minutes after you capture a Lumber Mill, Farm, Mine, or Keep.
Continuous Attack 2
Reach
Increases the range of long-range abilities by
5
meters while near a keep or outpost.
Any ability with a range greater than
28
meters is affected.
Reach 2
Combat Frenzy
You generate
20
Ultimate when you kill an enemy player.
Combat Frenzy 2
Support
PASSIVES
Magicka Aid
Increases your Magicka Recovery by
10
% for each Support ability slotted.
Current bonus:
0
%.
Magicka Aid 2
Combat Medic
Increases your healing done by
20
% when you are near a Keep.
Combat Medic 2
Battle Resurrection
Reduces the time it takes you to resurrect another player by
30
% while you are in a PvP area.
Battle Resurrection 2
Light Armor
SKILLS
Dampen Magic
Instant
Cast Time
Self
Target
6 seconds
Duration
4462 Magicka
Cost
Requires 5 pieces of light armor equipped
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
5311
damage for
6
seconds. Damage shield strength capped at
60
% of your Max Health.
Each piece of Light Armor worn increases the amount of damage absorbed by
6
%.
Dampen Magic
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
4
% per piece of Light Armor worn.
Current bonus:
20
%.
Reduces the cost of Sprint by
3
% per piece of Light Armor worn.
Current bonus:
15
%.
Grace 3
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
20
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
10
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
1815
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
Medium Armor
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
0
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
0
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
0
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
0
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
0
%.
Improved Sneak 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
0
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
0
%.
Athletics 2
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
725
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
8
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
216
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
4
%.
Juggernaut 2
Ardent Flame
ULTIMATES
Standard of Might
Instant
Cast Time
Area
Target
8 meters
Radius
16 seconds
Duration
270 Ultimate
Cost
Call down a battle standard, dealing
5350
Flame Damage every
1
second for
16
seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by
16
%.
Standing in the area increases your damage done and reduces damage taken by
15
%.
An ally near the standard can activate the
Shackle
synergy, dealing
13575
Flame Damage to enemies in the area and immobilizing them for
5
seconds.
Standard of Might
SKILLS
Flame Lash
Instant
Cast Time
Enemy
Target
5 meters
Range
2231 Magicka
Cost
Lash an enemy with flame, dealing
12091
Flame Damage.
If you strike an enemy that is immobilized or stunned, you set them Off Balance.
Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal
14367
Flame Damage and heal you for
15088
Health over
2
seconds. This effect can occur once every
3
seconds.
Flame Lash
Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
10 seconds
Duration
2887 Magicka
Cost
Slash an enemy with flame, dealing
6046
Flame Damage and an additional
19216
Flame Damage over
14
seconds.
Heals you for
80
% of the total damage inflicted when the effect ends.
Enemies hit by the initial hit are afflicted with the Burning status effect.
Burning Embers
Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
10 seconds
Duration
3412 Magicka
Cost
Exhale a flaming blast to enemies in front of you, dealing
8965
Flame Damage and an additional
14222
Flame Damage over
14
seconds.
Affected enemies take more damage from all Flame Damage attacks based on your offensive stats, with a maximum of
10
% bonus damage taken.
Current value
10
%.
Engulfing Flames
Unrelenting Grip
Instant
Cast Time
Enemy
Target
22 meters
Range
3675 Magicka
Cost
Launch a fiery chain to grasp and pull an enemy to you, dealing
7494
Flame Damage.
Hitting the target grants you Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.
If the target cannot be pulled, you restore
100
% of the ability's cost as Magicka.
This attack cannot be dodged or reflected.
Unrelenting Grip
Cauterize
Instant
Cast Time
Area
Target
28 meters
Radius
15 seconds
Duration
2100 Magicka
Cost
Activate an aura of flames which launches a fireball at yourself or an ally to cauterize their wounds every
5
seconds, healing them for
5607
Health.
While slotted, you gain Major Prophecy, increasing your Spell Critical rating by
2629
.
This ability scales with your highest offensive stats.
Cauterize
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
50
%.
When you apply Burning to an enemy, you restore
500
Magicka. When you apply Poisoned to an enemy, you restore
500
Stamina.
Combustion 2
Warmth
When you deal direct damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by
30
% for
3
seconds.
Warmth 2
Searing Heat
Increases the damage over time of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
33
% and the duration by
4
seconds.
Searing Heat 2
World in Ruin
Increases the damage of your Flame area of effect abilities by
6
%.
Decreases the cost of your Stamina Poison abilities by
25
%.
World in Ruin 2
Draconic Power
ULTIMATES
Ferocious Leap
Instant
Cast Time
Enemy
Target
8 meters
Radius
22 meters
Range
135 Ultimate
Cost
Launch yourself at an enemy, dealing
21765
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
After leaping you gain a damage shield that absorbs
13747
damage for
6
seconds. This portion of the ability scales with your Max Health.
Ferocious Leap
SKILLS
Volatile Armor
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
2625 Magicka
Cost
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by
5948
for
20
seconds.
You release a spray of spikes around you, causing enemies hit to take
14397
Magic Damage over
10
seconds.
While active, the armor returns
2115
Magic Damage to any enemy that uses a direct damage attack against you in melee range.
Volatile Armor
Burning Talons
Instant
Cast Time
Area
Target
6 meters
Radius
4 seconds
Duration
3937 Magicka
Cost
Call forth talons from the ground, dealing
8942
Flame Damage to enemies near you, an additional
9356
Flame Damage over
4
seconds, and immobilizing them for
4
seconds.
An ally near the talons can activate the
Ignite
synergy, dealing
13976
Magic Damage to all enemies held within them.
Burning Talons
Coagulating Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
4200 Magicka
Cost
Draw on your draconic blood to heal for
9636
, increasing by up to |cffffff33%|r additional healing based on your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by
40
% for
20
seconds.
Coagulating Blood
Dragon Fire Scale
Instant
Cast Time
Self
Target
6 seconds
Duration
3675 Magicka
Cost
Flex your scales, reducing damage taken from projectiles by
50
% for
6
seconds.
When you are hit with a projectile, you retaliate by launching a fiery orb at the attacker that deals
8942
Flame Damage. This effect can occur once every half second.
Dragon Fire Scale
Draw Essence
Instant
Cast Time
Area
Target
8 meters
Radius
3937 Magicka
Cost
Channel draconic energy to suck in the air around you, dealing
4331
Magic Damage to nearby enemies and healing you for
159
% of the damage caused.
After
2.5
seconds, you exhale fire, dealing
8658
Flame Damage to nearby enemies and restoring
10
% of the ability's cost for each enemy hit as Magicka.
Draw Essence
PASSIVES
Iron Skin
Increases the amount of damage you block by
10
%.
Iron Skin 2
Burning Heart
While a Draconic Power ability is active, your healing received is increased by
12
%.
Burning Heart 2
Elder Dragon
Increases your Health Recovery by
5
% for each Draconic Power ability slotted.
Current bonus:
5
%.
Increases range of your melee attacks by
2
meters. This effect only applies to instant cast attacks with a
5
meter range.
Elder Dragon 2
Scaled Armor
Increases your Spell Resistance by
3300
.
Scaled Armor 2
Earthen Heart
ULTIMATES
Corrosive Armor
Instant
Cast Time
Self
Target
10 seconds
Duration
216 Ultimate
Cost
Oxidize the green Dragon blood in your veins, limiting incoming damage to
3
% of your Max Health and dealing
1615
Poison Damage to nearby enemies each second for
10
seconds.
While active, this ability and your Direct Damage dealt ignores enemy Physical Resistance.
Corrosive Armor
SKILLS
Stone Giant
0.6 seconds
Cast Time
Area
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
2479 Stamina
Cost
Crush the earth beneath you, dealing
6434
Physical Damage to all enemies within
6
meters of you. Debris ripped from the ground is held around you for
12
seconds.
Activating the ability again allows you to launch part of the debris at an enemy, dealing
6434
Physical Damage, up to
3
times. The final cast stuns for
3
seconds.
Each hit applies Stagger, increasing damage taken by
65
per stack for
5
seconds.
Stone Giant
Molten Armaments
Instant
Cast Time
Area
Target
28 meters
Radius
30 seconds
Duration
4200 Magicka
Cost
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
30
seconds.
Your own damage with Heavy Attacks is increased by
50
% while active.
Molten Armaments
Fragmented Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6.667 seconds
Duration
3937 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
1136
damage. This portion of the ability scales off your Max Health.
You also gain Major Mending, increasing your healing done by
16
% for
5
seconds.
Fragmented Shield
Shattering Rocks
Instant
Cast Time
Enemy
Target
7 meters
Range
2.5 seconds
Duration
3937 Magicka
Cost
Encase an enemy in stone, stunning them for
2.5
seconds.
When the stun ends, they take
6245
Magic Damage and their next attack used within
4
seconds heals its target for
7241
.
This stun cannot be blocked or dodged.
Shattering Rocks
Eruption
Instant
Cast Time
Ground
Target
5 meters
Radius
22 meters
Range
15 seconds
Duration
5512 Magicka
Cost
Summon a scorching cloud of ash at the target location, reducing enemy Movement Speed by
70
% and dealing
2114
Flame Damage every
1
second.
Deals
9259
Flame Damage immediately.
Eruption
PASSIVES
Eternal Mountain
Increases duration of your Earthen Heart abilities by
20
%.
Eternal Mountain 2
Battle Roar
When you cast an Ultimate ability, you restore
46
Health,
46
Magicka, and
46
Stamina for each point of the Ultimate's cost.
Battle Roar 2
Mountain's Blessing
When you cast an Earthen Heart ability, you and your group gain Minor Brutality for
20
seconds, increasing your Weapon Damage by
10
%
If you are in combat, you also generate
3
Ultimate. This effect can occur once every
6
seconds.
Mountain's Blessing 2
Helping Hands
When you cast a non Stamina costing Earthen Heart ability, you restore
990
Stamina.
Helping Hands 2
Fighters Guild
PASSIVES
Slayer
Increases your Weapon Damage by
3
% for each Fighters Guild ability slotted.
Current bonus:
0
%.
Slayer 3
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 3
Skilled Tracker
Your Fighters Guild abilities deal an additional
20
% damage to Undead, Daedra and Werewolves.
Skilled Tracker 1
Bounty Hunter
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Bounty Hunter 1
Mages Guild
ULTIMATES
Ice Comet
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
216 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
22970
Frost Damage to all enemies in the area, knocking them down, stunning them for
2
seconds, and reducing their Movement Speed by
50
% for
5
seconds.
After impact, enemies in the target area take
6601
Frost Damage every
1
second for
11
seconds.
Ice Comet
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4239 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2629
.
Inner Light
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2231 Magicka
Cost
Bind an enemy with chaotic magic, dealing
21273
Magic Damage over
12
seconds, and healing you for
1243
every
2
seconds.
Structured Entropy
PASSIVES
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.
Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
20
%.
Everlasting Magic 2
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
2
% for each Mages Guild ability slotted.
Current bonus:
0
%.
Magicka Controller 2
Might of the Guild
Casting a Mages Guild ability grants you Empower, increasing the damage of your Light and Heavy Attacks by
40
% for
3
seconds.
Might of the Guild 2
Psijic Order
ULTIMATES
Temporal Guard
Instant
Cast Time
Self
Target
138 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.
While slotted you gain Minor Protection, reducing your damage taken by
5
%.
Temporal Guard
SKILLS
Time Freeze
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
4 seconds
Duration
6247 Magicka
Cost
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over
4
seconds before finally stunning them in place for
3
seconds when the duration completes.
Time Freeze
Elemental Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2580 Magicka
Cost
Infuse your weapon with power, causing your next Light Attack used within
2
seconds to deal an additional
11241
Magic Damage and apply the Burning, Concussion, or Chill elemental status effect.
If the power is not consumed in time, you restore
1873
Magicka.
Elemental Weapon
Race Against Time
Instant
Cast Time
Self
Target
2900 Magicka
Cost
Bend time and space around you to gain Major Expedition for
4
seconds and Minor Force for
12
seconds, increasing your Movement Speed by
30
% and Critical Damage by
10
%.
Activating this ability removes all snares and immobilizations from you and grants immunity to them for
2
seconds.
Race Against Time
Symbiosis
Instant
Cast Time
Self
Target
0 Magicka
Cost
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies.
Your Light Attacks heal for
3366
.
Your Heavy Attacks heal for
2995
every
1
second, and restore
1155
Magicka to you for successfully healing.
You heal yourself for
53
% of the amount of healing done to the ally.
Symbiosis
Introspection
Instant
Cast Time
Self
Target
0 Magicka
Cost
Focus your body and mind into a meditative state, healing for
1908
Health and restoring
1500
Magicka and Stamina every
1
second.
Maintaining the channel increases the Health restored by
10
% every tick, up to a maximum of
50
%.
You will remain in a meditative state until you toggle this ability off or are interrupted.
Introspection
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
Clairvoyance
Reduces the cost of your Psijic Order abilities by
15
%.
Clairvoyance 2
Spell Orb
When you cast a Psijic Order ability while you are in combat, you generate a spell charge. When you reach
5
spell charges, you launch a spell orb at the closest enemy to you dealing
5589
Magic Damage or
3113
Physical Damage, whichever is higher.
The spell charges must be generated within
10
seconds of each other or all charges will be lost.
Spell Orb 2
Concentrated Barrier
While you have a Psijic Order ability slotted and are Bracing, you gain a damage shield that absorbs
2500
damage.
This damage shield recharges back to full strength after you spend
10
seconds not Bracing.
Concentrated Barrier 2
Deliberation
While you are casting or channeling a Psijic Order ability you gain Major Protection, reducing your damage taken by
10
%.
Deliberation 1
Undaunted
PASSIVES
Undaunted Command
Activating a synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
1065
Health,
670
Stamina, and
1370
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
4
%.
Undaunted Mettle 2
Argonian Skills
PASSIVES
Amphibian
Increases your experience gain with the Restoration Staff skill line by
15
%.
Increases your swimming speed by
50
%.
Amphibian 1
Life Mender
Increases your healing done by
6
%.
Life Mender 3
Argonian Resistance
Increases your Max Health by
1000
and Disease Resistance by
2310
.
Gain immunity to the Diseased status effect.
Argonian Resistance 3
Resourceful
Increases your Max Magicka by
1000
.
When you drink a potion, you restore
4000
Health, Magicka, and Stamina.
Resourceful 3
One Hand and Shield
ULTIMATES
Shield Discipline
Instant
Cast Time
Self
Target
8 seconds
Duration
146 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost for
8
seconds.
Your One Hand and Shield abilities cost nothing while this effect persists.
Shield Discipline
SKILLS
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1458 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
3488
Physical Damage and taunting them to attack you for
15
seconds.
Also inflicts Minor Breach and Major Breach on the enemy, reducing their Physical Resistance and Spell Resistance by
2974
and
5948
for
15
seconds.
Pierce Armor
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
3208 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
4188
Physical Damage and afflicting them with Minor Maim, reducing their damage done by
5
% for
12
seconds.
You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
12
seconds.
Heroic Slash
Absorb Missile
Instant
Cast Time
Self
Target
6 seconds
Duration
4666 Stamina
Cost
Bolster your defenses, gaining a damage shield that absorbs up to
4124
damage for
6
seconds.
While the shield persists, you are healed for
4516
Health the next time a harmful Direct Damage projectile hits you. This effect can occur once per cast.
This ability scales off your Max Health.
Absorb Missile
Invasion
Instant
Cast Time
Enemy
Target
22 meters
Range
4083 Stamina
Cost
Rush an enemy and ram them, dealing
4054
Physical Damage and stunning them for
4
seconds.
Stuns up to
50
% longer based on the distance traveled.
Invasion
Power Slam
Instant
Cast Time
Enemy
Target
5 meters
Range
2916 Stamina
Cost
Strike an enemy full-force with your shield, dealing
6983
Physical Damage.
While slotted, blocking any attack grants you a stack of Resentment, which increases the damage of your next Power Slam by
5
% for
5
seconds. This effect stacks up to 10 times.
Power Slam
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
15
% and reduces the cost of blocking by
36
%.
Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks, causing them to deal
1500
more damage and cost
40
% less Stamina.
Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
14
%.
Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Movement Speed penalty of Bracing.
Current penalty:
36
%
Battlefield Mobility 2
Destruction Staff
SKILLS
Force Pulse
Instant
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
2625 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
3623
Flame Damage,
3623
Frost Damage, and
3623
Shock Damage.
Up to 2 nearby enemies will take
12489
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Force Pulse
Destructive Reach
Instant
Cast Time
Enemy
Target
28 meters
Range
2362 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
5230
Magic Damage and an additional
12157
Magic Damage over
10
seconds.
Destructive Reach
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
23 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
23
seconds, reducing their Physical and Spell Resistance by
5948
.
Also applies Minor Magickasteal to the enemy for
23
seconds, causing you and your allies to restore
168
Magicka every
1
second when damaging them.
Elemental Drain
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks grants you a damage shield that absorbs
3326
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply elemental status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Equipping a Flame Staff increases your damage done with single target abilities by
8
%.
Equipping a Lightning Staff increases your damage done with area of effect abilities by
8
%.
Equipping a Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.
When you absorb damage using a Destruction Staff Damage Shield, you restore
1800
Magicka. This effect can occur once every
10
seconds.
Destruction Expert 2
Restoration Staff
ULTIMATES
Life Giver
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
135 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for
9355
Health every
1
second for
5
seconds.
When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken.
Life Giver
SKILLS
Radiating Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
10 seconds
Duration
2625 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
3
nearby allies for
18688
over
10
seconds.
Radiating Regeneration
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
3150 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
5977
Health.
Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by
5
% and Physical Resistance and Spell Resistance by
2974
for
8
seconds.
Combat Prayer
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4462 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
3528
damage.
The shield's strength is increased by up to
100
%, depending on the severity of the target's wounds.
While the shield persists, the target is healed for
35
% of the shield's remaining strength every second.
Healing Ward
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
16
%.
You also heal yourself or an ally near the target for
30
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under
30
% Health.
Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Your fully-charged Heavy Attacks restore
30
% more Magicka.
Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.
Absorb 2
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.
Restoration Master 2
Soul Magic
ULTIMATES
Soul Assault
6 seconds
Channel Time
Enemy
Target
28 meters
Range
6 seconds
Duration
189 Ultimate
Cost
Burn an enemy from the inside with soulfire, dealing
106802
Magic Damage over
6
seconds.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for
3
seconds and may not enter stealth or invisibility.
Soul Assault
PASSIVES
Soul Shatter
WHEN SOUL ABILITY IS SLOTTED
When your Health drops below
20
% your soul explodes, dealing
4499
Magic Damage to enemies within
8
meters of you.
This effect can occur once every
2
minutes.
Soul Shatter 2
Vampire
ULTIMATES
Perfect Scion
Instant
Cast Time
Self
Target
20 seconds
Duration
269 Ultimate
Cost
|cffffff
CRIMINAL ACT
|r Transform into a monstrous creature of the night, instantly healing to full Health.
While transformed, your Max Health, Magicka, and Stamina are increased by
10000
, you heal for
16
% of all damage you deal, and you can see enemies through walls.
You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks.
|r Dissolve into a dark mist, reducing your damage taken by
75
% and granting you Major Expedition, increasing your Movement Speed by
30
% for as long as you maintain the channel.
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Elusive Mist
PASSIVES
Feed
Allows you to feed on an unsuspecting target, killing them and increasing your Vampire Stage. Higher Stages make you a stronger Vampire at the cost of your humanity. Stages decrease over long periods of time.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
21.18
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
189
Light Armor Focus
Increases your Physical Resistance by
4303
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
14.14
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.10
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
11.10
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
81
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
22.08
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
460
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
75
Thaumaturge
Increases your damage done with damage over time effects by
23.4
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
66
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
22.08
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
129
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
12.08
%.
Spell Erosion
Increases your Spell Penetration by
4303
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
7.4
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
109
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
18.24
%.
Tumbling
Reduces the cost of Roll Dodge by
21.18
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
100
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
15
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
34282
Health
26617
Stamina
16752
Magicka Recovery
1340
Health Recovery
408
Stamina Recovery
514
Spell Damage
3037
10692
Spell Critical
0%
57%
Weapon Damage
2183
4798
Weapon Critical
0%
50%
Spell Resistance
24893
Physical Resistance
24081
Critical Resistance
2572
Spell Penetration
10377
Physical Penetration
0
Magicka
34282
Health
26617
Stamina
16752
Magicka Recovery
1340
Health Recovery
408
Stamina Recovery
514
Spell Damage
3037
10692
Spell Critical
0%
57%
Weapon Damage
2183
4798
Weapon Critical
0%
50%
Spell Resistance
24893
Physical Resistance
24081
Critical Resistance
2572
Spell Penetration
10377
Physical Penetration
0
Magicka
34282
Health
26617
Stamina
17828
Magicka Recovery
1340
Health Recovery
485
Stamina Recovery
514
Spell Damage
2797
10094
Spell Critical
0%
57%
Weapon Damage
2082
4799
Weapon Critical
0%
50%
Spell Resistance
28526
Physical Resistance
27714
Critical Resistance
2572
Spell Penetration
9187
Physical Penetration
0
Magicka
42305
Health
24179
Stamina
18107
Magicka Recovery
1800
Health Recovery
321
Stamina Recovery
534
Spell Damage
2569
10143
Spell Critical
44.9%
71%
Weapon Damage
1883
3281
Weapon Critical
11.4%
50%
Spell Resistance
26262
Physical Resistance
28046
Critical Resistance
2739
Spell Penetration
9479
Physical Penetration
0
Magicka
34282
Health
26617
Stamina
16752
Magicka Recovery
1340
Health Recovery
408
Stamina Recovery
514
Spell Damage
3037
10692
Spell Critical
0%
57%
Weapon Damage
2183
4798
Weapon Critical
0%
50%
Spell Resistance
24893
Physical Resistance
24081
Critical Resistance
2572
Spell Penetration
10377
Physical Penetration
0
Stats are only correct for bar #1.
Battle Spirit
Bewitched Sugar Skulls
Boon: The Atronach
Major Berserk
Major Breach (Target)
Major Prophecy
Major Resolve
Major Sorcery
Major Vulnerability (Target)
Minor Vulnerability (Target)
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Flame Lash
Instant
Cast Time
Enemy
Target
5 meters
Range
2231 Magicka
Cost
Lash an enemy with flame, dealing
12091
Flame Damage.
If you strike an enemy that is immobilized or stunned, you set them Off Balance.
Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal
14367
Flame Damage and heal you for
15088
Health over
2
seconds. This effect can occur once every
3
seconds.
Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
10 seconds
Duration
2887 Magicka
Cost
Slash an enemy with flame, dealing
6046
Flame Damage and an additional
19216
Flame Damage over
14
seconds.
Heals you for
80
% of the total damage inflicted when the effect ends.
Enemies hit by the initial hit are afflicted with the Burning status effect.
Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
10 seconds
Duration
3412 Magicka
Cost
Exhale a flaming blast to enemies in front of you, dealing
8965
Flame Damage and an additional
14222
Flame Damage over
14
seconds.
Affected enemies take more damage from all Flame Damage attacks based on your offensive stats, with a maximum of
10
% bonus damage taken.
Current value
10
%.
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
23 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
23
seconds, reducing their Physical and Spell Resistance by
5948
.
Also applies Minor Magickasteal to the enemy for
23
seconds, causing you and your allies to restore
168
Magicka every
1
second when damaging them.
Shattering Rocks
Instant
Cast Time
Enemy
Target
7 meters
Range
2.5 seconds
Duration
3937 Magicka
Cost
Encase an enemy in stone, stunning them for
2.5
seconds.
When the stun ends, they take
6245
Magic Damage and their next attack used within
4
seconds heals its target for
7241
.
This stun cannot be blocked or dodged.
Ferocious Leap
Instant
Cast Time
Enemy
Target
8 meters
Radius
22 meters
Range
135 Ultimate
Cost
Launch yourself at an enemy, dealing
21765
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
After leaping you gain a damage shield that absorbs
13747
damage for
6
seconds. This portion of the ability scales with your Max Health.
|r Dissolve into a dark mist, reducing your damage taken by
75
% and granting you Major Expedition, increasing your Movement Speed by
30
% for as long as you maintain the channel.
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Coagulating Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
4200 Magicka
Cost
Draw on your draconic blood to heal for
9636
, increasing by up to |cffffff33%|r additional healing based on your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by
40
% for
20
seconds.
Volatile Armor
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
2625 Magicka
Cost
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by
5948
for
20
seconds.
You release a spray of spikes around you, causing enemies hit to take
14397
Magic Damage over
10
seconds.
While active, the armor returns
2115
Magic Damage to any enemy that uses a direct damage attack against you in melee range.
Burning Talons
Instant
Cast Time
Area
Target
6 meters
Radius
4 seconds
Duration
3937 Magicka
Cost
Call forth talons from the ground, dealing
8942
Flame Damage to enemies near you, an additional
9356
Flame Damage over
4
seconds, and immobilizing them for
4
seconds.
An ally near the talons can activate the
Ignite
synergy, dealing
13976
Magic Damage to all enemies held within them.
Cauterize
Instant
Cast Time
Area
Target
28 meters
Radius
15 seconds
Duration
2100 Magicka
Cost
Activate an aura of flames which launches a fireball at yourself or an ally to cauterize their wounds every
5
seconds, healing them for
5607
Health.
While slotted, you gain Major Prophecy, increasing your Spell Critical rating by
2629
.
This ability scales with your highest offensive stats.
Temporal Guard
Instant
Cast Time
Self
Target
138 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.
While slotted you gain Minor Protection, reducing your damage taken by