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LEVEL
50
CHAMPION POINTS 2072
ALDMERI DOMINION RANK
Dark Elf Necromancer (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 343

Skyshards:
0 / 3
Bone Tyrant

ULTIMATES
Ravenous Goliath
Instant
Cast Time
Self
Target
20 seconds
Duration
250 Ultimate
Cost
|cffffff
CRIMINAL ACT
|r
Become a horrific Ravenous Goliath, increasing your Max Health by
30000
for
20
seconds and immediately restoring
30000
Health.

While transformed, your damaging Light Attacks restore
525
Health and your fully charged Heavy Attacks restore
1471
Health. You deal
1491
Magic Damage damage to nearby enemies every second and heal for that amount. These abilities scale off your Max Health.
Ravenous Goliath
SKILLS
Hungry Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2970 Magicka
Cost
Slice into your enemy's life force, dealing
5334
Magic Damage.

You heal for
4414
Health for the first enemy hit, and an additional
1313
for each additional enemy, up to five times. After dealing damage, you heal for
651
Health every
1
second over
5
seconds. The healing of this ability scales off your Max Health.
Hungry Scythe
Summoner's Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5948
for
20
seconds.

While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by
15
%.

Creates a corpse when the effect completes.
Summoner's Armor
Necrotic Potency
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Sap the lingering life from fresh corpses, granting you
6
Ultimate and healing
1254
Health every
1
second for
2
seconds per additional corpse. This ability scales off your Max Health.

While slotted, your damage taken is reduced by
3
%.
Necrotic Potency
Agony Totem
Instant
Cast Time
Area
Target
6 meters
Radius
11 seconds
Duration
4050 Magicka
Cost
Summon an effigy of bone at your feet that gives Minor Protection to you and your allies for
11
seconds, reducing damage taken by
5
%.

After
2
seconds, the totem begins fearing nearby enemies every
2
seconds, causing them to cower in place for
4
seconds.

Allies can activate Pure Agony, causing enemies to take
20454
Magic Damage over
5
seconds and applying Minor Vulnerability to them, increasing their damage taken by
5
%.
Agony Totem
Ghostly Embrace
Instant
Cast Time
Area
Target
18 x 5 meters
Area
18 meters
Radius
1 seconds
Duration
3780 Magicka
Cost
Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by
30
% for
7
seconds, immobilized in the second area for
6
seconds, and stunned in the final area for
5
seconds.

Each patch applies Minor Maim to enemies hit for
7
seconds, reducing their damage done by
5
%.
Ghostly Embrace
PASSIVES
Death Gleaning
WITH A BONE TYRANT ABILITY SLOTTED

Whenever an enemy you are in combat with dies within
28
meters of you, restore
200
Magicka and Stamina.
Death Gleaning 2
Disdain Harm
Reduce the damage you take from damage over time abilities by
15
% while you have a Bone Tyrant ability active.
Disdain Harm 2
Health Avarice
Increase your Healing Received by
2
% for each Bone Tyrant ability slotted.

Current bonus:
0
%.
Health Avarice 2
Last Gasp
Increase your Max Health by
1250
.
Last Gasp 2
CLASS
Bone Tyrant
Grave Lord
Living Death
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
16090
Health
26279
Stamina
31233

Magicka Recovery
1036
Health Recovery
1193
Stamina Recovery
2223

Spell Damage
4321
6831
Spell Critical
42.9%
60%
Weapon Damage
7493
13955
Weapon Critical
59.9%
60%

Spell Resistance
26000
Physical Resistance
26000
Critical Resistance
2234

Spell Penetration
4538
Physical Penetration
7998
Artaeum Takeaway Broth
Battle Spirit
Boon: The Warrior
Major Breach (Target)
Major Brutality
Major Defile (Target)
Major Endurance
Major Fortitude
Major Resolve
Major Savagery
Minor Breach (Target)
Minor Brutality
Minor Courage
Minor Defile (Target)
Minor Endurance
Spirit Guardian
Weapon Damage Enchantment
Bar 1
Venom Skull
Instant
Cast Time
Enemy
Target
28 meters
Range
2065 Stamina
Cost
Lob an explosive skull at an enemy, dealing
10705
Poison Damage.

Every third cast of this ability deals
20
% increased damage.

While slotted, casting any Necromancer ability while you are in combat will count towards the third cast.
Avid Boneyard
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
3780 Magicka
Cost
Desecrate the ground at the target location, dealing
12523
Frost Damage over
10
seconds.

Consumes a corpse on cast to deal
50
% more damage.

You or an ally standing in the graveyard can activate the
Grave Robber
synergy, dealing
18399
Frost Damage to enemies in the area and healing you for the damage done.
Whirling Blades
Instant
Cast Time
Area
Target
6 meters
Radius
2702 Stamina
Cost
Launch yourself into a lethal spin, dealing
9813
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies with less than
50
% Health.
Blighted Blastbones
Instant
Cast Time
Enemy
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
1767 Stamina
Cost
|cffffff
CRIMINAL ACT
|r
Summon a decaying skeleton from the ground after
2.5
seconds. The skeleton runs after the target and explodes when it gets close to them, dealing
17848
Disease Damage to all enemies nearby and applying Major Defile to them for
4
seconds, reducing their healing received and Health Recovery by
16
%

Creates a corpse on death.
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
10 seconds
Duration
2079 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
2877
Physical Damage with each weapon and causing them to bleed for an additional
13259
Bleed Damage over
10
seconds.

You also heal for
13152
Health over the duration.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
41050
Physical Damage to enemies in front of you, an additional
52491
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Elude
Instant
Cast Time
Self
Target
26 seconds
Duration
2891 Stamina
Cost
Requires 5 pieces of medium armor equipped

Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by
20
% for
26
seconds.

While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for
5
seconds, increasing your Movement Speed by
30
%.

Each piece of Medium Armor worn increases the duration of this ability.
Summoner's Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5948
for
20
seconds.

While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by
15
%.

Creates a corpse when the effect completes.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2685 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
27363
Health over
4
seconds.
Spirit Guardian
Instant
Cast Time
Self
Target
16 seconds
Duration
3672 Magicka
Cost
|cffffff
CRIMINAL ACT
|r
Conjure a ghostly spirit to do your bidding and stay by your side for
16
seconds. The spirit heals you or the lowest Health ally around you every
2
seconds, restoring
4198
Health.

While active,
10
% of the damage you take is transferred to the spirit instead.

Creates a corpse on death.
Mortal Coil
Instant
Cast Time
28 meters
Range
0 Magicka
Cost
Siphon the last remnants of life from a corpse, healing for
30181
Health over
12
seconds to yourself and all allies between you and the corpse. This portion of the ability scales off your highest offensive stats.

You also restore
1295
Stamina over
12
seconds while siphoning the corpse.

While slotted, your healing done is increased by
3
%.
       
Ravenous Goliath
Instant
Cast Time
Self
Target
20 seconds
Duration
250 Ultimate
Cost
|cffffff
CRIMINAL ACT
|r
Become a horrific Ravenous Goliath, increasing your Max Health by
30000
for
20
seconds and immediately restoring
30000
Health.

While transformed, your damaging Light Attacks restore
525
Health and your fully charged Heavy Attacks restore
1471
Health. You deal
1491
Magic Damage damage to nearby enemies every second and heal for that amount. These abilities scale off your Max Health.
Overload
       
Werewolf
       
Character data Edited on 2021-03-30 18:01:32

Created and hosted by the UESP.