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LEVEL
50
CHAMPION POINTS 160
EBONHEART PACT RANK
Neraska
Dark Elf Templar (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 139

Skyshards:
0 / 3
Aedric Spear

ULTIMATES
Crescent Sweep
0.4 seconds
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
81 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
15286
Magic Damage to all nearby enemies and an additional
7399
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Crescent Sweep
SKILLS
Biting Jabs
1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2157 Stamina
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
5563
Physical Damage to the closest enemy and
2139
Physical Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
1
second.

Activating this ability grants you
Major Savagery
, increasing your Weapon Critical rating by
2629
for
8
seconds.
Biting Jabs
Toppling Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
3790 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
8630
Magic Damage, stunning them for
3
seconds, and setting them Off Balance.

Interrupts the target if they were casting.
Toppling Charge
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
6
seconds, reducing damage taken by
5
%.
Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability
4
times in rapid succession, you deal
8595
Physical Damage or
8088
Magic Damage to your target, whichever is higher.
Burning Light 2
Balanced Warrior
Increases your Weapon and Spell Damage by
6
% and Physical and Spell Resistance by
1320
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
16230
Health
18562
Stamina
24594

Magicka Recovery
514
Health Recovery
0
Stamina Recovery
735

Spell Damage
11294
18781
Spell Critical
33.6%
92%
Weapon Damage
11302
21639
Weapon Critical
45.6%
92%

Spell Resistance
12519
Physical Resistance
12519
Critical Resistance
1320

Spell Penetration
0
Physical Penetration
0
Boon: The Shadow
Major Berserk
Major Breach (Target)
Major Brutality
Major Savagery
Major Sorcery
Minor Berserk
Minor Breach (Target)
Minor Endurance
Minor Sorcery
Vampire Stage 4
𝐖𝐈𝐏: Buffs, CPs. 𝐏𝐎𝐒𝐒𝐈𝐁𝐋𝐄 𝐒𝐄𝐓𝐒: Kinras's Wrath (AS/WS), Titanborn Strength (AS/WS).
Bar 1
Biting Jabs
1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2157 Stamina
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
5563
Physical Damage to the closest enemy and
2139
Physical Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
1
second.

Activating this ability grants you
Major Savagery
, increasing your Weapon Critical rating by
2629
for
8
seconds.
Bloodthirst
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2160 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
2127
Bleed Damage and heals you for
33
% of the damage caused.

The final hit deals
300
% more damage.

Hits:
2127
,
2127
,
2127
,
2127
,
8508
(Total
17016
)
Simmering Frenzy
Instant
Cast Time
Self
Target
8352 Health<div class='esovsChargeFreq'>&nbsp;/ 1s</div>
Cost
CRIMINAL ACT

Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by
660
.

While toggled on, the Health cost of this ability increases by
20
% and Weapon and Spell Damage bonus increases by
10
% every second. You also cannot be healed by anyone other than yourself.
Toppling Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
3790 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
8630
Magic Damage, stunning them for
3
seconds, and setting them Off Balance.

Interrupts the target if they were casting.
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4104 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Savagery
, increasing your Weapon Critical rating by
2629
. You also gain
Minor Berserk
for
5
seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by
5
% .
       
Crescent Sweep
0.4 seconds
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
81 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
15286
Magic Damage to all nearby enemies and an additional
7399
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Bar 2
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
23 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
23
seconds, reducing their Physical and Spell Resistance by
5948
.

Also applies
Minor Magickasteal
to the enemy for
23
seconds, causing you and your allies to restore
168
Magicka every
1
second when damaging them.
Power of the Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1598 Stamina
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
7399
Physical Damage to them and copying all their damage taken from you for
6
seconds and releasing
50
% of it as additional Physical Damage to them.

Maximum copied damage:
35598
.

Targets are also afflicted with Minor Breach, reducing their Physical and Spell Resistance by
2974
for
9
seconds.
Radiant Aura
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
0 Magicka
Cost
Champion the cause of divine glory to apply
Minor Magickasteal
to all enemies around you for
20
seconds, causing you and your allies to restore
168
Magicka every
1
second when damaging them.

While slotted, you gain
Minor Fortitude
,
Minor Endurance
, and
Minor Intellect
, increasing your Health, Stamina, and Magicka Recovery by
15
%.
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2259 Magicka
Cost
Bind an enemy with chaotic magic, dealing
20886
Magic Damage over
12
seconds.

Excess magic spills out from them, granting you
Major Sorcery
, increasing your Spell Damage by
20
% for
20
seconds.
Living Dark
Instant
Cast Time
Self
Target
4 seconds
Duration
4665 Magicka
Cost
Envelop yourself in a lightless sphere for
6
seconds to protect yourself. Anytime an enemy uses a Direct Damage attack against you, the sphere lashes back, reducing their movement speed by
60
% for
3
seconds and healing you for
7592
Health. These effects can occur once every half second and scale off your Spell Damage or Max Health, whichever results in a stronger heal.
       
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
216 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
25898
Flame Damage to all enemies in the area, knocking them down, and stunning them for
2
seconds.

After impact, enemies in the target area take
7399
Flame Damage every
1
second for
11
seconds.

You generate
12
Ultimate for each enemy hit by the initial blast.
Overload
       
Werewolf
       
Character data Edited on 2021-11-03 20:57:03

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