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LEVEL
50
CHAMPION POINTS 160
EBONHEART PACT RANK
Neraska
Dark Elf Templar (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 128

Skyshards:
0 / 3
Aedric Spear

ULTIMATES
Crescent Sweep
0.4 seconds
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
81 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
12194
Magic Damage to all nearby enemies and an additional
5902
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Crescent Sweep
SKILLS
Puncturing Sweep
1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2538 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
4438
Magic Damage to the closest enemy and
1706
Magic Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
1
second.

You heal for
40
% of the damage done with this ability.
Puncturing Sweep
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
6
seconds, reducing damage taken by
5
%.
Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability
4
times in rapid succession, you deal
5023
Physical Damage or
6856
Magic Damage to your target, whichever is higher.
Burning Light 2
Balanced Warrior
Increases your Weapon and Spell Damage by
6
% and Physical and Spell Resistance by
1320
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
36840
Health
26520
Stamina
24388

Magicka Recovery
735
Health Recovery
0
Stamina Recovery
591

Spell Damage
7376
16859
Spell Critical
58.4%
92%
Weapon Damage
5651
11464
Weapon Critical
46.4%
92%

Spell Resistance
16877
Physical Resistance
11795
Critical Resistance
1320

Spell Penetration
6573
Physical Penetration
6573
Boon: The Shadow
Major Breach (Target)
Major Mending
Major Prophecy
Major Sorcery
Minor Berserk
Minor Breach (Target)
Minor Endurance
Minor Force
Minor Fortitude
Minor Intellect
Minor Resolve
Vampire Stage 4
𝐖𝐈𝐏: Buffs, CPs. 𝐏𝐎𝐒𝐒𝐈𝐁𝐋𝐄 𝐒𝐄𝐓𝐒: Encratis's Behemoth, Vampire Lord (WS), Kinras (WS).
Bar 1
Puncturing Sweep
1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2538 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
4438
Magic Damage to the closest enemy and
1706
Magic Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
1
second.

You heal for
40
% of the damage done with this ability.
Arterial Burst
Instant
Cast Time
Enemy
Target
5 meters
Range
1445 Magicka
Cost
Rend an enemy, dealing
12194
Magic Damage.

Deals up to
33
% more damage based on your missing Health.

If you use this ability while you are under
50
% Health, it will always be a Critical Strike.
Flame Pulsar
Instant
Cast Time
6 meters
Radius
3553 Magicka
Cost
Release a surge of flame, dealing
8854
Flame Damage to nearby enemies and afflicting them with
Minor Mangle
, reducing their Max Health by
10
% for
10
seconds. Burning enemies are also hit by
Pulsar Afterburn
, which deals
1218
Flame Damage. Pulsa.
Pulsar Afterburn
deals up to
300
% more damage to enemies with less than
50
% Health.
Radiant Glory
1.8 seconds
Channel Time
Enemy
Target
28 meters
Range
2773 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
13323
Magic Damage over
1.8
seconds. Deals up to
480
% more damage to enemies below
50
% Health.

You heal for
20
% of the damage inflicted.
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
23 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
23
seconds, reducing their Physical and Spell Resistance by
5948
.

Also applies
Minor Magickasteal
to the enemy for
23
seconds, causing you and your allies to restore
168
Magicka every
1
second when damaging them.
       
Crescent Sweep
0.4 seconds
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
81 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
12194
Magic Damage to all nearby enemies and an additional
5902
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Bar 2
Vampire's Bane
Instant
Cast Time
Enemy
Target
28 meters
Range
2791 Magicka
Cost
Blast an enemy with a charge of radiant heat, dealing
5902
Flame Damage, and an additional
17066
Flame Damage over
16
seconds.

Upon activation you gain
Major Prophecy
, increasing your Spell Critical rating by
2629
.
Power of the Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1836 Stamina
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
4323
Physical Damage to them and copying all their damage taken from you for
6
seconds and releasing
50
% of it as additional Physical Damage to them.

Maximum copied damage:
17798
.

Targets are also afflicted with Minor Breach, reducing their Physical and Spell Resistance by
2974
for
9
seconds.
Simmering Frenzy
Instant
Cast Time
Self
Target
8352 Health<div class='esovsChargeFreq'>&nbsp;/ 1s</div>
Cost
CRIMINAL ACT

Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by
660
.

While toggled on, the Health cost of this ability increases by
20
% and Weapon and Spell Damage bonus increases by
10
% every second. You also cannot be healed by anyone other than yourself.
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
1944 Magicka
Cost
Bind an enemy with chaotic magic, dealing
17706
Magic Damage over
12
seconds.

Excess magic spills out from them, granting you
Major Sorcery
, increasing your Spell Damage by
20
% for
20
seconds.
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
3045 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
9739
Health.

Also grants
Minor Berserk
and
Minor Resolve
increasing you and your allies' damage done by
5
% and Physical Resistance and Spell Resistance by
2974
for
8
seconds.
       
Swarming Scion
Instant
Cast Time
Self
Target
20 seconds
Duration
244 Ultimate
Cost
CRIMINAL ACT

Transform into a monstrous creature of the night, instantly healing to full Health.

While transformed, your Max Health, Magicka, and Stamina are increased by
10000
, you heal for
15
% of all damage you deal, and you can see enemies through walls.

Bats also swarm around you and shred enemies that come close, dealing
4426
Magic Damage every
1
second.
Overload
       
Werewolf
       
Character data Edited on 2021-11-03 20:56:48

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