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LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
Nord Necromancer (Stamina)
0 Magicka
19 Health
45 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 147

Skyshards:
0 / 3
Bone Tyrant

ULTIMATES
Ravenous Goliath
Instant
Cast Time
Self
Target
20 seconds
Duration
250 Ultimate
Cost
|cffffff
CRIMINAL ACT
|r
Become a horrific Ravenous Goliath, increasing your Max Health by
30000
for
20
seconds and immediately restoring
30000
Health.

While transformed, your damaging Light Attacks restore
515
Health and your fully charged Heavy Attacks restore
1288
Health. You deal
1329
Magic Damage damage to nearby enemies every second and heal for that amount. These abilities scale off your Max Health.
Ravenous Goliath
SKILLS
Hungry Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2970 Magicka
Cost
Slice into your enemy's life force, dealing
1850
Magic Damage.

You heal for
3863
Health for the first enemy hit, and an additional
1288
for each additional enemy, up to five times. After dealing damage, you heal for
515
Health every
1
second over
5
seconds. The healing of this ability scales off your Max Health.
Hungry Scythe
Beckoning Armor
Instant
Cast Time
Self
Target
22 meters
Range
20 seconds
Duration
2430 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5948
for
20
seconds.

While active, enemies that strike you with ranged attacks will be pulled toward you once every
3
seconds.

Creates a corpse when the effect completes.
Beckoning Armor
Deaden Pain
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Sap the lingering life from fresh corpses, granting you
2
Ultimate and healing
1098
Health every
1
second for
2
seconds per corpse consumed. While you have the heal effect, you gain Major Protection, reducing the damage you take by
10
%. This ability scales off your Max Health.

While slotted, your damage taken is reduced by
3
%.
Deaden Pain
Agony Totem
Instant
Cast Time
Area
Target
6 meters
Radius
11 seconds
Duration
4050 Magicka
Cost
Summon an effigy of bone at your feet that gives Minor Protection to you and your allies for
11
seconds, reducing damage taken by
5
%.

After
2
seconds, the totem begins fearing nearby enemies every
2
seconds, causing them to cower in place for
4
seconds.

Allies can activate Pure Agony, causing enemies to take
5551
Magic Damage over
5
seconds and applying Minor Vulnerability to them, increasing their damage taken by
5
%.
Agony Totem
Empowering Grasp
Instant
Cast Time
Area
Target
18 x 5 meters
Area
18 meters
Radius
1 seconds
Duration
3510 Magicka
Cost
Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by
30
% for
5
seconds, immobilized in the second area for
4
seconds, and stunned in the final area for
3
seconds.

Each area applies Minor Maim to enemies, Empower to your allies, and enhances the damage and healing of your Skeletal Mage and Spirit Mender by
40
%. Each effect lasts
5
seconds.
Empowering Grasp
PASSIVES
Death Gleaning
WITH A BONE TYRANT ABILITY SLOTTED

Whenever an enemy you are in combat with dies within
28
meters of you, restore
200
Magicka and Stamina.
Death Gleaning 2
Disdain Harm
Reduce the damage you take from damage over time abilities by
15
% while you have a Bone Tyrant ability active.
Disdain Harm 2
Health Avarice
Increase your Healing Received by
2
% for each Bone Tyrant ability slotted.

Current bonus:
0
%.
Health Avarice 2
Last Gasp
Increase your Max Health by
1250
.
Last Gasp 2
CLASS
Bone Tyrant
Grave Lord
Living Death
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
7958
Health
25753
Stamina
27618

Magicka Recovery
514
Health Recovery
309
Stamina Recovery
1411

Spell Damage
1518
1731
Spell Critical
9.9%
50%
Weapon Damage
2083
3737
Weapon Critical
18.9%
50%

Spell Resistance
15353
Physical Resistance
16209
Critical Resistance
1722

Spell Penetration
0
Physical Penetration
0
Battle Spirit
Boon: The Serpent
Braised Rabbit with Spring Vegetables
Bar 1
Stampede
Instant
Cast Time
Enemy
Target
5 meters
Radius
22 meters
Range
10 seconds
Duration
2828 Stamina
Cost
Launch across the earth and smash an enemy, dealing
3167
Physical Damage to them and all nearby enemies. This attack is always a Critical Strike.

After reaching your target, you sunder the ground beneath you, dealing
472
Physical Damage to all enemies in the area every
1
second for
10
seconds.
Blighted Blastbones
Instant
Cast Time
Enemy
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
2020 Stamina
Cost
|cffffff
CRIMINAL ACT
|r
Summon a decaying skeleton from the ground after
2.5
seconds. The skeleton runs after the target and explodes when it gets close to them, dealing
7917
Disease Damage to all enemies nearby and applying Major Defile to them for
4
seconds, reducing their healing received and Health Recovery by
16
%

Creates a corpse on death.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1616 Stamina
Cost
Spin around and strike an enemy down, dealing
2637
Physical Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
2020 Stamina
Cost
Slam an enemy with an upward swing, dealing
6069
Physical Damage and setting them Off Balance for
7
seconds.

Hitting an enemy that is already Off Balance stuns them for
2
seconds.

Targets that are immune to Off Balance are snared by
40
% for
2
seconds.
Forward Momentum
Instant
Cast Time
Self
Target
20 seconds
Duration
2020 Stamina
Cost
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
20
% for
20
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
7918
Physical Damage to enemies in front of you, an additional
10924
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2376 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
2553
Poison Damage and an additional
5882
Poison Damage over
10
seconds.

Deals up to
100
% more damage to enemies under
50
% Health.
Spirit Guardian
Instant
Cast Time
Self
Target
16 seconds
Duration
4320 Magicka
Cost
|cffffff
CRIMINAL ACT
|r
Conjure a ghostly spirit to do your bidding and stay by your side for
16
seconds. The spirit heals you or the lowest Health ally around you every
2
seconds, restoring
1455
Health.

While active,
10
% of the damage you take is transferred to the spirit instead.

Creates a corpse on death.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2626 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
10996
Health over
4
seconds.
Beckoning Armor
Instant
Cast Time
Self
Target
22 meters
Range
20 seconds
Duration
2430 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5948
for
20
seconds.

While active, enemies that strike you with ranged attacks will be pulled toward you once every
3
seconds.

Creates a corpse when the effect completes.
Deaden Pain
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Sap the lingering life from fresh corpses, granting you
2
Ultimate and healing
1098
Health every
1
second for
2
seconds per corpse consumed. While you have the heal effect, you gain Major Protection, reducing the damage you take by
10
%. This ability scales off your Max Health.

While slotted, your damage taken is reduced by
3
%.
       
Ravenous Goliath
Instant
Cast Time
Self
Target
20 seconds
Duration
250 Ultimate
Cost
|cffffff
CRIMINAL ACT
|r
Become a horrific Ravenous Goliath, increasing your Max Health by
30000
for
20
seconds and immediately restoring
30000
Health.

While transformed, your damaging Light Attacks restore
515
Health and your fully charged Heavy Attacks restore
1288
Health. You deal
1329
Magic Damage damage to nearby enemies every second and heal for that amount. These abilities scale off your Max Health.
Overload
       
Werewolf
       
Character data Edited on 2020-11-03 17:50:48

Created and hosted by the UESP.