24
seconds.
Ice Fortress
Winter's Revenge
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
12 seconds
Duration
2458 Magicka
Cost
Skewer enemies with icy shards, dealing
1246
Frost Damage at a targeted location every
1
second for
12
seconds and reducing Movement Speed by
30
% for
3
seconds.
Winter's Revenge
Arctic Blast
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
2836 Magicka
Cost
Envelop yourself in winter winds, healing for
10
% of Max Health instantly and an additional
2
% Health every
2
seconds over
10
seconds.
Enemies in the area will take
778
Frost Damage every
2
seconds over
10
seconds.
Arctic Blast
Shimmering Shield
Instant
Cast Time
Self
Target
6 seconds
Duration
1703 Magicka
Cost
Spin a shield of ice around you to absorb projectiles up to
26479
Damage. Each absorb restores
578
Magicka. Shield breaks after
3
projectiles.
On each successful absorb, caster gains Major Heroism, increasing Ultimate gain by
3
every
1.5
seconds for
6
seconds.
Shimmering Shield
Frozen Retreat
Instant
Cast Time
Ground
Target
5 meters
Radius
28 meters
Range
36 seconds
Duration
1891 Magicka
Cost
Summon an ancient portal. An enemy that runs over it is teleported to you and rooted for
2
seconds.
An ally can activate the Frozen Retreat synergy to move to you.
You can only have 1 portal at a time and it is removed upon activation
Frozen Retreat
PASSIVES
Glacial Presence
Increase chance of applying Chilled to enemies with Winter's Embrace abilities by
200
%.
Glacial Presence 2
Frozen Armor
Increases your Physical and Spell Resistance by
500
for each Winter's Embrace ability slotted.
Current bonus:
500
.
Frozen Armor 2
Icy Aura
Reduce the effectiveness of snares applied to you by
15
%.
Icy Aura 2
Piercing Cold
Increases your Magic and Frost Damage by
6
%.
Piercing Cold 2
Mages Guild
ULTIMATES
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
200 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
8893
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
After impact, enemies in the target area take
2835
Flame Damage every
1
second for
10
seconds.
You generate
12
Ultimate for each enemy hit by the initial blast.
Shooting Star
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3150 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Inner Light
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
945 Magicka
Cost
Bind an enemy with chaotic magic, dealing
5409
Magic Damage over
14.4
seconds and healing you for
1285
Health and an additional
1285
Health every
6
seconds.
Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
While slotted, your Max Health is increased by
8
%.
Structured Entropy
Scalding Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
30 seconds
Duration
2363 Magicka
Cost
Inscribe a rune of cosmic fire on the earth, which takes
2
seconds to arm and lasts for
30
seconds.
When triggered, the rune blasts all enemies in the target area for
3766
Flame Damage and an additional
2754
Flame Damage over
12
seconds.
Scalding Rune
Balance
Instant
Cast Time
Self
Target
0 Magicka
Cost
Barter with Oblivion to trade vitality for power, sacrificing
6000
Health in exchange for
3000
Magicka.
After the exchange is complete, you gain Major Resolve and Major Ward for
23
seconds, increasing your Physical and Spell Resistance by
5280
.
The exchange reduces your healing done and damage shield strength by
50
% for
4
seconds.
Balance
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.
Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
20
%.
Everlasting Magic 2
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
2
% for each Mages Guild ability slotted.
Current bonus:
2
%.
Magicka Controller 2
Might of the Guild
Casting a Mages Guild ability grants you Empower, increasing the damage of your next direct damage attack by
20
% for
5
seconds.
Might of the Guild 2
Argonian Skills
PASSIVES
Amphibian
Increases your experience gain with the Restoration Staff skill line by
15
%.
Increases your swimming speed by
50
%.
Amphibian 1
Resourceful
Increases your Max Magicka by
3
%.
When you drink a potion, you restore
4620
Health, Magicka, and Stamina.
Resourceful 3
Argonian Resistance
Increases your Max Health by
9
% and Poison and Disease Resistance by
1485
.
Argonian Resistance 3
Quick to Mend
Increases your healing done and healing received by
5
%.
Quick to Mend 3
Destruction Staff
ULTIMATES
Eye of the Storm
Instant
Cast Time
Area
Target
10 meters
Radius
7 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm above you that builds for
2
seconds then lays waste to all enemies nearby, dealing
4360
Magic Damage every
1
second for
7
seconds.
Eye of the Storm
SKILLS
Crushing Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
1890 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1414
Flame Damage,
1493
Frost Damage, and
1414
Shock Damage.
Enemies hit while casting are interrupted, set Off Balance and stunned for
3
seconds.
Crushing Shock
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
8 seconds
Duration
2284 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
1208
Magic Damage to enemies in the target area every
1
second.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
Destructive Reach
Instant
Cast Time
Enemy
Target
28 meters
Range
2662 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
3123
Magic Damage and an additional
4131
Magic Damage over
8
seconds.
Flame Touch knocks the enemy back.
Frost Touch immobilizes the enemy.
Shock Touch stuns the enemy.
Destructive Reach
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
24
seconds, reducing their Spell Resistance by
5280
.
Also applies Minor Magickasteal to the enemy for
24
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
Elemental Drain
Pulsar
Instant
Cast Time
Area
Target
6 meters
Radius
2268 Magicka
Cost
Release a surge of elemental energy, dealing
2994
Magic Damage to nearby enemies and afflicting them with Minor Mangle, reducing their Max Health by
10
% for
33
seconds.
Pulsar
PASSIVES
Tri Focus
Gain bonus effects based on your staff type:
Fully-charged Flame Heavy Attacks deal
12
% additional damage.
Shock Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
1412
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
% while you have a Destruction Staff equipped.
Elemental Force 2
Ancient Knowledge
Gain bonus effects based on your staff type while you have a Destruction Staff ability slotted:
Flame Staff increases your damage done with single target abilities by
8
%.
Lightning Staff increases your damage done with area of effect abilities by
8
%.
Frost Staff reduces the cost of blocking by
30
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
You restore
3600
Magicka when you kill an enemy with a Destruction Staff ability.
Destruction Expert 2
Vampire
ULTIMATES
Devouring Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
5 seconds
Duration
200 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
2572
Magic Damage to nearby enemies every
1
second for
5
seconds.
The bats heal you for
2047
Health for each enemy they damage.
Devouring Swarm
SKILLS
Accelerating Drain
3 seconds
Channel Time
Enemy
Target
12 meters
Range
1890 Magicka
Cost
Consume an enemy's life force, dealing
3488
Magic Damage and restoring
21
% of your missing Health every
1
second for
3
seconds.
When you activate the drain, the enemy is stunned for
3
seconds.
When the drain ends you gain Minor Expedition, increasing your Movement Speed by
10
% for
20
seconds.
Accelerating Drain
Elusive Mist
4 seconds
Channel Time
Self
Target
4 seconds
Duration
3970 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
75
% and granting you Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Elusive Mist
PASSIVES
Savage Feeding
After feeding, your target is set Off Balance and stunned for
4
seconds.
Savage Feeding 2
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.
Supernatural Recovery 2
Blood Ritual
Allows you to infect another player with Noxiphilic Sanguivoria once every
7
days by returning to the Vampire ritual site.
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Blood Ritual 1
Undeath
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces your damage taken by up to
33
% based on your missing Health while you are below
50
% Health.
Undeath 2
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Unnatural Resistance 1
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
0
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
0
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jan-15 10:35:57.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
25975
Health
17653
Stamina
8309
Magicka Recovery
1335
Health Recovery
321
Stamina Recovery
720
Spell Damage
1709
4161
Spell Critical
39.2%
50%
Weapon Damage
1335
1685
Weapon Critical
10%
50%
Spell Resistance
11984
Physical Resistance
10169
Critical Resistance
1548
Spell Penetration
4984
Physical Penetration
100
Magicka
25975
Health
17653
Stamina
8309
Magicka Recovery
1335
Health Recovery
321
Stamina Recovery
720
Spell Damage
1709
4161
Spell Critical
39.2%
50%
Weapon Damage
1335
1685
Weapon Critical
10%
50%
Spell Resistance
11984
Physical Resistance
10169
Critical Resistance
1548
Spell Penetration
4984
Physical Penetration
100
Magicka
24322
Health
17653
Stamina
9177
Magicka Recovery
1486
Health Recovery
321
Stamina Recovery
720
Spell Damage
1464
3463
Spell Critical
24.6%
50%
Weapon Damage
1335
1717
Weapon Critical
10%
50%
Spell Resistance
15080
Physical Resistance
13265
Critical Resistance
1806
Spell Penetration
4984
Physical Penetration
100
Magicka
25975
Health
17653
Stamina
8309
Magicka Recovery
1335
Health Recovery
321
Stamina Recovery
720
Spell Damage
1709
4161
Spell Critical
39.2%
50%
Weapon Damage
1335
1685
Weapon Critical
10%
50%
Spell Resistance
11984
Physical Resistance
10169
Critical Resistance
1548
Spell Penetration
4984
Physical Penetration
100
Stats are only correct for bar #1.
Magicka
25975
Health
17653
Stamina
8309
Magicka Recovery
1335
Health Recovery
321
Stamina Recovery
720
Spell Damage
1709
4161
Spell Critical
39.2%
50%
Weapon Damage
1335
1685
Weapon Critical
10%
50%
Spell Resistance
11984
Physical Resistance
10169
Critical Resistance
1548
Spell Penetration
4984
Physical Penetration
100
Stats are only correct for bar #1.
Battle Spirit
Major Prophecy
Bar 1
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
3 seconds
Duration
2268 Magicka
Cost
Stir a group of shalk that attack after
3
seconds, dealing
6927
Magic Damage to enemies in front of you.
An eruption stuns one enemy for
3
seconds.
Crushing Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
1890 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1414
Flame Damage,
1493
Frost Damage, and
1414
Shock Damage.
Enemies hit while casting are interrupted, set Off Balance and stunned for
3
seconds.
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
1702 Magicka
Cost
Command a cliff racer to dive bomb the enemy, dealing
5518
Magic Damage.
Deal up to |cFFFFFF15%|r increased damage against enemies at longer range.
Shimmering Shield
Instant
Cast Time
Self
Target
6 seconds
Duration
1703 Magicka
Cost
Spin a shield of ice around you to absorb projectiles up to
26479
Damage. Each absorb restores
578
Magicka. Shield breaks after
3
projectiles.
On each successful absorb, caster gains Major Heroism, increasing Ultimate gain by
3
every
1.5
seconds for
6
seconds.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3150 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Eye of Flame
Instant
Cast Time
7 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm around you that builds for
2
seconds then lays waste to all enemies nearby, dealing
4114
Flame Damage every
1
second for
7
seconds.
Bar 2
Enchanted Growth
Instant
Cast Time
Cone
Target
20 meters
Radius
3214 Magicka
Cost
Seed a large area of mushrooms that heals you and all allies in your frontal cone for
4888
Health.
Allies affected gain Minor Intellect and Minor Endurance, increasing Magicka and Stamina recovery by
10
% for
20
seconds.
Living Trellis
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
10 seconds
Duration
1890 Magicka
Cost
Grow vines to embrace you or the lowest health ally in front of you for
10
seconds. The vines heal the target for
1466
Health each time they take damage. This effect can occur once every
1
second.
When the vines expire, they heal the target for an additional
3563
Health.
Blue Betty
Instant
Cast Time
Self
Target
25 seconds
Duration
0 Magicka
Cost
Call a betty netch that restores
4029
Magicka over
25
seconds. Gain Major Sorcery increasing spell damage by
20
% over
27
seconds.
When activated, removes
1
negative effect.
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
24 seconds
Duration
2835 Magicka
Cost
Wrap a thick cloak of ice around you and nearby allies. Affected targets gain Major Resolve, increasing Physical Resistance by
5280
, and Major Ward, increasing Spell Resistance by
5280
for
24
seconds.
You gain Minor Protection, reducing incoming damage by
8
% for
24
seconds.
Elusive Mist
4 seconds
Channel Time
Self
Target
4 seconds
Duration
3970 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
75
% and granting you Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Enchanted Forest
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
75 Ultimate
Cost
Instantly swell a healing forest around you or an ally in the area, restoring
5866
health. The forest continues to heal you and all allies in the area for